Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Community

Community  »  News & Updates  » 

Switch, Scan, Target Robot Order

February 18th, 2013 at 6:45pm
 
Developer
Ageman20XX
Ageman20XX
7,781,269 BP
210 TP | 568 PP
The switch, scan, and target menus that appear in battle have been revised to always show the active robot first. This was a pet peeve of mine that's been around for some time, and I'm glad I finally fixed it. That white outline that appears on the active robot's sprite just wasn't enough and it made some abilities confusing to use.
Switch, Scan, Target Robot Order
Posted by Ageman20XX on February 18th, 2013 at 6:45pm
Viewed 665 Times

- comments disabled -

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2026. | Cookie Policy | Contact & Feedback | Data API
This game is fan-made by , not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)