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Mega Man RPG: Take the Crown

April 1st, 2022 at 11:10am
 
Contributor
Beta Skull
Beta Skull
21,645,936 BP
42 TP | 4757 PP
So, I had this idea in mind for quite some time now, and I figured now would be a fun time to start it. There's no story since it's just kicking the of an overpowered monstrosity while simultaneously getting your own kicked by said overpowered monstrosity, so I'll just get straight to the rules:

1. Everyone must create their own base character. Each character has 30 stat points to give to each of the stats below:
Energy - The amount of damage your character can take. Every point towards this stat is multiplied by 20.
Weapons - The amount of weapon energy you have. Every point towards this stat is doubled.
Attack - The strength of your attacks.
Defense - How much is reduced from attacks dealt to you.
Speed - Dictates turn order.

Each player must also give their character the following:

Icon - A mugshot to represent your character. (Optional)
Core Type - The element of which your character is strongest with. Attacks of this element are 50% stronger and cost 2/3 of Weapon Energy.
Sub Type - The element of which your character is second strongest with. Attacks of this element are 25% stronger and cost 3/4 of Weapon Energy. (Optional)
Weakness - The element of which your character is weak against. Attacks of this element are 50% stronger against you. Can have up to 2 and no less than 1.
Resistance - The element of which your character is strong against. Attacks of this element are 50% weaker against you. Can have up to 2 and no less than 1.
3 Abilities - Can be either of your own creation or chosen from the Weapons Library. See Rule #11 for more detail.

These type-based features can be ANY elemental type featured within MMRPG itself. This INCLUDES types such as Empty, Energy, Light, etc.
2. At the start of each month, a new raid boss appears. This raid boss will be the same level as the highest-level player and will have the same stat points available to them, except that the raid boss will have infinite health.
3. The goal of the game is to deal as much damage to the Raid Boss as possible. The person who deals the most damage to the raid boss by the end of the month becomes the next raid boss.
4. After every 1,000 damage, the multiplier of the raid boss' stats increase, making them stronger.
5. If a player loses all their health, they will be unable to act for one turn; Afterwards, they will return to battle with all health and weapon energy, but they will also drop all stat buffs/debuffs that were placed on them.
6. Players will recover 1 Weapon Energy on each turn; All players will also have a 0-WE Buster Shot weapon that they can use to conserve WE, or for if they are out of Weapon Energy.
7. If a player does not post an action after ~24 hours since their last post, their turn will be automated.
8. After a raid boss leaves, the player with the most cumulative damage will become the next raid boss. Raid Bosses are created via private messages to me either through the site or through Discord so that their elemental weaknesses and resistances can remain hidden.
8.5. You can choose to either create a new raid boss or reuse/add features to an old one.
9. While participating as the raid boss, the user will be unable to participate in the raid as their none-raid character.
10. Additionally, cumulative damage for each player is converted into experience points. Players with enough experience will level up upon being disabled or reaching the end of the raid, receiving:
-10 more stat points that they can give to any stat they desire
-Another new weapon every even-numbered level (created or library)
-And that's it lol
11. Weapons have five aspects:
Core Type - 1-2 elements that control what Weaknesses or Resistances are triggered.
Cost - How much Weapon Energy is required to use the move.
Accuracy - The chance a move has of succeeding.
Power - The strength of a move. Limit of 15 Damage, +15 more per 2 WE cost
Effect - Any additional effects the move can have (multiple hits, stat changes, etc.) Limit 1, +1 per 4 WE cost. See Page 1, Post #4 for additional detail.
12. These events are typically made with no story to them; However, if you wish to provide story and/or dialogue to make things more interesting, feel free.
13. Keep in mind that everything here is mostly experimental at the moment; If there is ANYTHING that you feel that needs rebalancing, do NOT be afraid to tell me so.

Below is my non-raid boss character:

Ninja Man Ψ
Core: Swift
Subcore: Nature
Weakness: Time
Resistance: Nature
Abilities: Ninja Katana Ψ Energy Boost Swift Buster

Energy: 10
Weapons: 12
Attack: 7
Defense: 4
Speed: 8

And info on Ninja Katana Ψ:

Core: Swift/Cutter
Cost: 4 WE
Accuracy: 100%
Power: 21 Damage
Effect: Lowers opponent Speed by one stage.
Current Raid Boss:

??? (RadiatedWraith)

Past Raid Bosses:

