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Mega Man RPG: Take the Crown

April 1st, 2022 at 11:10am
 
Contributor
Beta Skull
Beta Skull
21,645,936 BP
42 TP | 4757 PP
So, I had this idea in mind for quite some time now, and I figured now would be a fun time to start it. There's no story since it's just kicking the of an overpowered monstrosity while simultaneously getting your own kicked by said overpowered monstrosity, so I'll just get straight to the rules:

1. Everyone must create their own base character. Each character has 30 stat points to give to each of the stats below:
Energy - The amount of damage your character can take. Every point towards this stat is multiplied by 20.
Weapons - The amount of weapon energy you have. Every point towards this stat is doubled.
Attack - The strength of your attacks.
Defense - How much is reduced from attacks dealt to you.
Speed - Dictates turn order.

Each player must also give their character the following:

Icon - A mugshot to represent your character. (Optional)
Core Type - The element of which your character is strongest with. Attacks of this element are 50% stronger and cost 2/3 of Weapon Energy.
Sub Type - The element of which your character is second strongest with. Attacks of this element are 25% stronger and cost 3/4 of Weapon Energy. (Optional)
Weakness - The element of which your character is weak against. Attacks of this element are 50% stronger against you. Can have up to 2 and no less than 1.
Resistance - The element of which your character is strong against. Attacks of this element are 50% weaker against you. Can have up to 2 and no less than 1.
3 Abilities - Can be either of your own creation or chosen from the Weapons Library. See Rule #11 for more detail.

These type-based features can be ANY elemental type featured within MMRPG itself. This INCLUDES types such as Empty, Energy, Light, etc.
2. At the start of each month, a new raid boss appears. This raid boss will be the same level as the highest-level player and will have the same stat points available to them, except that the raid boss will have infinite health.
3. The goal of the game is to deal as much damage to the Raid Boss as possible. The person who deals the most damage to the raid boss by the end of the month becomes the next raid boss.
4. After every 1,000 damage, the multiplier of the raid boss' stats increase, making them stronger.
5. If a player loses all their health, they will be unable to act for one turn; Afterwards, they will return to battle with all health and weapon energy, but they will also drop all stat buffs/debuffs that were placed on them.
6. Players will recover 1 Weapon Energy on each turn; All players will also have a 0-WE Buster Shot weapon that they can use to conserve WE, or for if they are out of Weapon Energy.
7. If a player does not post an action after ~24 hours since their last post, their turn will be automated.
8. After a raid boss leaves, the player with the most cumulative damage will become the next raid boss. Raid Bosses are created via private messages to me either through the site or through Discord so that their elemental weaknesses and resistances can remain hidden.
8.5. You can choose to either create a new raid boss or reuse/add features to an old one.
9. While participating as the raid boss, the user will be unable to participate in the raid as their none-raid character.
10. Additionally, cumulative damage for each player is converted into experience points. Players with enough experience will level up upon being disabled or reaching the end of the raid, receiving:
-10 more stat points that they can give to any stat they desire
-Another new weapon every even-numbered level (created or library)
-And that's it lol
11. Weapons have five aspects:
Core Type - 1-2 elements that control what Weaknesses or Resistances are triggered.
Cost - How much Weapon Energy is required to use the move.
Accuracy - The chance a move has of succeeding.
Power - The strength of a move. Limit of 15 Damage, +15 more per 2 WE cost
Effect - Any additional effects the move can have (multiple hits, stat changes, etc.) Limit 1, +1 per 4 WE cost. See Page 1, Post #4 for additional detail.
12. These events are typically made with no story to them; However, if you wish to provide story and/or dialogue to make things more interesting, feel free.
13. Keep in mind that everything here is mostly experimental at the moment; If there is ANYTHING that you feel that needs rebalancing, do NOT be afraid to tell me so.

