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Mega Man RPG Prototype Roleplay & Games

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Role-Play Formatting Help

August 30th, 2014 at 11:59am
 
Developer
Adrian Marceau
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Use this thread as an example and/or template for your posts when you role-play in this board. You are always free to use your own formatting, of course, but new players might find it useful to start here. Check the comments for formatting examples and the code required to use them, and please let us know if you have any questions. Thank you!
Misc Formatting Tips

Due to the character limit, comments posted in this forum category (and only this forum category) will not be held to the "no double posting" rule. You can use this to split up scenes if necessary, and it might make it easier to visually jump around locations in the story. Please do not abuse this, and only break a comment across multiple posts where necessary. If your comment is too long to post, consider whether or not you should be hogging that much of the story to yourself before breaking it apart. Abusers of this rule may have their posts deleted by the mods, so please follow them. Also, please try not to put any negative or rude comments, as RP threads are made for everyone to have fun and you do not have to participate if you want.
If you want to section-off a part of your story, you can place a horizontal rule across the page by typing a series of at least five hyphens in a row.

-----
Sometimes you need extra spacing between two sprites or perhaps between a sprite and some text and no matter how much you try to add spaces through the editor they always get collapses back to one space. In these instances, it's helpful to use the tab space. With it you can easily separate objects and text with as much spacing as you need.

[tab]
If you want to align your text to the left or right side of the page, you can use the align code below. This makes it easier for your audience to read and helps to give a sense of a character's physical relationship to others in the same scene.

[align-left]left aligned text[/align-left]
[align-center]center aligned text[/align-center]
[align-right]right aligned text[/align-right]

When writing dialog, it's helpful to include a mugshot of the character that's talking. You can combine the player/robot/mecha tag with any of the type tags for a neat inline effect. Using the above alignment code, you can easily achieve a really nice looking narrative.

[align-left][[robot]{ice-man} : There's something dangerous up ahead, sir!]{freeze}[/align-left]
ice-man : There's something dangerous up ahead, sir!

In addition to dialog, you can easily set up "scenes" using the background and foreground formatting tags together with player, robot, mecha, ability, and even item sprites. All you need to do is put your sprites in a foreground tag, then put that inside a background tag. Spacers can be used to add more distance between characters, and sprite frames and directions can easily be tweaked with some code.


[background-arctic-jungle]
[foreground-arctic-jungle]
[robot:right:defend]{mega-man} [tab][tab][tab] [ability:left:01]{ice-slasher} [robot:left:taunt]{ice-man}
[/foreground-arctic-jungle]
[/background-arctic-jungle]


mega-man        ice-slasher ice-man

UPDATE 2015/06/06 : In preparation for the new update, alts have been added for many characters. Among them are the "Darkness" alts, shown below. Please enjoy using them in the community until the update comes out! :)

cut-man   Cut Man Σ   cut-man      
guts-man   Guts Man Σ   guts-man      
ice-man   Ice Man Σ   ice-man      
bomb-man   Bomb Man Σ   bomb-man      
fire-man   Fire Man Σ   fire-man      
elec-man   Elec Man Σ   elec-man      
time-man   Time Man Σ   time-man      
oil-man   Oil Man Σ   oil-man      

metal-man   Metal Man Σ   metal-man      
air-man   Air Man Σ   air-man      
bubble-man   Bubble Man Σ   bubble-man      
quick-man   Quick Man Σ   quick-man      
crash-man   Crash Man Σ   crash-man      
flash-man   Flash Man Σ   flash-man      
heat-man   Heat Man Σ   heat-man      
wood-man   Wood Man Σ   wood-man      

needle-man   Needle Man Σ   needle-man      
magnet-man   Magnet Man Σ   magnet-man      
gemini-man   Gemini Man Σ   gemini-man      
hard-man   Hard Man Σ   hard-man      
top-man   Top Man Σ   top-man      
snake-man   Snake Man Σ   snake-man      
spark-man   Spark Man Σ   spark-man      
shadow-man   Shadow Man Σ   shadow-man      

