Magnet Man |
DWN-018 |
Missile Core |
Mega Man 3 |
Electro Magnetism Robot |
Magnetic Generator |
Electric Cutter |
Missile |
None |
None |
100 |
84 |
129 |
87 |
Sprite Editing by MetalMarioX100 / EliteP1 | Original Artwork by Capcom
"I'm gonna push you around, then pull you back again!" |
"Are you drawn to my magnetic personality?" |
"Admit it, you're attracted to me!" |
"I have been feeling tense these days..." |
Magnet Man was made to control incredible magnetic disasters if the occasion ever arrived. Although he was never able to fulfill that role, Dr. Wily found a new use for him. Dr. Wily modified him to have the Magnet Missile, a magnet-shaped object that can follow any robot(with a magnetic structure) to their doom. He can also attract robots to his position with his magnetic powers, but that requires heavy focus and mastery. Magnet Man is good in the field of management, but he has an abrasive personality and has no sense of direction. Magnet Man was also ordered to stay away from as many electronic devices as he can due to easily corrupting them. Magnet Man temporarily found status as a popular singer, but when it turned out the profits were going straight to Dr. Wily's new robots, he was promptly arrested. Magnet Man and his missiles may seem off-putting at first, but his personality is sort of magnetic.... |
192 Players |
9,180 Times |
6,181 Times |
8,217 Times |
1,046 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.