Below is my non-raid boss character:

Ninja Man Ψ
Core: Swift
Subcore: Nature
Weakness: Time
Resistance: Nature
Abilities: Ninja Katana Ψ Energy Boost Swift Buster

Energy: 10
Weapons: 12
Attack: 7
Defense: 4
Speed: 8

And info on Ninja Katana Ψ:

Core: Swift/Cutter
Cost: 4 WE
Accuracy: 100%
Power: 21 Damage
Effect: Lowers opponent Speed by one stage.
Current Raid Boss:

??? (RadiatedWraith)

Past Raid Bosses:

April/May 2022 : Beta Satan (Beta Shadow)
June 2022 : Crystal Hydrakins (XE Olive)
July 2022: T-Verse Quartet (Tedd)
August 2022 #1: Tyr (RedBomber)
August 2022 #2: Lapley (HighTower)
September 2022: Cut Man (Idk947)
October 2022: Burning Desire (RadiatedWraith)
November 2022: Weapons Archive MKII (Beta Shadow)
December 2022: Zenith (+ Narcian) (Tedd)
January 2023: Nic (RadiatedWraith)
February 2023: Fighting Alloy Team (ch4s3man)
March 2023: Beta Team (& Associates) (Beta Shadow)
April 2023: Dead Meme Lord BBA Mega Man (QuintAnother)
May 2023: M1K3 (RotomSlashBlast)
July 2023: proto-man_shadow QA's Fun-Ruining Mind (QuintAnother)
August 2023: Satanic Fatal Robots (Beta Shadow)
Character Sheet
Summon Sheet

Weapons Library
Status Effects/Traps Guide
Skill Library
Past Raid Bosses

Item Shop
Elemental Prestige
- Senshi Summons

Sidestories
Minigames
Mega Man RPG: Take the Crown
Posted by Beta Skull on April 1st, 2022 at 11:10am
Viewed 10805 Times
Master Alicia
 
Master Alicia
48,802,391 BP
17 TP | 601 PP
Posted on March 11th, 2023 at 3:43am
Posted 2023/03/11 at 3:43am
#1
Me: Ahhhhh!! No matter what is that I resist to Water attacks and I'll always still be there, to you Beta Shadow Team! *I used the Water Breath on Demon Fire* Water puts out fire and washes the dirt out
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on March 11th, 2023 at 5:31am
Posted 2023/03/11 at 5:31am
#2
Sarah Oasis: I'm sorry guys, but so far I'm only affecting Beta Shadow. I don't know the others weakness.

She look at Epsilon Snow

Sarah Oasis: I'm sorry, but this is for training.

She use Desert Blaze on Epsilon Snow
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QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 5:48am Edited on 2023/03/11 at 12:12pm
Posted 2023/03/11 at 5:48am Edited 2023/03/11 at 12:12pm
#3
If the cooldown permits,
Worker Super Breaks Epsilon Snow.
Paradox Man surprisingly doesn't summon more chronos, instead using Energy Support EX.
The chronos all give Worker AP(forgot how many chronos there are)
Worker gives Duo one of his AP, who uses them to fire off a Superlaser.
Worker also uses Super Boost on Duo if possible, he then Buster Charges and works hard with all of his remaining AP.
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ShyOne9117
 
ShyOne9117
15,355,665 BP
6 TP | 78 PP
Posted on March 11th, 2023 at 12:00pm
Posted 2023/03/11 at 12:00pm
#4
Swarm charges his Wind Buster
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Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on March 11th, 2023 at 12:47pm
Posted 2023/03/11 at 12:47pm
#5
*Annoyed groan* Okay, all this fire is getting annoying.

Matomi conjures a Shining Tincture!

(By the way, why didn't you use this at all while you were fighting?)
(..You never taught me how to do it.)
(..Oh. Right.)

And Burnout Burst on Frevil.