April/May 2022 : Beta Satan (Beta Shadow)
June 2022 : Crystal Hydrakins (XE Olive)
July 2022: T-Verse Quartet (Tedd)
August 2022 #1: Tyr (RedBomber)
August 2022 #2: Lapley (HighTower)
September 2022: Cut Man (Idk947)
October 2022: Burning Desire (RadiatedWraith)
November 2022: Weapons Archive MKII (Beta Shadow)
December 2022: Zenith (+ Narcian) (Tedd)
January 2023: Nic (RadiatedWraith)
February 2023: Fighting Alloy Team (ch4s3man)
March 2023: Beta Team (& Associates) (Beta Shadow)
April 2023: Dead Meme Lord BBA Mega Man (QuintAnother)
May 2023: M1K3 (RotomSlashBlast)
July 2023: proto-man_shadow QA's Fun-Ruining Mind (QuintAnother)
August 2023: Satanic Fatal Robots (Beta Shadow)
Character Sheet
Summon Sheet

Weapons Library
Status Effects/Traps Guide
Skill Library
Past Raid Bosses

Item Shop
Elemental Prestige
- Senshi Summons

Sidestories
Minigames
Mega Man RPG: Take the Crown
Posted by Beta Skull on April 1st, 2022 at 11:10am
Viewed 10805 Times
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on February 19th, 2023 at 8:21pm
Posted 2023/02/19 at 8:21pm
#1
@QuintAnother : No, you can join a raid whenever.
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on February 19th, 2023 at 8:37pm Edited on 2023/02/19 at 8:41pm
Posted 2023/02/19 at 8:37pm Edited 2023/02/19 at 8:41pm
#2
WOAH!
Wasting no time, TRBF goes for a Heroic Dive on Meta Unleash
^ Top
YouTasteNice
 
YouTasteNice
12,288,742 BP
3 TP | 300 PP
Posted on February 19th, 2023 at 8:52pm
Posted 2023/02/19 at 8:52pm
#3
META RangerSCROUNDEL, NO-
^ Top
ShyOne9117
 
ShyOne9117
15,355,665 BP
6 TP | 78 PP
Posted on February 19th, 2023 at 8:59pm Edited on 2023/02/19 at 9:01pm
Posted 2023/02/19 at 8:59pm Edited 2023/02/19 at 9:01pm
#4
Ah, yes, random chaos! My favorite!
???: What?! Chaos?! Where?!
Shut up. You're not canon yet. Also how long have you been listening?
^ Top
mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on February 20th, 2023 at 1:11am
Posted 2023/02/20 at 1:11am
#5
The ridiculous, flaming, seraphic harbinger of divine destruction and retribution looks upon META Ranger.
What the fuck
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on February 20th, 2023 at 4:21am
Posted 2023/02/20 at 4:21am
#6
Tedd looks over at the meta ranger, he pulls out a flask from his pocket and chugs it
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on February 20th, 2023 at 6:20am
Posted 2023/02/20 at 6:20am
#7
Alloy Blue use Snow Blast: Brickell takes 146 damage!

Alloy Yellow use Dizzy Twister: Brickell takes 87 damage and is dizzy, she now have 70% chance to attack an ally for 3 turn.

Alloy Red use Magma Bazooka: Eidolon takes 123 damage and is Ablazed.

Alloy Green use Tunnel Fall: META ranger takes 76 damage and can't move for a turn.

Alloy Red: No surprise attack!

Paradox Man lets out two Rain Flushes through Interdimensional Weapons, dealing 24 damage to Alloy Red, 8 damage to Alloy Blue, 16 damage to Alloy Yellow, and 12 damage to Alloy Green. Alloy Blue Resistances: Water!

Alloy Blue: That didn't do much for me.

Yamcha fires the Rocket Launcher again, this time hitting Alloy Red for 13 damage.

Banetem uses a Fusion Move of Flame Charge and Water Pulse on Alloy Green, dealing 11 damage. He then does another with Thunder Punch and Night Slash, dealing 3 damage.

Alloy Green: Multiple attacks. Make's me angry!

Django fires the Gun Del Sol at Alloy Green, dealing 19 damage with four hits.

Morph Man fires another Crash Bomber.

Eidolon lands a Liquidation on Alloy Green, dealing 5 damage.

Dord activates Blazing Wings before setting off Hadal Smokers, dealing 25 damage to Alloy Red, 8 to Alloy Blue, 19 to Alloy Yellow, and 13 to Alloy Green.

Alloy Green: Why me!

Alloy Yellow: I have no idea.

Matomi goes into Haze Stance.

