Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Use this thread for any and all game-related suggestions that you may have. If you believe the topic or suggestion is large enough to warrant it's own thread, you are free to do so at your own discretion.
That being said, this thread is really anything-goes in relation to how the game flows and functions, how the turns work, the features/mechanics that are available, etc. and I welcome any and all comments and/or criticisms you may have.
Please, let me and all the rest of us know what's on your mind - what could make the game better? What new ideas do you think would fit in with the existing framework and what mechanics needs to go? Tell me!
If you can and have the time, can you work on adding mega man 8/Megaman and Bass robots as unlockable robot masters? I really want tengu man and burner man.
Borutu Robot Masters are being added by type currently Whenever the wind rouge star comes around,I'm very sure Tengu will arrive Burner Man...is a maybe when the fire one comes around.There are A LOT of flame cores still not added (not including sword man)
I deleted my last one since this one is more important and worth making... There should be a rule for obtaining 124 stars all you get is barely anything but Power and a very minor but not-worth-it award...
There should be a Boss Rush where you defeat as Much enemies as possible the long they last the more BP they get A secret boss like the Yellow Devil or the Stardroids A load of BP for getting every star
Now all I get is 10,000 BP every Player Battle outside of that I barely anything
Posted on April 9th, 2019 at 2:58pmEdited on 2019/04/09 at 2:59pm
Posted 2019/04/09 at 2:58pmEdited 2019/04/09 at 2:59pm
#14
Actually it is.Megabossman,has stated that added giant bosses is problematic as the biggest sprite size is 80x80 Also shouldn't it be fire instead of explode?Because of a Mega Man powered up?
@Enka : To confirm what Toad Satan stated, while the Yellow Devil is an obvious choice to join the roster of Prototype due to his iconic status, someone of his size would prove mechanically difficult to incorporate. I'll let the below image visually clarify it for you
Posted on April 9th, 2019 at 6:09pmEdited on 2019/04/09 at 6:11pm
Posted 2019/04/09 at 6:09pmEdited 2019/04/09 at 6:11pm
#16
I feel we could use smaller versions of bosses like Big Pets and Mothryra But with bosses like Mega Mech Shark and Crab Puncher,that might be a big(heh) problem
@Toad Satan : Come Toad Satan we have Flash Man who's weak to Explode and Freeze instead of Explode and Cutter like in Mega Man 2 but it doesn't have to be that specific
How about Boss Rush then Please make it so it's an easy way to get BP instead of GRINDING
Posted on April 10th, 2019 at 5:10amEdited on 2019/04/10 at 6:41am
Posted 2019/04/10 at 5:10amEdited 2019/04/10 at 6:41am
#19
How about zenny or Starforce Level?
Anyway Spoilers for those who didn't get all the star at the time of making this You go up against a team of Lv.100 and your base award is 200 Zenny that is so great!
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