..Oh, and RP-Dojo Shadow does the Sun Throw.
(Since I forgot to add Shining Tincture to the character sheet the first time around, here it is again)

Shining Tincture
Type: Recovery/Defense
Cost: 12
Accuracy: 100%
Power: -
Effect: Nullifies all Flame, Freeze, or Electric type attacks targeting the user this turn. Has priority and accuracy is halved for each consecutive use. Haze Stance: Also can nullify a single Flame, Freeze, or Electric type ability used by an enemy, regardless of the intended target. If an ability is nullified by this ability, the user recovers 25% of their max EN at the end of the turn.
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Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on March 11th, 2023 at 7:12pm Edited on 2023/03/11 at 7:23pm
Posted 2023/03/11 at 7:12pm Edited 2023/03/11 at 7:23pm
#6
Vegeta then starts to Slack Off, taking a rage-nap to try and further ignore Nappa.
numpty Hm... kinda need a blockade right now...
Nappa then starts to contemplate, for what seems like hours, until he gets the idea of using the Genocide Shell he never seemed to use much.
ninny Oh! I just realized somethin'! Hold on!
He then places a "No Solicitors" sign in between the middle two spheres of energy.
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Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on March 11th, 2023 at 7:23pm Edited on 2023/03/11 at 7:25pm
Posted 2023/03/11 at 7:23pm Edited 2023/03/11 at 7:25pm
#7
Hellion Lady does Dark Pentagram, Anemone does Safeguard, and Anti-Omni Remnant M charges Missile Buster.
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 11th, 2023 at 8:55pm
Posted 2023/03/11 at 8:55pm
#8
As Worker weakens Epsilon Snow with a Super Break, Matomi protects herself with a Shining Tincture.

You know, I think there’s a few things that I feel has an excessive number myself. Allow me to do something about that.

Full Release Devil stricts The Raid Boss Fan of his stat changes before unleashing a Bevel and Emboss, one of the lasers missing Paradox Man, but hitting all 5 Chronostones for 1083 damage each, causing them all to shatter into dust!

Meanwhile, Golden Digamma strikes Ghost of Stache and Duo with Element Blades, dealing 408 and 530 damage, respectively. Afterwards, Full Release Shadow snatches a Large Mushroom Pizza from Stache, storing it in his Pockets of Void, before launching a Dark Fireball assault on Django, landing 89 hits for 1793 damage total, disabling him! Overclocked Delta then fires a Time Buster at Worker for 45 damage before putting up a Clock Shield!

Let’s make things interesting, shall we?

Suddenly, two Mirrors appear beside Full Release Jewel (Shadow Mirrors, to be precise). Two silhouettes appear, similar in appearance to Matomi and Duo... and then suddenly emerge!

...
...

Shadow Matomi and Shadow Duo have been spawned!

Let’s see if you have what it takes to fight yourselves!

Suddenly, a flame erupts from underneath Worker as Full Release Angel strikes with Hephaestus’ Inferno, dealing 108 damage and inflicting Divine Burning for 5 turns! Anemone then puts up a Safeguard, but a little too late as Vegeta Slacks Off to recover HP.

Meanwhile, Dord boosts himself with a Radiant Zeal before trapping Frevil in yet another Iridescent Singularity for 19 damage! Swarm Man also charges a Wind Buster as Cloud T grants Dord an Energizing Jolt.

Duo attempts to fire a Superlaser, but didn’t have enough WE... as a matter of fact, it takes equal to his max WE to do it in the first place. So, he uses Buster Charge twice in order to reach that point. The two Galaxy Bomb SPs then strikes Frewel for 19 damage and Fradow for 24, before taking 97 damage from the now-diminished Ablaze.

Sarah Oasis uses Desert Blaze on Epsilon Snow for 268 damage, Burning him. Flame weakness discovered!

RP-Dojo Shadow warps back in.

I thought I felt a lot of people transform! That’s why I decided to do so, myself!* Now, eat sun!

FRP-Dojo Shadow proceeds to unleash a Sun Toss, dealing 9 damage to Demfire, 2 to Fradow, 4 to Frevil, 9 to Goldigamma, 3 to Frewel, 6 to Frangel, and 543 to Epsnow, and giving all of them Sunburn! (Though it misses Overdelta.)

