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Mega Man RPG Prototype Community

Talk about Mega Maker here

March 1st, 2020 at 8:07pm
 
CrastyReadProfile
CrastyReadProfile
45,903,051 BP
2 TP | 11 PP
The title says it all, discuss anything Mega Maker related here
You can also post your level IDs if you want to share them (I may try them out and give my opinion when I have the time)
Talk about Mega Maker here
Posted by CrastyReadProfile on March 1st, 2020 at 8:07pm
Viewed 1762 Times
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on October 31st, 2020 at 4:33pm
Posted 2020/10/31 at 4:33pm
#1
This ball empty! Yeet! *Throws a Rebound Striker*
^ Top
Joj
 
Joj
7,029,449 BP
17 TP | 950 PP
Posted on October 31st, 2020 at 4:50pm
Posted 2020/10/31 at 4:50pm
#2
@TheHighTower : YA YEET!

Also, remember That Oil Patch From The Beginning?

Well, One Beta Tester In The Forums Said:
Oil
WE CAN MAKE OIL BE LIGHTED FROM THE START WITHOUT THE FIRE METS OR FIRE THINGS NOW!!!!
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on October 31st, 2020 at 4:52pm
Posted 2020/10/31 at 4:52pm
#3
Oh no... that isn't good...
^ Top
Joj
 
Joj
7,029,449 BP
17 TP | 950 PP
Posted on November 15th, 2020 at 2:59pm
Posted 2020/11/15 at 2:59pm
#4
"The purple samurai, Yamato Man, is coming to 1.7! While he has no katana, he uses a spear that can launch spearheads. He may even try to recover some of them at his own risk." -WreckingPrograms
YAMATO

MAH BOI YAMATO IN THE GAME. yamato-man

Also, According To The Wiki, Mega Man Maker 1.7 Is Going To Add 5 Robot Masters Instead of 4.
So Yey!

Also For People Who Have There Hopes Up For Gravity Changes And Such, They Said That They Are Deconfirming It/. Actually Heres A List Of Stuff They Decomfirmed:
-Reverse gravity won't happen.
-MMM as a mobile app won't happen.
-Text Boxes/NPCs won't happen.
-Proto/Break Man and Bass as midbosses won't happen.
-MMX content won't happen.
-16 or 32 bit art style won't happen.
-Adapters for Proto Man and Bass won't happen.
-Specific bosses which don't play well with uneven terrain won't happen.
-Shops won't happen.
-Filters for level difficulty won't happen.
-Custom challenge castles won't happen.
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on November 15th, 2020 at 4:19pm Edited on 2020/11/15 at 5:29pm
Posted 2020/11/15 at 4:19pm Edited 2020/11/15 at 5:29pm
#5
@FallMaker : I hate Mega Man Maker now

(if it's only disconfirmed for 1.7 than I'm happy again. If none of these features appear in 1.8 except for graphic changes, mega man x content, and adaptors for protoman and bass, I quit)
^ Top
Elementaster5
 
Elementaster5
6,223,736 BP
0 TP | 12 PP
Posted on November 16th, 2020 at 1:52pm Edited on 2020/11/16 at 1:54pm
Posted 2020/11/16 at 1:52pm Edited 2020/11/16 at 1:54pm
#6
If reverse gravity is deconfirmed that means that Gravity man won't be in Mega Man Maker since gravity switching is the whole gimmick of his fight
^ Top
omgragemegamanrpg
 
omgragemegamanrpg
1,401,150 BP
1 TP | 32 PP
Posted on November 16th, 2020 at 2:03pm
Posted 2020/11/16 at 2:03pm
#7
@Elementaster5 : For now.....
^ Top
Joj
 
Joj
7,029,449 BP
17 TP | 950 PP
Posted on November 16th, 2020 at 2:09pm
Posted 2020/11/16 at 2:09pm
#8
@Soren : These Are Only Deconfirmed For 1.7, So They Have A Chance to Be In 1.8

@Elementaster5 : He Still Could Be In Here, Probably 1.9 or 2.3

@IsThisRageMan : Yeah, For Now, I Guess.
^ Top
Elementaster5
 
Elementaster5
6,223,736 BP
0 TP | 12 PP
Posted on November 16th, 2020 at 2:09pm
Posted 2020/11/16 at 2:09pm
#9
@IsThisRageMan :Yeah your right
^ Top
Joj
 
Joj
7,029,449 BP
17 TP | 950 PP
Posted on November 16th, 2020 at 6:16pm
Posted 2020/11/16 at 6:16pm
#10
Ok More Update On The Deconfirmed Stuff, Heres The Stuff That Is Probably PERMANETLY Deconfirmed, They Might Not Be Deconfirmed But The Devs Said no To These Alot:

