Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

 
No.8
Orb City's Avatar

Orb City Explode Type

Orb City
Explode Type
Mega Man
MM1 Bomb Man (Sega Genesis)
Bomb Man
Bombomb
Explode x 1.5 Impact x 0.8 Freeze x 0.6

Sprite Sheets

 

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

Orb City was a city combined with one large explosive factory, proven safe by the Emerald Force of Protection. Bomb Man took control of the City during Wily’s conquest, knowing this is a place where he could get supplies easily while keeping his mechas safe. The supplies give Explode-Cores plenty of ammo, while Impact and Freeze-Cores have an air of uneasiness here. The Beaks found here give a nice layer of protection, taking down most opponents before they can enter the main center of the City. Crash Man likes to practice his attacks in the city, knowing he can train at his max without anything collapsing from his rage.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)