Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Ability Database

Ability Database ( 167 / 229 Abilities )

Ability Listing

 
No.1
Buster Shot's Icon

Buster Shot
Neutral Type

Buster Shot
Neutral
-
12 Damage
Fast (+1)
100%
The user fires a small plasma shot at the target to inflict damage. This ability's power increases if the user if holding a buster charge.
^ Top
 
No.2
Buster Charge's Icon

Buster Charge
Neutral Type

Buster Charge
Neutral
-
-
Normal
100%
The user takes a defensive stance and charges themselves to completely restore depleted weapon energy! When used by a support robot, this ability can optionally charge an ally instead of the user!
^ Top
 
No.3
Buster Relay's Icon

Buster Relay
Neutral Type

Buster Relay
Neutral
-
-
Normal
100%
The user relays any buster charges, core shields, or stat changes they are currently holding to another robot on their side of the field!
^ Top
 
No.4
Mega Buster's Icon

Mega Buster
Neutral Type

Mega Buster
Neutral
2 WE
36 Damage
Normal
100%
The user charges to build power and raise its defense stat. If used again after charging this ability can release a powerful energy shot to inflict massive damage!
^ Top
 
No.5
Mega Ball's Icon

Mega Ball
Neutral Type

Mega Ball
Neutral
4 WE
32 Damage
Slow (-5)
96%
The user generates a powerful ball-shaped explosive that rocks back and forth at their feet. At the end of the turn, the user kicks the ball at the target to deal damage and break through core shields!
^ Top
 
No.6
Mega Slide's Icon

Mega Slide
Neutral Type

Mega Slide
Neutral
6 WE
40 Damage
Fast (+4)
100%
The user quickly slides toward the target at blinding speed, inflicting damage with a 60% chance of critical hit!
^ Top
 
No.7
Bass Buster's Icon

Bass Buster
Neutral Type

Bass Buster
Neutral
2 WE
34 Damage
Normal
96%
The user charges to build power and raise its attack stat. If used again after charging this ability can release a powerful energy shot to inflict massive damage!
^ Top
 
No.8
Bass Crush's Icon

Bass Crush
Shadow Type

Bass Crush
Shadow
4 WE
-
Normal
100%
The user summons a large tablet that hovers behind a target and crushes its spirits. This causes the target to receive double damage from attacks for the next six turns.
^ Top
 
No.9
Bass Baroque's Icon

Bass Baroque
Neutral Type

Bass Baroque
Neutral
6 WE
50 Damage
Fast (+3)
100%
The user swiftly summons a dark aura around the target that inflicts massive damage with a 50% chance of critical hit!
^ Top
 
No.10
Proto Buster's Icon

Proto Buster
Neutral Type

Proto Buster
Neutral
2 WE
38 Damage
Normal
98%
The user charges to build power and raise its speed stat. If used again after charging this ability can release a powerful energy shot to inflict massive damage!
^ Top
 
No.11
Proto Shield's Icon

Proto Shield
Shield Type

Proto Shield
Shield
4 WE
-
Normal
100%
The user creates a large reflective shield that hovers in front of a target and bolsters its defenses. This causes the target to receive half damage from attacks for the next six turns.
^ Top
 
No.12
Proto Strike's Icon

Proto Strike
Neutral Type

Proto Strike
Neutral
6 WE
60 Damage
Fast (+2)
100%
The user unleashes a giant, lightspeed energy blast at the target to inflict massive damage with a 40% chance of critical hit!
^ Top
 
No.13
Roll Buster's Icon

Roll Buster
Neutral Type

Roll Buster
Neutral
2 WE
-
Normal
100%
The user charges to build power and restore a bit of life energy. If used again after charging this ability can release an energy shot to severely lower the target's defense stat!
^ Top
 
No.14
Roll Swing's Icon

Roll Swing
Neutral Type

Roll Swing
Neutral
8 WE
25 Damage
Normal
98%
The user swings a hand-held weapon at the target to deal damage and break through super blocks! The exact weapon used for this ability and the resulting damage appear to rotate with each turn that passes...
^ Top
 
No.15
Disco Buster's Icon

Disco Buster
Neutral Type

Disco Buster
Neutral
2 WE
-
Normal
100%
The user charges to build power and restore a bit of life energy. If used again after charging this ability can release an energy shot to severely lower the target's attack stat!
^ Top
 
No.16
Disco Fever's Icon

Disco Fever
Laser Type

Disco Fever
Laser
4 WE
-
Normal
100%
The user summons a spinning disco ball that hovers in front of the target to divert its attention! Only one disco ball can be on the field at once, but the target deals half damage from all their attacks while distracted by it!
^ Top
 
No.17
Rhythm Buster's Icon

Rhythm Buster
Neutral Type

Rhythm Buster
Neutral
2 WE
-
Normal
100%
The user charges to build power and restore a bit of life energy. If used again after charging this ability can release an energy shot to severely lower the target's speed stat!
^ Top
 
No.18
Rhythm Satellite's Icon

Rhythm Satellite
Space Type

Rhythm Satellite
Space
4 WE
-
Normal
100%
The user creates a pair of orbiting satellites that hover behind a target and enhance its attacks. This causes the target to deal double damage from attacks for the next six turns.
^ Top
 
No.19
Rolling Cutter's Icon

Rolling Cutter
Cutter Type

Rolling Cutter
Cutter
4 WE
6 Damage
Normal
88%
The user throws a boomerang-like blade at any target that strikes up to three times dealing massive damage!
^ Top
 
No.20
Super Throw's Icon

Super Throw
Impact Type

Super Throw
Impact
4 WE
14 Damage
Slow (-2)
100%
The user waits for an opening and then throws the target across the field to deal damage and potentially force a switch!
^ Top
 
No.21
Ice Breath's Icon

Ice Breath
Freeze Type

Ice Breath
Freeze
4 WE
16 Damage
Normal
98%
The user blasts super-chilled air at the target's feet to deal damage and freeze them in place! The target is prevented from switching while frozen in the ice.
^ Top
 
No.22
Hyper Bomb's Icon

Hyper Bomb
Explode Type

Hyper Bomb
Explode
4 WE
16 Damage
Normal
86%
The user throws a large bomb at the target that explodes for massive damage, occasionally hitting benched robots with the blast at half power!
^ Top
 
No.23
Fire Storm's Icon

Fire Storm
Flame Type

Fire Storm
Flame
4 WE
12 Damage
Normal
96%
The user surrounds itself in flames then unleashes a blast of fire at the target to deal damage. This ability grows stronger with consecutive use, culminating in a drastic boost to the user's defense stat if uninterrupted.
^ Top
 
No.24
Thunder Strike's Icon

Thunder Strike
Electric Type

Thunder Strike
Electric
4 WE
14 Damage
Normal
100%
The user summons a powerful bolt of electricity from above that crashes into any target to inflict massive damage!
^ Top
 