bright-man   Bright Man Σ   bright-man
toad-man   Toad Man Σ   toad-man
drill-man   Drill Man Σ   drill-man
pharaoh-man   Pharaoh Man Σ   pharaoh-man
ring-man   Ring Man Σ   ring-man
dust-man   Dust Man Σ   dust-man
dive-man   Dive Man Σ   dive-man
skull-man   Skull Man Σ   skull-man

gravity-man   Gravity Man Σ   gravity-man
wave-man   Wave Man Σ   wave-man
stone-man   Stone Man Σ   stone-man
gyro-man   Gyro Man Σ   gyro-man
star-man   Star Man Σ   star-man
charge-man   Charge Man Σ   charge-man
napalm-man   Napalm Man Σ   napalm-man
crystal-man   Crystal Man Σ   crystal-man


[[robot]{cut-man_alt9} [tab]Cut Man Σ[tab] [robot:left:base]{cut-man_alt9}]{empty}
[[robot]{guts-man_alt9} [tab]Guts Man Σ[tab] [robot:left:base]{guts-man_alt9}]{empty}
[[robot]{ice-man_alt9} [tab]Ice Man Σ[tab] [robot:left:base]{ice-man_alt9}]{empty}
[[robot]{bomb-man_alt9} [tab]Bomb Man Σ[tab] [robot:left:base]{bomb-man_alt9}]{empty}
[[robot]{fire-man_alt9} [tab]Fire Man Σ[tab] [robot:left:base]{fire-man_alt9}]{empty}
[[robot]{elec-man_alt9} [tab]Elec Man Σ[tab] [robot:left:base]{elec-man_alt9}]{empty}
[[robot]{time-man_alt9} [tab]Time Man Σ[tab] [robot:left:base]{time-man_alt9}]{empty}
[[robot]{oil-man_alt9} [tab]Oil Man Σ[tab] [robot:left:base]{oil-man_alt9}]{empty}
[[robot]{metal-man_alt9} [tab]Metal Man Σ[tab] [robot:left:base]{metal-man_alt9}]{empty}
[[robot]{air-man_alt9} [tab]Air Man Σ[tab] [robot:left:base]{air-man_alt9}]{empty}
[[robot]{bubble-man_alt9} [tab]Bubble Man Σ[tab] [robot:left:base]{bubble-man_alt9}]{empty}
[[robot]{quick-man_alt9} [tab]Quick Man Σ[tab] [robot:left:base]{quick-man_alt9}]{empty}
[[robot]{crash-man_alt9} [tab]Crash Man Σ[tab] [robot:left:base]{crash-man_alt9}]{empty}
[[robot]{flash-man_alt9} [tab]Flash Man Σ[tab] [robot:left:base]{flash-man_alt9}]{empty}
[[robot]{heat-man_alt9} [tab]Heat Man Σ[tab] [robot:left:base]{heat-man_alt9}]{empty}
[[robot]{wood-man_alt9} [tab]Wood Man Σ[tab] [robot:left:base]{wood-man_alt9}]{empty}
[[robot]{needle-man_alt9} [tab]Needle Man Σ[tab] [robot:left:base]{needle-man_alt9}]{empty}
[[robot]{magnet-man_alt9} [tab]Magnet Man Σ[tab] [robot:left:base]{magnet-man_alt9}]{empty}
[[robot]{gemini-man_alt9} [tab]Gemini Man Σ[tab] [robot:left:base]{gemini-man_alt9}]{empty}
[[robot]{hard-man_alt9} [tab]Hard Man Σ[tab] [robot:left:base]{hard-man_alt9}]{empty}
[[robot]{top-man_alt9} [tab]Top Man Σ[tab] [robot:left:base]{top-man_alt9}]{empty}
[[robot]{snake-man_alt9} [tab]Snake Man Σ[tab] [robot:left:base]{snake-man_alt9}]{empty}
[[robot]{spark-man_alt9} [tab]Spark Man Σ[tab] [robot:left:base]{spark-man_alt9}]{empty}
[[robot]{shadow-man_alt9} [tab]Shadow Man Σ[tab] [robot:left:base]{shadow-man_alt9}]{empty}
[[robot]{bright-man_alt9} [tab]Bright Man Σ[tab] [robot:left:base]{bright-man_alt9}]{empty}
[[robot]{toad-man_alt9} [tab]Toad Man Σ[tab] [robot:left:base]{toad-man_alt9}]{empty}
[[robot]{drill-man_alt9} [tab]Drill Man Σ[tab] [robot:left:base]{drill-man_alt9}]{empty}
[[robot]{pharaoh-man_alt9} [tab]Pharaoh Man Σ[tab] [robot:left:base]{pharaoh-man_alt9}]{empty}
[[robot]{ring-man_alt9} [tab]Ring Man Σ[tab] [robot:left:base]{ring-man_alt9}]{empty}
[[robot]{dust-man_alt9} [tab]Dust Man Σ[tab] [robot:left:base]{dust-man_alt9}]{empty}
[[robot]{dive-man_alt9} [tab]Dive Man Σ[tab] [robot:left:base]{dive-man_alt9}]{empty}
[[robot]{skull-man_alt9} [tab]Skull Man Σ[tab] [robot:left:base]{skull-man_alt9}]{empty}
[[robot]{gravity-man_alt9} [tab]Gravity Man Σ[tab] [robot:left:base]{gravity-man_alt9}]{empty}
[[robot]{wave-man_alt9} [tab]Wave Man Σ[tab] [robot:left:base]{wave-man_alt9}]{empty}
[[robot]{stone-man_alt9} [tab]Stone Man Σ[tab] [robot:left:base]{stone-man_alt9}]{empty}
[[robot]{gyro-man_alt9} [tab]Gyro Man Σ[tab] [robot:left:base]{gyro-man_alt9}]{empty}
[[robot]{star-man_alt9} [tab]Star Man Σ[tab] [robot:left:base]{star-man_alt9}]{empty}
[[robot]{charge-man_alt9} [tab]Charge Man Σ[tab] [robot:left:base]{charge-man_alt9}]{empty}
[[robot]{napalm-man_alt9} [tab]Napalm Man Σ[tab] [robot:left:base]{napalm-man_alt9}]{empty}
[[robot]{crystal-man_alt9} [tab]Crystal Man Σ[tab] [robot:left:base]{crystal-man_alt9}]{empty}

