Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

No.59
Spring Man's Mugshot

Spring Man
Impact Core

Spring Man
DWN-053
Impact Core
Mega Man 7
Bouncing Coil Robot
Cutter Flame
Impact
None
Electric
90
86
111
113

Sprites Sheets RightLeft

Spring Man | Base Sprite Right
Spring Man | Base Sprite Left
Spring Man | Taunt Sprite Right
Spring Man | Taunt Sprite Left
Spring Man | Victory Sprite Right
Spring Man | Victory Sprite Left
Spring Man | Defeat Sprite Right
Spring Man | Defeat Sprite Left
Spring Man | Shoot Sprite Right
Spring Man | Shoot Sprite Left
Spring Man | Throw Sprite Right
Spring Man | Throw Sprite Left
Spring Man | Summon Sprite Right
Spring Man | Summon Sprite Left
Spring Man | Slide Sprite Right
Spring Man | Slide Sprite Left
Spring Man | Defend Sprite Right
Spring Man | Defend Sprite Left
Spring Man | Damage Sprite Right
Spring Man | Damage Sprite Left
Spring Man | Base2 Sprite Right
Spring Man | Base2 Sprite Left

Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom

Battle Quotes

"I'm all coiled up and ready to spring into action!"
"I sure hope there aren't any stairs in this level..."
"Boing! Boing! Boing!"
"Oh, well. That's the way the ball bounces, I suppose."

Description Text

This robot isn't a toy of any sorts, he was created by Dr. Wily to surprise and defeat Mega Man with an interesting fighting style, something that he proved in his fight. Besides his very unexpectable bounce trajectory, he mainly attacks with the Wild Coil, two springs that bounce up and down, causing some unexpected damage. His body is composed of over two thousand springs, although this makes going up stairs quite a challenge. Spring Man is an optimistic and carefree individual, who tends to live life to the fullest. In fact, just to prove this, he'll bounce as high as he can just to feel that feeling! Hilariously though, he usually ends up banging his head on the ceiling, something that his fellow robots will make fun of him for. Yes, he is a bit of a silly idea for a robot, but he proved his worth in his fight aganist Mega Man. He's always going to be a tough fighter, unless there happens to be any stairs nearby. You know what follows, right? Boing, boing, boing!

Ability Compatibility

Level Up
Wild Coil IconWild CoilStartImpact / Cutter10 Damage90% Accuracy
Core Match
Super Throw IconSuper Throw Impact Type14 Damage100% Accuracy Super Arm IconSuper Arm Impact / Shield30 Damage98% Accuracy Oil Slider IconOil Slider Earth / Impact24 Damage92% Accuracy Metal Spike IconMetal Spike Cutter / Impact10 Damage90% Accuracy Atomic Crasher IconAtomic Crasher Flame / Impact10 Damage90% Accuracy Hard Knuckle IconHard Knuckle Impact Type20 Damage90% Accuracy Dust Crusher IconDust Crusher Wind / Impact18 Damage94% Accuracy Charge Kick IconCharge Kick Swift / Impact10 Damage90% Accuracy Crystal Eye IconCrystal Eye Crystal / Impact10 Damage90% Accuracy Knight Crush IconKnight Crush Impact Type10 Damage90% Accuracy Astro Crush IconAstro Crush Space / Impact10 Damage90% Accuracy Rebound Striker IconRebound Striker Impact / Swift10 Damage90% Accuracy Ice Wall IconIce Wall Freeze / Impact10 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Black Hole IconBlack Hole Shadow / Impact10 Damage90% Accuracy Deep Digger IconDeep Digger Impact / Earth10 Damage90% Accuracy Break Dash IconBreak Dash Swift / Impact10 Damage90% Accuracy Meteor Knuckle IconMeteor Knuckle Space / Impact56 Damage90% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Attack Boost IconAttack Boost 33% Recovery100% Accuracy Attack Break IconAttack Break 33% Damage98% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 30% D60% R100% Accuracy Defense Boost IconDefense Boost 33% Recovery100% Accuracy Defense Break IconDefense Break 33% Damage98% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 30% D60% R100% Accuracy Speed Boost IconSpeed Boost 33% Recovery100% Accuracy Speed Break IconSpeed Break 33% Damage98% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 30% D60% R100% Accuracy Energy Boost IconEnergy Boost 22% Recovery100% Accuracy Energy Break IconEnergy Break 22% Damage98% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 20% D60% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy

Community Records

0 Players
560 Times
0 Times
470 Times
192 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)