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Mega Man RPG: Take the Crown

April 1st, 2022 at 11:10am
 
Contributor
Beta Skull
Beta Skull
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42 TP | 4757 PP
So, I had this idea in mind for quite some time now, and I figured now would be a fun time to start it. There's no story since it's just kicking the of an overpowered monstrosity while simultaneously getting your own kicked by said overpowered monstrosity, so I'll just get straight to the rules:

1. Everyone must create their own base character. Each character has 30 stat points to give to each of the stats below:
Energy - The amount of damage your character can take. Every point towards this stat is multiplied by 20.
Weapons - The amount of weapon energy you have. Every point towards this stat is doubled.
Attack - The strength of your attacks.
Defense - How much is reduced from attacks dealt to you.
Speed - Dictates turn order.

Each player must also give their character the following:

Icon - A mugshot to represent your character. (Optional)
Core Type - The element of which your character is strongest with. Attacks of this element are 50% stronger and cost 2/3 of Weapon Energy.
Sub Type - The element of which your character is second strongest with. Attacks of this element are 25% stronger and cost 3/4 of Weapon Energy. (Optional)
Weakness - The element of which your character is weak against. Attacks of this element are 50% stronger against you. Can have up to 2 and no less than 1.
Resistance - The element of which your character is strong against. Attacks of this element are 50% weaker against you. Can have up to 2 and no less than 1.
3 Abilities - Can be either of your own creation or chosen from the Weapons Library. See Rule #11 for more detail.

These type-based features can be ANY elemental type featured within MMRPG itself. This INCLUDES types such as Empty, Energy, Light, etc.
2. At the start of each month, a new raid boss appears. This raid boss will be the same level as the highest-level player and will have the same stat points available to them, except that the raid boss will have infinite health.
3. The goal of the game is to deal as much damage to the Raid Boss as possible. The person who deals the most damage to the raid boss by the end of the month becomes the next raid boss.
4. After every 1,000 damage, the multiplier of the raid boss' stats increase, making them stronger.
5. If a player loses all their health, they will be unable to act for one turn; Afterwards, they will return to battle with all health and weapon energy, but they will also drop all stat buffs/debuffs that were placed on them.
6. Players will recover 1 Weapon Energy on each turn; All players will also have a 0-WE Buster Shot weapon that they can use to conserve WE, or for if they are out of Weapon Energy.
7. If a player does not post an action after ~24 hours since their last post, their turn will be automated.
8. After a raid boss leaves, the player with the most cumulative damage will become the next raid boss. Raid Bosses are created via private messages to me either through the site or through Discord so that their elemental weaknesses and resistances can remain hidden.
8.5. You can choose to either create a new raid boss or reuse/add features to an old one.
9. While participating as the raid boss, the user will be unable to participate in the raid as their none-raid character.
10. Additionally, cumulative damage for each player is converted into experience points. Players with enough experience will level up upon being disabled or reaching the end of the raid, receiving:
-10 more stat points that they can give to any stat they desire
-Another new weapon every even-numbered level (created or library)
-And that's it lol
11. Weapons have five aspects:
Core Type - 1-2 elements that control what Weaknesses or Resistances are triggered.
Cost - How much Weapon Energy is required to use the move.
Accuracy - The chance a move has of succeeding.
Power - The strength of a move. Limit of 15 Damage, +15 more per 2 WE cost
Effect - Any additional effects the move can have (multiple hits, stat changes, etc.) Limit 1, +1 per 4 WE cost. See Page 1, Post #4 for additional detail.
12. These events are typically made with no story to them; However, if you wish to provide story and/or dialogue to make things more interesting, feel free.
13. Keep in mind that everything here is mostly experimental at the moment; If there is ANYTHING that you feel that needs rebalancing, do NOT be afraid to tell me so.