Role-Play Formatting Help
Posted by Adrian Marceau on August 30th, 2014 at 11:59am
Viewed 52003 Times
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on May 19th, 2015 at 9:53pm Edited on 2015/05/19 at 9:58pm
Posted 2015/05/19 at 9:53pm Edited 2015/05/19 at 9:58pm
#1
@Adrian Marceau : WOAH!
THAT LOOKS AMAZING!
Are there other robot masters with those looks?
...Yep, there are.
How do we do that?
...The problem with edits are you can't really see them on time.
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 19th, 2015 at 10:02pm
Posted 2015/05/19 at 10:02pm
#2
@Adrian Marceau : Hey, that looks neat!

The Recolors have already taken over the RP Section, not to mention the "Dark" versions, so now we are really doomed. I will open the bomb shelter.
^ Top
 
Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on May 19th, 2015 at 10:07pm Edited on 2015/05/19 at 10:14pm
Posted 2015/05/19 at 10:07pm Edited 2015/05/19 at 10:14pm
#3
@Adrian Marceau : Lurking in the shadows of Prototype....The Robot Masters have joined the battle! This time though, they have a certain look about them....

Ominous entrance aside, I'm really digging these new versions of the Classic Robot Masters we all know and love! These dark alts really make the friendliest of Robot Masters look like guys not to mess with. After all, once you hear Dark Cut Man utter the words "May the sharpest blade win!", you might as well run!
^ Top
 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on May 19th, 2015 at 10:08pm
Posted 2015/05/19 at 10:08pm
#4
@Bt Man :

Sorry, I was trying to get the formatting correct and test to make sure they actually worked first. Thank you, though - I'm glad they turned out! Some might need tweaking, but overall I think they're pretty cool. :)

All these "dark" alts are saved in the 9th slot of unlockable RMs and can now be used with the following code in the community:

cut-man [robot:left:throw]{cut-man_alt9}

So far, only the MM1 robot masters have dark alts created, but eventually I will create sprite for all unlockable RMs. These are NOT the same as Greyscale or Gameboy sprites (which may or may not come later) but are distinctly "dark" versions of the master that tie into the other dark elements in the update's story. When more RMs have dark alts available I'll post here to let you guys know (or get MBM to).

