Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

Commando Man's Mugshot

Commando Man
Missile Core

Commando Man
Missile Core
Mega Man 10
Minesweeper Tank Robot
Cutter Explode
Impact Earth

Sprites Sheets RightLeft

Commando Man | Base Sprite Right
Commando Man | Base Sprite Left
Commando Man | Taunt Sprite Right
Commando Man | Taunt Sprite Left
Commando Man | Victory Sprite Right
Commando Man | Victory Sprite Left
Commando Man | Defeat Sprite Right
Commando Man | Defeat Sprite Left
Commando Man | Shoot Sprite Right
Commando Man | Shoot Sprite Left
Commando Man | Throw Sprite Right
Commando Man | Throw Sprite Left
Commando Man | Summon Sprite Right
Commando Man | Summon Sprite Left
Commando Man | Slide Sprite Right
Commando Man | Slide Sprite Left
Commando Man | Defend Sprite Right
Commando Man | Defend Sprite Left
Commando Man | Damage Sprite Right
Commando Man | Damage Sprite Left
Commando Man | Base2 Sprite Right
Commando Man | Base2 Sprite Left

Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom

Battle Quotes

"Facing your commander in battle, cadet? That's treason!"
"Enough treason, I'm ending this battle!"
"For attacking your commander, you're going to drop down and give me 20!"
"You may have won this battle, renegade, but I'll win the next..."

Description Text

Commando Man was a robot specifically designed for intense weather, who used remote detonation techniques to clear various minefields all throughout the world. His main technique was the Commando Bomb, a small missile with quite an impact range, that can turn in sharp 90 degree angles. His armor was also intended to handle strong weather, and to be durable enough to handle an explosion. He also carries an antenna on his back, although electrical frequencies can disrupt his signals. He's a bit of a drill-sergeant type robot, giving direct orders he expects his men to follow. It's his way or the highway! He never gives up in a battle unless absolute neccessary, and will always continue fighting, no matter the costs! All that matters is that he can taste victory at the end! He also has a disliking for renegades, and very well considers them the bane of his existence. This guy's all orders, but if you feel like disagreeing with him, it's all fine. Just expect a dozen Commando Bombs to be headed your way....

Ability Compatibility

Community Records

0 Players
1,117 Times
2 Times
973 Times
345 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)