Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Community

Community  »  Roleplay & Games  » 
 
Beta Shadow
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, and Dungeons databases are available.
Current Status:

Gentle Countryside, F1


Objective: Reach the Stairs!
Maniacal Hideaway, F1


Objective: Reach the Stairs!
Wintry Forefront, F1


Objective: Reach the Stairs!
Richly Courtyard, F1


Objective: Reach the Stairs!
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Shadow on February 18th, 2020 at 12:10pm
Viewed 2499 Times
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 7th, 2020 at 4:52pm
Posted 2020/04/07 at 4:52pm
#1
@JAKEMAN : Pretty good. Except you kinda need to make stats for them, too.
^ Top
 
JAKEMAN
6,659,728 BP
2 TP | 79 PP
Posted on April 7th, 2020 at 6:45pm
Posted 2020/04/07 at 6:45pm
#2
I don’t know... what do you think are some fair stats for zap man and earth man?
^ Top
 
JAKEMAN
6,659,728 BP
2 TP | 79 PP
Posted on April 8th, 2020 at 9:44am
Posted 2020/04/08 at 9:44am
#3
Ok. I didn’t see the stats that needed to be provided. Sorry about that! Go ahead and keep role playing and I’ll grab a pen and paper to make my characters.
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 8th, 2020 at 11:21am Edited on 2020/04/08 at 11:24am
Posted 2020/04/08 at 11:21am Edited 2020/04/08 at 11:24am
#4
Universal Man Goes to the Stairs Immediately (6 Spaces since I still have the Stat boost right? If not then right next to the Stairs)

To be More Obvious Down Three times right once and 1 or 2 Times Down Depending if I have the Stat Boost
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 8th, 2020 at 11:26am
Posted 2020/04/08 at 11:26am
#5
@JAKEMAN : Here’s a Simple Guide

ground-man Earth Man
Energy: 6
Weapons: 5
Attack: 4(+)
Defense: 6
Speed: 4(-)

Core: Earth
Sub-Core: Nature
Weakness: Explode
Resistance: Earth

Weapons: Earth Shot, Nature Shot, Oil Shooter, Leaf Fall
Abilities: ATK +2, Earth Expert
^ Top
 
JAKEMAN
6,659,728 BP
2 TP | 79 PP
Posted on April 8th, 2020 at 3:44pm
Posted 2020/04/08 at 3:44pm
#6
Thanks Soren!

I shall use that.
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 8th, 2020 at 4:22pm
Posted 2020/04/08 at 4:22pm
#7
@RedBomber :

Shield Expert boosts the power of PROTOTYPE-001's attack!
PROTOTYPE-001 uses Shield Shot on Heli Metall 4!
1 Damage dealt!

Enemy's Turn


sniper-joe HAH! Sorry, but it appears your energy has been spent... It's time your little friends say goodbye, starting with the red one!
...?
... *Sigh* The Joe model.
Heli Metall 4 use-


NOT ME, bolts-for-brains! The guy hiding behind that fence over there!
..........................
Don't be ridiculous, this guy's CLEARLY a Proto model.
................?
No, they don't look similar! You're thinking of those Break models. Besides, I'll handle the grey one.
Sniper Joe 2 uses Buster Charge while Heli Metall 4 moves up 2 spaces.

Sniper Joe 2's Attack Pellet activates!
Sniper Joe 2's ATK is boosted by +2!

Heli Metall 4 uses Met Shot!

Laser Joe takes 1 Damage!
PROTOTYPE-001 takes 1 Damage!
WARNING! Enemy Sniper Joe 3 has spawned!

Player's Turn




(Psst! Hey, Proto! You have items, right? If you want a suggestion on your next move, maybe have one of your teammates use them! You never know how much items could turn the tides of the battle...)
@RotomSlashBlast :

Water Expert boosts the power of Shark Man's attack!
Shark Man uses Water Shot on Spine!
1 Damage dealt!


@Soren : Moved. And, no, you do NOT keep the stat boosts from the previous floor.
Enemy's Turn

Spine uses Spine Slide on Universal Man!

