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It's Mystery Mansion 2, babie!!!!!!

December 14th, 2020 at 4:39am
 
Musical
Musical
13,667,883 BP
14 TP | 796 PP
December 13th, 205X. The term "reploid" has become a new, recent buzzword being passed around through news sites all over the planet, the line between human and robot is *just* starting to grow a little less clear, and the newest video games console, the Nintendo Wii 2, has brought a wave of unbridled discourse that has left the online gaming community in shambles.
Standing in the third floor dining room of his mansion, a victorian-era monolith uncharacteristic of his profession, was the Dr. Marceau, a roboticist who just two months ago had his fifteen minutes of fame when he revealed his batch of Robot Masters to the world, all with a rudimentary form of free will that intimidated some more conservative members of his profession.
The table at the dining room could seat up to twenty people maybe even thirty, though not all seats were filled. Only roughly four to ten seats were filled, some with just the most interesting characters. Mostly other robots sat at the table, though perhaps a non-robot or two took a seat. Adrian was standing and seemed to refuse to sit down.
"Oh, you fools," Adrian sneered to himself. He leaned down and slipped on some sort of strange weapon onto my arm. "This isn't a dinner that I have invited all of you to, this is… An investors meeting!" Adrian stood back up once more and aimed the weapon slipped into his arm. He braced himself as it lit up…And it shot a burst of confetti!
"Okay, okay, so uh I know you all were expecting a dinner and nothing more, and I promise that there will be food here, but I have some very promising technology here and I still need some more funding to make it complete."
Adrian slipped the item off of his left hand. It had the appearance of a glove, going all the way back to elbow on Adrian's arm, and was such a pristine, white color. The glove had no fingers and a black, padded palm, and had quite a curious looking control panel on the top of it, consisting of just a few buttons, a few empty ports to insert something into and, interestingly enough, a solar panel.
"As advancements in robotics continue, the price of manufacturing will only exponentially rise. I predict that, by the 23rd century, it will be too expensive for anyone to program a Variable Weapons System into a robot! And that's where this thing comes in!"
"This is the Copy Arm, my proposal as a replacement of the Variable Weapons System! This lightweight glove has no true innate functionality, the true impressive tech is held in these cartridges!" Adrian popped out a small, plastic cartridge out of one of the ports in the Copy Arm, and started to pass it around the table. It was of a light grey color and had a sticker label on it which simply read "07 - Confetti Blast."
"I've produced about thirty or forty unique weapons for this thing so far, I think. Though the Copy Arm can only hold four of these funny little carts at a time, swapping out a weapon for another is just as easy as pressing the 'eject' button on this thing and slipping in another cart! If you're a robot with a Variable Weapons System, you'll really prefer this over the sole alternative, which is to let your creator rip you apart to manually insert or remove any weapon chips- it's a whole process! Best part about it all is that when any of your weapons run out of energy, they just need to take a while to recharge and they'll be ready to go again!" At an attempt to show off, Adrian slipped in another cart and hovered over that expensive looking peach flambé that sat in the center of the table, and a small flame came right out of his palm! Even after the dish lit up Adrian continued to emit the flame until it fizzled out. After waiting a few minutes, a distinctive click was heard, and a flame came out of the glove once more.
"Yeah, I know that this thing is already cool as hell, and you all probably want to give all of your money to fund this thing, but before you do that, make sure to check underneath your seats. For each of you, I have a Copy Arm and a cartridge for you to try out for yourself, and it's all for you to keep too!"
But before anyone could even look down to check underneath their seats, a loud crashing sound echoed through the floor. A charge shot blasted through the dining room door, and a mysterious robot jumped out of the smoke! They wrapped their arm around Adrian's neck and aimed their buster at the rest of the group.
"Good lord, not again," Adrian rolled his eyes, though he didn't seem to resist all that much. He just seemed to accept that it was all going downhill. The robot then aimed their buster to the ceiling and blasted a hole through it.
"God- I'm really getting kidnapped again. Try to find one of my robots, they should be able to deal with this situation!" Adrian yelled out as the robot jumped through the ceiling. That was officially the end of that dinner party.
Lmao uh yeah I'm starting Mystery Mansion 2 and uh, that's the premise! You were at that dinner party and you watched that freaky robot snatch Adrian and run off with him, left with nothing but one of Adrian's weird new Copy Arm devices, and a funny little ability to go along with it, and the only advice you're given by Adrian is to try to find one of the robots he built and see if they will help. It looks like you will have to do the unspeakable and look through every inch of Adrian's five-floor mansion and attempt to find him yourself
For those that did not participate in or do not remember the original thread, Mystery Mansion is a group based roleplay closely related to dnd, though with a unique gameplay system similar to that of turned based jrpgs. There is a huge emphasis on exploration and interacting with the mansion's many inhabitants, though there is a deep enough combat system for those who may be more interested in exploring that aspect. There is quite a bit to explain, but for those that were involved in the first Mystery Mansion, there isn't too much that's new so there isn't much to worry!!

