Dynamo Man |
KGN-001 |
Electric Core |
Mega Man & Bass |
Power-Plant Supervisor Robot |
… |
Space Shadow |
Wind |
Electric |
None |
106 |
107 |
87 |
100 |
"Get away from me before I shock you!" |
"I'm surprised you haven't ran away yet!" |
"I told you that you should've run away! Like everyone else...." |
"Darn, now I need to recharge! I'll see you soon..." |
Dynamo Man was originally made as a tour robot in a power plant for budding students on field trips, but he spent a small amount of time enlisted in King’s militia. During his time with King, his electric storage was heavily modified due to the power generator that King added to Dynamo. However, the upgraded electric generation causes bugs in Dynamo Man’s programming, giving him a more aggressive and unstable personality. Although this prevents him from being very sociable, his personality does assist him in combat, especially with the use of his Lightning Bolt. Lightning Bolt creates a surprisingly strong current through the air, electricity flowing between Dynamo Man’s electrical field and the opposing robot, which should speak volumes for how strong Dynamo Man’s electrical output is. He also has a custom designed recharging station, which can re-power him within seconds. If his banter about being alone doesn’t warn you to retreat, the strong Lightning Bolt should get the message across. |
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.