Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Can you smell it? The scent of heavy ozone? Can you feel the air tense with humidity? A storm is brewing.
Wind Man
Wind Man makes his debut, ready to show all the kung fu moves he's learned! They're real, he promises.
Wind Man can be found in the new Challenge Mission Fists of Fury, where he has collected several other robots who know martial arts. His lightning fast moves are boosted by his poweful fans! Weather his storm by defeating him with only neutral abilities, and you can recruit Wind Man!
In addition to his punches and kicks, Wind Man can use his Wind Storm, a Wind core Tier 1 ability, to toss enemies around. If your lead robot is hit by the Wind Storm, they'll be thrown to the bench, assuming you have another robot to replace them.
But Wind Man isn't the only stormy robot in this update. We should see the next playable Robot Master any second now... given he decided to get out of bed.
Cloud Man
Cloud Man is now playable in the Prototype! Boy, its been a while since we've had a Robot Master from Mega Man 7 get added, huh?
Cloud Man is lurking in the new Challenge Mission Through Rain, Sleet, or Snow, joined by several other Robot Masters with a mastery over the weather. You can convince the cloud potato to join you if you defeat him with only neutral abilities.
In this new Challenge Mission, you'll see Cloud Man use the Storm Bolt, an Electric core Tier 1 ability, which strikes the foe and then spreads to also hit both ends of the Opponent's bench. Just hope they don't have Battery Circuits.
But thats not all Cloud Man can do. Thanks to his new skill Blustery, Cloud Man can also equip Wind core abilities. We've practically gotten two Wind core Robot Masters for the price of one!
And we still have one more unlockable Robot Master today. I doubt he'll be late like the last one; that wouldn't be honorable.
Sword Man
Sword Man is on the scene and ready to bring some distinction the combat. En garde!
Sword Man is ready to fight in his new Challenge Mission The Duel, where you must prove your mastery over the first four Robot Masters of Mega Man 8 in addition to exchanging blows with Sword Man himself. Do so with only neutral abilities and you will unlock Sword Man
Sword Man'sFlame Sword is a Flame and Cutter core Tier 2 ability that ensures you play by the rules by lowering any positive stat changes the target robot has. And while this isn't new information, I will remind you Sword Man has the skill Noble Sword that allows Sword Man to natively equip Cutter core abilities. It would be weird if he couldn't do that.
That's all three of the newly unlockable Robot Masters. You can find their challenges in the Challenge Tab.
... wait, did you see that? Analysts, enhance.
ENHANCE.
Is that...? Could it be?
Torch Man Introduction
He's here! He's here! We are now one step closer to every Robot Master from the mainline Classic series being present in the Prototype. Keep an eye out for him in Bonus Fields, Endless Mode, and futute Challenge Missions.
Additionally, Impact Man and Bounce Man have their base sprites available for preview. Be sure to thank MegaBossMan and Rhythm for their hard work. But thats not all they've been working on. Cut Man, Needle Man, and Crystal Man all have new sprite sheets thanks to MegaBossMan and Rhythm, and the latter has also been working on an insane amount of new alts. Below are some of these fantastic new color schemes (keep and mind many of these Robot Masters actually got SEVERAL new alts).
That brings us to a close. It's an exciting update whe we get three new Robot Masters, three new abilities, one new skills, and more Robot Masters to encounter as enemies. June is right around the corner, so I wish you a happy summer, and hope to see you again soon.
... aw shucks, I'll throw you another bone. Grab Buster is now available too. Find it at your local Reggae dealer.
Go take a hike, Tobyjoey
Spring Updates 2022: Eye of the Storm Posted by Tobyjoey on May 29th, 2022 at 11:07pm Viewed 309 Times
Posted on May 30th, 2022 at 8:55amEdited on 2022/05/30 at 9:07am
Posted 2022/05/30 at 8:55amEdited 2022/05/30 at 9:07am
#3
torch man should have a skill that lets him use impact abilities, sense he is a martial artist and impact man should have one that gives him explosive abilities
They only had their base sprites, so yes they weren't finished, but they were removed because they could be encountered, and would phase in and out of reality. Which is obviously a BIG no no. Rhythms working hard on Bounce Man right now, so they should be available to fight within a month (depends on how hard impact man ends up)
@ShadowVictor75 : Some names have been adjusted to avoid overlap. Dynamo Bolt is actually "Lightning Bolt" in MM&B. But with some other abilities, like Thunder Beam, Thunder Bolt, Thunder Wool, etc there's some overlap. Older abilities have been grandfathered in due to how the coding works but for newer abilities we try to avoid similar names.
You know, I wonder how long it will take for the new playable robot masters to appear in othe parts beside the challenges, because I can't even beat one of them
@ch4s3man : try sword man with max protoman, proto strike, and flame core. the guy is a cake walk and so is wind man though I suggest a party with bass and megaman with proto stike and attack boosters.
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