Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

Intro Field's Avatar

Intro Field Neutral Type

Intro Field
Neutral Type
Mega Man RPG Prototype
Boss Theme (Sega Genesis) 2 3 4
Experience x 2.0

Sprite Sheets


Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

The Intro Field was the first programmed field in the Prototype, and is filled with lush-green grass and trees. In the far back, wide protruding mountains can be seen. Nothing seems to be negatively affected here, but experience is doubled, making it a great place for training. No Robot Masters reside here, but Mets have been rumored to appear sometimes. Houses fill this field, but it appears no one is here…..
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)