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Mega Man RPG Prototype Community

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Beta Shadow
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, and Dungeons databases are available.
Current Status:

Gentle Countryside, F1


Objective: Reach the Stairs!
Maniacal Hideaway, F1


Objective: Reach the Stairs!
Wintry Forefront, F1


Objective: Reach the Stairs!
Richly Courtyard, F1


Objective: Reach the Stairs!
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Shadow on February 18th, 2020 at 12:10pm
Viewed 2499 Times
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 9th, 2020 at 8:34pm
Posted 2020/04/09 at 8:34pm
#1
@NintendoPanda101 : I'm afraid there are issues with your characters... Plenty of them.

1. Even with your stats accounting for the points spent towards HP and WE being doubled, they go past the 25 points limit.
2. You cannot have two weaknesses and resistances, only one.
3. Empty is NOT a core type in this roleplay. (Shadow is an acceptable substitute.)

Please, fix these issues, or you will not be accepted.
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 9th, 2020 at 9:48pm
Posted 2020/04/09 at 9:48pm
#2
Universal Man Moves down if the Spine is f- (I’m not Phantasm) dead
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 10th, 2020 at 4:48pm
Posted 2020/04/10 at 4:48pm
#3
Automated Turn

Neutral Expert boosts the power of Enker’s attack!
Enker uses Buster Shot on Ice Man!
4 Damage dealt!
Ice Man is disabled!
OVERKILL BONUS! 1 Bolt
The 1-Up activates! Ice Man is revived!

Explode Expert boosts the power of Blast Man’s attack!
Blast Man uses Hyper Bomb!
[align-right]8 Damage to Big Eye!


Peng uses Peng Slide on Big Eye!
Super Effective!
3 Damage dealt!


Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Ice Breath on Big Eye!
Super Effective!
5 Damage dealt!
Big Eye is Frozen!
Enemy’s Turn


[align-right]Peng hovers a space downwards.

Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Freeze Shot on Enker!

Super Effective!
5 Damage dealt!
Enker is disabled!
The 1-Up activates! Enker is revived!
Peng uses Peng Slide on Blast Man!

Super Effective!
5 Damage dealt!
Blast Man is disabled!



Team Shattering Mirrors is defeated...
roll ...Oh, my! You four seem to have gotten yourselves into trouble! It’s a good thing Beat found you and brought you back to town... Though, the rescue was so hasty, some of your items and bolts have been lost in the process... You should really be more careful next time!
@RedBomber :

Laser Expert boosts the power of Laser Joe’s attack!
Laser Joe uses Laser Shot on Heli Metall 4!
7 Damage dealt!


Prototype uses Basic Attack on Sniper Joe 2!
1 Damage dealt!


Big Eye picks up the Energy Pellet!
Enemy’s Turn


...Heh. You WOULD like to know, wouldn’t you? Fine, then, you’ve entertained us for THIS long. May as well give you the low-down... Though, don’t expect me to tell you the full story, that’s for you to figure out on your own.
[sniper-joe First off, this place is what is known as a Mystery Dungeon... A location of which its layout changes all the time... But it wasn’t ALWAYS that way...
...But the moment it did, some of us began to freak out. Some became lost in the always-changing landscape. Others have gone crazy, becoming territorial... But I personally think they’re a bunch of baby-bots.
sniper-joe ...Though, I guess I can thank that fact to being... enlightened. The very balance of the world is shifting, causing many side-effects... There are even rumors of people coming from other universes... Though, that’s likely just a bunch of crazy talk. But, I digress...
sniper-joe ...But, as the balance drifts away, and this world crawls slowly towards its end... Many of us have found a new purpose on this dying rock...
...Destruction.
sniper-joe ...That being said, some of us who found that very purpose, strangely seem to change their mind once defeated... I find it odd, but also pathetic. ...Truth be told, that “adoptive son” of yours was one of them, until you lot came along.

