Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...
After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")
Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...
Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.
Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.
To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.
There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner.That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor.I may or may not make some exceptions during the introduction phase.
When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.
While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.
Character Creation:
Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.
Here is the character sheet:
Team Name:
Name: Icon: HP: WE: ATK: DEF: SPD:
Core: Subcore: Weakness: Resistance:
And now, an in-depth look at what these are:
Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.
Name- The name of the robot, obviously. Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).
Stats: You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.
HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP. WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE. ATK- Attack. Increases how much damage you deal. DEF- Defense. Decreases how much damage you take. SPD- Speed. Determines how far you can move. Each step is 2 SPD.
In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.
Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1. Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).
Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.
Weakness- Attacks of this type deal more damage. Resistance- Attacks of this type deal less damage.
You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.
The following is determined by your stat boon and Core type.
Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots. Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.
And this LAST "stat" is determined by your progression through the roleplay.
Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.
A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, and Dungeons databases are available.Current Status:
Gentle Countryside, F1
Objective: Reach the Stairs!Maniacal Hideaway, F1
Objective: Reach the Stairs!Wintry Forefront, F1
Objective: Reach the Stairs!Richly Courtyard, F1
Objective: Reach the Stairs!
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING) Posted by Beta Shadow on February 18th, 2020 at 12:10pm Viewed 2499 Times
I KNEW YOU GUYS WERE A BUNCH OF THIEVES! YOU HEAR THAT, GERALD, YOU RED-EYED SLACKER!? I WAS- ...GERALD? ...HUH. GUESS HE’S DEAD. ...EH, HE HAD IT COMING. I ALWAYS TOLD HIM TO STOP BEING SO LAZY, TO WHICH HE ALWAYS REPLIED “METALL CLASSICS CANNOT MOVE”, WHICH IS JUST ABOUT AS FAKE AS HUMANITY AND SNIPER CLAUS.
Player’s Turn
Gentle Countryside, F2
@Worship :
Look, really, I don’t actually care. You can take it or whatever. I was just told by some navy blue guy to try and protect it, as some sort of “tutorial” thing or whatever. I wasn’t even told if I was going to be paid for any of this. (Is it really that hard for people to tell when I’m being sarcastic?)
Aqua Fishtot picked up the 1-Up!
MISSION COMPLETE!
Triton Bubble earns 30 EXP! Aqua Fishtot earns 30 EXP! Triton Bubble’s Team receives 10 Bolts! Triton Bubble’s Team receives a 1-Up!
...Yeah, normally the items you have to retrieve for these missions are returned to their owner, but... The 1-Ups for these missions are actually mine, so... You can just keep them. It’s not like I’ll need them, seeing as I don’t ever really fight. (...Why do I have them, again?)
Aqua Fishtot has reached Level 2! HP: 6 > 7 ATK: 4 > 6 DEF: 7 > 8 SPD: 8 > 9 Weapon Get: Buster Charge! Weapon Get: Swift Buster!
Triton Bubble’s Team moves on to the next floor!Maniacal Hideaway, F2
@Brash Buster :
Moved again.
@Soren :
Soren X picks up the Battery Circuit!
NEW ITEM DATA!
Battery Circuit Core: Electric Effect: An item to be held. Electric Core attacks heals the holder. In return, however, they take extra damage from Nature Core attacks.
Posted on November 18th, 2020 at 10:45pmEdited on 2020/11/18 at 10:46pm
Posted 2020/11/18 at 10:45pmEdited 2020/11/18 at 10:46pm
#9
Gentle Countryside, F3
YOUR NEXT MISSION IS KNOWN AS A RESCUE MISSION. IN THESE TYPES OF MISSION, YOUR OBJECTIVE IS TO REACH THE ROBOT IN DISTRESS- IN THIS CASE, SUBJECT “Roll”. THERE ARE TWO THINGS TO KEEP IN MIND ABOUT THIS MISSION: ONE FACTOR IS THAT THE OBJECTIVE WILL, MOST LIKELY, HAVE THE ABILITY TO MOVE ABOUT THE FLOOR. ANOTHER FACTOR IS THAT ENEMIES CAN ATTACK YOUR OBJECTIVE, WITH SAID OBJECTIVE ONLY ABLE TO DEFEND THEMSELVES WITH WEAPON “Regular Attack”. SHOULD THE ROBOT YOU NEED TO RESCUE FALL IN BATTLE, THE MISSION WILL BE CONSIDERED AS FAILED, AND YOU WILL BE FORCED TO START OVER.
WHAT CHU SAY BOUT SNIPER CLAUSE AND HUMANITY?! He then shot Water Baloon!? Oh wait he's a knock off of Aqua Man... of course he would have that ability...