Below is my non-raid boss character:

Ninja Man Ψ
Core: Swift
Subcore: Nature
Weakness: Time
Resistance: Nature
Abilities: Ninja Katana Ψ Energy Boost Swift Buster

Energy: 10
Weapons: 12
Attack: 7
Defense: 4
Speed: 8

And info on Ninja Katana Ψ:

Core: Swift/Cutter
Cost: 4 WE
Accuracy: 100%
Power: 21 Damage
Effect: Lowers opponent Speed by one stage.
Current Raid Boss:

??? (RadiatedWraith)

Past Raid Bosses:

April/May 2022 : Beta Satan (Beta Shadow)
June 2022 : Crystal Hydrakins (XE Olive)
July 2022: T-Verse Quartet (Tedd)
August 2022 #1: Tyr (RedBomber)
August 2022 #2: Lapley (HighTower)
September 2022: Cut Man (Idk947)
October 2022: Burning Desire (RadiatedWraith)
November 2022: Weapons Archive MKII (Beta Shadow)
December 2022: Zenith (+ Narcian) (Tedd)
January 2023: Nic (RadiatedWraith)
February 2023: Fighting Alloy Team (ch4s3man)
March 2023: Beta Team (& Associates) (Beta Shadow)
April 2023: Dead Meme Lord BBA Mega Man (QuintAnother)
May 2023: M1K3 (RotomSlashBlast)
July 2023: proto-man_shadow QA's Fun-Ruining Mind (QuintAnother)
August 2023: Satanic Fatal Robots (Beta Shadow)
Character Sheet
Summon Sheet

Weapons Library
Status Effects/Traps Guide
Skill Library
Past Raid Bosses

Item Shop
Elemental Prestige
- Senshi Summons

Sidestories
Minigames
Mega Man RPG: Take the Crown
Posted by Beta Skull on April 1st, 2022 at 11:10am
Viewed 10805 Times
SLEEP DEPRIVATION
 
SLEEP DEPRIVATION
3,978,167 BP
0 TP | 144 PP
Posted on March 6th, 2023 at 4:28pm
Posted 2023/03/06 at 4:28pm
#1
Django rushes in, and uses Gun Del Sol on B Shadow

(Also i added the hth system variant beta so when you have the time copy n paste ok thx bye)
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Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on March 6th, 2023 at 4:41pm
Posted 2023/03/06 at 4:41pm
#2
@ShyOne9117 : Next turn i believe
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QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on March 6th, 2023 at 5:40pm
Posted 2023/03/06 at 5:40pm
#3
Worker: anyone wanna use my link? Its free if you use it while it's in my inventory. If you'd rather have one yourself though, I'm selling them for 900zenny!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 6th, 2023 at 11:10pm
Posted 2023/03/06 at 11:10pm
#4
Paradox Man spawns 3 more Chronostones; Unfortunately, he seems to have underestimated just how much WE that consumes and ran just short for the other 2, so he instead opts for a Buster Charge to replenish his WE.

Matomi puts up a Razor Guard while Worker fires a Zenny Cannon + at Alpha Fire, firing 200 Zenny for a total of 600 damage.

Alpha Fire’s multiplier increases to x8!

That sure are a lot of rocks... Maybe I should try to reduce these numbers.

Beta Shadow unleashes a Shadow Rain, dealing 30 damage to Paradox Man, 26 damage to four of the Chronostones, 11 damage to Matomi, 9 damage to Worker, 40 damage to Vegeta, 11 damage to Cloud T, 37 damage to Swarm Man, 39 damage to Duo, 54 damage to Sarah Oasis, 17 damage to Hellion Lady, 32 damage to Anemone, 21 damage to Ghost of Stache, and 16 damage to The Raid Boss Fan. They are also inflicted with Soaked for 3 turns, causing Electric attacks to deal x1.5 damage as well as attracting 25% of all Electric damage dealt on their side of the field. Django, Dord, Alicia, and one of the Chronostones manage to avoid this fate.

Despite the dark rain that poured on him (and soaking him even more than he was already), Vegeta Slacks Off, recovering all of the HP that he has just recently lost. Meanwhile, Beta Devil simply raises his stats with a Hell’s Bells.

Swarm Man strikes Beta Shadow with a Fire Storm, dealing a mere 3 damage while Cloud T’s Energizing Jolt grants him an additional move on the next turn.

Django fires a Gun Del Sol at Beta Shadow for 18 damage.

...You, uh, might want to read this more closely...



Duo fires off two Galaxy Bomb SPs at the Betas, but as Beta Shadow is caught in the bomb’s pull (dealing 78 damage), Beta Devil manages to avoid the vortex aimed at him.

Yeah, that’s more like it.

