Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Player Database

 
No.1
Dr. Light's Mugshot

Dr. Light Defense Type

Dr. Light
Robot Defense +25%

Sprite Sheets RightLeft

Dr. Light | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:right:base]{dr-light}</div>
Dr. Light | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:left:base]{dr-light}</div>
Dr. Light | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:right:taunt]{dr-light}</div>
Dr. Light | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:left:taunt]{dr-light}</div>
Dr. Light | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:right:victory]{dr-light}</div>
Dr. Light | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:left:victory]{dr-light}</div>
Dr. Light | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:right:defeat]{dr-light}</div>
Dr. Light | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:left:defeat]{dr-light}</div>
Dr. Light | Command Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:right:command]{dr-light}</div>
Dr. Light | Command Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:left:command]{dr-light}</div>
Dr. Light | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:right:damage]{dr-light}</div>
Dr. Light | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[player:left:damage]{dr-light}</div>

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

Dr. Thomas Light is a famous scientist and is accredited for creating the first "living" robot, Blues. However, there was something wrong with Blues's generator and he left, while Dr. Light was left to mourn. He then created Rock and Roll from Blues's mistakes and he went on to make many others. After Dr. Wily started his quest to conquer the world, Dr. Light upgraded Rock to be Mega Man and continues to help Mega Man for his goal of peace. Dr. Light has created the First line of robots as well as the Ninths in the hopes they could benefit humanity. Lately, Dr. Light has started work on a "Prototype", but it is unknown what it is.

Battle Quotes

"Fight, my robots! Together we cannot lose!"
"Please surrender before anyone else gets hurt!"
"I couldn't have won without my wonderful robots!"
"I'm so sorry everyone... I have failed you."

Ability Rewards

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)