Posted on November 18th, 2020 at 10:59pmEdited on 2020/11/18 at 11:02pm
Posted 2020/11/18 at 10:59pmEdited 2020/11/18 at 11:02pm
#11
Diamond goes right one, down one. Spade goes right three and Shadow Slides down. Diamond goes right one afterwards. I ended up doing it like this so that Diamond wouldn't get in the way. Does this work?
Water Expert boosts the power of Tepid Man’s attack! Tepid Man uses Bubble Spray!
1 Damage dealt! Suzy G is now vulnerable to Electric Core attacks!
MOVES LIKE WEAPONS “Oil Shooter” AND “Bubble Spray” WILL COVER THE OPPONENT IN OIL OR FOAM, RESPECTIVELY. IN THIS STATE, WHICH CANNOT BE STACKED, THE ENEMY WILL BECOME MORE VULNERABLE TO FLAME OR ELECTRIC CORE ATTACKS, ALSO RESPECTIVELY. THIS MEANS THAT DEFENSE AND RESISTANCE WILL BE IGNORED WHEN HIT WITH AN ATTACK OF THAT ELEMENT... BUT ONLY ONCE.
Automated Turn
Since Rotom didn’t get to make his turn, I’m going to just have his team wait, just to give HighTower a chance to defeat Suzy G.
Enemy’s Turn
REALLY. ALRIGHT, FINE. IF HUMANS ARE REAL, THEN WHERE ARE THEY NOW? LET ME ANSWER FOR YOU: THEY ARE NOWHERE. EVEN IF THEY WERE REAL, THEY WERE SAID TO HAVE ALL DIED OFF YEARS AGO. YOU’RE BETTER OFF LETTING GO OF SUCH RIDICULOUS FANTASIES.
Suzy G uses Suzy Shot on Tepid Man!
1 Damage dealt!
Player’s Turn
Maniacal Hideaway, F2
@Brash Buster :
Shadow Expert boosts the power of Tox Man’s attack! Tox Man uses Shadow Shot on Disco!
2 Damage dealt! 2 Damage dealt! The third attack missed...
@Soren :
Moved.
Automated Turn
Skull Man moves down a space. Dark Skull Man moves 3 spaces right.
Skull Man picks up the Attack Pellet!
STAT PELLETS AND CAPSULES, AS I AM CERTAIN YOU KNOW, WILL RAISE A PARTICULAR STAT BY 2 OR 6, RESPECTIVELY. REMINDER THAT THESE STAT BOOSTS WILL ONLY LAST UNTIL YOU LEAVE THE FLOOR.
Enemy’s Turn
Disco uses Buster Shot on Tox Man!
1 Damage dealt! The second attack missed... 1 Damage dealt!
Player’s Turn
Wintry Forefront, F2
@Shattered Vanguard :
Unfortunately, no, it doesn’t work. Not in the sense that Diamond wouldn’t be in the way, but in the sense that there is a wall on the space down from the right.
...However, my compromise basically leads to the same spot, so all is well.
Enemy’s Turn
Heli Metall moves 1 space to the right. It’s clearly planning something... But what?
Player’s Turn
Gentle Countryside, F3
@Worship :
Moved.
NPC Turn
Roll decides to stay put, eying the Metall Classic carefully.
F!,@ YOU ANYWAYS! I SAW BITS OF THE HUMAN EXTINCTION #)^HOLE! He then shot more water shots at Suzy G! While Bootleg Fire starts heading towards the stairs.
You trying to say us humans ain't real or something? Well guess what; you're about to find out that humanity DOES exist, and that you're standing RIGHT IN FRONT OF ONE!
Enayrk fires a Buster Shot at Suzy G!
Huh, apparently MY hands can turn into guns too- Wait, what happened to my hands? Wait, what happened to my arms!? Wait, what happened to my torso!? WAIT, WHAT HAPPENED TO MY EVERYTHING!? ...Wait, why does it feel like I've been here before? Whatever, I KNOW I was a human when I last checked. But now, I don't even LOOK human... Did I turn into an alien somehow? Questions for later. (...Crap, with the way you act, I think it's safe to say you WERE human, probably.)
Mondegreen moves one space left and one space down, exiting the floor.
Heart:...Um Spade. Spade:Yeah? H: You were talking about getting that drive, right? S: Yeah. So? H: Soo...why did you go right? S: Well that's very simple. I...I... Spade facepalms before going down two and one to the LEFT. Diamond goes one down and retrieves the mystery object while snickering to herself. Heart facepalms and watches the Heli Met through her fingers.
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