@Tobyjoey :

Thanks Toby - I'm glad you like 'em. And hopefully the damage to the community's RP section isn't too bad. :P
^ Top
 
ThatOneEnder
4,279,483,687 BP
10 TP | 592 PP
Posted on May 20th, 2015 at 12:05pm
Posted 2015/05/20 at 12:05pm
#5
@Adrian Marceau : I can't wait for MM4 "Dark" Alts. DARK RING MAAAAAAAAN! AND THE COLORS WOULD BE PERFECT! AWESOMMME! :P

"Dark" Dark Man Alt?
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on May 20th, 2015 at 4:51pm
Posted 2015/05/20 at 4:51pm
#6
...Adrian, This Is AMAZING.
oil-man I AM HERE TO PWN AND HAVE AMAZING SPEED. I AM A GENIUS.
^ Top
 
Zero The Link
332,297,151 BP
11 TP | 526 PP
Posted on May 25th, 2015 at 3:11pm Edited on 2015/05/25 at 3:19pm
Posted 2015/05/25 at 3:11pm Edited 2015/05/25 at 3:19pm
#7
bass:Time to take out the trash,... Ice-Man Σ, Prepare to be scrapped!
ice-man:... Destroy,..ZeroDXZ,.. Erase!!
bass:Prepare to taste my FLARE SHOT!

bass fire-chaser    ice-man fire-chaser
^ Top
 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on June 5th, 2015 at 10:37pm
Posted 2015/06/05 at 10:37pm
#8

metal-man   Metal Man Σ   metal-man
air-man   Air Man Σ   air-man
bubble-man   Bubble Man Σ   bubble-man
quick-man   Quick Man Σ   quick-man

crash-man   Crash Man Σ   crash-man
flash-man   Flash Man Σ   flash-man
heat-man   Heat Man Σ   heat-man
wood-man   Wood Man Σ   wood-man


[[robot]{metal-man_alt9} [tab]Metal Man Σ[tab] [robot:left:base]{metal-man_alt9}]{empty}
[[robot]{air-man_alt9} [tab]Air Man Σ[tab] [robot:left:base]{air-man_alt9}]{empty}
[[robot]{bubble-man_alt9} [tab]Bubble Man Σ[tab] [robot:left:base]{bubble-man_alt9}]{empty}
[[robot]{quick-man_alt9} [tab]Quick Man Σ[tab] [robot:left:base]{quick-man_alt9}]{empty}
[[robot]{crash-man_alt9} [tab]Crash Man Σ[tab] [robot:left:base]{crash-man_alt9}]{empty}
[[robot]{flash-man_alt9} [tab]Flash Man Σ[tab] [robot:left:base]{flash-man_alt9}]{empty}
[[robot]{heat-man_alt9} [tab]Heat Man Σ[tab] [robot:left:base]{heat-man_alt9}]{empty}
[[robot]{wood-man_alt9} [tab]Wood Man Σ[tab] [robot:left:base]{wood-man_alt9}]{empty}
^ Top
- deleted -
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on June 6th, 2015 at 12:07am Edited on 2015/06/06 at 12:08am
Posted 2015/06/06 at 12:07am Edited 2015/06/06 at 12:08am
#10
[    MegaBoy    ] :I Definitly can't even do this

^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on June 6th, 2015 at 7:17am
Posted 2015/06/06 at 7:17am
#11
@Adrian Marceau : This very awesome done Adrian keep it up crash-man
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on June 6th, 2015 at 7:25am
Posted 2015/06/06 at 7:25am
#12
@Adrian Marceau :
*Insert M. Bison video here*
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on June 6th, 2015 at 9:30am
Posted 2015/06/06 at 9:30am
#13
Nice!
air-man Totally Evil. Nothing Good Here.
^ Top
 