(Continued on the next post, this is the best I can really shorten it)
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 10th, 2020 at 4:48pm
Posted 2020/04/10 at 4:48pm
#4
sniper-joe As for that Cut Man... I doubt he was the same as the guy who wants that item. Don’t you know that even robot masters are reproduced? Tch... And you Proto models are supposed to be such know-it-alls...
...Admittedly, you ARE a unique build... Really comes to show how far those reproduction machines have come... Though, I am unsure what kind of Joe model reproduction machine made THAT one.
This Joe model was made from the same machine as yours, pal!
Yeah? Well, it would be GREAT if you could do something instead of standing around whispering things to the enemy!
I am! I’m charging my buster!
Really? Because I’m not hearing the proper buster-charging sounds!
Well, you see, I have mastered the art of charging my buster VERY quietly. So quiet, in fact, that not even those with incredibly great sound sensors can hear it.
...Riiight...
In any case, that’s all I really care to tell you. Now, then...
Sniper Joe uses Basic Attack on Prototype!

1 Damage dealt!
Heli Metall 4 uses Met Shot!

1 Damage to Laser Joe!
Player’s Turn



@RotomSlashBlast :

...Ok.

Shark Man picks up the Target Module!

Phantasm uses Basic Attack on Spine!
1 Damage dealt!

Enemy’s Turn

Spine uses Basic Attack on Universal Man!

1 Damage dealt!
Spine takes 3 Damage from Bleeding!
Spine is disabled!

Shark Man receives 10 EXP
Phantasm receives 5 EXP
Shired receives 5 EXP
Universal Man receives 5 EXP

Again, I WOULD spawn in another enemy, but you’re already at the staircase, so...
Player’s Turn



@Inconspicuous User :

Well, I’m sure you’d like to “help” Prototype in order to show your superiority over them... But there is also the story event going on in the Electrical Tower... So, perhaps the best option for a first place to go...

...Are the Oil Wells, to steal the missions Phantasm was unable to do, and make him DESPAIR. ...That sounds like fun, wouldn’t you say? ...It’s not like there’s anything happening in the Abandoned Warehouse that would be worth going there, after all.



Objective: Find that Speed Capsule on Floor 3.
Let the fun begin...
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 10th, 2020 at 5:03pm
Posted 2020/04/10 at 5:03pm
#5
@Beta Shadow : where’s my turn. I said if the Spine was dead I would move down. But RotomSlashBlast did his move first so isn’t it legal for Universal Man to go the stairs? If not then CAN I JUST GO TO THE STAIRS ALREADY?!
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 10th, 2020 at 5:10pm
Posted 2020/04/10 at 5:10pm
#6
@Soren : The spine wasn't dead when your turn happened.
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 10th, 2020 at 5:12pm
Posted 2020/04/10 at 5:12pm
#7
@Beta Shadow : well then do the turn for this turn so I can leave before the other team goes
^ Top
 
Worship
9,484,900 BP
3 TP | 1143 PP
Posted on April 10th, 2020 at 5:30pm Edited on 2020/04/11 at 10:15am
Posted 2020/04/10 at 5:30pm Edited 2020/04/11 at 10:15am
#8
Laser Joe moves one space down and one space right.

Quite the insistent Metall, aren't you? That's okay. I have a cure for that.

Tell me. How does it feel to be in your final moments? Does it feel scary? Painful? Mortifying?

Uh, bro, I think you've made your point clear-

I hope so.

Laser Joe uses Crystal Shot on Heli Metall 4!

(Okay, someone clearly isn't taking their loss well. I'll just leave 'em alone.)

(Besides, who needs help from someone who can choose to move any distance within their proximity? Not me!)

(It's time I show just how capable I am! More than just a leap'in stomper!)

Big Eye moves two spaces down.
Did you catch all of that?

Recorded. We know all there is about this stupid place there is to know about...almost. Coming your way right now.

Good. Now, unfortunately, as much fun as it would be to go back and forth until one of us is destroyed, I'm not one to exactly martyr myself for the sake of such muscleheaded stunts, either. Plain and simple...I just don't have the time for this.

Prototype charges his Shield Buster!
^ Top
 
Proto MKII
1,205,220 BP
0 TP | 409 PP
Posted on April 10th, 2020 at 6:09pm Edited on 2020/04/10 at 6:32pm
Posted 2020/04/10 at 6:09pm Edited 2020/04/10 at 6:32pm
#9


Hmph. I'd feel a hint of pity if such sentiment wasn't below me.

Now. What can this one do?

Berry MKII will move three spaces left and use Leaf Fall. on Beetle Borg.

