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Mega Man RPG: Take the Crown

April 1st, 2022 at 11:10am
 
Contributor
Beta Skull
Beta Skull
21,645,936 BP
42 TP | 4757 PP
So, I had this idea in mind for quite some time now, and I figured now would be a fun time to start it. There's no story since it's just kicking the of an overpowered monstrosity while simultaneously getting your own kicked by said overpowered monstrosity, so I'll just get straight to the rules:

1. Everyone must create their own base character. Each character has 30 stat points to give to each of the stats below:
Energy - The amount of damage your character can take. Every point towards this stat is multiplied by 20.
Weapons - The amount of weapon energy you have. Every point towards this stat is doubled.
Attack - The strength of your attacks.
Defense - How much is reduced from attacks dealt to you.
Speed - Dictates turn order.

Each player must also give their character the following:

Icon - A mugshot to represent your character. (Optional)
Core Type - The element of which your character is strongest with. Attacks of this element are 50% stronger and cost 2/3 of Weapon Energy.
Sub Type - The element of which your character is second strongest with. Attacks of this element are 25% stronger and cost 3/4 of Weapon Energy. (Optional)
Weakness - The element of which your character is weak against. Attacks of this element are 50% stronger against you. Can have up to 2 and no less than 1.
Resistance - The element of which your character is strong against. Attacks of this element are 50% weaker against you. Can have up to 2 and no less than 1.
3 Abilities - Can be either of your own creation or chosen from the Weapons Library. See Rule #11 for more detail.

These type-based features can be ANY elemental type featured within MMRPG itself. This INCLUDES types such as Empty, Energy, Light, etc.
2. At the start of each month, a new raid boss appears. This raid boss will be the same level as the highest-level player and will have the same stat points available to them, except that the raid boss will have infinite health.
3. The goal of the game is to deal as much damage to the Raid Boss as possible. The person who deals the most damage to the raid boss by the end of the month becomes the next raid boss.
4. After every 1,000 damage, the multiplier of the raid boss' stats increase, making them stronger.
5. If a player loses all their health, they will be unable to act for one turn; Afterwards, they will return to battle with all health and weapon energy, but they will also drop all stat buffs/debuffs that were placed on them.
6. Players will recover 1 Weapon Energy on each turn; All players will also have a 0-WE Buster Shot weapon that they can use to conserve WE, or for if they are out of Weapon Energy.
7. If a player does not post an action after ~24 hours since their last post, their turn will be automated.
8. After a raid boss leaves, the player with the most cumulative damage will become the next raid boss. Raid Bosses are created via private messages to me either through the site or through Discord so that their elemental weaknesses and resistances can remain hidden.
8.5. You can choose to either create a new raid boss or reuse/add features to an old one.
9. While participating as the raid boss, the user will be unable to participate in the raid as their none-raid character.
10. Additionally, cumulative damage for each player is converted into experience points. Players with enough experience will level up upon being disabled or reaching the end of the raid, receiving:
-10 more stat points that they can give to any stat they desire
-Another new weapon every even-numbered level (created or library)
-And that's it lol
11. Weapons have five aspects:
Core Type - 1-2 elements that control what Weaknesses or Resistances are triggered.
Cost - How much Weapon Energy is required to use the move.
Accuracy - The chance a move has of succeeding.
Power - The strength of a move. Limit of 15 Damage, +15 more per 2 WE cost
Effect - Any additional effects the move can have (multiple hits, stat changes, etc.) Limit 1, +1 per 4 WE cost. See Page 1, Post #4 for additional detail.
12. These events are typically made with no story to them; However, if you wish to provide story and/or dialogue to make things more interesting, feel free.
13. Keep in mind that everything here is mostly experimental at the moment; If there is ANYTHING that you feel that needs rebalancing, do NOT be afraid to tell me so.

Below is my non-raid boss character:

Ninja Man Ψ
Core: Swift
Subcore: Nature
Weakness: Time
Resistance: Nature
Abilities: Ninja Katana Ψ Energy Boost Swift Buster

Energy: 10
Weapons: 12
Attack: 7
Defense: 4
Speed: 8

And info on Ninja Katana Ψ:

Core: Swift/Cutter
Cost: 4 WE
Accuracy: 100%
Power: 21 Damage
Effect: Lowers opponent Speed by one stage.
Current Raid Boss:

??? (RadiatedWraith)

Past Raid Bosses:

April/May 2022 : Beta Satan (Beta Shadow)
June 2022 : Crystal Hydrakins (XE Olive)
July 2022: T-Verse Quartet (Tedd)
August 2022 #1: Tyr (RedBomber)
August 2022 #2: Lapley (HighTower)
September 2022: Cut Man (Idk947)
October 2022: Burning Desire (RadiatedWraith)
November 2022: Weapons Archive MKII (Beta Shadow)
December 2022: Zenith (+ Narcian) (Tedd)
January 2023: Nic (RadiatedWraith)
February 2023: Fighting Alloy Team (ch4s3man)
March 2023: Beta Team (& Associates) (Beta Shadow)
April 2023: Dead Meme Lord BBA Mega Man (QuintAnother)
May 2023: M1K3 (RotomSlashBlast)
July 2023: proto-man_shadow QA's Fun-Ruining Mind (QuintAnother)
August 2023: Satanic Fatal Robots (Beta Shadow)
Character Sheet
Summon Sheet