No.25
Time Arrow's Icon

Time Arrow
Time Type

Time Arrow
Time
4 WE
12 Damage
Normal
94%
The user directs a mysterious arrow at the target to inflict damage and lower their speed stat!
^ Top
 
No.26
Oil Shooter's Icon

Oil Shooter
Earth Type

Oil Shooter
Earth
4 WE
15 Damage
Normal
98%
The user fires a large blob of crude oil at the target's feet to deal damage and make their position on the field vulnerable to Flame and Explode type attacks!
^ Top
 
No.27
Rising Cutter's Icon

Rising Cutter
Cutter Type

Rising Cutter
Cutter
8 WE
20 Damage
Normal
98%
The user summons a giant cutter below the target that rises up to inflict massive damage and sharply lower their defense stat!
^ Top
 
No.28
Super Arm's Icon

Super Arm
Impact / Shield Type

Super Arm
Impact Shield
8 WE
30 Damage
Normal
98%
The user creates a blockade using the surrounding environment to bolster shields and reduce damage by half! The blockade can also be thrown at the target for massive damage!
^ Top
 
No.29
Ice Slasher's Icon

Ice Slasher
Freeze / Cutter Type

Ice Slasher
Freeze Cutter
8 WE
26 Damage
Normal
94%
The user fires a blast of razor-sharp ice at the target to inflict damage and remove any boosts to their speed stat!
^ Top
 
No.30
Danger Bomb's Icon

Danger Bomb
Explode Type

Danger Bomb
Explode
8 WE
50 Damage
Normal
86%
The user throws a powerful bomb toward the target that explodes mid-air to inflict massive damage! This ability sharply lowers the defense stats of both the target and user so detonate with extreme caution.
^ Top
 
No.31
Fire Chaser's Icon

Fire Chaser
Flame / Swift Type

Fire Chaser
Flame Swift
8 WE
25 Damage
Normal
94%
The user a unleashes a powerful wave of fire that chases the target to inflict massive damage! This ability deals extra damage to targets with boosted speed stats, growing up to twice as strong when the target is at max speed!
^ Top
 
No.32
Thunder Beam's Icon

Thunder Beam
Electric / Laser Type

Thunder Beam
Electric Laser
8 WE
24 Damage
Normal
96%
The user throws a powerful bolt of electricity at the target to inflict damage, raising its own attack stat in the process!
^ Top
 
No.33
Time Slow's Icon

Time Slow
Time Type

Time Slow
Time
8 WE
18 Damage
Normal
100%
The user charges temporal energy inside itself and then unleashes it on the target to deal damage and sharply lower their speed stat!
^ Top
 
No.34
Oil Slider's Icon

Oil Slider
Earth / Impact Type

Oil Slider
Earth Impact
8 WE
22 Damage
Normal
92%
The user quickly slides toward the target on a wave of crude oil to inflict damage, raising its own speed stat in the process!
^ Top
 
No.35
Metal Blade's Icon

Metal Blade
Cutter Type

Metal Blade
Cutter
4 WE
16 Damage
Normal
90%
The user throws a sharp, disc-like blade in any direction that rips through the target for massive damage!
^ Top
 
No.36
Air Shooter's Icon

Air Shooter
Wind Type

Air Shooter
Wind
4 WE
12 Damage
Normal
96%
The user generates three small whirlwinds that one-by-one chase after the target to collide and deal damage!
^ Top
 
No.37
Bubble Spray's Icon

Bubble Spray
Water Type

Bubble Spray
Water
4 WE
15 Damage
Normal
98%
The user sprays a thick layer of foamy bubbles at the target's feet to deal damage and make their position on the field vulnerable to Electric and Freeze type attacks!
^ Top
 
No.38
Quick Strike's Icon

Quick Strike
Swift Type

Quick Strike
Swift
4 WE
12 Damage
Fast (+2)
100%
The user strikes at the target with blinding speed, dealing damage and causing them to drop any held item in their possesion! This ability always goes first.
^ Top
 
No.39
Crash Bomber's Icon

Crash Bomber
Explode Type

Crash Bomber
Explode
4 WE
38 Damage
Normal
100%
The user fires a small explosive that seeks out and latches onto the target, building power for one turn before exploding to deal massive damage! Manually triggering this ability early is possible but appears to weaken its power...
^ Top
 
No.40
Flash Pulse's Icon

Flash Pulse
Time Type

Flash Pulse
Time
4 WE
16 Damage
Normal
98%
The user sends a temporal shockwave toward at the target, dealing damage and switching to a benched robot while the opponent is distracted by the attack!
^ Top
 
No.41
Atomic Fire's Icon

Atomic Fire
Flame Type

Atomic Fire
Flame
4 WE
10 Damage
Normal
96%
The user engulfs itself in flames then unleashes a volley of fireballs at the target to deal damage. This ability grows stronger with consecutive use, culminating in a drastic boost to the user's attack stat if uninterrupted.
^ Top
 
No.42
Leaf Fall's Icon

Leaf Fall
Nature Type

Leaf Fall
Nature
4 WE
8 Damage
Normal
100%
The user throws a collection of sharp leaf-like blades into the air that drop randomly on opponents to inflict damage!
^ Top
 
No.43
Metal Press's Icon

Metal Press
Cutter / Impact Type

Metal Press
Cutter Impact
8 WE
22 Damage
Slow (-5)
100%
The user summons a giant spike-covered press that drops down on the target at the end of the turn, dealing damage and lowering all stats by one stage!
^ Top
 
No.44
Air Twister's Icon

Air Twister
Wind / Shield Type

Air Twister
Wind Shield
8 WE
22 Damage
Slow (-5)
98%
The user shields itself with a vortex of high-speed air, cutting the damage from incoming attacks in half! At the end of the turn, the user unleashes the spinning vortex on the target to deal payback counter damage!
^ Top
 
No.45
Bubble Lead's Icon

Bubble Lead
Water / Earth Type

Bubble Lead
Water Earth
8 WE
28 Damage
Normal
96%
The user creates a super-dense bubble that rolls along the ground until it collides with the target to inflict damage!
^ Top
 
No.46
Quick Boomerang's Icon

Quick Boomerang
Swift / Cutter Type

Quick Boomerang
Swift Cutter
8 WE
8 Damage
Fast (+3)
90%
The user throws a boomerang-like blade at blinding speed toward the target, striking up to four times at increasing strength!
^ Top
 
No.47
Crash Avenger's Icon

Crash Avenger
Explode / Shadow Type

Crash Avenger
Explode Shadow
8 WE
15 Damage
Normal
98%
The user enters a fit of rage and throws a large spike-rimmed explosive at the target to deal damage! This ability grows in power for each disabled ally robot on the user's side of the field.
^ Top
 
