Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

Mountain Mines's Avatar

Mountain Mines Impact Type

Mountain Mines
Impact Type
Mega Man
MM1 Guts Man (Sega Genesis)
Guts Man
Picket Man
Impact x 1.5 Explode x 1.1 Cutter x 0.6

Sprite Sheets


Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

The Mountain Mines was Guts Man’s scheduled workplace, until Guts Man was reprogrammed by Dr. Wily and came here not to work, but to destroy. The mountainous region seems to reinvigorate Impact robots, as does the explosives near-by to Explode Robots. Cutter Robots, however, seem to feel displeased here and don’t perform as well as they should. The Picket Men work constantly at the rocks, and they will attack any trespassers who come by. Hard Man likes to visit Guts Man often and they go to the Karaoke Bar to hang out, as long as work is done in the mines.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)