Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Posted on July 26th, 2020 at 6:28pmEdited on 2020/07/26 at 6:30pm
Posted 2020/07/26 at 6:28pmEdited 2020/07/26 at 6:30pm
#3
Neat! But what if... one were to make a copyright free version of the megamix engine...but for phones? Nah. That pro'ly never has the chance to happen...
Posted on July 26th, 2020 at 6:42pmEdited on 2020/07/26 at 9:09pm
Posted 2020/07/26 at 6:42pmEdited 2020/07/26 at 9:09pm
#4
Yep, that'll never will.
Speaking of Megamix Engine, Im Making A Megaman Fangame, If ya want early acess to it, then just message me, then i'll give early acess to you when i'm finished.
Anyways, What was the most EASIEST Boss You ever went against (Like last time, using ]God Command And CCBM mod counts as beating the boss.)
mine was Hyper Storm H, He has almost no damaging moves, And he just Throws ya into da water.
]mdk : instantly kills the person who is in your crosshair.
]puke 998 # : New Color Scheme!
(stuff to replace the [put something here] in ]summon) Summons:
centaur - mini Centaurman that behaves like the Centaur from Hexen chasemet - met lazymet - met franticmet - met jumpingmet - met metdaddy - giant met helmet gamma - instantly disappears auto - auto from the training area roll - roll from the mirror room megaman - killable megaman moby - huge whale from Diveman's stage bigeye - hops around and damages players blueflag - light flag redflag - wily flag orangeflag - cossackflag purpleflag - mrx flag eddie - eddie call! gutslift - lift from gutsman's stage megahair - helmetless megaman bombmanball - weird bkgd thing from bombman's stage firetrap - fireball generator from fireman's stage firewave - fireball from fireman's stage vrsphere - weird sphere thing from light labs training room quickbeam - beam from quickman's stage quickbeamshooter - quickbeam generator gutsstatue - gutsman from mm1dw2 wilybarrel1 - oil drum wilybarrel2 - 2 oildrums spike - from cutman's stage torch - from pharaohman's stage 300watt - lightbulb enemy from brightman's stage dompan - green enemy from brightman's stage spray - effect from various water stages megarun - megaman running bassrun - bass running protorun - protoman running cossackspike - spike from cossack stage snowspawner - it snows snowflake - one snowflake that endlessly falls bigsnakey - snake head from snakeman's stage picketman - from gutsman's stage cactus - from tomahawkman's stagesumatiger - from napalmman's stage skeletonjoe - from skullman's stage vboy - from waveman's stage hothead - from quickman's stage tacklefire - from various fire stages telly - from heatman's stage goblin - from airman's stage spiney - spike from bubbleman's stage gutsdozertop - gutsdozer's body dozermetool - met summon hissy - cacodemon plush lostsoul - flying Skullman painelemental - invisible monster that generates flying Skullmen mrx - npc from mm6 boss level ducksinouterspace - easter egg from Starman's stage megamanxprop - from MM6 ending brotoad - from MM6 credits cutmanmike - from MM6 credits korby - from MM6 credits copshowguy - fro MM6 credits snowboard - from frostman's stage drlight - from light labs cutmanprop - from light labs gutsmanprop - from light labs icemanprop - from light labs firemanprop - from light labs bombmanprop - from light labs elecmanprop - from light labs timemanprop - from light labs oilmanprop - from light labs aquamanprop - from evil robot cutscene astromanprop - from evil robot cutscene clownmanprop - from evil robot cutscene frostmanprop - from evil robot cutscene grenademanprop - from evil robot cutscene searchmanprop - from evil robot cutscene swordmanprop - from evil robot cutscene tengumanprop - from evil robot cutscene evilrobotprop - from evil robot cutscene duoprop - from evil robot cutscene toycutman - from clownman stage toyiceman - from clownman stage toygutsmang - from clownman stage creditsmetool - from MM8 credits devilpart - a peice of yellowdevil devileye - yellowdevil's eyeball wilygrovel - wily groveling partyball - drops items
(commands to replace the "#" in the ]puke 998 #) Color Schemes: 0 Mega Buster 1 Bubble Lead 2 Leaf Shield 3 Atomic Fire 4 Shadow Blade 5 Napalm Bomb 6 Air Shooter 7 Hyper Bomb 8 Magnet Missle 9 Top Spin 10 Needle Cannon 11 Gemini Laser 12 Search Snake 13 Time Stopper 14 Super Arm 15 Ice Slasher 16 Thunder Beam 17 Metal Blade 18 Hard Knuckle 19 Drill Bomb 20 Blizzard Attack 21 Fire Storm 22 Quick Boomerang 23 Crash Bomb 24 Charge Kick 25 Rolling Cutter 26 Spark Shock 27 Ring Boomerang 28 Gyro Attack 29 Power Stone 30 Dust Crusher 31 Pharaoh Shot 32 Water Wave 33 Crystal Eye 34 Skull Barrier 35 Flame Blast 36 Proto Buster 37 Yamato Spear 38 Dive Missle 39 Plant Barrier 40 Silver Tomahawk 41 Wind Storm 42 Knight Crush 43 Star Crash 44 Rain Flush 45 Sakugarne 46 Bass Buster 47 Ballade Cracker48 Screw Crusher 49 Flash Stopper 50 Gravity Hold 51 Centaur Flash 52 Mirror Buster 53 Ballade Boss/Pre-V3a Ballade Cracker 54 Freeze Cracker 55 Noise Crush 56 Thunder Bolt 57 Junk Shield 58 Wild Coil 59 Scorch Wheel
Posted on July 26th, 2020 at 10:47pmEdited on 2020/07/26 at 10:49pm
Posted 2020/07/26 at 10:47pmEdited 2020/07/26 at 10:49pm
#11
I can see why its hard, And Whats the easiest Boss Fight to you @Soren? (This includes Enker, Punk, Ballade, Buster Rod G, Mega Water S, And Hyper Storm H)
Posted on July 26th, 2020 at 10:50pmEdited on 2020/07/26 at 10:52pm
Posted 2020/07/26 at 10:50pmEdited 2020/07/26 at 10:52pm
#12
Megaman? (Fight 1). Everything else just involves you running away except Megaman? Since you can shoot him while running away unlike some fights where you have to move for like 2 Minutes to do sh**
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