2 Damage dealt!
Player's Turn




...Yep. Enemies can stand on the staircase. Guess you're not going to be rushing through this floor... But hey, more experience means getting closer to leveling up, which means you'll be less likely to invite trouble against the dungeon's boss fight... Or, you know, end up in the same situation as Prototype is in right now, but likely worse.
^ Top
 
Worship
9,484,900 BP
3 TP | 1143 PP
Posted on April 8th, 2020 at 4:59pm
Posted 2020/04/08 at 4:59pm
#8
...

Big Eye uses an Energy Pellet

Laser Joe uses a Super Pellet

Woo hoo! I am no longer fearful for my life!

As for myself... I'm confident I can manage without any items. WE or not

Prototype moves one space down and uses Basic Attack on Sniper Joe 2
Aww, you DO care!

I will dismantle you right now.

Worth it!

*sigh*
I'm getting tired of watching this living retcon. This is meant to be the next best thing?

I should've known it was impossible to make someone in my image. The flawless Robot Master.

Well, he's not evil like you.

Do not assume to lecture me on morals. "Evil" and "Good" are nothing but meaningless terms coined to justify or condemn the actions of other. There is no "good" There is no "evil".

I am well aware of the misery I spread amongst others and of it's repercussions. If you believe dubbing these actions "evil" will solve anything, then you are wrong.

Why do I feel like you've been waiting for the opportunity to say something like that?

Perhaps it's about time I arrive in some shape or form to show true discipline.

The nerve of some people. Sheesh. Probably just another one of his empty threats.
^ Top
 
Proto MKII
1,205,220 BP
0 TP | 409 PP
Posted on April 8th, 2020 at 6:04pm
Posted 2020/04/08 at 6:04pm
#9
Hello. I would like to join this roleplay.
^ Top
 
Proto MKII
1,205,220 BP
0 TP | 409 PP
Posted on April 8th, 2020 at 6:04pm Edited on 2020/04/08 at 6:14pm
Posted 2020/04/08 at 6:04pm Edited 2020/04/08 at 6:14pm
#10
Here are my characters.

Team Name: Team MKII

Name: Berry MKII
Icon: I HAVE BEEN IGNORED FOR FAR TOO LONG.
HP: 5
WE: 5
ATK: 6
DEF: 5
SPD: 4

Core: Nature
Subcore: Shadow
Weakness: Freeze
Resistance: Nature

Name: Viking MKII
Icon: NOW IS THE TIME FOR ME TO STRIKE FEAR INTO THE HEARTS OF OTHERS.
HP: 5
WE: 5
ATK: 4
DEF: 5
SPD: 6

Core: Cutter
Subcore: Shadow
Weakness: Flame
Resistance: Water
^ Top
 
RotomSlashBlast
38,781,442 BP
15 TP | 1890 PP
Posted on April 8th, 2020 at 6:11pm
Posted 2020/04/08 at 6:11pm
#11
 Don't know why I didn't see THAT coming. Whatever, Imma go do my st-
 Actually, I think I can take a bite out of this thing.
 ...Suit yourself, I guess.

Shark Man uses Shark Bite on Spine 1!
Phantasm moves two spaces up and one space right. If Spine 1 isn't dead, he fires a Space Shot at it.
Shired moves three spaces right.
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 8th, 2020 at 6:22pm Edited on 2020/04/08 at 6:24pm
Posted 2020/04/08 at 6:22pm Edited 2020/04/08 at 6:24pm
#12
Universal Man Sits Because it’s his Plan >:)

If the Spine is Dead (which probably might not be). Universal Man Moves Down once
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 8th, 2020 at 7:04pm
Posted 2020/04/08 at 7:04pm
#13
@Inconspicuous User : Nice try, MKII. But using alternate accounts (and I did see that, by the way) to create an extra team is kinda cheating, and I'm not sure if I should allow for players to have more than 1 team; I'd rather not overwhelm you guys. I'm sorry, but as much as Prototype will need the help, you have been denied.
Now, Reaper, that just won't do... While it's true that MKII is Walt's character, it is ALSO true that Proto MKII is technically separate from Walter. And besides, who's to say we can't test your theory of one person controlling two teams?