-Shops
-Reverse Gravity (That Means No Gravity Man gravity-man)
-MMX Content (There's Already A MMX Mega Man Maker Mod)
-16 or 32 Bit (Ya Want The Spriters To Suffer? No? Good.)
-Text Boxes (Gotta Try To Make This Mega Man-y Enough, No Make A Good Mega Man Level-y Enough)
-Proto/Break Man (Croby's Mod Is Already Doing That)
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on November 16th, 2020 at 6:20pm
Posted 2020/11/16 at 6:20pm
#11
@FallMaker : Why didn’t you say that. Ima gonna get the gun
^ Top
Joj
 
Joj
7,029,449 BP
17 TP | 950 PP
Posted on November 16th, 2020 at 6:21pm
Posted 2020/11/16 at 6:21pm
#12
@Soren : idk, but yeah, No Reverse Gravity Sadly
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on November 16th, 2020 at 6:22pm
Posted 2020/11/16 at 6:22pm
#13
@FallMaker : I don’t care what doesn’t make it, all I care about is that it will come
^ Top
Elementaster5
 
Elementaster5
6,223,736 BP
0 TP | 12 PP
Posted on November 17th, 2020 at 12:19pm
Posted 2020/11/17 at 12:19pm
#14
@FallMaker :Well in that case the closest thing to Gravity man in Mega man maker is Croby's mod Ring man

^ Top
omgragemegamanrpg
 
omgragemegamanrpg
1,401,150 BP
1 TP | 32 PP
Posted on November 17th, 2020 at 1:27pm
Posted 2020/11/17 at 1:27pm
#15
@FallMaker : wait, do they have a reason to disclude it? It shouldn't be that hard as Croby and the MaGMML team has done it already.
^ Top
Joj
 
Joj
7,029,449 BP
17 TP | 950 PP
Posted on November 17th, 2020 at 1:31pm
Posted 2020/11/17 at 1:31pm
#16
@IsThisRageMan : Even Though The Gravity Chamber IS in The Engine, They'll Have To Make It A Giant Object That Will Just Fill A Whole 3 Columns In A Screen, Making Less Space To Put Stuff.
^ Top
GrowingDarkness
 
GrowingDarkness
40,007,460 BP
0 TP | 113 PP
Posted on November 17th, 2020 at 1:52pm Edited on 2020/11/17 at 2:11pm
Posted 2020/11/17 at 1:52pm Edited 2020/11/17 at 2:11pm
#17
I'm a bit late here but one of the devs (I think it was Luigi) said that Text Boxes/NPCs would take up alot of server space to add, so there's another reason.

For reverse gravity, it's too late in development for that. The gravity flipping would require the whole engine to be rewritten.

Mega Man Maker wants to stick to the classic series, so MMX Content (and potentially others, don't know fully) are deconfirmed.

Also, on the topic I guess. Filters for level difficulty is no longer deconfirmed thanks to the server update (wooooooo). Custom Profile Pictures are deconfirmed cause they are stored in the files and that would immensely increase file size.
^ Top
GrowingDarkness
 
GrowingDarkness
40,007,460 BP
0 TP | 113 PP
Posted on November 17th, 2020 at 2:49pm
Posted 2020/11/17 at 2:49pm
#18
Recap of MMM 1.7 so far in order:
Bouncy Balls (MM11).
Time Stopper (MM2). Splash Platforms (MM9).
On/Off Switches/Blocks (MMPU). Switch Ladders/Spikes (Custom).
Command Select (Custom).
Super Arm (MM1, won in weapon contest). Super Arm Block/Gutsblock.
Kukku (MM2, aka Atomic Chicken). Cocco (MM5).
Server Update (Misc.).
Battans (MM4). Assist Platform (MM10-Easy).
Colored Keys (Custom). Increased held key count 7>99.
Updated Eyedropper (Misc.).
Fixed Yamato Spike Alt error.
Skull Walker (MM6).
Yamato Man (MM6).

Some other things that haven't been pointed out in the posts themselves.
Command Select showed weapon names of Bubble Lead and Triple Blade in the menu. Smash Ultimate gives 2 uses of Heal and can increase with a KO. MMM's version, however, has infinite uses of it.
During the Kukku and Cocco reveal, there is a weapon capsule at the bottom right. It seems to be Bubble Lead.
In the Battan reveal, there is an already cracked Ice Block.
Command Select received an update (you can hold onto the weapon until you use it).
Near the end of the Colored Keys reveal, two weapon capsules can briefly be seen. Command Select on the left, and Triple Blade on the right.
Push Blocks can come in multiple colors (which looks nice).
Oil can now be lit at the start (finally).
^ Top
Elementaster5
 
Elementaster5
6,223,736 BP
0 TP | 12 PP
Posted on November 17th, 2020 at 5:11pm
Posted 2020/11/17 at 5:11pm
#19
I honestly can't wait for Triple blade to be added.
^ Top
GrowingDarkness
 
GrowingDarkness
40,007,460 BP
0 TP | 113 PP
Posted on November 17th, 2020 at 5:52pm Edited on 2020/11/17 at 6:08pm
Posted 2020/11/17 at 5:52pm Edited 2020/11/17 at 6:08pm
#20
Image of Triple Blade and Command Select
^ Top

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