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Prototype Devroom : Game Suggestions

June 24th, 2013 at 5:40pm
 
Developer
Ageman20XX
Ageman20XX
6,229,328 BP
207 TP | 537 PP
Use this thread for any and all game-related suggestions that you may have. If you believe the topic or suggestion is large enough to warrant it's own thread, you are free to do so at your own discretion.

That being said, this thread is really anything-goes in relation to how the game flows and functions, how the turns work, the features/mechanics that are available, etc. and I welcome any and all comments and/or criticisms you may have.

Please, let me and all the rest of us know what's on your mind - what could make the game better? What new ideas do you think would fit in with the existing framework and what mechanics needs to go? Tell me!

For website-related suggestions, see this thread.
Prototype Devroom : Game Suggestions
Posted by Ageman20XX on June 24th, 2013 at 5:40pm
Viewed 20447 Times
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on April 10th, 2019 at 8:24am
Posted 2019/04/10 at 8:24am
#1
@Boruto9 : Agreed, I put Electric because of the original Mega Man 1
and Explode for Mega Man 11
^ Top
 
Boruto9
5,057,275 BP
0 TP | 8 PP
Posted on April 10th, 2019 at 9:02am
Posted 2019/04/10 at 9:02am
#2
@Enka is Brilliant : I get that.
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on April 15th, 2019 at 3:24am Edited on 2019/04/15 at 3:34am
Posted 2019/04/15 at 3:24am Edited 2019/04/15 at 3:34am
#3
Like I said, Let's start something fresh,
Here are some possible abilities:
- Item Relay: The gives away their current item to someone on their team. However, If they already have one the user is basically throw their ability away, so use it wisely

- Core Blade: Like Core Laser, the user summons a blade using their main core type and Cutter

- Core Tornado: The user generates a tornado with their main core as the main element, then it targets anyone on the opponent party
OR

- Core Storm: Like the overdrive attacks and Core Laser combined

Also, I think there should be another Doctor for Energy, either one from the comics or Manga (if there is one there) OR Mega Man X but that is extremely rare
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Shattered Vanguard
18,049,922 BP
4 TP | 931 PP
Posted on April 15th, 2019 at 10:10am
Posted 2019/04/15 at 10:10am
#4
For Yellow Devil's sprite size, it is possible to combine separate sprites to make them look the same?
Example: A sprite block for the arms, a sprite block for the torso, and a sprite block for the legs.
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NintendoPanda101
13,682,806 BP
9 TP | 490 PP
Posted on April 15th, 2019 at 10:28am
Posted 2019/04/15 at 10:28am
#5
But then how would he look in the database?
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RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on April 15th, 2019 at 12:04pm Edited on 2019/04/15 at 12:08pm
Posted 2019/04/15 at 12:04pm Edited 2019/04/15 at 12:08pm
#6
@GammaGhost : MegaBossMan already said it wouldn't fit plus there's no point of bringing him back unless if they increase it to something like 100 X 100 until then no Yellow Devil

END OF STORY LET'S TALK ABOUT SOMETHING ELSE SHALL WE !!!!
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on April 30th, 2019 at 2:37am
Posted 2019/04/30 at 2:37am
#7
Can we get BP from Zenny
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Yoshi2020
9,808,842 BP
11 TP | 122 PP
Posted on May 7th, 2019 at 12:05pm
Posted 2019/05/07 at 12:05pm
#8
So I just saw Shiver become #1 because they have a higher veteran bonus, even though Shiver and i am in your house have the same stats in everything else.

What do you think about veteran bonus?
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on May 7th, 2019 at 12:07pm
Posted 2019/05/07 at 12:07pm
#9
@Yoshi2019 : Do you mean for points or robot.
(If robots then that comes down to Stars 1024 is the Maximum)

VB is kind of a cheap way to get BP.
Especially the moderators most of them are here for more than three years expect from Shiver giving them already a big boost

All they need to do is play the game and they get like 500,000BP

Can mainly focus on how much you played rather than how long
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Yoshi2020
9,808,842 BP
11 TP | 122 PP
Posted on May 7th, 2019 at 5:40pm
Posted 2019/05/07 at 5:40pm
#10
@Tetra Animations : Points
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Shiver
51,644,607 BP
3 TP | 200 PP
Posted on May 8th, 2019 at 10:54am Edited on 2019/05/08 at 11:42am
Posted 2019/05/08 at 10:54am Edited 2019/05/08 at 11:42am
#11
I'll weigh in my opinion on the Veteran Bonus. While it sounds nice to gain more points for being around for longer, I just think it'd be more fair for there to be ties instead since now people can collect and beat everything, unlike in the past few years where completion was especially tedious and unattainable. This must sound rich coming from me now, doesn't it?
Also, the guy in 3rd as of writing has a bigger VB than both me and Fauster, and the only reason he isn't above me is because of Player Battles. Quite a lot of people on the first page were here for a lot longer than us, actually.
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on May 13th, 2019 at 11:25am
Posted 2019/05/13 at 11:25am
#12
I think speed stat is the worst stat in the game here are some neat ideasm
- Chances of critical hits
- Luck- The chance of it hitting
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on May 14th, 2019 at 1:44am
Posted 2019/05/14 at 1:44am
#13
This seems VERY rude to the moderators (But I'm trying not to be)
I think some characters need re-designs like:
Proto Man
Magnet Man
Bass
Block Man
Mega Man
Bomb Man