DaCrashBomber
35,417,153 BP
1 TP | 281 PP
Posted on June 6th, 2015 at 9:37am Edited on 2015/06/06 at 9:46am
Posted 2015/06/06 at 9:37am Edited 2015/06/06 at 9:46am
#14
Ooh! Evil Me :P

crash-man        crash-man


crash-man B-but how did you beat me....
crash-man I simply am better than you. Now I will take your core.

To be continued...
^ Top
 
ThatOneEnder
4,279,483,687 BP
10 TP | 592 PP
Posted on June 6th, 2015 at 10:57am
Posted 2015/06/06 at 10:57am
#15
Yaaaay! Still waiting for the MM4 Sigmas, ring maaaaaaaan!
Wood Man Sigma is my favorite of them :D
^ Top
 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on June 6th, 2015 at 2:25pm Edited on 2015/06/06 at 2:41pm
Posted 2015/06/06 at 2:25pm Edited 2015/06/06 at 2:41pm
#16

needle-man   Needle Man Σ   needle-man
magnet-man   Magnet Man Σ   magnet-man
gemini-man   Gemini Man Σ   gemini-man
hard-man   Hard Man Σ   hard-man

top-man   Top Man Σ   top-man
snake-man   Snake Man Σ   snake-man
spark-man   Spark Man Σ   spark-man
shadow-man   Shadow Man Σ   shadow-man


[[robot]{needle-man_alt9} [tab]Needle Man Σ[tab] [robot:left:base]{needle-man_alt9}]{empty}
[[robot]{magnet-man_alt9} [tab]Magnet Man Σ[tab] [robot:left:base]{magnet-man_alt9}]{empty}
[[robot]{gemini-man_alt9} [tab]Gemini Man Σ[tab] [robot:left:base]{gemini-man_alt9}]{empty}
[[robot]{hard-man_alt9} [tab]Hard Man Σ[tab] [robot:left:base]{hard-man_alt9}]{empty}
[[robot]{top-man_alt9} [tab]Top Man Σ[tab] [robot:left:base]{top-man_alt9}]{empty}
[[robot]{snake-man_alt9} [tab]Snake Man Σ[tab] [robot:left:base]{snake-man_alt9}]{empty}
[[robot]{spark-man_alt9} [tab]Spark Man Σ[tab] [robot:left:base]{spark-man_alt9}]{empty}
[[robot]{shadow-man_alt9} [tab]Shadow Man Σ[tab] [robot:left:base]{shadow-man_alt9}]{empty}


* Looks like I made these ones too dark compared to the others. Expect revisions in the next few days and the MM4 ones to finish up the unlockable batch. Revisions complete, they all use the same darkness levels now. :)
^ Top
 
DaCrashBomber
35,417,153 BP
1 TP | 281 PP
Posted on June 6th, 2015 at 2:27pm Edited on 2015/06/06 at 2:36pm
Posted 2015/06/06 at 2:27pm Edited 2015/06/06 at 2:36pm
#17

crash-man shadow-man bass mega-man bass          shadow-man slur bass-copy bass fire-man

LETS DO DIS!
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on June 6th, 2015 at 2:29pm
Posted 2015/06/06 at 2:29pm
#18
@Adrian Marceau : Already?
^ Top
 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on June 6th, 2015 at 2:42pm
Posted 2015/06/06 at 2:42pm
#19
@Bt Man : I only have two days a week to work on the game and make progress on the update. Finishing these alts is high on the priority list right now because they're part of the story and parts of the game "break" without them. Once the MM4 darkness alts are done I can spread the work around more to other areas of development.
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on June 6th, 2015 at 2:49pm
Posted 2015/06/06 at 2:49pm
#20
@Adrian Marceau : I was just saying that they came around pretty quick.
Heh heh... Quick.
^ Top

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