MKII, welcome aboard. Here are a few things to get you started...

Team MKII receives an Attack Pellet, a Defense Pellet, a Speed Pellet, and 150 Bolts!

I'll be keeping watch over you, MKII... Have fun with your little game.

- Jazz MKIII
OOC: I wanted to use an old, abandoned alt account for this, but nooooo. I just HAD to have forgotten said alt account's password. There goes THAT fun plan.
^ Top
 
pokeepoo
4,263,102 BP
2 TP | 162 PP
Posted on April 9th, 2020 at 5:10am
Posted 2020/04/09 at 5:10am
#14
hey beta shadow, i dunno if it's possible to meet the two other members of the mega man killers.
^ Top
 
pokeepoo
4,263,102 BP
2 TP | 162 PP
Posted on April 9th, 2020 at 5:18am
Posted 2020/04/09 at 5:18am
#15
oh and btw
Enker uses buster shot on ice man
enkerwe're making progress, blast man!
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 9th, 2020 at 4:50pm
Posted 2020/04/09 at 4:50pm
#16
@pokeepoo : It is ENTIRELY possible to run into the other MMK later on down the line. Although, it probably won’t be the MMK your Enker knows, since I think Enker is from a different universe than RMMD. He kinda has to be, considering he and Blast Man is unaware that all robots are mass-produced in this world. (You seem to have had Peng and Ice Man equally unaware, but I’m just going to pass that off as being surprised to see another Ice Man so quickly.) That being said...

Enker does not have enough WE to use Buster Shot!

Neutral Expert boosts the power of Enker’s attack!
Enker uses Basic Attack on Ice Man!
1 Damage dealt!

Enemy’s Turn

Ice Man uses Basic Attack on Enker!

1 Damage dealt!
Big Eye leaps left 2 spaces while Peng moves down 2 spaces.

Big Eye uses Big Stomp!

5 Damage to Peng!
2 Damage to Blast Man!
4 Damage to Ice Man!
Peng is disabled!
A 1-Up is used! Peng is revived!
Player’s Turn



----
@RedBomber :

Big Eye uses an Energy Pellet!
4 HP recovered!

Laser Joe uses a Super Pellet!
Laser Joe’s ATK is boosted by +2!
Laser Joe’s DEF is boosted by +2!
Laser Joe’s SPD is boosted by +2!

PROTOTYPE-001 uses Basic Attack on Sniper Joe 2!
1 Damage dealt!

Enemy’s Turn


sniper-joe So, you’re chipping away at my HP too, eh? Well, then...
...Let’s see which one of us runs out first.
Sniper Joe uses Shield Buster on PROTOTYPE-001!

3 Damage dealt!
Heli Metall 4 moves a space up.

Heli Metall 4 uses Met Shot!

Laser Joe takes 1 Damage!
Big Eye takes 1 Damage!
Player’s Turn



----
@RotomSlashBlast :

Shadow Expert boosts the power of Shark Man’s attack!
Shark Man uses Shark Bite on Spine!
3 Damage dealt!
Spine is inflicted with Bleed!


Phantasm uses Space Shot on Spine!
1 Damage dealt!

Enemy’s Turn

Spine uses Spine Slide on Shark Man!

1 Damage dealt!
Spine takes 3 Damage from Bleeding!

Player’s Turn



----
And now, for something a little unrelated...

Apparently, Walter/RedBomber has decided to take the players of this roleplay (as well as some enemies) and throw it into the Hunger Games Simulator. After seeing it go down, I, too, have decided to make one of my own, but also throw in the cast of Retro Pikachu’s Lab Defense DX. If you’re interested in seeing how all that went down, click here to see Walt’s, or here for mine.

This won’t affect the game in any shape or form, but if you’re ever bored or interested, then it’s something to take a look at.
^ Top
 
Worship
9,484,900 BP
3 TP | 1143 PP
Posted on April 9th, 2020 at 5:05pm Edited on 2020/04/10 at 9:53am
Posted 2020/04/09 at 5:05pm Edited 2020/04/10 at 9:53am
#17
Let's see how tough you child-murderers are after this.