Sarah proceeds to hit Beta Shadow with a Jewelry Blast, dealing 42 damage. Crystal weakness discovered!

Laser-focused on Bevil, Dord’s Blazing Wings flare up as he strikes 8 times with a Strobe Striker for 189 damage, finding his Damage resistance in the process. He then siphons 46 of his HP to recover 23 of his WE.

Sheesh, what’s his deal? ...Come to think of it, a lot of these guys are on-edge...
...Hey, you. Malagor.
Magalor.
Right, that’s what I said. You said I destroyed this world, right? What do you mean by that, exactly?
Well, if Beta Shadow told Beta Supremo’s story correctly, you managed to re-unlock your “Beta Diablo” form* and combined it with your Ikari state** to turn into a new form that you called “Beta Satan”. You then used it to destroy the entire Chaos Zone... at least in this timeline.***
Is that so...?
Don’t even think about it. Even if we did know how you re-unlocked Beta Diablo, we sure as hell wouldn’t tell you.
Oh, fine. Besides, whatever Beta X did to me to remove that power, I wouldn’t even know where to begin to get that power back, anyways.
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Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 6th, 2023 at 11:11pm
Posted 2023/03/06 at 11:11pm
#5
Alicia uses Water Breath on Beta Devil, dealing 31 damage.

(Please don’t tell me we’re going to have THIS conversation again.)
Alright, I’m going to explain this to you in a way you can’t possibly misunderstand:
I am NOT a robot. THESE TWO are not robots. NONE of us are robots. We are very much made of flesh, blood, and bone. We. Are. HUMANS.
...Actually, scratch that; Those guys are humans. I am a 100% certified demon.
Believe me when I say, there has been ENOUGH of us being mistaken as robots back in 2018. We do NOT need to go through this again.

Hellion Lady strikes Alpha Fire with an Abyssal Twister + for 32 damage while Anemone uses Psyche Up to copy Alpha’s Debuffs... and nothing else because 5 attack debuffs and 4 attack buffs still leaves 1 debuff.

Matomi prepares a Critical Charge.

Well, the attack was initially intended to wipe out everything. However, he mucked it up- in classic Beta Devil fashion- and there were quite a few survivors.
You’ve actually been fighting alongside a few of these survivors; Reggae, Dord, Stache... They’ve all been fighting for the approval of Beta Supremo to get that world back.
Actually, some of us were- and for at least one of us, still are- not as “alive” as we appeared to be.
In any case, Beta Supremo said that he did restore that world recently... And I’d say he’s right, considering we’re in that EXACT universe right now.

Alpha Fire launches a Flare Shot at TRBF, dealing 249 damage and inflicting him with Ablaze for 3 turns.

Ghost of Stache uses PK Offense Up to raise his and Duo’s attack by 3 stages, and then- since he has no other means of turbo-charging the attack (to my knowledge)- simply prepares a Duo Superlaser to be fired on the next turn.

Which works out well, since TRBF’s additional movements from the Coffee have already passed. So, his moves are instead limited to Fanmade Hyper Data Replication - creating Junk Data off of Duo Superlaser, PK Starstorm a, and Divine Shinedown- and a Fanmade Final Cutter on himself, storing his current (and obscene) boosts for a future moment in time.



...Huh. Now that you mention it, he does seem to be acting rather weirdly... And not his usual kind of weirdness, either.



Well, I think it’s an improvement for him.

Worker saps 1100 of Paradox Man’s HP to gain 2200 Zenny, then uses Work Hard to gain 500 more Zenny. Afterwards, he uses Secret Shop to create a Reggae Link and open up his shop. (Which I will allow for players to access until I post the next turn, if they so wish.)

Oh, come on. Are you seriously going to make me work on my time off?
Oh! If you’re going to be selling, can I get a Large Pepperoni Pizza?
I don’t think Raid Bosses are supposed to be able to use Pizza items in a raid.
Never said it was for the raid.

Pizza talk aside, it’s MY turn now! Give me your best shot!

