The item database contains detailed information on all 83 collectable items that appear or will appear in the prototype, including each item's stats, description, and sprite sheets. Click any of the icons below to scroll to an item's summarized database entry and click the more link to see its full page with sprites and extended info.
Small Screw |
Treasure |
- |
100z |
A small metal screw dropped by a defeated mecha. This item is loved by a certain robot and can be traded in for a moderate amount of Zenny. |
Large Screw |
Treasure |
- |
1,000z |
A large metal screw dropped by a defeated master. This item is loved by a certain robot and can be traded in for a generous amount of Zenny. |
Energy Pellet |
Consumable |
25% Recovery |
200z |
A small health pellet that restores up to 25% life energy to one robot on the user's side of the field. |
Energy Capsule |
Consumable |
50% Recovery |
600z |
A large health capsule that restores up to 50% life energy to one robot on the user's side of the field. |
Weapon Pellet |
Consumable |
25% Recovery |
200z |
A small ammo pellet that restores up to 25% weapon energy to one robot on the user's side of the field. |
Weapon Capsule |
Consumable |
50% Recovery |
600z |
A large ammo capsule that restores up to 50% weapon energy to one robot on the user's side of the field. |
Energy Tank |
Consumable |
100% Recovery |
800z |
A large health tank that restores 100% life energy to one robot on the user's side of the field. |
Weapon Tank |
Consumable |
100% Recovery |
800z |
A large ammo tank that restores 100% weapon energy to one robot on the user's side of the field. |
Extra Life |
Consumable |
50 Recovery |
1,600z |
A backup program that revives one disabled robot on the user's side of the field with 50% life and weapon energy. |
Attack Pellet |
Consumable |
25% Recovery |
900z |
A small weapon pellet that boosts the attack stat of one robot on the user's side of the field by up to 25% its base value. |
Attack Capsule |
Consumable |
50% Recovery |
2,700z |
A large weapon capsule that that boosts the attack stat of one robot on the user's side of the field by up to 50% its base value. |
Defense Pellet |
Consumable |
25% Recovery |
900z |
A small shield pellet that boosts the defense stat of one robot on the user's side of the field by up to 25% its base value. |
Defense Capsule |
Consumable |
50% Recovery |
2,700z |
A large shield capsule that that boosts the defense stat of one robot on the user's side of the field by up to 50% its base value. |
Speed Pellet |
Consumable |
25% Recovery |
900z |
A small mobility pellet that boosts the speed stat of one robot on the user's side of the field by up to 25% its base value. |
Speed Capsule |
Consumable |
50% Recovery |
2,700z |
A large mobility capsule that that boosts the speed stat of one robot on the user's side of the field by to to 50% its base value. |
Super Pellet |
Consumable |
60% Recovery |
3,600z |
A small weapon pellet that boosts the attack, defense, and speed stat of one robot on the user's side of the field by 20% each. This item's effects appear to be permanent, though only up until the target has reached its max stat limits. |
Super Capsule |
Consumable |
100% Recovery |
10,800z |
A large weapon capsule that that boosts the attack, defense, and speed stat of one robot on the user's side of the field by 40% each. This item's effects appear to be permanent, though only up until the target has reached its max stat limits. |
Cutter Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Cutter type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Cutter Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Cutter type energy of a defeated robot master. When held, this item grants compatibility with any Cutter type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Impact Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Impact type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Impact Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Impact type energy of a defeated robot master. When held, this item grants compatibility with any Impact type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Freeze Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Freeze type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Freeze Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Freeze type energy of a defeated robot master. When held, this item grants compatibility with any Freeze type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Explode Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Explode type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Explode Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Explode type energy of a defeated robot master. When held, this item grants compatibility with any Explode type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Flame Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Flame type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Flame Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Flame type energy of a defeated robot master. When held, this item grants compatibility with any Flame type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Electric Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Electric type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Electric Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Electric type energy of a defeated robot master. When held, this item grants compatibility with any Electric type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Time Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Time type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Time Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Time type energy of a defeated robot master. When held, this item grants compatibility with any Time type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Earth Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Earth type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Earth Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Earth type energy of a defeated robot master. When held, this item grants compatibility with any Earth type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Wind Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Wind type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Wind Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Wind type energy of a defeated robot master. When held, this item grants compatibility with any Wind type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Water Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Water type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Water Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Water type energy of a defeated robot master. When held, this item grants compatibility with any Water type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Swift Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Swift type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Swift Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Swift type energy of a defeated robot master. When held, this item grants compatibility with any Swift type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Nature Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Nature type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Nature Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Nature type energy of a defeated robot master. When held, this item grants compatibility with any Nature type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Missile Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Missile type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Missile Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Missile type energy of a defeated robot master. When held, this item grants compatibility with