No.48
Flash Stopper's Icon

Flash Stopper
Time / Crystal Type

Flash Stopper
Time Crystal
8 WE
56 Damage
Normal
98%
The user unleashes a flash of temporal energy at the opposing team, dealing damage to all enemy robots! This ability's base power is divided among all targets, making it stronger the fewer there are.
^ Top
 
No.49
Atomic Crasher's Icon

Atomic Crasher
Flame / Impact Type

Atomic Crasher
Flame Impact
8 WE
28 Damage
Normal
92%
The user engulfs itself in flame and rushes full-speed toward the target to inflict damage and lower their speed stat in the process!
^ Top
 
No.50
Leaf Shield's Icon

Leaf Shield
Nature / Shield Type

Leaf Shield
Nature Shield
8 WE
32 Damage
Normal
96%
The user surrounds itself with sharp leaf-like blades to bolster shields and reduce damage by half! The leaf blades can also be thrown at the target for massive damage!
^ Top
 
No.51
Gemini Clone's Icon

Gemini Clone
Crystal Type

Gemini Clone
Crystal
4 WE
-
Normal
100%
The user generates a clone of itself that fights alongside for up to three turns! The clone automatically mirrors the user's compatible abilities as long as there's enough weapon energy to perform them again!
^ Top
 
No.52
Hard Knuckle's Icon

Hard Knuckle
Impact Type

Hard Knuckle
Impact
4 WE
18 Damage
Slow (-1)
96%
The user fires a powerful but slow-moving fist at the target to deal massive damage and lower their defense stat!
^ Top
 
No.53
Top Spin's Icon

Top Spin
Swift Type

Top Spin
Swift
4 WE
3 Damage
Normal
83%
The user launches a large, top-shaped weapon at the target that spins around frantically and continues dealing damage until it misses!
^ Top
 
No.54
Search Snake's Icon

Search Snake
Nature Type

Search Snake
Nature
4 WE
10 Damage
Normal
100%
The user fires a series of three remote-controlled snake robots that seek out any target to deal high damage with perfect accuracy! Damage done by this ability is not affected by distance and can be used even on far away opponents.
^ Top
 
No.55
Spark Shock's Icon

Spark Shock
Electric Type

Spark Shock
Electric
4 WE
14 Damage
Normal
92%
The user lets loose a large ball of electricity at the target to inflict damage and lower their attack stat!
^ Top
 
No.56
Shadow Blade's Icon

Shadow Blade
Shadow / Cutter Type

Shadow Blade
Shadow Cutter
8 WE
32 Damage
Normal
92%
The user throws a dark ninja star at the target to inflict high damage and lower their highest stat!
^ Top
 
No.57
Needle Cannon's Icon

Needle Cannon
Cutter / Missile Type

Needle Cannon
Cutter Missile
8 WE
24 Damage
Normal
98%
The user fires a volley of three needle-like projectiles that pierce the target's defenses and repeatedly inflict damage!
^ Top
 
No.58
Magnet Missile's Icon

Magnet Missile
Missile / Electric Type

Magnet Missile
Missile Electric
8 WE
28 Damage
Normal
100%
The user fires a large magnet-shaped missile at any target robot for guaranteed damage!
^ Top
 
No.59
Gemini Laser's Icon

Gemini Laser
Crystal / Laser Type

Gemini Laser
Crystal Laser
8 WE
28 Damage
Normal
100%
The user fires a powerful laser that bounces back and forth across the battle field, damaging all target robots until it runs out of power!
^ Top
 
No.60
Pharaoh Shot's Icon

Pharaoh Shot
Flame Type

Pharaoh Shot
Flame
4 WE
30 Damage
Normal
96%
The user charges itself with a solar energy that doubles the damage of its own attacks for up to three turns. If this ability is used again after charging, the held solar energy will instead be released at the target to inflict massive damage!
^ Top
 
No.61
Dive Torpedo's Icon

Dive Torpedo
Missile Type

Dive Torpedo
Missile
4 WE
20 Damage
Slow (-1)
99%
The user launches a slow but powerful heat-seeking torpedo at the target to deal massive damage!
^ Top
 
No.62
No Image

Dive Twister
Missile / Water Type

Dive Twister
Missile Water
-
-
-
-
The user propells itself toward the target using a high speed twister to deal massive damage with a 0% chance of critical hit!
^ Top
 
No.63
No Image

Drill Bomb
Earth / Explode Type

Drill Bomb
Earth Explode
-
-
-
-
^ Top
 
No.64
Bright Burst's Icon

Bright Burst
Electric / Time Type

Bright Burst
Electric Time
8 WE
18 Damage
Normal
100%
The user generates an intense burst of light that damages the target with ten million watts of power and sharply lowers their attack stat!
^ Top
 
No.65
Rain Flush's Icon

Rain Flush
Water Type

Rain Flush
Water
8 WE
50 Damage
Normal
100%
The user releases a large capsule into the air that showers the field in acid rain and damages all robots on the opponent's side of the battle! This ability's damage is not affected by attack stats, defense stats, or position variables.
^ Top
 
No.66
Drill Blitz's Icon

Drill Blitz
Earth / Missile Type

Drill Blitz
Earth Missile
8 WE
12 Damage
Normal
92%
The user fires off a pair of sharp drills toward the target that deal damage on contact and remove any boosts to their defense stat!
^ Top
 
No.67
Ring Boomerang's Icon

Ring Boomerang
Space / Cutter Type

Ring Boomerang
Space Cutter
8 WE
12 Damage
Normal
100%
The user throws a large, boomerang-like ring at the target, striking twice with perfect accuracy and inflicting damage each time!
^ Top
 
No.68
Dust Crusher's Icon

Dust Crusher
Wind / Impact Type

Dust Crusher
Wind Impact
8 WE
26 Damage
Normal
94%
The user collects a piece of stage debris with its powerful vaccuum and then blasts it at the target for massive damage!
^ Top
 
No.69
Skull Barrier's Icon

Skull Barrier
Shadow / Shield Type

Skull Barrier
Shadow Shield
8 WE
34 Damage
Normal
92%
The user surrounds itself with tiny skull-like barriers to bolster shields and prevent all damage from attacks for one turn! The shield can also be thrown at the target for massive damage!
^ Top
 
No.70
No Image

Pharaoh Curse
Flame / Shadow Type

Pharaoh Curse
Flame Shadow
-
-
-
-
^ Top
 
No.71
No Image

Napalm Bomb
Explode Type

Napalm Bomb
Explode
-
-
-
-
^ Top
 
No.72
Water Wave's Icon

Water Wave
Water Type

Water Wave
Water
4 WE
14 Damage
Normal
90%
The user attacks by producing up to three pressurized columns of water, each bursting under a different target to deal damage!
^ Top
 
No.73
Crystal Mind's Icon

Crystal Mind
Crystal Type

Crystal Mind
Crystal
4 WE
-
Slow (-5)
100%
The user enters a trance-like meditative state and stays there until the end of the turn. Once the user has completed their meditation, all of their stats are raised either one or two stages depending on whether or not they took damage!
^ Top
 