Digamma Bolt has joined the fight!
Alpha Fire - Multiplier x8 (36/500)
Beta Shadow - Multiplier x2 (142/500)
Beta Devil - Multiplier x1 (266/500)
Digamma Bolt - Multiplier x1 (0/500)
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Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 6th, 2023 at 11:12pm
Posted 2023/03/06 at 11:12pm
#6
*Reference: The Chaos Zone, Page 322, Posts #4 and 9
*Reference: Chaos Zone: Part II, Page 299, Post #13, Page 301, Post #1, Page 305, Post #1, and Page 307, Posts #14 and 16
***Reference: Chaos Zone, Part III, Page 51, Post #19; Also see Pages 1-20 of this roleplay.
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Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on March 6th, 2023 at 11:55pm
Posted 2023/03/06 at 11:55pm
#7
Anemone uses Signal Flash on Digamma, and Hellion Lady goes for Hell's Call.
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SLEEP DEPRIVATION
 
SLEEP DEPRIVATION
3,978,167 BP
0 TP | 144 PP
Posted on March 7th, 2023 at 12:26am Edited on 2023/03/07 at 12:29am
Posted 2023/03/07 at 12:26am Edited 2023/03/07 at 12:29am
#8
well now i feel stupid
question does consuming an item count as a turn (ie coffee)
ngl power and speed gear underwhelming

also probably shouldve mentioned that the hth system variant was called stylecs.exe and was at the very end of the old char sheet so um

Django uses Sol-Freeze on Alpha Fire
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Master Alicia
 
Master Alicia
48,802,391 BP
17 TP | 601 PP
Posted on March 7th, 2023 at 3:48am Edited on 2023/03/07 at 4:19am
Posted 2023/03/07 at 3:48am Edited 2023/03/07 at 4:19am
#9
*I was quite being shocked with a surprised expression, indicating that Beta Devil wasn't a 'robot' like rest
of them because I was an android Water Guardian while he was a devil one in here. I explained to him about me and how I was pretty an Elemental Guardian of Water*

Me - Okay, I was mistaken as the Robot Master like too many times like that by
so many people especially the artists in some websites. Look at me, I was made out of water
and steel I can say. Medley who's my Virus Robot do not like being
considered as 'Robot Master', she's a Virus Robot and ah, she's my favourite character afterall
*annoyed express on my face and my head slowly look at him*

I used the most used Water Breath at Beta Devil, dealing like decent damage about like 30 to him. My face expressed serious and annoyed kinda glare at him a bit

Me - In fact, Medley does complain a lot more than I do back then in my year in her life basis
during fights and in the parties which it is pretty embarassing to some robots though quite funny when she says that
to tell what colour it is to them and yep, it gone really wrong when Dr. Wily had his powerful vehicle in her way, making her go buffed in scared.
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ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on March 7th, 2023 at 5:46am
Posted 2023/03/07 at 5:46am
#10
Sarah Oasis: Huh? I guess I found the Beta Shadow weakness. I didn't expect that, but I'm actually surprised about it.

She now uses Mystic Fog on Beta Shadow

Black WarGreymon: So...this is the Beta Devil some you talk about. He doesn't look that powerful.

Magolor panic when he hears that

Magolor: What!?

Black WarGreymon: Calm down, he has been defeated a few time. I'm sure he isn't as powerful as you guys thought.

Magolor: Um.....okay?
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QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on March 7th, 2023 at 10:18am
Posted 2023/03/07 at 10:18am
#11
(now im the one who feels stupd mtatics)
The Chronostones give 4 AP total, 2 for p.man and 1 for worker and duo.
Since the sequence is broken, chronostones cost 5 WE again.
With his newly-recovered WE and his 3 AP, he sumons(NO ONE KNEW OMAIGADDDD) 3 MORE CHRONOS.
However, healso uses a non-ap consuming inter weapons(water overdrive)
The 3 more chronos give yet more AP, 2 to worker and one to duo.
WORKER 4 AP, he works hard with all of his ap.
Duo with 3 AP, he Buster Charges himself before charging and instareleasing another Superlaser, this time aimed at the Gigamma Bolt.
(also didnt zenny cannon hit much more times? it removes the debuffs from alpha fire, but hits once more for every debuff. and super break literally gave him 15 debuffs).
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Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on March 7th, 2023 at 1:39pm
Posted 2023/03/07 at 1:39pm
#12
I see... (Though...)

