Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Use this thread for any and all game-related suggestions that you may have. If you believe the topic or suggestion is large enough to warrant it's own thread, you are free to do so at your own discretion.
That being said, this thread is really anything-goes in relation to how the game flows and functions, how the turns work, the features/mechanics that are available, etc. and I welcome any and all comments and/or criticisms you may have.
Please, let me and all the rest of us know what's on your mind - what could make the game better? What new ideas do you think would fit in with the existing framework and what mechanics needs to go? Tell me!
Posted on April 15th, 2019 at 3:24amEdited on 2019/04/15 at 3:34am
Posted 2019/04/15 at 3:24amEdited 2019/04/15 at 3:34am
#3
Like I said, Let's start something fresh, Here are some possible abilities: - Item Relay: The gives away their current item to someone on their team. However, If they already have one the user is basically throw their ability away, so use it wisely
- Core Blade: Like Core Laser, the user summons a blade using their main core type and Cutter
- Core Tornado: The user generates a tornado with their main core as the main element, then it targets anyone on the opponent party
OR
- Core Storm: Like the overdrive attacks and Core Laser combined
Also, I think there should be another Doctor for Energy, either one from the comics or Manga (if there is one there) OR Mega Man X but that is extremely rare
For Yellow Devil's sprite size, it is possible to combine separate sprites to make them look the same? Example: A sprite block for the arms, a sprite block for the torso, and a sprite block for the legs.
Posted on April 15th, 2019 at 12:04pmEdited on 2019/04/15 at 12:08pm
Posted 2019/04/15 at 12:04pmEdited 2019/04/15 at 12:08pm
#6
@GammaGhost : MegaBossMan already said it wouldn't fit plus there's no point of bringing him back unless if they increase it to something like 100 X 100 until then no Yellow Devil
END OF STORY LET'S TALK ABOUT SOMETHING ELSE SHALL WE !!!!
So I just saw Shiver become #1 because they have a higher veteran bonus, even though Shiver and i am in your house have the same stats in everything else.
@Yoshi2019 : Do you mean for points or robot. (If robots then that comes down to Stars 1024 is the Maximum)
VB is kind of a cheap way to get BP. Especially the moderators most of them are here for more than three years expect from Shiver giving them already a big boost
All they need to do is play the game and they get like 500,000BP
Can mainly focus on how much you played rather than how long
Posted on May 8th, 2019 at 10:54amEdited on 2019/05/08 at 11:42am
Posted 2019/05/08 at 10:54amEdited 2019/05/08 at 11:42am
#11
I'll weigh in my opinion on the Veteran Bonus. While it sounds nice to gain more points for being around for longer, I just think it'd be more fair for there to be ties instead since now people can collect and beat everything, unlike in the past few years where completion was especially tedious and unattainable. This must sound rich coming from me now, doesn't it? Also, the guy in 3rd as of writing has a bigger VB than both me and Fauster, and the only reason he isn't above me is because of Player Battles. Quite a lot of people on the first page were here for a lot longer than us, actually.
This seems VERY rude to the moderators (But I'm trying not to be) I think some characters need re-designs like: Proto Man Magnet Man Bass Block Man Mega Man Bomb Man
The Reason I include them is either because of their look (e.g Block Man compared to Fuse Man) or How generic it is
If I had to choose one then it would be Magnet Man
Anyway, Another thing that seems weird to me is that Acid Man has that exact same numbers as Ice Man but he has four more point in Energy and 4 points less.
And most Flame types characters are Too similar from what I can tell they are 3 robots withheld weakness consisting of Freeze and Wind Magma Man is a Weaker but faster and more defensive Fire man as Flame as an immunity rather than Affinity. The newest one with this Torch Man is weak to it as well why not Water or Earth to make him stand out. Also, Impact Man was never seen going fast (other that using his weapon Pile Driver) and he only jumps not move with His Feet. When he uses his Power Gear he is shown make the ground shake with TWO DRILLS. I’ll honest upgrade his Attack by 30 or more and lower his speed by 30 or More.
Posted on May 27th, 2019 at 3:13amEdited on 2019/05/27 at 3:16am
Posted 2019/05/27 at 3:13amEdited 2019/05/27 at 3:16am
#16
Whoever Made this were out of their MIND How comes BASS has NO Resistance, Affinity (what he used to have) or Immunity. However, every other robot HAS SOMETHING IN THOSE THREE CATEGORIES! (I'm mad because he's my favorite out of the starters) Hey at least he's not weak to Heat Man anymore or anyone from MM1
Even though this seems very offensive to the Creator and Contributors I need to get this out of my head.
The MAJOR Problem of this game is how tedious and how it feels like nothing is going into it. Let get rid of the worst part the tedium; When you start the game you start with a simple battle explain the basics (let's skip some since I'm not bothered and I want to carry on with Splatoon 2)... Once your beat Cossack's Path and all the chapter it starts to get worse. You have to get Stars and no there's not like 100 there's 1024, it took me like 8 months to get there and most people who started it has already left with something like 300 or 200 (picking out random numbers). And Once you finish you get... NOTHING it's like you wasted your time, and player battles is just decent... you start of with HARD OPPONENTS with 1024 Stars and then once your around 2000 you get easy and pathetic fights what makes it even worse is that you can almost once shot them if you collect enough stars and have the strategies. For me is just get Fuse man and use Dynamo Bolt and give him a Charge Module and that's it. I would offer how to fix it when I feel like it because at this rate I am at 1216 Characters.
The Second to worst part is updates: One thing before I start, it's the end of June and no Robot Master based of Crystal has arrived that's how bad it is. Let me cover this quickly, the updates we're getting are very irrelevant until the Top Man Remake and that is GREAT. Other than that, we are most likely getting update with nothing noticeable with it, it is well and below minor (it's like getting scammed). Earlier in 2019, we got minor updates with either a robot master update or alts/Sprite Sheet Remakes but now we won't get any of the magic.
Overall: Overall, this game is going downhill almost half of the community has left since. If i had to give a few suggestions is to make the Stars Optional and giving the players sweet rewards if the complete it and just give us Alt Updates or something to give us a reason to comeback. And Give us a Changelog so we can see the changes
Also, I have recently been informed that there was a change in the files so I respect that. One more thing, Actually listen to EVERYONE'S feeedback because I far as i can tell most of the glitches I/someone else said has most likely been ignored.
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