(Ok, these “nicknames” are starting to get ridiculous.)

As Epsnow’s Multiplier reaches x2, Alicia hits Demfire with a Water Breath for 10 damage!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 11th, 2023 at 8:57pm
Posted 2023/03/11 at 8:57pm
#9
(Man, I actually feel bad that she’s doing so little...)
...Hey, I didn’t think this would need to be pointed out- I have assumed you would’ve seen the Character Sheet at least ONCE at this point- but... There HAVE been a few rules that were never put on the main post. One was everyone who joins becoming the same level as the average of all players.
So, by all means... You actually have MORE weapon slots you can fill in at ANY time. 20, to be precise.
So, if you want to add that little extra power to your attacks... You have the option.

Great advice, Alpha, but do you think you could help me with something?
Oh, sure.

Epsnow and Demfire then proceed to hold out their hands next to each other, before firing a Frost Shot and a Flare Shot at Paradox Man that combines together to create a Frostflare Shot, dealing 1315 damage! However, the two then take 658 damage from their Sunburns while Epsnow takes 207 from his Burn, increasing their multipliers to x4 and x29, respectively.

Paradox Man shakes off the extreme temperatures to unleash an Energy Support EX to heal himself and everyone else while Hellion Lady prepares a Dark Pentagram.

Meanwhile, Matomi- energize by Cloud T’s jolt on the previous round- strikes Frevil twice with a Burnout Burst, dealing only 6 damage. Afterwards, Stache unleashes a PK Firespiral Ω on Epsnow for 119 damage (setting him Ablaze for a trifecta of fire-based ailments), followed by a PK Freezehex Ω on Demfire for 15 damage. The second Galaxy Bomb SP around Frewel for 6 damage.

Afterwards, AO Remnant M charges a Missile Buster while TRBF strikes Epsnow with a Multiplier Madness + for 4059 damage before preparing a Fanmade Hell’s Vengeance.

YES! My time to shine!

His multiplier at x12, Epsilon Snow creates an Aura of Life around himself, becoming Lively Snow!

Joy to the world, I’m taking y’all o’er the hills!
I’m still not entirely sure if that form truly suits you.
Well, I was working on something else, but I don’t think it’s quite battle-ready yet.
Well, mine is a recent transformation, itself. You might not get much of a better chance than here to test it.
Hmm, fair point... I’ll have to think about it.

Afterwards, Nappa prepares a Genocide Shell while Worker Buster Charges before pulling off 3 Work Hards, earning himself 1500 Zenny.

Theta Mephisto stares at the arena intensely, though mostly at Gamma Jewel.

...You seem really focused on the fight. Do you want to join in before me?
...I’ll pass. You can go on ahead, I’ll join when I’m fine and ready.
Well, suit yourself.

Zeta Light warps onto the field, joining the fight!
Demon Fire - Multiplier x29 (274/500)
Full Release Shadow - Multiplier x13 (230/500)
Full Release Devil - Multiplier x20 (60/500)
Golden Digamma - Multiplier x16 (157/500)
Full Release Jewel - Multiplier x16 (339/500)
Full Release Angel - Multiplier x12 (471/500)
Overclocked Delta - Multiplier x13 (162/500)
Lively Snow - Multiplier x12 (354/500)
Zeta Light - Multiplier x1 (0/500)
*For sake of clarity, this is purely cosmetic and changes nothing about the summon.
^ Top
ShyOne9117
 
ShyOne9117
15,355,665 BP
6 TP | 78 PP
Posted on March 11th, 2023 at 9:47pm Edited on 2023/03/13 at 12:27pm
Posted 2023/03/11 at 9:47pm Edited 2023/03/13 at 12:27pm
#10
C'mon, at least one of you has to be partially weak to this!
Using Locust Swarm
^ Top
Master Alicia
 