("Restored" doesn't seem completely accurate..?)
(I guess..?)
(..Do you think... Actually, nevermind.)
(What is it?)
(It's.. nothing. Just focus on the spar for now.)
(..If you insist?)

Spark Blitz on Bevil and Critical Charge.
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Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on March 7th, 2023 at 2:52pm
Posted 2023/03/07 at 2:52pm
#13
Cloud T, seeing that his electric attacks are most likely gonna bone people over, instead goes for a hurry gale, he grumbles ever so slightly
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ShyOne9117
 
ShyOne9117
15,355,665 BP
6 TP | 78 PP
Posted on March 7th, 2023 at 3:34pm
Posted 2023/03/07 at 3:34pm
#14
damnit i meant to hit alpha
I swear to Light if anything zappy hits me...
Swarm Man uses his Wind charge to use a Charged Storm Tornado on Alpha Fire, then fires a Storm Tornado at Beta Devil
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QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on March 7th, 2023 at 4:13pm
Posted 2023/03/07 at 4:13pm
#15
Worker: no one wanna use my link? ok then... guess ill sell this to beta later.
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CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on March 7th, 2023 at 5:12pm Edited on 2023/03/07 at 5:51pm
Posted 2023/03/07 at 5:12pm Edited 2023/03/07 at 5:51pm
#16
Three Large Mushrooms with Large Coffees are bought.

Stache fires the laser and uses Rend on Beta Shadow.
TRBF uses a WE Capsule for one AP and pauses before using Multipler Madness on Beta Devil, utualzing all the different multipliers together.
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QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on March 7th, 2023 at 5:46pm
Posted 2023/03/07 at 5:46pm
#17
(umm i only have a reggae link so kinda imossible to buy we tanks and guard module, but you can buy small sprites who give the same effect)
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Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on March 7th, 2023 at 6:02pm
Posted 2023/03/07 at 6:02pm
#18
Beta suddenly finds that the one of the player party's members (more specifically the one with the highest HP) covered in static, was thrown as an Ally Bomb to the face by Vegeta! Causing him to gain 10% of his Cruelty Meter filled.
pissed Cover me with more water than I already was, and I'll break more than what I did just now!
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Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 7th, 2023 at 9:16pm Edited on 2023/03/07 at 10:39pm
Posted 2023/03/07 at 9:16pm Edited 2023/03/07 at 10:39pm
#19
Paradox Man summons 3 more Chronostones, while Matomi hits Beta Devil hard with a Spark Blitz, dealing 4238 damage!

Heh... You hit hard. I can respect that. So how about I return the favor?

Beta Devil’s Multiplier skyrockets to x9 as he unleashes Hell’s Thunderfall, dealing 1474 damage to Paradox Man, 1254 damage to all but one Chronostone, 1045 damage to Matomi, 482 damage to Vegeta, 1791 damage to Swarm Man, 1045 damage to Cloud T, 565 damage to Django, 1254 damage to Duo, 871 damage to Sarah Oasis, 1409 damage to Alicia, 803 damage to Hellion Lady, 1003 damage to Ghost of Stache, 1062 damage to The Raid Boss Fan, 1119 damage to Anemone, and 676 damage to Worker, with Dord avoiding the attack. P. Man and TRBF fall to the ground as the electrical storm subsides, with Chronostone dust scattering like winter snow.

HAH! How’d you like that?
A little harsh, don’t you think?
Oh, they’re fine. Besides, we said right from the start we wouldn’t hold back; If they can’t handle THIS, then they should back down before we get TRULY serious.

Beta Shadow rolls his eyes, then focuses on the last remaining Chronostone, pulling out an Obsidian-Tipped Diamond Sword and striking it, dealing 96 damage and setting it Ablaze.

Wait, you still use Diamond? You should catch up with the times, man; Netherite is the top material.
I know, but it was hard enough infusing this thing with an Obsidian tip. Let alone the enchantments- Do you have ANY idea how hard it was to find the kind of enchantments* this thing has?
Forget Diamond or Netherite; Don’t you have that Ancient Shaggy Blade?**
The last person who had that was Donkey Kong, and he sent it back to wherever in the Absurd Roleplay it was***; So unless I want to trek through that void of a wasteland to go get it, I’m left with this Diamond Sword until I find a new one.

