Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

No.13
Time Man's Mugshot

Time Man
Time Core

Time Man
DLN-00A
Time Core
Mega Man Powered Up
Prototype Time-Control Robot
Clock Citadel
Electric Nature
None
None
Time
102
126
64
108

Sprites Sheets Time ManAltAlt 2Alt 3 | RightLeft

Time Man | Base Sprite Right
Time Man | Base Sprite Left
Time Man | Taunt Sprite Right
Time Man | Taunt Sprite Left
Time Man | Victory Sprite Right
Time Man | Victory Sprite Left
Time Man | Defeat Sprite Right
Time Man | Defeat Sprite Left
Time Man | Shoot Sprite Right
Time Man | Shoot Sprite Left
Time Man | Throw Sprite Right
Time Man | Throw Sprite Left
Time Man | Summon Sprite Right
Time Man | Summon Sprite Left
Time Man | Slide Sprite Right
Time Man | Slide Sprite Left
Time Man | Defend Sprite Right
Time Man | Defend Sprite Left
Time Man | Damage Sprite Right
Time Man | Damage Sprite Left
Time Man | Base2 Sprite Right
Time Man | Base2 Sprite Left
Time Man (Green Alt) | Base Sprite Right
Time Man (Green Alt) | Base Sprite Left
Time Man (Green Alt) | Taunt Sprite Right
Time Man (Green Alt) | Taunt Sprite Left
Time Man (Green Alt) | Victory Sprite Right
Time Man (Green Alt) | Victory Sprite Left
Time Man (Green Alt) | Defeat Sprite Right
Time Man (Green Alt) | Defeat Sprite Left
Time Man (Green Alt) | Shoot Sprite Right
Time Man (Green Alt) | Shoot Sprite Left
Time Man (Green Alt) | Throw Sprite Right
Time Man (Green Alt) | Throw Sprite Left
Time Man (Green Alt) | Summon Sprite Right
Time Man (Green Alt) | Summon Sprite Left
Time Man (Green Alt) | Slide Sprite Right
Time Man (Green Alt) | Slide Sprite Left
Time Man (Green Alt) | Defend Sprite Right
Time Man (Green Alt) | Defend Sprite Left
Time Man (Green Alt) | Damage Sprite Right
Time Man (Green Alt) | Damage Sprite Left
Time Man (Green Alt) | Base2 Sprite Right
Time Man (Green Alt) | Base2 Sprite Left
Time Man (Orange Alt) | Base Sprite Right
Time Man (Orange Alt) | Base Sprite Left
Time Man (Orange Alt) | Taunt Sprite Right
Time Man (Orange Alt) | Taunt Sprite Left
Time Man (Orange Alt) | Victory Sprite Right
Time Man (Orange Alt) | Victory Sprite Left
Time Man (Orange Alt) | Defeat Sprite Right
Time Man (Orange Alt) | Defeat Sprite Left
Time Man (Orange Alt) | Shoot Sprite Right
Time Man (Orange Alt) | Shoot Sprite Left
Time Man (Orange Alt) | Throw Sprite Right
Time Man (Orange Alt) | Throw Sprite Left
Time Man (Orange Alt) | Summon Sprite Right
Time Man (Orange Alt) | Summon Sprite Left
Time Man (Orange Alt) | Slide Sprite Right
Time Man (Orange Alt) | Slide Sprite Left
Time Man (Orange Alt) | Defend Sprite Right
Time Man (Orange Alt) | Defend Sprite Left
Time Man (Orange Alt) | Damage Sprite Right
Time Man (Orange Alt) | Damage Sprite Left
Time Man (Orange Alt) | Base2 Sprite Right
Time Man (Orange Alt) | Base2 Sprite Left
Time Man (Darkness Alt) | Base Sprite Right
Time Man (Darkness Alt) | Base Sprite Left
Time Man (Darkness Alt) | Taunt Sprite Right
Time Man (Darkness Alt) | Taunt Sprite Left
Time Man (Darkness Alt) | Victory Sprite Right
Time Man (Darkness Alt) | Victory Sprite Left
Time Man (Darkness Alt) | Defeat Sprite Right
Time Man (Darkness Alt) | Defeat Sprite Left
Time Man (Darkness Alt) | Shoot Sprite Right
Time Man (Darkness Alt) | Shoot Sprite Left
Time Man (Darkness Alt) | Throw Sprite Right
Time Man (Darkness Alt) | Throw Sprite Left
Time Man (Darkness Alt) | Summon Sprite Right
Time Man (Darkness Alt) | Summon Sprite Left
Time Man (Darkness Alt) | Slide Sprite Right
Time Man (Darkness Alt) | Slide Sprite Left
Time Man (Darkness Alt) | Defend Sprite Right
Time Man (Darkness Alt) | Defend Sprite Left
Time Man (Darkness Alt) | Damage Sprite Right
Time Man (Darkness Alt) | Damage Sprite Left
Time Man (Darkness Alt) | Base2 Sprite Right
Time Man (Darkness Alt) | Base2 Sprite Left

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Battle Quotes

"Please don't waste my time..."
"You're ahead of schedule... let me slow you down!"
"I mean really, your timing was all off!"
"Oh my, I must have miscalculated..."

Description Text

Time Man was created for research on time, but unforeseen time restraints stopped production on Time Man. The main problem was his confusing algorithm system that Dr. Light thought would make him too “Powered Up” compared to other robots, so he thought he’d hold off on the project. Sometime not far after, Dr. Wily stole him and completed him, although not without some flaws. Time Man was originally supposed to be able to stop time completely for a few short seconds, but now he can only slow down time for a few seconds, something his successor improved. To make up for this, Dr. Wily gave him the Time Arrow to slow down opponents and damage them. He can also slow down time for a brief amount, but sometimes a brief amount is all you need. Time Man prefers for everything to be on time, and he even plans his day out the week before! Time Man has found use as the top researcher at the Chronos Time-Space Institute and has finished work with other workers on a “Time Skipper”, although it requires a large amount of energy, which was unfortunately wasted when Dr. Wily stole it for his nefarious purposes. Time Man does annoy others with his schedule, but it seems this way gives him a lot of free time...And allows him to end battles all the quicker.

Ability Compatibility

Community Records

1,741 Players
23,377 Times
35,993 Times
19,885 Times
2,634 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)