Master Alicia
48,802,391 BP
17 TP | 601 PP
Posted on March 11th, 2023 at 9:55pm Edited on 2023/03/11 at 10:06pm
Posted 2023/03/11 at 9:55pm Edited 2023/03/11 at 10:06pm
#11
Me: *I tried to learn the new move Anger Manic Attack* come on... I wanna be strong just like my leader Josh the Electricity guardian just for once

Anger Manic Attack
WE Cost - 10
Power - 50 Damage to 80 (if per character I controlled was defeated)
Accuracy - 100%
Effect - The user will have Relentless status affect and he or she will attack one of the opponents within the way

(Yes this is the first time that Anger Manic Attack not to be confused it as a passive ability for Medley and Water Guardians as an attack)
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QuintAnother
 
QuintAnother
11,891,786 BP
6 TP | 815 PP
Posted on March 12th, 2023 at 7:18am
Posted 2023/03/12 at 7:18am
#12
Worker gets pissed after seeing that the devil destroyed their free AP.
He then proceeds to Hack Frevil's systems(choosing Bevil and Emboss)!
Hack
Empty and Neutral 10 WE
The user chooses a weapon from the target's arsenal and hacks it. Roll a 10 sided dice. The number rolled is the amount of turns the weapon will be unusable. Does not cost ap, and can be used 2 times per turn.

Paradox Man then Time Saves and creates 2 more chronos for his buddies.
Duo n worker have 2 AP
Duo unloads a Mach-Gun at Zeta Light and then Buster Charges, while Worker hacks(as said above) and works hard twice.
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on March 12th, 2023 at 7:43am
Posted 2023/03/12 at 7:43am
#13
Sarah Oasis: Okay, I think I'm getting this now.

She uses Mystic Fog on Full Release Devil

Magnet Bomber: Okay, why none of them target her? I want to be on this action here!
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on March 12th, 2023 at 1:50pm
Posted 2023/03/12 at 1:50pm
#14
..Why don't they have eyes? (It's honestly kinda unsettling...)

Matomi hits Lisnow twice with Voltaic Charge while FRP-Dojo Shadow does a Shadow Rain.

(Also unless I missed something, Frevil's (I assume) Hell's Chains on TRBF should have been nullified by the Shining Tincture)
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on March 12th, 2023 at 3:00pm
Posted 2023/03/12 at 3:00pm
#15
Hellion Lady uses Boost Punisher on Shadow Duo.

Anemone fires a Chameleon Sting at Full Release Angel.

Anti-Omni Remnant M uses Damaged Emblem Bow on Zeta Light, then sets up a Sergeant Turret.
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on March 12th, 2023 at 6:46pm
Posted 2023/03/12 at 6:46pm
#16
Cloud T casts Clashing thunderers at 3 random targets
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SLEEP DEPRIVATION
 
SLEEP DEPRIVATION
3,978,167 BP
0 TP | 144 PP
Posted on March 13th, 2023 at 10:37am
Posted 2023/03/13 at 10:37am
#17
Note: HTH System's/HTRA Recreator's (whatever you want to call it) stats are all 88, I just forgot to put them)
Django 's body skids far away, and lands next to HTH System, who sighs, and steps in to take his place.
He then attacks with with Razorback.
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 13th, 2023 at 12:00pm
Posted 2023/03/13 at 12:00pm
#18
(Hold onto your butts, this is a long one)

As Full Release Devil takes 38 damage from the Iridescent Singularity and Paradox Man summons two more Chronostones (and after HTH System deals a 62-damage Razorback that I have to shove in here because I only saw the post after I THOUGHT I was already DONE with this post), he suddenly stabs Worker in the torso with a Nightmare Blade for 1091 damage while glaring him directly in the eyes, before a pillar of chaotic energy (Hell’s Chaos) erupts from below him, launching Worker into the air with 1503 damage, causing Worker to fall down to the ground, passed out. Frevil takes 1297 damage from Sunburn in the process.