Brickell uses Advanced Intel on Alloy Blue, landing 383 shots for 728 damage.

Multiplier increased to x14!

Magolor: Uh guys, something else must of came through that gate that new guy created.

Magnet Bomber: What are you...talking...about.

The prisoners look up to see a giant, platinum figure look at the battle

Princess Daisy: What...is that!?

Sarah is shocked to see you it is, as is she's knows about this figure

Sarah Oasis: It's....their king.

444 until next multiplier!
^ Top
mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on February 20th, 2023 at 7:03am Edited on 2023/02/20 at 7:20am
Posted 2023/02/20 at 7:03am Edited 2023/02/20 at 7:20am
#8
With nary a word, Dord flares up with electricity and lifts one hand in front of himself. A minuscule black hole forms in his hand, which he clutches and throws. It stretches midair, flaring up and hitting Alloy Blue hard in the torso, which is twisted and contorted in a spiral shape. The same fate befalls Yellow.
That is to say, Plasma Barrier and one Iridescent Singularity on Blue and Yellow each.
Also, keep in mind the Falling Blades I set up last turn.
^ Top
YouTasteNice
 
YouTasteNice
12,288,742 BP
3 TP | 300 PP
Posted on February 20th, 2023 at 7:14am Edited on 2023/02/20 at 7:48am
Posted 2023/02/20 at 7:14am Edited 2023/02/20 at 7:48am
#9
META RangerACK-!!

META ranger, caught so off-guard by a tunnel appearing below, realizes she's forgotten to use any weapon energy on all her moves last turn, rendering them null.

META Ranger...
META RangerNO, MY CHANCE TO SHINE!

She drops to the ground in the most dramatic breakdown possible, punching the earth below again and again, so hard a META phantom manifests to punch more.

META RangerHUMBLED SO BRUTALLY, IT IS UNJUST!

META ranger then zips quickly into the closest person's arms to further mourn her loss of DPS. The person just so happens to be RBF.

META RangerCLEARLY, YOU FEEL ME, DO YOU NOT? THIS WORLD SIMPLY ISN'T BUILT FOR BEINGS SO PERFECT AS US!

Laying in RBF's arms, she so-happenly looks up into the sky. Noticing the platinum menace, because she otherwise wouldn't have.

META Ranger--AACK?!

This imemdiately breaks up her breakdown.
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on February 20th, 2023 at 10:00am
Posted 2023/02/20 at 10:00am
#10
(Eidolon:) You're telling me I get a legitimate challenge this month? COOL!

Speed Booster activates again! Eidolon's Speed stat is now at 190!

(Eidolon:) Also, since those walking pieces of cannon fodder casually decided to cheat by having moves that straight-up prevent people from acting, I think I'M gonna use a cheat of my OWN!

Eidolon summons a Porable Puddle, then dives into it!

Portable Puddle | Water Type
15 WE
Description: A puddle leading underwater.  Due to divine shenanigains,  it's bigger on the inside than the outside.
Effect: Submerges the user, preventing them from being directly targeted by enemies that aren't also Submerged.  Moves that target all foes or random foes work just fine though.  The effect ends when the user uses a move, unless said move only targets the user. (Items don't count as moves in this context, by the way)

...By the way, I can't help but notice that Tunnel Fall wasn't nerfed WHATSOEVER. That's still the exact same effect pre-"nerf".
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on February 20th, 2023 at 12:45pm Edited on 2023/02/20 at 1:23pm
Posted 2023/02/20 at 12:45pm Edited 2023/02/20 at 1:23pm
#11
(What... When did that get here?!)
(What.. even is that?)
(So, uhh... How'd that thinking go?)
(Well.. I've figured out something that should work in theory. I just need to test it.)
(Then.. there's no time like the present, is there?)
(Huh? But.. it's not exactly needed now... I could just block normally, couldn't I?)
(Yeah, but it'd be bad if it turns out you messed something up when you needed it, right?)
(I guess... Alright, here goes!)