First to explain is Sign-Ups! So in the first Mystery Mansion, I put a lot of restrictions onto what characters you could or could not play as but I won't be too restrictive. Of course, since the story takes place in 205X, it would not make the most sense if characters from the X series and beyond were to appear but honestly, if you can find a way to justify why Zero or your NetNavi oc would be present in the mansion then I would have no problem with them being present. I'm also fine with Classic characters being played as but for the sake of making it entertaining for me as well it would be nice if you put a unique spin on the character or inject them with your own headcanons for them. OCs are also always welcome, of course. Whether its your self insert, a Mega Man oc, or a character of yours you simply want to characterize more through this kind of roleplay. Only restriction is that I only want you to have one character in this game, and I'm pretty much firm on that (but if you have a unique idea that requires you to have multiple characters then tell me about it!)
So when you sign up, I want you to list your character and tell me a bit about them! Mystery Mansion does have quite a bit of a story element to it and a character that has little personality won't work out all that well. At the very least you can list likes, dislikes, some strong points and flaws of theirs, along with why they'd be at the mansion!

Then after that you have to tell me what Class you want them to have. Just like in the first thread there's three classes to choose from depending solely on what playstyle you want. The Wandering Class is for characters that will want to take full advantage of treasure hunting, exploration, and the like, the Sparring Class is for those that want to fully reap the rewards from combat, and aren't planning in going too deep into exploring the mansion, and can you guess what the Versatile Class is like? The starting stats for each class is as listed:

Versatile Class
HP: 30/30
Attack: 30
Charisma: 30
Thrifting: 30
Additionally, players of this class will be able to use their Copy Arm abilities 20% more than other players before they have to pause to recharge. The Copy Arm ability they start will be one that has equal functionality in and out of battle.

Wandering Class
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40
Additionally, these players will receive 20% more Zenny in instances where zenny is gained (such as from battles, opening chests, competing errands, stuff like that), and the Copy Arm ability they start with will be one with functionality primarily out of battle.

Sparring Class
HP: 40/40
Attack: 40
Charisma: 20
Thrifting: 20
Additionally, these players will be able to sense what types the foes they are battling are weak to, and the Copy Arm ability they start with will be one that can primarily only be used in battle.

Don't know what these stats all mean? I'll explain them really quickly but I'll make sure not to ramble on too quickly. HP and Attack are self explanatory. A high Charisma stat means a player will recover more HP from food and other items that replenish HP, and a discount when shopping anywhere in the mansion. Fun fact, if a character is in a battle where they have a Charisma stat that is higher than the foe's max HP, they can talk the foe out of battle and still receive Zenny!
A high Thrifting stat means that a player will receive more zenny from battles. Players with a higher Thrifting can buy more and rarer items from shops, and will end up getting better items in general from chests. Those with a high Thrifting stat are very good with their money! These stats will naturally increase based on what the player does (getting hit increases HP, defeating foes will eventually raise Attack, collecting Zenny will raise Thrifting, etc) so the stats are extremely customizable! The class only really affects how your stats will be like at the beginning so there's no need to worry about being locked over anything when choosing a class!

And, as far as I know, that's all you need to know! Make sure to sign up your character correctly, and if you have any questions you can either ask me in this thread, pm me here, or message me on discord. I'd prefer if you message me here or on discord though, but it ultimately doesn't matter! I will wait until next week (December 21st) to start the roleplay, but if you want you can join once it starts! I just recommend joining and starting with everyone else though!
It's Mystery Mansion 2, babie!!!!!!
Posted by Musical on December 14th, 2020 at 4:39am
Viewed 488 Times
Brash Buster
 
