

Beta Man | Level: 1 (0/50)
Mega Man X-7 | Level: 1 (0/50)



Looks like flailing our arms at people ain't a good way to deal damage to this guy.
What this guy didn't anticipate, however, is that each Robot Master has a secret weapon!
Robot... Master?
What, do you live under a Gate Block or something? The small-fry like this Suzy G are called Mechas, and us two? We're under the classification of "Robot Masters".
I dunno, I don't FEEL like a Robot Master or whatever you just said.
Whatever, just tell me what your secret weapon is or whatever.
...Huh, I guess I DON'T have a secret weapon.
Although, I DO have THIS!
...Your arm just turned into a gun.
Buster, actually. Pretty much every Robot Master has a way of shooting stuff at other people! Also, I believe I just hit an Elemental Doohickey and did double damage to that guy! Remember, mastery of Elemental Doohickeys is the KEY to turning chainsaws into popcorn with your mind!
...What exactly does that have to do with shooting a literal handgun at a pogo-sapling, again?
Not sure!
Oh my f-
You know what!? I'm tagging out!
ABILITY UPGRADES, OR AU FOR SHORT, CONTAINS DATA THAT CAN TEACH ABILITIES TO ROBOTS, SHOULD THEY MEET THE RIGHT CRITERIA. IN THIS CASE, THE ABILITY IS ABILITY “ATK +2”, SO IT IS CAPABLE OF BEING TAUGHT TO ANY ROBOT. NOT TO BE CONFUSED WITH THE TERM ALTERNATE UNIVERSE.
I BELIEVE IT IS ABOUT THAT TIME TO MENTION THIS: AT THE END OF EVERY 3 ENEMY TURNS, A NEW ENEMY IS SPAWNED ONTO THE MAP, FOR THE SAKE OF A PERSISTENT CHALLENGE.
HOLDING A CORE WILL GRANT THE USER THE BENEFITS ONE WOULD HAVE WITH A SUBCORE; THAT BEING, THE ABILITY TO USE BUSTER AND T1 WEAPONS OF THAT CORE TY-
Now, hold on a second. I just realized something rather... silly of this mechanic.
...SUBJECT “Ninja Phantom”. I WAS UNDER THE IMPRESSION THAT YOU WERE BUSY WITH-
Yeah, yeah, let’s try and hold off on the cross-roleplay references in this run of RMMD, alright?
Now, then... A problem with the original mechanic is that players have such limited Weapon space. And if they do learn moves with the cores, what’ll happen when they drop said core? They lose all those weapons? And what would happen if they had to replace weapons with those which are merely temporary?
It’s ridiculous and requires change. And as a Pseudoreaper, change it I will.
From now on, Cores will grant 3 extra Weapon Slots... However, those slots shall be reserved for ANY weapon matching that Core Type. Meaning that, technically speaking, the extra weapon slots are technically those of the Core, rather than the holder.
Additionally, ALL Cores will start with the first slot already being filled by the Shot weapon of its core type.
Now if you excuse me, I have other business to attend to...
IN REGARDS TO USING SHADOW SLIDE MERELY FOR EXTRA MOVEMENT... I SHALL ALLOW THIS. HOWEVER, DO NOTE THAT YOU ARE STILL CONSUMING WEAPON ENERGY USING THIS TACTIC, SO PERHAPS IT’D BE WISE TO USE IT WITH CAUTION.