Vegeta proceeds to yeet Dord at Beta Shadow, who narrowly avoids the attack! As Dord continues to fly through the air, Digamma Bolt strikes with an Element Blade, ceasing the flight and dealing 53 damage in the process!

What’s wrong, two-shoes? No comment on how unfairly he’s treating his own teammate, especially after an attack like mine?
Something tells me he’s not the kind of person to care about that sort-of thing.

Swarm Man unleashes a Charged Storm Tornado on Alpha Fire for 48 damage, then follows up with a non-charged one on Bevil for 4 damage. Afterwards, Cloud T bolsters his team’s Speed with a Hurry-Gale

Django switches targets to Alpha Fire, firing a Sol-Freeze at him for 122 damage, discovering his Freeze weakness in the process.

Recovering from earlier, Dord rushes at Beta Devil with a hefty round of Strobe Strikers, landing a whopping 348 hits for a total of 749 damage! He then uses ω Circuit Siphon twice, draining 532 HP for 266 WE, raising Bevil's multiplier to x11!

Heh... You know what? If you’re going to go all-out on me... I might as well repay the favor in fold!

Suddenly, Beta Devil powers up... and activates Berserk Instinct, becoming Full Release Devil!

Let’s see if you have what it takes to do any harm to Immovable Berserk Instinct!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 7th, 2023 at 9:17pm
Posted 2023/03/07 at 9:17pm
#20
Thankfully, the Chronostones gave their APs before they turned to dust... (Note to Quint: The last remaining Chronostone is one that gives an additional AP to Paradox Man.)

Duo uses Buster Charge, and prepares to use Duo Superlaser... but he still did not have enough WE! So, he uses another Buster Charge to earn full WE, and then charges the Superlaser! ...But due to running out of APs, he will have to fire it on the next turn.

The Galaxy Bomb from last turn strikes again, dealing 78 damage to Beta Shadow! This is followed by a Mystic Fog from Sarah, dealing 30 damage and Blinding him for 3 turns.

Dang; The kind of blindness that cool shades do not prevent.

Alicia uses Water Breath again on Full Release Devil, but only manages to deal 3 damage.

Nice try, but you’ll need to do better than that!

As Paradox Man is recovering from earlier’s thunderstorm, Hellion Lady calls upon Hell’s Call to summon Anti-Omni Remnant M!

...
What the-? (That energy... Is that- ...No. No, surely, it can’t be...)

Sorry for running late, we-

Disarge and the others arrive in the Spectator’s area, with Disarge looking at his Remnant counterpart.

...Should I be concerned with that?
Eh, it’s only concerning if you make it concerning.

As Alpha Fire unleashes an Element Ball that strikes Duo for 230 damage, Matomi prepares another Critical Charge.

Suddenly, as Raid Boss Fan is recovering much like P. Man has, a powerful burst of energy barrels towards Beta Shadow, the “Duo” Superlaser striking for 344 damage! The entity that fired the beam then reveals itself as Ghost of Stache follows up the attack with a Rend + Invert, dealing 20 damage!

Beta Shadow’s multiplier increases to x3!

Anemone proceeds to fire a Signal Flash at Digamma Bolt, dealing 56 damage! Meanwhile, Worker Works Hard 4 times in a row, gaining 2000 Zenny! Having an additional AP that seems to have been miscounted, he uses it to recover WE with Buster Charge.

Suddenly, a crystalized fist rushes directly at Dord... only to just barely miss!

Dang it! *Sigh* So much for a dramatic entrance...

Suddenly, two other figures appear.

SQUAWK! it, Gamma! I told you to wait until we actually got here!
What, and let these nerds have all the fun? No, thank you!
We’re right here, you know.
Whatever; I’m here now, so now the party’s REALLY started!

Gamma Jewel joins the fight!
Alpha Fire - Multiplier x8 (206/500)
Beta Shadow - Multiplier x3 (114/500)
Full Release Devil - Multiplier x11 (289/500)
Digamma Bolt - Multiplier x1 (334/500)
Gamma Jewel - Multiplier x1 (0/500)
*Reference: The Absurd Roleplay, Page 26, Post #20
**Reference: The Absurd Roleplay, Page 57, Post #11
***Reference: The Chaos Zone, Page 26, Post #1
^ Top

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