No.74
No Image

Charge Kick
Swift / Impact Type

Charge Kick
Swift Impact
-
-
-
-
^ Top
 
No.75
Gravity Hold's Icon

Gravity Hold
Electric / Space Type

Gravity Hold
Electric Space
8 WE
22 Damage
Normal
100%
The user intensifies gravity around the target to hold them in place and prevent switching, causing electromagnetic damage in the process!
^ Top
 
No.76
Gyro Attack's Icon

Gyro Attack
Wind / Cutter Type

Gyro Attack
Wind Cutter
8 WE
20 Damage
Normal
96%
The user throws a giant helicopter blade toward the target that deals damage and then loops around to hit another robot on the way back! Even if this ability misses the first time, there's still a chance the second will hit!
^ Top
 
No.77
Star Crash's Icon

Star Crash
Space / Shield Type

Star Crash
Space Shield
8 WE
15 Damage
Normal
94%
The user raises a shield of tiny star-like reflectors and then throws them at a target robot to deal damage up to three times as it spins!
^ Top
 
No.78
Crystal Eye's Icon

Crystal Eye
Crystal Type

Crystal Eye
Crystal
8 WE
12 Damage
Normal
98%
The user summons a large crystal orb at that peers into the target's soul to determine and then become its elemental weakness! The large orb is then throw forward, splitting into smaller fragments on impact and dealing damage to the target and up to two benched robots in the positions behind them!
^ Top
 
No.79
No Image

Power Stone
Earth Type

Power Stone
Earth
-
-
-
-
^ Top
 
No.80
No Image

Flame Blast
Flame Type

Flame Blast
Flame
-
-
-
-
^ Top
 
No.81
No Image

Knight Crush
Impact Type

Knight Crush
Impact
-
-
-
-
^ Top
 
No.82
No Image

Wind Storm
Wind Type

Wind Storm
Wind
-
-
-
-
^ Top
 
No.83
No Image

Yamato Spear
Cutter Type

Yamato Spear
Cutter
-
-
-
-
^ Top
 
No.84
Blizzard Attack's Icon

Blizzard Attack
Freeze Type

Blizzard Attack
Freeze
4 WE
12 Damage
Normal
100%
The user summons a powerful blizzard that covers the screen with snow and damages all robots on the opponent's side of the field! If any of the robots hit by this attack have had their speed stat boosted, this ability will also reduce that stat boost by one stage!
^ Top
 
No.85
No Image

Centaur Flash
Time / Nature Type

Centaur Flash
Time Nature
-
-
-
-
^ Top
 
No.86
No Image

Silver Tomahawk
Earth / Cutter Type

Silver Tomahawk
Earth Cutter
-
-
-
-
^ Top
 
No.87
Plant Barrier's Icon

Plant Barrier
Nature / Shield Type

Plant Barrier
Nature Shield
8 WE
-
Normal
98%
The user surrounds itself with a barrier of four large flower petals, each acting independantly to protect the user from damage and restore depleted life energy at the end of each turn! Each petal can only withstand a single attack before fading, however.
^ Top
 
No.88
No Image

Thunder Bolt
Electric Type

Thunder Bolt
Electric
-
-
-
-
^ Top
 
No.89
No Image

Noise Crush
Shadow Type

Noise Crush
Shadow
-
-
-
-
^ Top
 
No.90
Slash Claw's Icon

Slash Claw
Cutter Type

Slash Claw
Cutter
4 WE
12 Damage
Normal
100%
The user slashes at the target with razor-sharp claws to inflict damage and worsen any negative stat changes afflicting them!
^ Top
 
No.91
No Image

Danger Wrap
Explode / Water Type

Danger Wrap
Explode Water
-
-
-
-
^ Top
 
No.92
No Image

Wild Coil
Impact / Cutter Type

Wild Coil
Impact Cutter
-
-
-
-
^ Top
 
No.93
No Image

Scorch Wheel
Flame / Swift Type

Scorch Wheel
Flame Swift
-
-
-
-
^ Top
 
No.94
No Image

Slash Beast
Cutter / Nature Type

Slash Beast
Cutter Nature
-
-
-
-
^ Top
 
No.95
Freeze Cracker's Icon

Freeze Cracker
Freeze / Explode Type

Freeze Cracker
Freeze Explode
8 WE
24 Damage
Normal
96%
The user fires a snowflake-like projectile at the target that explodes on contact to deal damage. If this ability is used on a benched robot, the explosion of ice shards can hit adjacent foes as well.
^ Top
 
No.96
No Image

Junk Shield
Earth / Shield Type

Junk Shield
Earth Shield
-
-
-
-
The user surrounds itself with large pieces of scrap metal that bolster shields and prevent damage all from one attack!
^ Top
 
No.97
No Image

Tornado Hold
Wind Type

Tornado Hold
Wind
-
-
-
-
^ Top
 
No.98
No Image

Thunder Claw
Electric Type

Thunder Claw
Electric
-
-
-
-
^ Top
 
No.99
No Image

Homing Sniper
Missile Type

Homing Sniper
Missile
-
-
-
-
^ Top
 
No.100
No Image

Flash Bomb
Explode Type

Flash Bomb
Explode
-
-
-
-
^ Top
 
No.101
Frost Wave's Icon

Frost Wave
Freeze Type

Frost Wave
Freeze
4 WE
14 Damage
Fast (+1)
100%
The user summons a wave of frozen spikes that race toward the target and collide to inflict damage and lower the target's attack stat! This ability almost always goes first.
^ Top
 
No.102
Water Balloon's Icon

Water Balloon
Water Type

Water Balloon
Water
4 WE
10 Damage
Normal
98%
The user pummels the target with water-filled balloons that burst on contact to deal damage! This ability will continue shooting balloons until either the target is disabled or the user runs out of weapon energy.
^ Top
 
No.103
No Image

Tengu Blade
Wind / Cutter Type

Tengu Blade
Wind Cutter
-
-
-
-
^ Top
 
No.104
No Image

Flame Sword
Flame / Cutter Type

Flame Sword
Flame Cutter
-
-
-
-
^ Top
 
No.105
Astro Crush's Icon

Astro Crush
Space / Impact Type

Astro Crush
Space Impact
8 WE
40 Damage
Normal
98%
The user creates a meteor storm that rains down on the opponent's side of the field to crush and damage all target robots! The user's attack stat harshly falls after each use, however.
^ Top
 
No.106
No Image

Remote Mine
Explode Type

Remote Mine
Explode
-
-
-
-
^ Top
 
No.107
No Image

Wave Burner
Flame Type

Wave Burner
Flame
-
-
-
-
^ Top
 
No.108
Magic Card's Icon

Magic Card
Shadow Type

Magic Card
Shadow
4 WE
12 Damage
Normal
100%
The user throws pair of magical cards at an unlucky target to deal damage and steal life energy, restoring the user's own by up to 100% of the damage dealt!
^ Top
 
