Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

Photon Collider's Avatar

Photon Collider Time Type

Photon Collider
Time Type
Mega Man 2
MM2 Flash Man (Sega Genesis)
Flash Man
Crazy Cannon
Time x 1.5 Laser x 0.8 Swift x 0.5

Sprite Sheets


Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

The Photon Collider was originally a tunnel, but when Flash Man took over, he used his time powers to make it a collider using Photon energy. The Photon energy boosts Time abilities, but it weakens Laser attacks and slows down Swift attacks. The Crazy Cannons block the entrance, constantly on guard for intruders. Bright Man often buys energy from Flash Man here, hoping to find a more powerful source of power for the Lighting Control.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)