|Super Fighting Robot|
Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom
|"Stand down, Robot! I don't want to fight you!"|
|"If you won't stand down then... I will fight you!"|
|"Rock on! We make a great team, don't we Doctor?"|
|"I can't let you beat me! I have to get stronger..."|
Before the world of Robot Masters, before the world of mechanical conflict, Dr. Light and Dr. Wily were partners, pioneering the world of Robotic technologies together. After a failed prototype, a single Robot was created, who would prove to be the template for all Robots afterward. This robot was named Rock, and was later followed by his sister Roll and the Robot Masters, a team of industrial humanoid robots designed to help humanity. However, Dr. Light’s lab partner, Dr. Wily, was jealous of Light’s critical acclaim and stole the Robot Masters, harming humanity instead of protecting it. When all hope seemed lost, Rock, with a strong sense of justice, volunteered to stop the rampaging robots himself and was upgraded to become Mega Man! With the Variable Weapons System, Mega Buster, and the hope of the world on his shoulders, he prevailed against Dr. Wily’s evil plans. However, Dr. Wily continued his work to make new plans and robots, even stealing others's work to benefit himself! However, each time has resulted in failure due to Mega Man’s fight for justice. Mega Man hasn’t done everything himself though. Drs. Light and Cossack have made various upgrades, including a slide, an explosive ball, and a charging blast ability, while also working on various other robots designed to help Mega Man’s struggle, most notably Rush. He also gains support from mysterious allies, and from his younger sister Roll. As long as Mega Man is in the fight, hope will never be lost!
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.