No.109
No Image

Ice Wall
Freeze / Impact Type

Ice Wall
Freeze Impact
-
-
-
-
^ Top
 
No.110
No Image

Spread Drill
Earth / Missile Type

Spread Drill
Earth Missile
-
-
-
-
^ Top
 
No.111
Dynamo Bolt's Icon

Dynamo Bolt
Electric Type

Dynamo Bolt
Electric
8 WE
50 Damage
Normal
100%
The user charges themselves with electricity to build power and restore life energy. If used again after charging this ability can release a storm of lightning bolts on all targets! Stay healthy, as this ability's power decreases if the user has sustained any damage.
^ Top
 
No.112
No Image

Concrete Shot
Earth Type

Concrete Shot
Earth
-
-
-
-
^ Top
 
No.113
No Image

Tornado Blow
Wind Type

Tornado Blow
Wind
-
-
-
-
^ Top
 
No.114
No Image

Plug Ball
Electric Type

Plug Ball
Electric
-
-
-
-
^ Top
 
No.115
No Image

Magma Bazooka
Flame Type

Magma Bazooka
Flame
-
-
-
-
^ Top
 
No.116
Jewel Polish's Icon

Jewel Polish
Crystal Type

Jewel Polish
Crystal
4 WE
-
Normal
100%
The user buffs and polishes itself or an ally to instantly reset any negative stat changes that may have been applied! This ability can also remove field hazards around the target provided there's enough weapon energy to do so!
^ Top
 
No.117
Laser Trident's Icon

Laser Trident
Water / Laser Type

Laser Trident
Water Laser
8 WE
23 Damage
Normal
94%
The user fires a three-pronged energy beam at the target to inflict damage and remove any positive stat changes benefiting them!
^ Top
 
No.118
Jewel Satellite's Icon

Jewel Satellite
Crystal / Shield Type

Jewel Satellite
Crystal Shield
8 WE
10 Damage
Normal
94%
The user surrounds itself with an orbit of four large diamonds, each acting as a separate shield and slightly reducing incoming damage! All four diamonds represent a different elemental type and each grant the user total immunity to that type one time before being destroyed. Any remaining diamonds can be thrown at a target for decent damage!
^ Top
 
No.119
Hornet Chaser's Icon

Hornet Chaser
Nature / Missile Type

Hornet Chaser
Nature Missile
8 WE
26 Damage
Normal
98%
The user releases a robotic hornet drone that races across field to sting the target and deal damage! If the target is disabled by this ability and was holding an item, the drone may steal and return that item to the user instead!
^ Top
 
No.120
Galaxy Bomb's Icon

Galaxy Bomb
Space / Explode Type

Galaxy Bomb
Space Explode
8 WE
10% Damage
Normal
100%
The user fires a small gravity bomb that implodes in front of the target to form a powerful black hole! The black hole lasts for five turns and deals damage to any active robot at the end of each!
^ Top
 
No.121
No Image

Triple Blade
Cutter Type

Triple Blade
Cutter
-
-
-
-
^ Top
 
No.122
No Image

Chill Spike
Freeze Type

Chill Spike
Freeze
-
-
-
-
^ Top
 
No.123
No Image

Commando Bomb
Missile / Explode Type

Commando Bomb
Missile Explode
-
-
-
-
^ Top
 
No.124
No Image

Rebound Striker
Impact / Swift Type

Rebound Striker
Impact Swift
-
-
-
-
^ Top
 
No.125
No Image

Wheel Cutter
Swift / Cutter Type

Wheel Cutter
Swift Cutter
-
-
-
-
^ Top
 
No.126
Water Shield's Icon

Water Shield
Water / Shield Type

Water Shield
Water Shield
8 WE
5 Damage
Normal
94%
The user surrounds itself with an orbit of eight large water droplets, each acting as a separate shield and the reducing the damage from incoming attacks! Each droplet can only withstand a single attack before fading, but any remaining ones can be thrown at the target for decent damage!
^ Top
 
No.127
Thunder Wool's Icon

Thunder Wool
Electric Type

Thunder Wool
Electric
8 WE
15% Damage
Normal
100%
The user launches a thunderous wool-cloud into the air that slowly rises and then floats toward an unlucky target! The cloud hovers in place for three turns and releases a lightning strike at the end of each to damage any robot underneath!
^ Top
 
No.128
Solar Blaze's Icon

Solar Blaze
Flame / Explode Type

Solar Blaze
Flame Explode
8 WE
20 Damage
Slow (-5)
96%
The user fires a flame-based explosive at the target that hovers in the middle of the field and waits to absorb energy from attacks. At the end of the turn, the explosive detonates to deal massive counter damage to the target!
^ Top
 
No.129
No Image

Chain Blast
Explode Type

Chain Blast
Explode
-
-
-
-
^ Top
 
No.130
No Image

Blazing Torch
Flame Type

Blazing Torch
Flame
-
-
-
-
^ Top
 
No.131
No Image

Pile Driver
Impact Type

Pile Driver
Impact
-
-
-
-
^ Top
 
No.132
No Image

Bounce Ball
Swift Type

Bounce Ball
Swift
-
-
-
-
^ Top
 
No.133
Block Dropper's Icon

Block Dropper
Earth Type

Block Dropper
Earth
4 WE
10 Damage
Normal
100%
The user generates up to four construction blocks out of thin air and then drops them randomly on opponents to inflict damage!
^ Top
 
No.134
Acid Glob's Icon

Acid Glob
Water Type

Acid Glob
Water
4 WE
8% Damage
Normal
98%
The user fires a large glob of corrosive acid at the target's feet that deals damage at the end of each turn for up to nine turns! This ability can be used without weapon energy and at increased power if the user is currently protected by an Acid Barrier!
^ Top
 
No.135
No Image

Tundra Storm
Freeze / Wind Type

Tundra Storm
Freeze Wind
-
-
-
-
^ Top
 
No.136
Scramble Thunder's Icon

Scramble Thunder
Electric / Swift Type

Scramble Thunder
Electric Swift
8 WE
20 Damage
Fast (+2)
96%
The user unleashes crackling bolts of electricity that speed along the ground until they hit their targets at each end of the opponent's bench! If this ability homes in on a single target in the middle of the field, it can hit the target twice!
^ Top
 
No.137
Acid Barrier's Icon

Acid Barrier
Water / Shield Type

Acid Barrier
Water Shield
8 WE
-
Normal
100%
The user surrounds itself in a protective bubble of corrosive acid that reduces damage from incoming attacks for up to nine turns! As long as the user is protected by this bubble, the Acid Glob ability can be used at increased power and without consuming any weapon energy!
^ Top
 