Weapons Library
Status Effects/Traps Guide
Skill Library
Past Raid Bosses

Item Shop
Elemental Prestige
- Senshi Summons

Sidestories
Minigames
Mega Man RPG: Take the Crown
Posted by Beta Skull on April 1st, 2022 at 11:10am
Viewed 10805 Times
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on January 9th, 2023 at 10:28am
Posted 2023/01/09 at 10:28am
#1
Cloud T utilises a boosted clashing thunderers again!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on January 9th, 2023 at 11:28am
Posted 2023/01/09 at 11:28am
#2
(oh yeah i should probably make a move or something)

As Mugman fires his Charge Shot, both Cuphead prepares to Parry Slap Nic's next attack.
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on January 9th, 2023 at 12:13pm
Posted 2023/01/09 at 12:13pm
#3
Frost Shackle.
^ Top
SLEEP DEPRIVATION
 
SLEEP DEPRIVATION
3,978,167 BP
0 TP | 144 PP
Posted on January 9th, 2023 at 12:57pm
Posted 2023/01/09 at 12:57pm
#4
(all damage values and we costs are post stab and we reductions on django's sheet)

Django uses E-Earth, then uses Sledge Club
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on January 9th, 2023 at 5:28pm
Posted 2023/01/09 at 5:28pm
#5
Calx switches out, allowing Gtytha to switch in!
If allowed this turn, Gytha equips the Attack Booster.

Gytha's unused Level Ups begin to take effect!

EN: 20 > 87 | WE: 24 > 92
ATK: 32 > 97 | DEF: 19 > 74 | SPD: 25 > 80

Gytha learned Blast Fissure!
Gytha learned Bomb Volley!
Gytha learned Zap Cannon!

Move Details:

Blast Fissure | Explode/Earth Type
104 Power | 70% Accuracy | 10 WE
Effect: Hits all enemies and has a 20% chance to inflict Dizzy. Damage is divided between all enemies. If there’s only one enemy, this move’s Accuracy is increased by 20%.

Bomb Volley | Explode Type
18 Power | 90% Accuracy | 6 WE
Effect: Hits up to 8 times.

Zap Cannon | Electric/Explode Type
124 Power | 50% Accuracy | 10 WE
Effect: Inflicts Stun for 3 turns upon hit, and Paralysis for a single turn, preventing the use of attacking moves.
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on January 12th, 2023 at 12:17am Edited on 2023/01/12 at 12:36am
Posted 2023/01/12 at 12:17am Edited 2023/01/12 at 12:36am
#6
A Fox Leaf from Magnet Bomber hits 3 times for 108 Super Effective Damage! Clashing Thunders weakened the attack but it's clear it had a stronger effect than usual!
Weakness discovered: Nature!
Nic tosses a Anti-Energy Capsule on Django and straights up ejects Cloud Man T with execute:item_exit_lock before he can make an move. Upon whoever is brought in next turn, they are free to make two moves.
Django actiaves E-Earth! Sledge Club whacks Nic for 83 Super Effective damage! Django was left wide open to attacks next turn!

Cuphead readies a Parry Slap…

Mugman unleashes a Charge Shot for 27 Damage!

Gytha switches in, already having the Attack Booster in tow.
Mataoi throws out a Frost Shackle for 67 Damage! Fleeting Frost stuck to Nic!

Gytha’s attack rose!

Voltaic Charge: 5/6 (40%)
Fleeting Frost: 6/6 (10%)
Remote Mine: 2
Otenko: 30/60
Clashing Thunders: 2/4
Multiplier: (852/1000) x4
The sounds from earlier grow closer. A loud ribbit echoes in the darkness. Whatever is making it is sure to arrive next turn!
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on January 12th, 2023 at 5:08am Edited on 2023/01/14 at 3:20pm
Posted 2023/01/12 at 5:08am Edited 2023/01/14 at 3:20pm
#7
Magnet Bomber: HOLY MOLY! Guys, I found one of his weakness! And I'm going to do it again!

He uses Fox Leaf again, while Dragon Thunder and Rocket Fists are gone for a little bit.
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on January 12th, 2023 at 7:26am Edited on 2023/01/12 at 2:10pm
Posted 2023/01/12 at 7:26am Edited 2023/01/12 at 2:10pm
#8
Cloud T just straight up vanishes. Being replaced by the bloom and doom! who launch both a cabbage lob and a {fume exhume}{nature_earth}
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on January 12th, 2023 at 11:51am
Posted 2023/01/12 at 11:51am
#9
(Gytha:) Huh, same-type weakness. Who woulda thought?

