Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Boss Database

No.18
No Image

Mercury
Freeze / Crystal Core

Mercury
SRN-002
Freeze / Crystal Type
Mega Man V
Melting Slime Stardroid
Shadow Impact
Crystal
None
Space
120
179
224
177

Battle Quotes

"I'll drain your energy dry! Everything belongs to me!"
"I'm gettin' paid a lot of cash for you to die!"
"The means of production, resources, this whole rock-- I'll seize it all!"
"You little slime-ball! You made me lose my reward!"

Description Text

When the Stardroids attacked the Earth, Mercury was one of the four Stardroids leading the conquest. His body is entirely composed out of pure liquid metal, manipulating his body in the same way that a robot of the Devil series would. When his opponent is surprised by his body manipulation, he'll use his signature weapon, Grab Buster, to quickly drain them of their energy. Being the type of droid that he is though, he might even use his Grab Buster on his teammates, draining their energy to benefit his own! He's known throughout the galaxy for his loose tongue, and as a result, he doesn't have too many friends, especially not Pluto. He's also a greedy robot, taking any chance to gain zenny, even if it requires changing sides for a brief moment. As a Stardroid, he's ruthless and unpredictable, and definitely not someone to turn your back on. This guy practically is a devil!

Ability Compatibility

Community Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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