No.138
No Image

Mirror Buster
Shield / Copy Type

Mirror Buster
Shield Copy
-
-
-
-
^ Top
 
No.139
No Image

Screw Crusher
Cutter / Impact Type

Screw Crusher
Cutter Impact
-
-
-
-
^ Top
 
No.140
No Image

Ballade Cracker
Explode / Flame Type

Ballade Cracker
Explode Flame
-
-
-
-
^ Top
 
No.141
No Image

Sakugarne Hammer
Swift / Earth Type

Sakugarne Hammer
Swift Earth
-
-
-
-
^ Top
 
No.142
No Image

Buster Rod
Swift / Wind Type

Buster Rod
Swift Wind
-
-
-
-
^ Top
 
No.143
No Image

Mega Water
Water / Swift Type

Mega Water
Water Swift
-
-
-
-
^ Top
 
No.144
No Image

Hyper Storm
Wind / Water Type

Hyper Storm
Wind Water
-
-
-
-
^ Top
 
No.145
No Image

Spark Chaser
Laser / Electric Type

Spark Chaser
Laser Electric
-
-
-
-
^ Top
 
No.146
No Image

Grab Buster
Freeze / Crystal Type

Grab Buster
Freeze Crystal
-
-
-
-
^ Top
 
No.147
Bubble Bomb's Icon

Bubble Bomb
Water / Explode Type

Bubble Bomb
Water Explode
8 WE
22 Damage
Normal
90%
The user throws a large bubble at the target that explodes on contact to cause damage and remove any boosts to their attack stat!
^ Top
 
No.148
No Image

Photon Missile
Missile / Flame Type

Photon Missile
Missile Flame
-
-
-
-
^ Top
 
No.149
No Image

Electric Shock
Electric / Wind Type

Electric Shock
Electric Wind
-
-
-
-
^ Top
 
No.150
No Image

Black Hole
Shadow / Impact Type

Black Hole
Shadow Impact
-
-
-
-
^ Top
 
No.151
No Image

Deep Digger
Impact / Earth Type

Deep Digger
Impact Earth
-
-
-
-
^ Top
 
No.152
No Image

Break Dash
Swift / Impact Type

Break Dash
Swift Impact
-
-
-
-
^ Top
 
No.153
No Image

Salt Water
Water / Earth Type

Salt Water
Water Earth
-
-
-
-
^ Top
 
No.154
No Image

Sunstar Supernova
Flame / Time Type

Sunstar Supernova
Flame Time
-
-
-
-
^ Top
 
No.155
No Image

Energy Fist
Neutral Type

Energy Fist
Neutral
-
-
-
-
^ Top
 
No.156
No Image

Comet Attack
Space / Flame Type

Comet Attack
Space Flame
-
-
-
-
^ Top
 
No.157
No Image

Meteor Knuckle
Space / Impact Type

Meteor Knuckle
Space Impact
-
-
-
-
^ Top
 
No.158
Light Buster's Icon

Light Buster
Neutral Type

Light Buster
Neutral
4 WE
34 Damage
Normal
100%
The user charges to build power and raise its defense stat. If used again after charging this ability can release a powerful energy shot to inflict massive damage! This ability's power increases when used by a robot belonging to Dr. Light.
^ Top
 
No.159
Wily Buster's Icon

Wily Buster
Neutral Type

Wily Buster
Neutral
4 WE
32 Damage
Normal
96%
The user charges to build power and raise its attack stat. If used again after charging this ability can release a powerful energy shot to inflict massive damage! This ability's power increases when used by a robot belonging to Dr. Wily.
^ Top
 
No.160
Cossack Buster's Icon

Cossack Buster
Neutral Type

Cossack Buster
Neutral
4 WE
36 Damage
Normal
98%
The user charges to build power and raise its speed stat. If used again after charging this ability can release a powerful energy shot to inflict massive damage! This ability's power increases when used by a robot belonging to Dr. Cossack.
^ Top
 
No.161
Cutter Shot's Icon

Cutter Shot
Cutter Type

Cutter Shot
Cutter
-
10 Damage
Normal
100%
The user fires a small blade shot at the target to inflict Cutter type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.162
Cutter Buster's Icon

Cutter Buster
Cutter Type

Cutter Buster
Cutter
2 WE
30 Damage
Normal
100%
The user charges itself with Cutter type energy on the first turn to increase its elemental abilities, then releases a powerful blade shot at the target on the second to inflict massive damage!
^ Top
 
No.163
Cutter Overdrive's Icon

Cutter Overdrive
Cutter Type

Cutter Overdrive
Cutter
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of blade shots, dealing Cutter type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.164
Freeze Shot's Icon

Freeze Shot
Freeze Type

Freeze Shot
Freeze
-
20 Damage
Normal
100%
The user fires a small ice shot at the target to inflict Freeze type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.165
Freeze Buster's Icon

Freeze Buster
Freeze Type

Freeze Buster
Freeze
4 WE
30 Damage
Normal
100%
The user charges itself with Freeze type energy on the first turn to increase its elemental abilities, then releases a powerful ice shot at the target on the second to inflict massive damage!
^ Top
 
No.166
Freeze Overdrive's Icon

Freeze Overdrive
Freeze Type

Freeze Overdrive
Freeze
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of ice shots, dealing Freeze type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.167
Flame Shot's Icon

Flame Shot
Flame Type

Flame Shot
Flame
-
20 Damage
Normal
100%
The user fires a small fire shot at the target to inflict Flame type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.168
Flame Buster's Icon

Flame Buster
Flame Type

Flame Buster
Flame
4 WE
30 Damage
Normal
100%
The user charges itself with Flame type energy on the first turn to increase its elemental abilities, then releases a powerful fire shot at the target on the second to inflict massive damage!
^ Top
 
No.169
Flame Overdrive's Icon

Flame Overdrive
Flame Type

Flame Overdrive
Flame
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of fire shots, dealing Flame type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.170
Electric Shot's Icon

Electric Shot
Electric Type

Electric Shot
Electric
-
20 Damage
Normal
100%
The user fires a small lightning shot at the target to inflict Electric type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.171
Electric Buster's Icon

Electric Buster
Electric Type

Electric Buster
Electric
4 WE
30 Damage
Normal
100%
The user charges itself with Electric type energy on the first turn to increase its elemental abilities, then releases a powerful lightning shot at the target on the second to inflict massive damage!
^ Top
 
No.172
Electric Overdrive's Icon

Electric Overdrive
Electric Type

Electric Overdrive
Electric
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of lightning shots, dealing Electric type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.173
Water Shot's Icon

Water Shot
Water Type

Water Shot
Water
-
20 Damage
Normal
100%
The user fires a small bubble shot at the target to inflict Water type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.174
Water Buster's Icon

Water Buster
Water Type

Water Buster
Water
4 WE
30 Damage
Normal
100%
The user charges itself with Water type energy on the first turn to increase its elemental abilities, then releases a powerful bubble shot at the target on the second to inflict massive damage!
^ Top
 
