|Robot Speed +25%|
Sprite Editing by Rhythm / Rhythm_BCA | Original Artwork by Capcom
Many may remember Dr. Mikhail Cossack as a sinister warmonger in the past, but to those who truly know him, he’s an efficient roboticist and a dedicated father. As a young man, he was a student of the Ural Technical University who had traveled to America in order to develop his thesis, which is where he first made the acquaintance of Dr. Light. After attaining his doctorate in robotics, he rapidly garnered a reputation in his homeland and gained funding to create his own personal series of quite practical Robot Masters… he had so much of a reputation, in fact, that he unfortunately caught the eye of the heinous Dr. Wily. See, Wily knew that Dr. Cossack cherished his daughter Kalinka above anything else, so he took the young girl hostage in a vicious gambit to manipulate Dr. Cossack into destroying Mega Man! And while Kalinka was saved and Wily’s plans were once again foiled by Mega Man, much of the goodwill lent to Cossack by the public was absolutely demolished regardless. He attempted to atone by developing Beat as a present to the Light family, as well as eventually returning to his passion by creating new robots like Tundra Man and establishing the Stravinsky Science Academy. And if Wily was right about anything, Cossack cherishes his family more than anything. He spends his days happily with his daughter nowadays, and they continue to pay their debt to the Light family by granting Proto Man a home to stay at whenever he wishes. Of course, Dr. Cossack hasn’t just spent his days lazing about; he’s seeking to restore public faith in him by assisting Dr. Light with the advancement of his latest project…
|"Let's end this quickly - I have many other things to do."|
|"Please do not waste my time - I've important business elsewhere…"|
|"I had no doubt I would win. It was just a matter of timing."|
|"There must be some mistake… Did I miscalculate?"|
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.