Gytha uses Blast Fissure.
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on January 12th, 2023 at 12:49pm
Posted 2023/01/12 at 12:49pm
#10
The Parry Slap proving unsuccessful, Cuphead tosses a Gambling Dice while Mugman sets up for a Gemini Clone.
^ Top
SLEEP DEPRIVATION
 
SLEEP DEPRIVATION
3,978,167 BP
0 TP | 144 PP
Posted on January 13th, 2023 at 12:11pm
Posted 2023/01/13 at 12:11pm
#11
Django fires a shot from his Gun Del Sol
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on January 13th, 2023 at 2:18pm Edited on 2023/01/13 at 2:24pm
Posted 2023/01/13 at 2:18pm Edited 2023/01/13 at 2:24pm
#12
Once more Fox Leaf goes to work, dealing 132 super-effective damage

A loud whistling sound descends from the black sky before landing straight on Nic, doing an outstanding 340 super-effective damage! Following suit is an Fume Exhaust, which does quadruple super-effective damage for, coincidentally enough, 340 super-effective damage!

Mugman sets up a Gemini Clone!
—---
Nic seems to delay his turn…
—---
Django hits for 30 Damage with the Gun De Sol!

Cuphead throws the Gambling Dice, dealing 120 super effective damage through two 3s. Nic’s Luck Stat went down! [Unlucky]

Mugman and Mugman and Mugman sets up a Gemini Clone!

Gytha sets up a Blast Fissure that digs underneath the simulated ground before causing a massive explosion beneath Nic! Though smoke covers the field, what can’t be covered is the fact that a massive super effective 483 Damage was dealt!
Click Me!
As the smoke clears…a slow clap starts as Nic can be seen slightly scuffed.
image...Not bad for a couple of peasants. Indeed…you’ve earned the pleasure of hearing the voice of your future prince. Yes…I think you’ll all do nicely for what’s to come. Now though…now we’re gonna have some fun.

Locks start to appear above everyone’s heads.
character file:buster-shot_transfer_command: serverwide was used. Two moves of the player's choice were replaced with Buster Shot for a limited time.

Oh and we’re not done yet fools.
Behind the party, three green bots arrived!
Be advised, illegal code detected.


As your ruler, I will make you know your place…
Beneath my heel!


Voltaic Charge: 4/6 (40%)
Fleeting Frost: 5/6 (10%)
Unlucky: 3/3
Remote Mine: 3
Otenko: 35/60
Clashing Thunders: 1/4
Current MSYS-001 Count: x3
Multiplier: (297/1000) x6
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on January 13th, 2023 at 2:25pm Edited on 2023/01/14 at 3:43pm
Posted 2023/01/13 at 2:25pm Edited 2023/01/14 at 3:43pm
#13
Magnet Bomber: Yeah...we're not going to listen to you, freak.

He uses Magnetic Shockwave, while Dragon Thunder and Rocket Fists are gone for a little bit.
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on January 13th, 2023 at 2:53pm Edited on 2023/01/13 at 2:56pm
Posted 2023/01/13 at 2:53pm Edited 2023/01/13 at 2:56pm
#14
Oh but you will. It is the least you will do. After all, I've had to listen to all of you for so so long.
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on January 13th, 2023 at 3:52pm
Posted 2023/01/13 at 3:52pm
#15
USER "Beta Shadow" CANNOT BE REACHED. SEEKING FOR SUITABLE-

Ah, don't worry your pretty little head over it... I'll take it from here.
Suddenly, the locks above Cuphead and Mugman turn into two pair of wheels with symbols on them, each representing a move the Cups know. The wheels proceed to spin, each landing on a move...

Cuphead loses access to Eight Way and Radial Barrage!
Mugman loses access to Super Art Beam and Gemini Laser!

The cups look to each other and shrug. Cuphead then fires Spread shots at the Sys Bots while Mugman and his pal Mugman fire Lobber shots at Nic!
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on January 14th, 2023 at 2:47pm Edited on 2023/01/14 at 3:02pm
Posted 2023/01/14 at 2:47pm Edited 2023/01/14 at 3:02pm
#16
Deep Breath and Burnout Burst were locked!

(Wha..?)
Our "future prince"? Who are you?

Haze Stance ran out! Matomi can't act this turn!

(Ack!)
(Oh, not again!)
(Sorry...)
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on January 14th, 2023 at 3:34pm Edited on 2023/01/14 at 3:37pm
Posted 2023/01/14 at 3:34pm Edited 2023/01/14 at 3:37pm
#17
BnD regroup, as the locks transform into an array of seed packets, the torchwood and infinut packs grayed out. The BnD then fire off a cabbage lob
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on January 14th, 2023 at 4:29pm
Posted 2023/01/14 at 4:29pm
#18
Snore Blast and Twindeath are temporarily disabled.

Gytha throws a Spread Bomb.
^ Top
SLEEP DEPRIVATION
 
SLEEP DEPRIVATION
3,978,167 BP
0 TP | 144 PP
Posted on January 18th, 2023 at 1:51pm
Posted 2023/01/18 at 1:51pm
#19
well there goes e-cloud and sol-dash

Django charges the gun del hell
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on January 31st, 2023 at 12:07pm
Posted 2023/01/31 at 12:07pm
#20
(Well, it's the end of the month so the battle is pretty much over, at least I think, because this is taking a while for some the boss to fight back.)
^ Top

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