No.175
Water Overdrive's Icon

Water Overdrive
Water Type

Water Overdrive
Water
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of bubble shots, dealing Water type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.176
Nature Shot's Icon

Nature Shot
Nature Type

Nature Shot
Nature
-
20 Damage
Normal
100%
The user fires a small petal shot at the target to inflict Nature type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.177
Nature Buster's Icon

Nature Buster
Nature Type

Nature Buster
Nature
4 WE
30 Damage
Normal
100%
The user charges itself with Nature type energy on the first turn to increase its elemental abilities, then releases a powerful petal shot at the target on the second to inflict massive damage!
^ Top
 
No.178
Nature Overdrive's Icon

Nature Overdrive
Nature Type

Nature Overdrive
Nature
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of petal shots, dealing Nature type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.179
Crystal Shot's Icon

Crystal Shot
Crystal Type

Crystal Shot
Crystal
-
10 Damage
Normal
100%
The user fires a small diamond shot at the target to inflict Crystal type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.180
Crystal Buster's Icon

Crystal Buster
Crystal Type

Crystal Buster
Crystal
4 WE
30 Damage
Normal
100%
The user charges itself with Crystal type energy on the first turn to increase its elemental abilities, then releases a powerful diamond shot at the target on the second to inflict massive damage!
^ Top
 
No.181
Crystal Overdrive's Icon

Crystal Overdrive
Crystal Type

Crystal Overdrive
Crystal
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of diamond shots, dealing Crystal type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.182
Space Shot's Icon

Space Shot
Space Type

Space Shot
Space
-
20 Damage
Normal
100%
The user fires a small cosmic shot at the target to inflict Space type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.183
Space Buster's Icon

Space Buster
Space Type

Space Buster
Space
4 WE
30 Damage
Normal
100%
The user charges itself with Space type energy on the first turn to increase its elemental abilities, then releases a powerful cosmic shot at the target on the second to inflict massive damage!
^ Top
 
No.184
Space Overdrive's Icon

Space Overdrive
Space Type

Space Overdrive
Space
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of cosmic shots, dealing Space type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.185
Shield Shot's Icon

Shield Shot
Shield Type

Shield Shot
Shield
-
20 Damage
Normal
100%
The user fires a small barrier shot at the target to inflict Shield type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.186
Shield Buster's Icon

Shield Buster
Shield Type

Shield Buster
Shield
4 WE
30 Damage
Normal
100%
The user charges itself with Shield type energy on the first turn to increase its elemental abilities, then releases a powerful barrier shot at the target on the second to inflict massive damage!
^ Top
 
No.187
Shield Overdrive's Icon

Shield Overdrive
Shield Type

Shield Overdrive
Shield
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of barrier shots, dealing Shield type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.188
Laser Shot's Icon

Laser Shot
Laser Type

Laser Shot
Laser
-
20 Damage
Normal
100%
The user fires a small beam shot at the target to inflict Laser type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.189
Laser Buster's Icon

Laser Buster
Laser Type

Laser Buster
Laser
4 WE
30 Damage
Normal
100%
The user charges itself with Laser type energy on the first turn to increase its elemental abilities, then releases a powerful beam shot at the target on the second to inflict massive damage!
^ Top
 
No.190
Laser Overdrive's Icon

Laser Overdrive
Laser Type

Laser Overdrive
Laser
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of beam shots, dealing Laser type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.191
Copy Shot's Icon

Copy Shot
Copy Type

Copy Shot
Copy
4 WE
10 Damage
Fast (+4)
100%
The user fires a small emulation device at the target that deals damage and copies its last ability to the user for the rest of the battle! This ability cannot be used to copy abilities by support mecha or fortress bosses so use with great care.
^ Top
 
No.192
Copy Soul's Icon

Copy Soul
Copy Type

Copy Soul
Copy
8 WE
14 Damage
Fast (+2)
100%
The user summons a large capsule-like device behind the target that drains their energy to deal damage! Under the right conditions, the energy collected by the capsule can be converted into a new elemental shield and even a whole new core!
^ Top
 
No.193
Core Shield's Icon

Core Shield
Shield Type

Core Shield
Shield
4 WE
-
Normal
100%
The user generates an elemental barrier around itself or an ally that protects it from virtually all damage matching the user's core type! If the user is holding a secondary elemental core when this ability is triggered, two shields will be generated instead of just one!
^ Top
 
No.194
Core Laser's Icon

Core Laser
Laser Type

Core Laser
Laser
8 WE
36 Damage
Normal
96%
The user releases an elemental beam that burns through the target's armor to deal damage. This ability's typing appears to be influenced by the energy of nearby cores.
^ Top
 
No.195
Omega Pulse's Icon

Omega Pulse
Neutral Type

Omega Pulse
Neutral
4 WE
14 Damage
Normal
100%
The user taps into its hidden power to generate a pulse of elemental energy. This ability's type appears to differ between robots.
^ Top
 
No.196
Omega Wave's Icon

Omega Wave
Neutral Type

Omega Wave
Neutral
8 WE
26 Damage
Normal
100%
The users taps into their hidden power to generate a wave of elemental energy. This ability's types appear to differ between player-robot combinations.
^ Top
 
No.197
Energy Boost's Icon

Energy Boost
Neutral Type

Energy Boost
Neutral
4 WE
20% Recovery
Normal
100%
The user manually repairs its own body to restore life energy by up to 20%! When used by a support robot, this ability can optionally restore an ally instead of the user!
^ Top
 
No.198
Energy Break's Icon

Energy Break
Neutral Type

Energy Break
Neutral
6 WE
20% Damage
Normal
100%
The user bypasses the target's shields to deal direct life enery damage of up to 20%! When used by a support robot, this ability can optionally target the bench instead of the active position!
^ Top
 
No.199
Energy Swap's Icon

Energy Swap
Neutral Type

Energy Swap
Neutral
8 WE
-
Normal
100%
The user triggers an exploit in the prototype's code to instantly swap their own life energy with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.200
Energy Support's Icon

Energy Support
Neutral Type

Energy Support
Neutral
10 WE
10% Recovery
Normal
100%
The user triggers system repairs for all robots on their side of the field to boost life energy by up to 10% each!
^ Top
 
No.201
Energy Assault's Icon

Energy Assault
Neutral Type

Energy Assault
Neutral
12 WE
10% Damage
Normal
100%
The user triggers system breaks for all robots on the target's side of the field to lower life energy by up to 10% each!
^ Top
 
No.202
Energy Mode's Icon

Energy Mode
Neutral Type

Energy Mode
Neutral
8 WE
-
Normal
100%
The user harshly lowers its own attack, defense, and speed stats in exchange for fully recovering life energy and returning to perfect health!
^ Top
 