Contributor
Brash Buster
24,912,624 BP
0 TP | 1509 PP
Posted on December 21st, 2020 at 10:38am
Posted 2020/12/21 at 10:38am
#1
While the other visitors talk amongst themselves, Mezzo can only sit tight in his seat, quivering.
...
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mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on December 21st, 2020 at 10:40am Edited on 2020/12/21 at 10:47am
Posted 2020/12/21 at 10:40am Edited 2020/12/21 at 10:47am
#2
MIDI gives up on trying to mod the Copy Arm. For now.
MIDI: Wait, why are we just sitting around instead of going to find the Doctor?
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Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on December 21st, 2020 at 10:41am Edited on 2020/12/21 at 10:43am
Posted 2020/12/21 at 10:41am Edited 2020/12/21 at 10:43am
#3
Trio notices the quivering Mezzo...
Urine Somthin' wrong kiddo? Shyness? Some sorta fear? The fact that some of us look creepy?
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Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on December 21st, 2020 at 11:00am Edited on 2020/12/22 at 10:52am
Posted 2020/12/21 at 11:00am Edited 2020/12/22 at 10:52am
#4
Gyroman picked his notepad off the floor, and began to draw something on a blank page,he then looked up from the notepad, and pointed towards Trio with the pen he was using
gyro-man    I don't think that it's helping that your probably one of the most menacing people in the room in terms of looks

Gyroman then paused, putting his pen to his non-existent mouth
gyro-man No offence,of course.
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Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on December 21st, 2020 at 11:09am
Posted 2020/12/21 at 11:09am
#5
Urine Ok, rude, but I guess I can see that.
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Musical
 
Musical
13,667,883 BP
14 TP | 796 PP
Posted on December 22nd, 2020 at 3:21am
Posted 2020/12/22 at 3:21am
#6
Trio is accepted! Starting ability is Quartz Beam
Quartz Beam- A beam of concentrated crystalline energy that grows more powerful when the user owns, wears, or is around any precious stones

Mezzo is accepted! Starting ability is Magnet Beam
Magnet Beam- An ability that can temporarily generate platforms, walls, and blocks from magnetic energy. Try sending a wall or block towards a foe during battle!

Drive Man is accepted! Starting ability is Magnet Pulser.
Magnet Pulser- A weak magnetic attack that inflicts more damage against metallic foes. It can collect Zenny coins and small metal objects outside of battle

Cut Man is accepted! Starting ability is Gift Wrap
Gift Wrap- Select an item, and it will be wrapped up in colorful paper! Items encased in wrapping paper will sell for a bit more zenny at shops and merchants. If an item isn't selected, a harmless slip of wrapping paper is shot out

L is accepted! Starting ability is Dash Kick
Dash Kick- A powerful kick, strong enough to launch an opponent! The target will receive more damage if they collide into something, and if there's multiple foes present, the target will launch into the nearest foe and both will receive damage!

Retrop is accepted! Starting ability is Purity Ring
Purity Ring- A calming wave of energy that restores spoiled, rotten, or expired food or items to their original freshness. Try using it in situations where you may handle poison, such as with any poison-using foes

Beta Noir is accepted! Starting ability is Icicle Orbiter
Icicle Orbiter- A barrier made of shards of ice. It is active for three turns and will weaken any attacks the user may receive. Anyone that comes into contact with it will receive damage

Sheep Man is accepted! Starting ability is Sprout Attack.
Sprout Attack- Dangerous sprouts pop out of the ground and inflict damage upon all foes, though it will be less effective to those who are airborne. Try using it outside of battle, it will accelerate the growth of any nearby plants, and any seeds, fruits, or flowers they sprout can be collected!

Opetunia is accepted! Starting ability is Rocket Shot.
Rocket Shot- Materializes a small rocket to be launched at a single foe. Any other foes in battle will receive splash damage from the impact

Gyro Man is accepted! Starting ability is Water Jet
Water Jet- Become the nightmare of carnies across the world with the ability to shoot a focused stream of water with impeccable accuracy. The momentum from the pressurized stream can be used to suspend the user in the air, among other things

Rhys is accepted! Starting ability is Fish Attack!!
Fish Attack!!- The nearest fish (or a fish from the user's inventory) is launched towards a foe, inflicting damage based off of the type of fish. It can also be used to communicate to fish