...Anyone ELSE want to mistake us as robots?
Wait, so the attack was for that? You do realize that it was speaking game mechanic-wise, right?
If he WAS speaking mechanic-wise, he would’ve just left it at using the move, NOT at mentioning him trying to hack into systems that DON’T EXIST!
Well, technically, the way the body works-
I swear to Hell, Delta, if you get scientific with me, I’m gonna-

Frevil’s Multiplier increases to x22 as Golden Digamma unloads a Lightning Gatling on Sarah Oasis, landing 5 hits for 2000 damage and knocking her out in the process, taking 1000 Sunburn damage in the process. He then gives Magnet Bomber a thumbs up.

You’re welcome!

His Multiplier increasing to x18, he then uses Speed Charge on himself, boosting his Speed by 4 stages! However, thanks to his Inner Power skill, he also weakens his Attack and Defense by the same amount.

Right, let’s see...

Full Release Shadow covers his eyes before pointing at a random target. Opening his eyes, he finds himself pointing at Ghost of Stache.

Well, then. Looks like you’re going... to the Shadow Realm.

Fradow then banishes Ghost of Stache into the Shadow Realm! To summarize, not only is Stache being force-switched out, he won’t be usable for 5 turns, during which he will ALSO take 5% of his max HP in damage each passing turn. Whether or not Stache will be immediately switched in after he returns from the Shadow Realm will be for Wraith to decide. (Also, whoever takes his place during the 5 turns will be able to take two turns on the next round.)

Fradow then brandishes his Obsidian-Tipped Diamond Sword and hacks away at Anemone for 722 damage! However, he takes 361 recoil damage from his Sunburn, increasing his multiplier to x14.

Meanwhile, Overclocked Delta ambushes The Raid Boss Fan with a Millisecond Time Arrow, landing 13 hits for 1645 damage total, knocking him out. He then pulls out an Element Blade in preparation to use it on someone, only to accidentally poke one of Nappa’s Genocide Shells, which blasts him back for 25 damage!

Perhaps it’s time for me to fight for real!
(Tch...)

Full Release Gamma proceeds to strike Duo with his Blade of Reflection, dealing 619 damage that is reflected over to Shadow Duo.

...Ok, that was unintentional.
So you do admit that earlier was on purpose!
A lack of intention this time doesn’t mean anything, four-eyes. Now, let me think this more logically...
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 13th, 2023 at 12:05pm
Posted 2023/03/13 at 12:05pm
#19
Taking 2367 damage from his Sunburn, Frewel’s Multiplier increases to x21. Meanwhile, Full Release Angel fires the Anti-Panto Buster, dealing 607 damage to Alicia and taking 304 damage from Sunburn. He then launches an Element Ball at Dord, only for him to disappear before reappearing above him, striking once again with a Falling Blade that was set up on the previous turn, dealing 1300 damage and increasing Frangel’s multiplier to x16.

Anemone takes this moment to fire a Chameleon Sting, striking for 8 damage to Frangel as two other shots hit Overclocked Delta and Lively Snow for 3 and 19 damage, respectively.

Afterwards, Lively Snow charges a Freeze Buster before building up freezing energy in his fist, preparing a Turnaround Goshawk Punch! He takes 17 damage from Burn and 6 damage from Ablaze in the process.

Dord, empowered by an Energizing Jolt, slams into the ground in a Frenzy , unleashing not just 8, nor 16, but 40 powerful streams of water, striking Demfire 3 times for 389 damage, Fradow 5 times for 100, Frevil 4 times for 76, Goldigamma 5 times for 208, Frewel 5 times for 87, Frangel 5 times for 169, Overdelta 5 times for 138, Lisnow 4 times for 313 (revealing a Water resistance), and Zelight 4 times for 1674 damage, increasing Demfire’s multiplier to x30, Lisnow to x13, and Zelight to x4.

Alright! Ready or not, here I co- oooh WHOA-

As Zeta Light prepares to attack, something catches his leg, causing him to trip. As Zeta Light looks back, he finds the culprit of his falling over... which looks at him with innocent eyes.