Matomi holds her hands outward, forming a red, blue, and yellow vortex in front of her, conjuring a Shining Tincture!
Shining Tincture
Type: Recovery/Defense
Cost: 12
Accuracy: 100%
Power: -
Effect: Nullifies all Flame, Freeze, or Electric type attacks targeting the user this turn. Has priority and accuracy is halved for each consecutive use. Haze Stance: Can also nullify a single Flame, Freeze, or Electric type ability used by an enemy, regardless of the intended target. If an ability is nullified by this ability, the user recovers 25% of their max EN at the end of the turn.
^ Top
YouTasteNice
 
YouTasteNice
12,288,742 BP
3 TP | 300 PP
Posted on February 20th, 2023 at 1:07pm Edited on 2023/02/20 at 1:11pm
Posted 2023/02/20 at 1:07pm Edited 2023/02/20 at 1:11pm
#12
@ch4s3man : meta ranger looks directly at the screen, and starts screaming
META RangerIN ACTUALITY, MY FIVE-ATTACK COMBO WAS COMPLETELY RULE-APPROVED BY VIRTUE OF IT BEING A SKILL.
META RangerTHIS "PARADOX MAN" IS A KNAVE, A PRETENDER TRYING TO SIMULATE A FRACTION OF MY POWER, THAT IS ALL!

she then goes back to being shocked at the platinum foe. whether anyone acknowledges the fourth-wall break is a choice.
^ Top
ShyOne9117
 
ShyOne9117
15,355,665 BP
6 TP | 78 PP
Posted on February 20th, 2023 at 1:20pm
Posted 2023/02/20 at 1:20pm
#13
After fully processing the arrival of the newcomer, Morph, uh, "spawns" a lawn chair.
Somehow this isn't the weirdest thing I've ever seen. Is that bad?
With a wave of his hand, he uses Tree Fall on Alloy Yellow
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on February 20th, 2023 at 1:32pm Edited on 2023/02/20 at 2:10pm
Posted 2023/02/20 at 1:32pm Edited 2023/02/20 at 2:10pm
#14
@QuintAnother : Wait where did you get extra APs from??? If it's a skill then that would be illegal since I already told you that you didn't have enough zenny for the skill.

Also, ch4s3... literally nobody said you couldn't give your Alloys extra APs if you wanted. Maybe the Alloy King could have a skill that grants additional APs for every... Let's say, 5, maybe 10 multipliers?


Banetem turns to Harmonica.



Harmonica shrugs. The two look back at the Alloys.

Anyways, we're far from done! It's time to-

They look up and notice the giant figure.



I'm not afraid. Let's do this biz!

Banetem nods, creating a Smokescreen while Harmonica places a Rhythm Satellite around Banetem.
Harmonica looks over to META ranger, then turns to Banetem.

(Who does she keep talking to?)

Banetem, pretending to know nothing about the 4th wall, shrugs.
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on February 20th, 2023 at 1:42pm
Posted 2023/02/20 at 1:42pm
#15
@Beta Shadow : (Uhh...okay, If I know how that work.)
^ Top
mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on February 20th, 2023 at 1:59pm
Posted 2023/02/20 at 1:59pm
#16
Dord looks at META Ranger with equal parts concern and disgust.
^ Top
QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on February 20th, 2023 at 2:05pm
Posted 2023/02/20 at 2:05pm
#17
Sorry. Inter Weapons don't cost AP if only one weapon is used. But I agree that's too op. Just say it cannot be stackable.
Anyways, I have ONE extra AP because when you leave a wormhole you get an extra AP.
Here's my legal move:
Inter Weapons(leaf shield)no ap cost
Energy Support EX -1 AP
Buster Charge -1 AP
Since i can't update the character sheet, I maxed out my stats so i can keep track of them by post.
HP: 1700/1700(only when he gets healed)
WE:220/220(only when he buster charges)
Status: Leaf-Shield 3/3 turns.(only when leaf shield used) and Biomass shield(protects against any bad effect for example losing a turn.) Will only exist for this turn and then it runs out and enters a 2-turn cooldown(i nerfed it w this)
Note: I deleted my original post(i think)
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on February 20th, 2023 at 2:12pm Edited on 2023/02/20 at 2:25pm
Posted 2023/02/20 at 2:12pm Edited 2023/02/20 at 2:25pm
#18
Brickell, dizzy, Barely managing to make out the alloy king, calls upon Cloud T with assist call, causing him to use energizing jolt on the meta ranger
^ Top
QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on February 20th, 2023 at 2:17pm
Posted 2023/02/20 at 2:17pm
#19
(I think you need to list the target of the E. Jolt.)
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on February 20th, 2023 at 2:37pm Edited on 2023/02/20 at 3:02pm
Posted 2023/02/20 at 2:37pm Edited 2023/02/20 at 3:02pm
#20
TRBF looks down at Meta Ranger, his flashing between a loading circle, a shocked face emoji and a question mark.
Leaping onto the scene, another space pirate appears [Switching to Space Pirate]
^ Top

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