HA! IT SEEMS THAT YOU FAILED TO ACCOUNT FOR SOMETHING YOURSELF, THIEF...
THE FACT THAT I AM TANKY AS
!
...IGNORE THE FACT THAT I AM BELOW HALF MY HEALTH.
Hey, man. You dug your own grave.
...IT WOULD APPEAR THAT USER “TheHighTower” HAS MISSED OUT ON POSTING THEIR TURN FOR THIS ROUND. IN THIS CASE, THEIR TURN SHALL BE AUTOMATED.
Wait a minute... I see treasure... Tepid Man starts to head to the item two spaces left of him while Bootleg Fire keeps fireing at the met...
Look, if it means I get to the freakin' stairs faster, good.
It's not like it's even something I can use against anyone, because THE MOVE DEALS ZERO-
BARK!
*sigh* Fine, I'll shut it.
CONGRATULATIONS. YOU ARE THE FIRST AMONG YOUR PEERS TO COMPLETE A MISSION.
BY COMPLETING A MISSION, YOU ARE REWARDED WITH EXP, AS WELL AS ITEMS. HALF OF THE EXP REWARDED ALSO GOES TOWARDS THOSE WHO HAVE ALSO PARTICIPATED IN THE SAME MISSION.
STORY MISSIONS, SUCH AS THE ONE YOU SHALL COMPLETE AT THE CONCLUSION OF THIS TUTORIAL LEVEL WILL GIVE MORE EXPERIENCE THAN THAT OF SIDE MISSIONS, LIKE THIS MISSION, AND THE ONES YOU SHALL COMPLETE BEFOREHAND. HOWEVER, BOTH WILL STILL GIVE MORE EXP THAN DEFEATING AN ENEMY.
ENERGY/LIFE PELLETS AND CAPSULES RECOVER HP, WHILE WEAPON/POWER PELLETS AND CAPSULES RECOVER WE. CAPSULES WILL HEAL MORE THAN PELLETS, AND WHILE ENERGY AND WEAPON PELLETS/CAPSULES RECOVERS BY PERCENTAGE, LIFE AND POWER PELLETS/CAPSULES RECOVERS BY A SET AMOUNT. KEEP THE DIFFERENCES IN MIND IN THE FUTURE.
UPON CLEARING A FLOOR, THE TEAM THAT DID SO WILL EITHER MOVE ON TO THE NEXT, OR- IF CERTAIN CRITERIA IS MET- IS GIVEN THE CHOICE TO EITHER EXPLORE THE DUNGEON FURTHER, OR LEAVE. THE TEAM WILL ALSO AUTOMATICALLY LEAVE SHOULD THEY REACH THE END OF THE DUNGEON’S FINAL FLOOR.
UNDER NORMAL CIRCUMSTANCES, OTHER TEAMS WILL NOT BE FOLLOWING YOU TO THE NEXT FLOOR, AND WILL HAVE TO REACH IT ON THEIR OWN. HOWEVER, SEEING AS THIS IS THE TUTORIAL, AN EXCEPTION WILL BE MADE.
...WHICH, YOU ARE ALONE IN THIS DUNGEON, ANYWAYS, BUT REGARDLESS.
SEEDS ARE ITEMS MEANT TO BE THROWN AT ENEMIES. ALL ITEMS CAN BE THROWN IN CARDINAL DIRECTIONS, CAUSING A VARIETY OF EFFECTS TO THE FIRST ROBOT IN THAT DIRECTION. THIS CAN BE USED TO EITHER DAMAGE ENEMIES, OR HEAL ALLIES THAT ARE NOT ON YOUR TEAM IN A PINCH.



WAIT. DID YOU NOT ACTUALLY WANT THE ITEM?
I’m sure that they would’ve said something if they did. ...Y’know. Not that the items around here actually BELONG to anyone.
THAT’S JUST AN EXCUSE THOSE DUDS OVER AT THAT SO-CALLED “ROBOT ACADEMY” USE TO JUSTIFY THEIR BLATANT THIEVERY.
Whatever floats your boat, man.
I DON’T RIDE BOATS.

THIS IS AN EXAMPLE OF A LOST ITEM MISSION. DURING LOST ITEM MISSIONS, YOUR TASK IS TO PICK UP THE ITEM THAT IS LABELED WITH A STAR- IN THIS CASE, THE 1-UP. ONCE IT IS DONE YOUR TASK IS COMPLETE... HOWEVER. KEEP IN MIND THAT ENEMIES ARE CAPABLE OF STEALING THE ITEM, FORCING YOU TO HAVE TO TAKE THEM DOWN IN ORDER TO PICK IT UP. FORTUNATELY, THE ENEMY CANNOT USE THE ITEM.
Get that there item, huh!? Sounds like child's play, if I do say so myself!
So what's the plan, Boss?
Snag the 1-Up, of course (and beat up any obstacles)! Easy peasy, lemon squeezy!
Now enough questions! Onwards, we go!
Your vitals are low. Just play it safe. We can't afford to lose you.
...Fine.
...Someone's not taking this seriously...
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