The Reason I include them is either because of their look (e.g Block Man compared to Fuse Man) or How generic it is

If I had to choose one then it would be Magnet Man
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on May 19th, 2019 at 1:53pm Edited on 2019/05/26 at 10:57am
Posted 2019/05/19 at 1:53pm Edited 2019/05/26 at 10:57am
#14
My Posting Thread Ignoring Post Count
Should Proto Man's HP be 90 or 95 instead of 105
Ok that’s another one.
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on May 26th, 2019 at 10:57am
Posted 2019/05/26 at 10:57am
#15
Anyway, Another thing that seems weird to me is that Acid Man has that exact same numbers as Ice Man but he has four more point in Energy and 4 points less.

And most Flame types characters are Too similar from what I can tell they are 3 robots withheld weakness consisting of Freeze and Wind
Magma Man is a Weaker but faster and more defensive Fire man as Flame as an immunity rather than Affinity.
The newest one with this Torch Man is weak to it as well why not Water or Earth to make him stand out.
Also, Impact Man was never seen going fast (other that using his weapon Pile Driver) and he only jumps not move with His Feet. When he uses his Power Gear he is shown make the ground shake with TWO DRILLS. I’ll honest upgrade his Attack by 30 or more and lower his speed by 30 or More.

^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on May 27th, 2019 at 3:13am Edited on 2019/05/27 at 3:16am
Posted 2019/05/27 at 3:13am Edited 2019/05/27 at 3:16am
#16
Whoever Made this were out of their MIND
How comes BASS has NO Resistance, Affinity (what he used to have) or Immunity.
However, every other robot HAS SOMETHING IN THOSE THREE CATEGORIES!
(I'm mad because he's my favorite out of the starters)
Hey at least he's not weak to Heat Man anymore or anyone from MM1
^ Top
 
Master Alicia
33,927,377 BP
13 TP | 90 PP
Posted on May 31st, 2019 at 7:16pm
Posted 2019/05/31 at 7:16pm
#17
Can you make robot masters buyable because I’m the one didn’t get Plant Man after the month is over...
^ Top
 
NintendoPanda101
13,682,806 BP
9 TP | 490 PP
Posted on May 31st, 2019 at 7:25pm
Posted 2019/05/31 at 7:25pm
#18
Uh....
uh.....
You know you go to players and change which events show up right?
^ Top
 
Master Alicia
33,927,377 BP
13 TP | 90 PP
Posted on May 31st, 2019 at 7:33pm
Posted 2019/05/31 at 7:33pm
#19
@NintendoPanda101 : yep the star that I saw it’s shaking
^ Top
 
RageSwitch
36,898,472 BP
44 TP | 1037 PP
Posted on June 30th, 2019 at 8:24am
Posted 2019/06/30 at 8:24am
#20
Even though this seems very offensive to the Creator and Contributors I need to get this out of my head.

The MAJOR Problem of this game is how tedious and how it feels like nothing is going into it.
Let get rid of the worst part the tedium;
When you start the game you start with a simple battle explain the basics (let's skip some since I'm not bothered and I want to carry on with Splatoon 2)... Once your beat Cossack's Path and all the chapter it starts to get worse. You have to get Stars and no there's not like 100 there's 1024, it took me like 8 months to get there and most people who started it has already left with something like 300 or 200 (picking out random numbers). And Once you finish you get... NOTHING it's like you wasted your time, and player battles is just decent... you start of with HARD OPPONENTS with 1024 Stars and then once your around 2000 you get easy and pathetic fights what makes it even worse is that you can almost once shot them if you collect enough stars and have the strategies. For me is just get Fuse man and use Dynamo Bolt and give him a Charge Module and that's it. I would offer how to fix it when I feel like it because at this rate I am at 1216 Characters.

The Second to worst part is updates:
One thing before I start, it's the end of June and no Robot Master based of Crystal has arrived that's how bad it is. Let me cover this quickly, the updates we're getting are very irrelevant until the Top Man Remake and that is GREAT. Other than that, we are most likely getting update with nothing noticeable with it, it is well and below minor (it's like getting scammed). Earlier in 2019, we got minor updates with either a robot master update or alts/Sprite Sheet Remakes but now we won't get any of the magic.

Overall:
Overall, this game is going downhill almost half of the community has left since. If i had to give a few suggestions is to make the Stars Optional and giving the players sweet rewards if the complete it and just give us Alt Updates or something to give us a reason to comeback. And Give us a Changelog so we can see the changes

Also, I have recently been informed that there was a change in the files so I respect that.
One more thing, Actually listen to EVERYONE'S feeedback because I far as i can tell most of the glitches I/someone else said has most likely been ignored.
^ Top

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