Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

Magnetic Generator's Avatar

Magnetic Generator Missile Type

Magnetic Generator
Missile Type
Mega Man 3
MM3 Magnet Man (Sega Genesis)
Magnet Man
Mag Fly
Missile x 1.5 Electric x 1.4 Explode x 0.6

Sprite Sheets


Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

The Magnetic Generator was originally just a generator, until Magnet Man rerouted the power to focus on magnetism. The Magnetic energy gives a positive effect Missile and Electric attacks, but Explode and Space attacks will be affected negatively. Mag Flies fly around here, picking up enemies and dropping them into nearby abysses. Dive Man tries to steal materials here, planning to make a magnetic Dive Missile.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)