Laser Joe move two spaces left, one space down, and uses Laser Shot on Heli Metall 4.
(If I can trade blows long enough for reinforcement to arrive then we may have a chance at escaping. But for now, the least I can do is make sure it has eyes..er...eye on me.)

Just what is this place, exactly? See, I'm not exactly from this world. Where I come from, Robot Masters are produced in single units, while only Mechas are mass-produced.

There has to be more to this than what we're seeing. If you all are the same people, then what is it at the moment preventing you all from coexisting in peace?

This isn't even mentioning your friend that our Laser Joe scrapped. He was, to say the least...irrational.

Prototype uses Basic Attack on Sniper Joe 2!

Besides..If your plan really is to kill us all without any escapees then you wouldn't mind answering truthfully.
I should probably be helping out somehow, right? Yeah. Gotta make myself useful for the team! I can do this!

Big Eye moves two spaces doooowwwwwlllllllleft and takes the Energy Pellet!

Hey, I mean I never said I had to fight. And I'm still helping out my team, right? Now this is being helpful!
^ Top
 
Proto MKII
1,205,220 BP
0 TP | 409 PP
Posted on April 9th, 2020 at 6:11pm Edited on 2020/04/09 at 6:11pm
Posted 2020/04/09 at 6:11pm Edited 2020/04/09 at 6:11pm
#18
Now, as much as a certain someone wasn't ready to unleash these Robot Masters out for use..

I find it beneath me to enter such an abysmal world myself. Far be it from myself to bring my presence beyond what it deserves.

If I played the game myself, it would be over too quickly. I will say though, these robots make quite the vessels.

To clarify? I'm not here to serve under some "Academy". I'm here to break people.

Which, to your friend Ninja Ghost... I can finally do.

In regards to where I go next, decide for yourself. No matter where, pain will be caused.
^ Top
 
RotomSlashBlast
38,781,442 BP
15 TP | 1890 PP
Posted on April 9th, 2020 at 7:56pm Edited on 2020/04/09 at 8:58pm
Posted 2020/04/09 at 7:56pm Edited 2020/04/09 at 8:58pm
#19
 WHY WON'T THIS THING FUCKING DIE ALREADY!?

Dude, langua--!

 WHY WON'T THIS MECHA FUCKING DIE ALREADY!?

That's not the word I had a problem with!

 NAME ONE PERSON WHO GIVES A DAMN BESIDES YOURSELF!

Phantasm, You can't just push Shark Man 2 spaces up, even though you just did! That's YOUR teammate! Plus, you basically used up his turn for him!

 HE'S IN THE WAY.

Phantasm then proceeds to Regular Attack the hell out of Spine 1!

*ORAORAORAORAORA INTENSIFIES*

...Shired decides to move two spaces right, then one space up if the Spine is finally dead.

(OOC: Phantasm only attacked the Spine once, not like a billion times as seen in the picture.)
^ Top
 
NintendoPanda101
13,682,806 BP
9 TP | 490 PP
Posted on April 9th, 2020 at 8:15pm Edited on 2020/04/09 at 8:25pm
Posted 2020/04/09 at 8:15pm Edited 2020/04/09 at 8:25pm
#20
(hey I'm not quite sure yet but just give me like 5 days to reread the rules like 10 times)

A rift appears, in the middle of nowhere...

Oh jesus....what happened?

Why would I know? I'm not any smarter than you are.



Then, sensing a disturbance....the two go towards...wherever everyone else is.



here we go boys they're back



Team Name: Light and Gray



Name: L

Icon:

HP: 15

WE: 7

ATK: 13

DEF: 4

SPD: 12



Core: Neutral

Subcore: Empty

Weakness: Space, Time

Resistance: Flame, Shadow



Name: Rockman Shadow, Warrior of Light

Icon:

HP: 20

WE: 4

ATK: 9

DEF: 18

SPD: 7



Core: Time

Subcore: Nature

Weakness: Empty, Neutral

Resistance: Shadow, Laser

^ Top

- login to comment -

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2024. | Contact & Feedback | Data API
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)