Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Ability Database

Ability Database ( 9 / 229 Abilities ) ( Flame Type )

 

Ability Listing ( Flame Type )

 
No.23
Fire Storm's Icon

Fire Storm
Flame Type

Fire Storm
Flame
4 WE
12 Damage
Normal
96%
The user surrounds itself in flames then unleashes a blast of fire at the target to deal damage. This ability grows stronger with consecutive use, culminating in a drastic boost to the user's defense stat if uninterrupted.
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No.31
Fire Chaser's Icon

Fire Chaser
Flame / Swift Type

Fire Chaser
Flame Swift
8 WE
25 Damage
Normal
94%
The user a unleashes a powerful wave of fire that chases the target to inflict massive damage! This ability deals extra damage to targets with boosted speed stats, growing up to twice as strong when the target is at max speed!
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No.41
Atomic Fire's Icon

Atomic Fire
Flame Type

Atomic Fire
Flame
4 WE
10 Damage
Normal
96%
The user engulfs itself in flames then unleashes a volley of fireballs at the target to deal damage. This ability grows stronger with consecutive use, culminating in a drastic boost to the user's attack stat if uninterrupted.
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No.49
Atomic Crasher's Icon

Atomic Crasher
Flame / Impact Type

Atomic Crasher
Flame Impact
8 WE
28 Damage
Normal
92%
The user engulfs itself in flame and rushes full-speed toward the target to inflict damage and lower their speed stat in the process!
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No.60
Pharaoh Shot's Icon

Pharaoh Shot
Flame Type

Pharaoh Shot
Flame
4 WE
30 Damage
Normal
96%
The user charges itself with a solar energy that doubles the damage of its own attacks for up to three turns. If this ability is used again after charging, the held solar energy will instead be released at the target to inflict massive damage!
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No.70
No Image

Pharaoh Curse
Flame / Shadow Type

Pharaoh Curse
Flame Shadow
-
-
-
-
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No.80
No Image

Flame Blast
Flame Type

Flame Blast
Flame
-
-
-
-
^ Top
 
No.93
No Image

Scorch Wheel
Flame / Swift Type

Scorch Wheel
Flame Swift
-
-
-
-
^ Top
 
No.104
No Image

Flame Sword
Flame / Cutter Type

Flame Sword
Flame Cutter
-
-
-
-
^ Top
 
No.107
No Image

Wave Burner
Flame Type

Wave Burner
Flame
-
-
-
-
^ Top
 
No.115
No Image

Magma Bazooka
Flame Type

Magma Bazooka
Flame
-
-
-
-
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No.128
Solar Blaze's Icon

Solar Blaze
Flame / Explode Type

Solar Blaze
Flame Explode
8 WE
20 Damage
Slow (-5)
96%
The user fires a flame-based explosive at the target that hovers in the middle of the field and waits to absorb energy from attacks. At the end of the turn, the explosive detonates to deal massive counter damage to the target!
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No.130
No Image

Blazing Torch
Flame Type

Blazing Torch
Flame
-
-
-
-
^ Top
 
No.140
No Image

Ballade Cracker
Explode / Flame Type

Ballade Cracker
Explode Flame
-
-
-
-
^ Top
 
No.148
No Image

Photon Missile
Missile / Flame Type

Photon Missile
Missile Flame
-
-
-
-
^ Top
 
No.154
No Image

Sunstar Supernova
Flame / Time Type

Sunstar Supernova
Flame Time
-
-
-
-
^ Top
 
No.156
No Image

Comet Attack
Space / Flame Type

Comet Attack
Space Flame
-
-
-
-
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No.167
Flame Shot's Icon

Flame Shot
Flame Type

Flame Shot
Flame
-
20 Damage
Normal
100%
The user fires a small fire shot at the target to inflict Flame type damage. This ability's power increases if the user if holding a buster charge of the same element.
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No.168
Flame Buster's Icon

Flame Buster
Flame Type

Flame Buster
Flame
4 WE
30 Damage
Normal
100%
The user charges itself with Flame type energy on the first turn to increase its elemental abilities, then releases a powerful fire shot at the target on the second to inflict massive damage!
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No.169
Flame Overdrive's Icon

Flame Overdrive
Flame Type

Flame Overdrive
Flame
10 WE
-
Normal
100%
The user releases all of their stored weapon energy at once in a powerful storm of fire shots, dealing Flame type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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