MIDI is accepted! Starting ability is Refresh Wave
Refresh Wave- A wave of regenerating energy fills the room the user is in. All players, along with the user themself, will replenish 5 HP
A cloud of smoke, left from the charge shot of the unknown robot's buster, just started to dissipate, leaving a large, gaping hole and quite a bit of rubble just below it. Some rubble had landed in the food, rendering it less than ideal to eat, though given the multitude of meat, cheeses, and pastries, among other foods, sitting on the table, it may be a good idea to take a plate or two anyway…
Everyone had just received their own Copy Arm, along with a complimentary ability to go with it. Three empty cartridge slots remained on everyone's Copy Arm, and though there were no more ability cartridges in the dining room, the possibility of the now displaced dinner guests trading abilities amongst each other remained.
There was a grey door with a small window in the dining room. If one were to look into it, they would see that a kitchen was on the other side. Those that may walk out of the dining room were to be greeted with a massive room, adorned with multiple sets of furniture. A few plain looking robots sat on a couch and recliner and were talking amongst each other. One wore a Copy Arm, with two ability cartridges inserted in it.
In the Main Room were four doors leading into other areas. One door was glass, revealing a massive, magnificent garden on the other side. One other was labeled "Classroom," and the other two were unlabelled. Though there were two staircases, one leading to Floor 4 and the other to Floor 2, they were completely inaccessible. In front of each staircase were a barrier of strong electric energy, spanning from the floor to the ceiling. Each barrier crackled with high voltage electricity, it is likely even a robot made for handling electricity would be fried by touching it. Those dinner guests have found themselves in quite a questionably designed mansion!
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Musical
 
Musical
13,667,883 BP
14 TP | 796 PP
Posted on December 22nd, 2020 at 3:21am Edited on 2020/12/22 at 4:56am
Posted 2020/12/22 at 3:21am Edited 2020/12/22 at 4:56am
#7
Trio
HP: 40/40
Attack: 40
Charisma: 20
Thrifting: 20

Zenny- 20.0
Inventory- none
Copy Arm
Quartz Beam - 20/20 // -
- // -


Mezzo
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40

Zenny- 20.0
Inventory- none
Copy Arm
Magnet Beam - 18/18 // -
- // -


Drive Man
HP: 30/30
Attack: 30
Charisma: 30
Thrifting: 30

Zenny- 20.0
Inventory- none
Copy Arm
Magnet Pulser - 20/20 // -
- // -


Cut Man
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40

Zenny- 20.0
Inventory- none
Copy Arm
Gift Wrap - 22/22 // -
- // -


L
HP: 40/40
Attack: 40
Charisma: 20
Thrifting: 20

Zenny- 20.0
Inventory- none
Copy Arm
Dash Kick - 18/18 // -
- // -


Retrop
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40

Zenny- 20.0
Inventory- none
Copy Arm
Purity Ring - 22/22 // -
- // -


Beta Noir
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40

Zenny- 20.0
Inventory- none
Copy Arm
Icicle Orbiter - 14/14 // -
- // -


Sheep Man
HP: 30/30
Attack: 30
Charisma: 30
Thrifting: 30

Zenny- 20.0
Inventory- none
Copy Arm
Sprout Attack - 19/19 // -
- // -


Opetunia
HP: 40/40
Attack: 40
Charisma: 20
Thrifting: 20

Zenny- 20.0
Inventory- none
Copy Arm
Rocket Shot - 16/16 // -
- // -


Gyro Man
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40

Zenny- 20.0
Inventory- none
Copy Arm
Water Jet - 22/22 // -
- // -


Rhys
HP: 30/30
Attack: 30
Charisma: 30
Thrifting: 30

Zenny- 20.0
Inventory- none
Copy Arm
Fish Attack!! - 26/26 // -
- // -


MIDI
HP: 20/20
Attack: 20
Charisma: 40
Thrifting: 40

Zenny- 20.0
Inventory- none
Copy Arm
Refresh Wave - 8/8 // -
- // -

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mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on December 22nd, 2020 at 3:43am Edited on 2020/12/22 at 4:06am
Posted 2020/12/22 at 3:43am Edited 2020/12/22 at 4:06am
#8
MIDI makes himself a sandwich to go(which he can eat, somehow, no YOUR logic is flawed) and goes out into the Main Room to check out the unlabeled doors.
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Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on December 22nd, 2020 at 4:14am Edited on 2020/12/22 at 10:29am
Posted 2020/12/22 at 4:14am Edited 2020/12/22 at 10:29am
#9
Gyroman finished off his doodle on his notepad,and got up,and grabbed a single pastry before heading out of the main room,he looks around at the available options,staring at the room labelled "classroom" ,pausing
gyro-man A classroom? An odd thing to put inside a mansion,but I can't really judge
Gyroman then attempts to open the door to the classroom and then enter,but hes struggling due to the massive blades on his back
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Tobyjoey
 