No.203
Attack Boost's Icon

Attack Boost
Neutral Type

Attack Boost
Neutral
4 WE
-
Normal
100%
The user optimizes internal systems to improve weapons and sharply raise its attack stat! When used by a support robot, this ability can optionally boost an ally instead of the user!
^ Top
 
No.204
Attack Break's Icon

Attack Break
Neutral Type

Attack Break
Neutral
6 WE
-
Normal
100%
The user breaks down the target's weapon systems sharply lowering its attack stat! When used by a support robot, this ability can optionally target the bench instead of the active position!
^ Top
 
No.205
Attack Swap's Icon

Attack Swap
Neutral Type

Attack Swap
Neutral
8 WE
-
Normal
100%
The user triggers an exploit in the prototype's code to instantly swap changes to its attack stat with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.206
Attack Support's Icon

Attack Support
Neutral Type

Attack Support
Neutral
10 WE
-
Normal
100%
The user triggers weapon optimizations for all robots on their side of the field to raise their attack stats!
^ Top
 
No.207
Attack Assault's Icon

Attack Assault
Neutral Type

Attack Assault
Neutral
12 WE
-
Normal
100%
The user triggers weapon damage to all robots on the target's side of the field to lower their attack stats!
^ Top
 
No.208
Attack Mode's Icon

Attack Mode
Neutral Type

Attack Mode
Neutral
8 WE
-
Normal
100%
The user harshly lowers its own defense and speed stats in exchange for a maxed-out attack stat to improve weapons! However, the weapon energy cost for this ability increases after each use.
^ Top
 
No.209
Defense Boost's Icon

Defense Boost
Neutral Type

Defense Boost
Neutral
4 WE
-
Normal
100%
The user optimizes internal systems to improve shields and sharpy raise its defense stat! When used by a support robot, this ability can optionally boost an ally instead of the user!
^ Top
 
No.210
Defense Break's Icon

Defense Break
Neutral Type

Defense Break
Neutral
6 WE
-
Normal
100%
The user breaks down the target's shield systems sharply lowering its defense stat! When used by a support robot, this ability can optionally target the bench instead of the active position!
^ Top
 
No.211
Defense Swap's Icon

Defense Swap
Neutral Type

Defense Swap
Neutral
8 WE
-
Normal
100%
The user triggers an exploit in the prototype's code to instantly swap changes to its defense stat with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.212
Defense Support's Icon

Defense Support
Neutral Type

Defense Support
Neutral
10 WE
-
Normal
100%
The user triggers shield optimizations for all robots on their side of the field to raise their defense stats!
^ Top
 
No.213
Defense Assault's Icon

Defense Assault
Neutral Type

Defense Assault
Neutral
12 WE
-
Normal
100%
The user triggers shield damage to all robots on the target's side of the field to lower their defense stats!
^ Top
 
No.214
Defense Mode's Icon

Defense Mode
Neutral Type

Defense Mode
Neutral
8 WE
-
Normal
100%
The user harshly lowers its own attack and speed stats in exchange for a maxed-out defense stat to improve shields! However, the weapon energy cost for this ability increases after each use.
^ Top
 
No.215
Speed Boost's Icon

Speed Boost
Neutral Type

Speed Boost
Neutral
4 WE
-
Normal
100%
The user optimizes internal systems to improve mobility and sharply raise its speed stat! When used by a support robot, this ability can optionally boost an ally instead of the user!
^ Top
 
No.216
Speed Break's Icon

Speed Break
Neutral Type

Speed Break
Neutral
6 WE
-
Normal
100%
The user breaks down the target's mobility systems sharply lowering its speed stat! When used by a support robot, this ability can optionally target the bench instead of the active position!
^ Top
 
No.217
Speed Swap's Icon

Speed Swap
Neutral Type

Speed Swap
Neutral
8 WE
-
Normal
100%
The user triggers an exploit in the prototype's code to instantly swap changes to its speed stat with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.218
Speed Support's Icon

Speed Support
Neutral Type

Speed Support
Neutral
10 WE
-
Normal
100%
The user triggers mobility optimizations for all robots on their side of the field to raise their speed stats!
^ Top
 
No.219
Speed Assault's Icon

Speed Assault
Neutral Type

Speed Assault
Neutral
12 WE
-
Normal
100%
The user triggers mobility damage to all robots on the target's side of the field to lower their speed stats!
^ Top
 
No.220
Speed Mode's Icon

Speed Mode
Neutral Type

Speed Mode
Neutral
8 WE
-
Normal
100%
The user harshly lowers its own attack and defense stats in exchange for a maxed-out speed stat to improve mobility! However, the weapon energy cost for this ability increases after each use.
^ Top
 
No.221
Item Swap's Icon

Item Swap
Neutral Type

Item Swap
Neutral
8 WE
-
Normal
100%
The user triggers an exploit in the prototype's code to instantly swap their held item with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.222
Damage Booster's Icon

Damage Booster
Neutral Type

Damage Booster
Neutral
6 WE
30% Recovery
Slow (-1)
100%
The user alters the conditions of the field to boost the damaging effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.223
Damage Breaker's Icon

Damage Breaker
Neutral Type

Damage Breaker
Neutral
6 WE
30% Damage
Slow (-1)
100%
The user alters the conditions of the field to lower the damaging effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.224
Recovery Booster's Icon

Recovery Booster
Neutral Type

Recovery Booster
Neutral
6 WE
30% Recovery
Slow (-1)
100%
The user alters the conditions of the field to boost the recovery effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.225
Recovery Breaker's Icon

Recovery Breaker
Neutral Type

Recovery Breaker
Neutral
6 WE
30% Damage
Slow (-1)
100%
The user alters the conditions of the field to lower the recovery effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.226
Experience Booster's Icon

Experience Booster
Neutral Type

Experience Booster
Neutral
8 WE
-
Slow (-1)
100%
The user alters the conditions of the field to double the amount of experience points earned in this battle!
^ Top
 
No.227
Experience Breaker's Icon

Experience Breaker
Neutral Type

Experience Breaker
Neutral
8 WE
-
Slow (-1)
100%
The user alters the conditions of the field to halve the amount of experience points earned in this battle!
^ Top
 
No.228
Field Support's Icon

Field Support
Neutral Type

Field Support
Neutral
5 WE
-
Fast (+4)
100%
The user increases the field multiplier matching their own core type and then lowers the field multipliers matching their weaknesses, tilting the odds in their favour! However, the weapon energy cost for this ability increases after each use and it works differently for Neutral and Copy Core robots.
^ Top
 
No.229
Mecha Support's Icon

Mecha Support
Neutral Type

Mecha Support
Neutral
5 WE
-
Fast (+5)
100%
The user summons a familiar support mecha to their side of the field, allowing it to fight as part of the user's own team for the rest of the battle! However, the weapon energy cost for this ability increases after each use and it works differently for Neutral and Copy Core robots.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)