The ability database contains detailed information on all 19 Flame Type unlockable abilities that appear or will appear in the prototype, including each ability's base stats, compatible robots, sprite sheets, and more. Click any of the icons below to scroll to an ability's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the ability type filter, please click here.
Fire Storm |
Flame |
4 |
12 Damage |
95% |
10 |
The user unleashes a blast of fire at the target, dealing damage and raising the user's defense by 6%! This ability has three levels of power, with damage multiplying on each successive blast until the limit is reached or another technique is used. |
Fire Chaser |
Flame Swift |
8 |
24 Damage |
94% |
10 |
The user a unleashes a powerful wave of fire that chases the target to inflict damage. The slower the user is compared to the target, the greater this ability's power. |
Atomic Fire |
Flame |
4 |
10 Damage |
95% |
10 |
The user unleashes a barrage of fire at the target, dealing damage and raising the user's attack by 8%! This ability has three levels of power, with damage multiplying on each successive barrage until the limit is reached or another technique is used. |
Pharaoh Shot |
Flame |
4 |
30 Damage |
96% |
10 |
The user charges on the first turn to build power and collect solar energy, then releases a powerful shot at the target on the second to inflict massive damage! |
Flame Shot |
Flame |
- |
20 Damage |
100% |
10 |
The user fires a small fire shot at the target to inflict Flame type damage. This ability's power increases if the user if holding a buster charge of the same element. |
Flame Buster |
Flame |
4 |
30 Damage |
100% |
10 |
The user charges itself with Flame type energy on the first turn to increase its elemental abilities, then releases a powerful fire shot at the target on the second to inflict massive damage! |
Flame Overdrive |
Flame |
10 |
- |
100% |
10 |
The user releases all of their stored weapon energy at once in a powerful storm of fire shots, dealing Flame type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition. |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.