Viking MKII will move three spaces left and one space down.
^ Top
 
RotomSlashBlast
38,781,442 BP
15 TP | 1890 PP
Posted on April 10th, 2020 at 8:09pm
Posted 2020/04/10 at 8:09pm
#10
Phantasm moves one space right, and on to the next floor.
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 11th, 2020 at 4:50pm
Posted 2020/04/11 at 4:50pm
#11
@RedBomber :

Laser Joe uses Crystal Shot on Heli Metall 4!
4 Damage dealt!
Heli Metall 4 is disabled!

Laser Joe receives 9 EXP
Prototype receives 4 EXP
Big Eye receives 4 EXP
OVERKILL BONUS! 2 Bolts
The Freeze Cure has been dropped!
Enemy’s Turn


sniper-joe I understand... I was thinking it was time to finish this myself.
Sniper Joe uses Shield Shot on Prototype!

1 Damage dealt!

#3! Now!
Now... What?
Shoot him with that Charged Shot of yours!
What Charged Shot?
THE ONE YOU WERE CHARGING EARLIER!
I wasn’t charging any Charged Shot.
I thought you said you were charging it silently!
Dude, everyone knows that is NOT possible.
...
Just... Just kill me already. I... I’ve seen too much stupidity in just one sitting, and now I’m just done.
WARNING! Enemy Metall has spawned!

Player’s Turn



@Soren and RotomSlashBlast :

Onwards, to Floor 3!


Player’s Turn

@Inconspicuous User :

Let’s be honest: Even if you COULD have pity, would you? This is one of Rotom’s characters we’re talking about here.

Nature Expert boosts the power of Berry MKII’s attack.
9 Damage dealt.
Beetle Borg is defeated. Far too easy...

Berry MKII gets 9 EXP
Viking MKII gets 4 EXP

...Oh? It seems like the pathetic runt is trying to suck up to you. Interested in a meatshield?


^ Top
 
Worship
9,484,900 BP
3 TP | 1143 PP
Posted on April 11th, 2020 at 5:04pm Edited on 2020/04/11 at 5:27pm
Posted 2020/04/11 at 5:04pm Edited 2020/04/11 at 5:27pm
#12
Hmm. If you insist.

Prototype releases his Shield Buster

Another one bites the dust.
Hey. I found a "Freeze Cure". Should I take it with me?

Go ahead. It may come useful in the future.

Laser Joe picks up the Freeze Cure.

....

And I have just stopped caring about any of this.

Then why not leave?

Because I just used up my turn. We'll just have to wait.
(Wow. They must be struggling for their lives right now. I've gotta fight my way through this fast!)

Big Eye moves two spaces right.

Oh. Uh. Bad time?

Eh. We're just waiting is all.

Gotcha.

...

Yup. Just waitin' here.
^ Top
 
Proto MKII
1,205,220 BP
0 TP | 409 PP
Posted on April 11th, 2020 at 5:30pm Edited on 2020/04/11 at 5:55pm
Posted 2020/04/11 at 5:30pm Edited 2020/04/11 at 5:55pm
#13
Ah. Another bucket of bolts for me to add to my impending empire.

My answer? Rise and become a chosen vessel.

Beetle Borg becomes Beetle MKII

...

...This will have to do for now. Lacking in sorts of criteria, though near exceptional speed.

...As for how I did this...maybe an explanation of sort is in order.

As you may know already,

















With that, our robots here will be moving.

Berry MKII will move three spaces down.

Viking MKII will move three spaces down and one space left.

Beetle MKII will move five spaces down.
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 12th, 2020 at 2:38am Edited on 2020/04/12 at 3:50pm
Posted 2020/04/12 at 2:38am Edited 2020/04/12 at 3:50pm
#14
Both Chemical Man and Universal Man Move as much as possible

Edit: Sh** I mean Move Down as much as possible
^ Top
 
RotomSlashBlast
38,781,442 BP
15 TP | 1890 PP
Posted on April 12th, 2020 at 11:28am
Posted 2020/04/12 at 11:28am
#15
Shark Man moves six spaces down.
Phantasm moves three spaces down.
Shired moves two spaces right and one space down.
^ Top
 
Beta Shadow
14,987,917 BP
39 TP | 3363 PP
Posted on April 12th, 2020 at 4:47pm
Posted 2020/04/12 at 4:47pm
#16
@RedBomber :

Shield Expert boosts the power of Prototype’s attack!
Prototype uses Shield Buster on Sniper Joe 2!
12 Damage dealt!
Sniper Joe 2 is disabled!

