Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

No.70
No Image

Aqua Man
Water Core

Aqua Man
DWN-064
Water Core
Mega Man 8
Water Spraying Robot
Waterfall Institute
Space Electric
None
None
None
108
85
117
90

Battle Quotes

"I'm Aqua Man, but my friends call me Handsome Guy!"
"You're going to be "washed up" soon! Heh, that was a good pun!"
"This is fantastic! Did everyone see that?!"
"Aye aye aye! Noooo!"

Description Text

While his blueprints intended for him to work in a waterworks bureau, Aqua Man was modified by Dr. Wily for combat, and his abilities were boosted further by the Evil Energy. He attacks with high-pressure streams of water, dealing heavy damage to his foes. However, his internal water tanks are vunerable to heavy-hitting attacks, so he generally likes to stay away from the fray of battle. His main weapon is the Water Balloon, a large sphere of water that he flings at his target to do some major-hitting damage. Aqua Man is a flamboyant Robot Master, using rainbows to spell his name in great glory, and shown in his general conversation. He's also mischievous and immature, squeezing terrible puns in any situation he can. He doesn't react well to serious situations, and prefers to stay away from those types of conversation if at all possible. He's also a bit bulky in terms of design, but he really doesn't care too much about that. Aqua Man, despite how he seems, isn't exactly the opponent you want to underestimate! If you do, you'll be all washed up! Talk about a H2-Oh no!

Ability Compatibility

Community Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)