*Attention-seeking dino noises* (Onko Call)
Wha- ONKO!? What are you DOING here!? I thought I left you back in Universe 2, Timeline 1 with your sitters!
The question I personally would’ve used is how it managed to get here?
Well, it doesn’t matter. Sorry to cut it all short, but this is too dangerous for Onko. I’m leaving the sparring session early to take him RIGHT back to-
Whoa, now, let’s not be too hasty, here. I’m actually quite curious about this little creature’s battle potential.
WHAT!?
Hmm. I’m actually a bit curious, myself. Why don’t we-
No. Absolutely NOT. A fight like this is far too dangerous for him. He’s just a baby!
Actually, not saying I agree with them, but while Onkolithos is just a baby Pokemon, it is still a Pokemon. Even the younger ones are capable of fighting mere moments from hatching from an Egg. Give or take a few battles with EXP Share later.
See? The little rugrat will be fine; I’m sure even that Torchic-Froakie mutant over there can vouch for them.



Look, just try it once, alright? Some fighting experience might do him good, anyways; ESPECIALLY with the kind of people he’s going to be around.
(That’s... Wait. Is that a logical statement? From BEVIL?)

Zeta looks over to Onkolithos.

...?
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on March 13th, 2023 at 12:05pm
Posted 2023/03/13 at 12:05pm
#20
...*Sigh* Alright, fine. I’ll give it a try.

Onkolithos has joined the fight!

But if ANYTHING happens to him, then whoever’s responsible for it will have to answer to ME.

...*Sigh* Alright, fine. I’ll give it a try.

Onkolithos has joined the fight!

...*Sigh* Alright, fine. I’ll give it a try.

Onkolithos has joined the fight!

But if ANYTHING happens to him, then whoever’s responsible for it will have to answer to ME.

As Alicia strikes Zeta Light for 10 damage with an Anger Manic Attack, Hellion Lady strikes Shadow Duo with a Boost Punisher for 483 damage! The result of the attack causes cracks to form all around Shadow Duo, before he suddenly shatters, turning into shards of reflective glass!

The good news is, you defeated the first of my mirror copies! The bad news, however, is that you now have 7 years of bad luck.

Matomi proceeds to strike Lisnow with two Voltaic Charges, dealing 130 damage and unveiling a Cutter weakness in the process, while also inflicting Kinetic Static.

Actually, they do have eyes; They just don’t have any pupils.
I’m pretty sure that’s what she meant, and even if it isn’t, that doesn’t really make it any better.

Shadow Matomi then uses Frigid Gash on Swarm Man for 771 damage before Stance Shifting into Divide Stance.

Meanwhile, in the Shadow Realm, Stache takes 90 damage. However, since the Galaxy Bomb SP he placed around Frewel did not follow him, he still takes 5 damage from the second vortex he’s trapped in.

AO Remnant M then fires a Damaged Emblem Bow at Zelight for 2 damage before placing down a Sergeant Turret, which fires at Frevil for 3 damage. Meanwhile, Nappa- upset that Overclocked Delta did not heed the No Solicitors sign, blasts him with a Bomber DX for 22 damage, revealing an Explode weakness! Demon Fire then uses Attack Blaze on himself before warping out to prepare a Sun Toss.

It is now my turn! Prepare yourselves, for Eta Cosmic, the Galactic Warrior, shall be your next challenger!

Jumping onto the field, Eta Cosmic has joined the figh-

Right, I think I’ve seen far enough.

...It appears that Theta Mephisto is joining the fight as well*, looking over to Full Release Jewel.

Now, what is it that you think you’re doing?
...Uh, fighting? Is that NOT what I’m supposed to be doing here?
Indeed. This is meant to be an all-out battle to bring out the best of both us AND them.
So why don’t you do EVERYONE here a favor... And stop. Holding. Back.
^ Top

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