Contributor
Tobyjoey
41,971,393 BP
17 TP | 436 PP
Posted on December 22nd, 2020 at 4:28am Edited on 2020/12/22 at 4:54am
Posted 2020/12/22 at 4:28am Edited 2020/12/22 at 4:54am
#10
Sheep Man waddles over to the staircase leading to the fourth floor.
This electric barrier seems pretty strong... bah! You see one, you see them all. It's kinda my thing to get through these, so let me just...
Sheep Man reaches out just a single finger towards the fence, and immediatey is overpowered.
AHHH!
A puff of smoke appears arround Sheep Man. He manages to pull away just before his wool caught fire.
-cough- Okay, I'll admit it, -wheeze- not one of my finer moments. At least it seems like this copy doohickey wasn't damaged.
Hm, let's see here. Sprout Attack, dangerous sprouts, yadda yadda, accelerate the growth of nearby plants... huh. I wonder...
Sheep Man looks over to the ransacked dinner table, which stood between him and one of the unlabeled rooms. Sheep Man picked up a bunch of half smushed grapes on his way to the right most unlabeled room.
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mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on December 22nd, 2020 at 4:52am Edited on 2020/12/22 at 5:44am
Posted 2020/12/22 at 4:52am Edited 2020/12/22 at 5:44am
#11
MIDI's attention is caught by the sound of something getting zapped.

MIDI: OH! Sheep Man, are you okay?
MIDI looks at the barrier suspiciously, trying to spot the device that's conjuring something so strong.
MIDI: Wow, if it managed to fry even you that thing must be really strong. Do you need any fixing up?
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Tobyjoey
 
Contributor
Tobyjoey
41,971,393 BP
17 TP | 436 PP
Posted on December 22nd, 2020 at 5:00am
Posted 2020/12/22 at 5:00am
#12
sheep-man It's a kind offer, but I'll have to decline. I think that thing spooked me more than it hurt me, and I don't really now how taxing these Copy Arms are, so I'd hate for you to waste it. Thanks though... what was your name again?
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mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on December 22nd, 2020 at 5:04am
Posted 2020/12/22 at 5:04am
#13
MIDI: I'm MIDI. And while I did get this healy ability thing, I was planning to do an actual repair with replacing fried components and stuff if you needed one.
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Tobyjoey
 
Contributor
Tobyjoey
41,971,393 BP
17 TP | 436 PP
Posted on December 22nd, 2020 at 5:13am Edited on 2020/12/22 at 5:18am
Posted 2020/12/22 at 5:13am Edited 2020/12/22 at 5:18am
#14
sheep-man Oh, sorry, I didn't realize you were a mechanic. Uh, I suppose you're welcome to help, but is it something you can do on the move? If so, you're welcome to join me entering this unlabeled room. It seems like you were eying it too.
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mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on December 22nd, 2020 at 5:17am Edited on 2020/12/22 at 6:04am
Posted 2020/12/22 at 5:17am Edited 2020/12/22 at 6:04am
#15
MIDI: Uh, sure! I was wondering what's in there too.

MIDI opens the door to Unlabeled Room #1.
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NintendoPanda101
 
NintendoPanda101
17,086,372 BP
11 TP | 959 PP
Posted on December 22nd, 2020 at 7:42am
Posted 2020/12/22 at 7:42am
#16
L takes a moment to catch up with the rest of the group, he was having fun burning Dark Mans parts in a nice little campfire

Dash Kick huh?

This is going to be fun

L looks at the electric barrier.

YOU DARE OPPOSE THE MIGHTY LETTER L?

Despite the tone in his voice, he leaves it alone.

He makes his way toward the unlabeled Room that was just opened.
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RedBomber
 
RedBomber
71,335,109 BP
3 TP | 3183 PP
Posted on December 22nd, 2020 at 8:10am Edited on 2020/12/22 at 11:01am
Posted 2020/12/22 at 8:10am Edited 2020/12/22 at 11:01am
#17
Drive Man makes his out of the Main Room and into the massive room with little regard for his surroundings, and at random fires at something to test his Magnetic Pulser on.

I haven't the foggiest clue of what I am doing.
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Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on December 22nd, 2020 at 8:19am
Posted 2020/12/22 at 8:19am
#18
Urine Oh boy... looks like I'll take some of these pastries... just in case. Trio takes some pastries.
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mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on December 22nd, 2020 at 8:51am
Posted 2020/12/22 at 8:51am
#19
MIDI: Wow, this one room is getting really popular.
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NintendoPanda101
 
NintendoPanda101
17,086,372 BP
11 TP | 959 PP
Posted on December 22nd, 2020 at 9:13am Edited on 2020/12/22 at 9:14am
Posted 2020/12/22 at 9:13am Edited 2020/12/22 at 9:14am
#20
Ey I don't have much of a sense of direction so I'm just following the others
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