Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

 
No.26
Rocky Plateau's Avatar

Rocky Plateau Impact Type

Rocky Plateau
Impact Type
Mega Man 3
MM3 Hard Man (Sega Genesis)
Hard Man
Monking R
Impact x 1.5 Cutter x 0.8 Shadow x 0.6

Sprite Sheets

 

Image Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Description Text

This was a mining plateau located near Mt. Shasta, and it acted as Hard Man's base of operations in his wait to inevitably face the Blue Bomber in battle. The rigidity of the rocks provide plenty of ammunition for Impact-based robots, and as a nice bonus does a decent job from protecting from all Cutter and Shadow typed projectiles too. Hanging off the ceilings of the caves down below are the Monkings, and it's quite easy to find yourself being swarmed by dozens of them at once. Beyond the mechas, Knight Man's been known to hang around the area as well. Since him and Hard Man share a similar code of honor, they've gotten to be close compatriots!
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)