Prototype receives 9 EXP
Laser Joe receives 4 EXP
Big Eye receives 4 EXP

Laser Joe picks up the Freeze Cure!
Enemy’s Turn

Metall moves 2 spaces right.

Metall uses Met Shot!
1 Damage to Sniper Joe 3!

1 Damage to Big Eye!
Player’s Turn


...Something is coming...

...Uh... You might want to be a little quick with your getting out of here...


@Soren and RotomSlashBlast : Moved.
Enemy’s Turn

Metall Classic, with nothing to do, and no way to move, retreats into its hard hat. What a thrilling round THIS was.

Player’s Turn



@Inconspicuous User :

Fascinating... I’m starting to see how different the two of us truly are... Not that such comparisons matter. I admit you are far stronger than I am... But, at the same time, I couldn’t care less about being the strongest.

In any case, your little “pieces on the board” have been moved. ...Although, Beetle MKII’s movement had to be adjusted, due to it having the “Leap” ability, like that Big Eye.

Either way, I suppose we can move on to our next turn, since we are currently lacking any adversari-


AHEM.
...Hm. I was wondering just when you were going to notice. Unfortunately, they are already on the roster, so there is nothing you can do to stop me.
Ah, but you forgot one thing: As the one controlling this roleplay, I can remove this extra team at will! Like so!
...
...
...Like so, you say?
I... I don’t get it! I thought that I-
Poor, poor Beta Shadow... You seem to have forgotten about a certain extension to your power... That forgotten “Alt Account” of yours.
But that’s impossible! Even I can’t access that account anymore! Besides, that account was connected to... The original...

...No.
Well, I suppose THAT cat’s out of the bag, now... Yes, I have found the ORIGINAL Sergeant Man within the void. Not even any of that Absurd Roleplay “Sargent Ghost” sh**, the REAL original, from the first forum roleplays and Ajax. And, what do you know, it was from when Ghost’s reprogramming of Sergeant was ACTUALLY completed... But, with a few tweeks, he’s now MINE and mine alone. And since he’s connected to that Alt Account of yours, I now... somewhat... have access to the very controls of this little game of yours... Meaning that Team MKII won’t be going anywhere.
Well, you may have that, but you will NEVER be able to access it fully! Even I forgotten the password to that account!
Maybe... But I’m sure I’ll figure it out at some point. And once I do... I will ascend to a level characters with awareness can only DREAM of reaching... The power to control, shape, and create worlds as one sees fit... The power of a Reaper. Then... And ONLY then... Can I truly have my revenge on those who have casted me aside... Including YOU, Shadow.
Yeah, yeah, whatever. Continue your game of Dungeon Master, I guess, but NOTHING you do will get you anywhere near your goals.
We’ll see...
^ Top
 
Worship
9,484,900 BP
3 TP | 1143 PP
Posted on April 12th, 2020 at 4:53pm Edited on 2020/04/12 at 5:10pm
Posted 2020/04/12 at 4:53pm Edited 2020/04/12 at 5:10pm
#17
...I guess we'll be on our way then?

Laser Joe moves four spaces.

Prototype moves one space down.

Big Eye waits.

Dude c'mon, we don't have time!

...Oh. this is actually how fast you move.

Please shut up.
^ Top
 
Proto MKII
1,205,220 BP
0 TP | 409 PP
Posted on April 12th, 2020 at 5:21pm Edited on 2020/04/12 at 9:39pm
Posted 2020/04/12 at 5:21pm Edited 2020/04/12 at 9:39pm
#18
Well, your motives are none of my concern. Such is reserved for my current task.

Now without further idling, it's time to leave this oily filth floor.

Beetle MKII leaps two spaces forward and two spaces right.
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 12th, 2020 at 7:22pm Edited on 2020/04/12 at 7:25pm
Posted 2020/04/12 at 7:22pm Edited 2020/04/12 at 7:25pm
#19
Chemical Man Picks up the Bolt
Universal Man Moves over to the Blue Metall and if I can shoot it then he uses Ring Wrap on it
Edit: Can we go over the Metall?
^ Top
 
RotomSlashBlast
38,781,442 BP
15 TP | 1890 PP
Posted on April 12th, 2020 at 7:33pm
Posted 2020/04/12 at 7:33pm
#20
Shired moves one space up and two right.
Phantasm moves three spaces down.
Shark Man moves six spaces right.
^ Top

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