any Missile type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Crystal Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Crystal type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Crystal Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Crystal type energy of a defeated robot master. When held, this item grants compatibility with any Crystal type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Shadow Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Shadow type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Shadow Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Shadow type energy of a defeated robot master. When held, this item grants compatibility with any Shadow type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Space Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Space type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Space Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Space type energy of a defeated robot master. When held, this item grants compatibility with any Space type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Shield Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Shield type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Shield Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Shield type energy of a defeated robot master. When held, this item grants compatibility with any Shield type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Laser Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Laser type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Laser Core |
Holdable |
- |
3,000z |
A mysterious elemental core that radiates with the Laser type energy of a defeated robot master. When held, this item grants compatibility with any Laser type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Copy Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Copy type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Neutral Shard |
Collectible |
- |
- |
A mysterious elemental shard that radiates with the Neutral type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny. |
Neutral Core |
Treasure |
- |
6,000z |
A mysterious elemental core that radiates with the Neutral type energy of a defeated robot master. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny. |
Field Star |
Collectible |
- |
6,000z |
A mysterious elemental star that radiates with the energy of a distant planet. These stars appear to come in a variety of different types and collecting lots of them may be essential to progressing through the story. A certain character is also said to be researching these items and would likely trade a respectable amount of Zenny to study one up close. |
Fusion Star |
Collectible |
- |
9,000z |
A mysterious elemental star that radiates with the energy of distant planets. These stars appear to form when two different battle fields are fused together and as a result come in a variety of types. Collecting them may be essential to progressing through the story. A certain character is also said to be researching these items and would likely trade an impressive amount of Zenny to study one up close. |
Energy Upgrade |
Holdable |
- |
32,000z |
A mysterious drive containing some kind of energy upgrade program. When held by a robot master, this item doubles the user's maximum life energy in battle. |
Weapon Upgrade |
Holdable |
- |
32,000z |
A mysterious drive containing some kind of weapon upgrade program. When held by a robot master, this item doubles the user's maximum weapon energy in battle. |
Attack Booster |
Holdable |
10% |
32,000z |
A mysterious disc containing some kind of attack booster program. When held by a robot master, this item increases the user's attack stat by 10% at end of each turn in battle. |
Defense Booster |
Holdable |
10% |
32,000z |
A mysterious disc containing some kind of defense booster program. When held by a robot master, this item increases the user's defense stat by 10% at the end of each turn in battle. |
Speed Booster |
Holdable |
10% |
32,000z |
A mysterious disc containing some kind of speed booster program. When held by a robot master, this item increases the user's speed stat by 10% at the end of each turn in battle. |
Field Booster |
Holdable |
10% |
32,000z |
A mysterious disc containing some kind of elemental booster program. When held by a robot master, this item increases the field multiplier matching the user's core type by up to 10% at end of each turn in battle. |
Target Module |
Holdable |
- |
32,000z |
A mysterious chip that improves the targeting capabilities of the holder. When held by a robot master, this item allows abilities that typically only reach the front row to target benched robots as well. |
Charge Module |
Holdable |
- |
32,000z |
A mysterious chip that improves the charging capabilities of the holder. When held by a robot master, this item allows the user to skip the charging phase of abilities that typically require two turns to execute. |
Growth Module |
Holdable |
- |
32,000z |
A mysterious chip that improves the holder's experiences in battle. When held by a robot master, this item doubles experience points and bonus stats earned upon defeating a target. |
Fortune Module |
Holdable |
- |
32,000z |
A mysterious chip that improves the holder's luck in battle. When held by a robot master, this item greatly increases the amount of zenny earned from missions and causes enemies to drop items more frequently. |
Light Program |
Event |
- |
- |
A helpful program developed by Dr. Light for use in the prototype, this item allows the doctors to share their unlocked abilities and items with one another. |
Wily Program |
Event |
- |
- |
An essential program developed by Dr. Wily for use in the prototype, this item allows the doctors to transfer unlocked robots masters between each other. |
Cossack Program |
Event |
- |
- |
An incredible program developed by Dr. Cossack for use in the prototype, this item allows the doctors to scan for starforce and identify the location of new field stars. |
Reggae Link |
Event |
- |
- |
A communication link created by Dr. Wily for use inside the prototype, this item grants the doctors contact with Reggae and allows access to its shop. |
Kalinka Link |
Event |
- |
- |
A communication link created by Dr. Cossack for use inside the prototype, this item grants the doctors contact with Kalinka and allows access to her shop. |
Item Codes |
Event |
- |
- |
A rare piece of source code acquired by Auto during his journey, these files detail the mechanics of consumable items in the prototype and grant access to the Item Shop. |
Dress Codes |
Event |
- |
- |
A rare piece of source code acquired by Auto during his journey, these files detail the mechanics of alternate outfits in the prototype and grant access to the Alt Shop. |
Ability Codes |
Event |
- |
- |
A rare piece of source code acquired by Reggae during its journey, these files detail the mechanics of support abilities in the prototype and grant access to the Ability Shop. |
Weapon Codes |
Event |
- |
- |
A rare piece of source code acquired by Reggae during its journey, these files detail the mechanics of special weapons in the prototype and grant access to the Weapon Shop. |
Equip Codes |
Event |
- |
- |
A rare piece of source code acquired by Kalinka during her journey, these files detail the mechanics of holdable items in the prototype and grant access to the Parts Shop. |
Field Codes |
Event |
- |
- |
A rare piece of source code acquired by Kalinka during her journey, these files detail the mechanics of battle fields in the prototype and grant access to the Field Shop. |
Omega Seed |
Event |
- |
- |
A small seed-like object of unknown origin, this item appears to reveal and grant control over the hidden Omega influences in the prototype. |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.