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Mega Man RPG: Take the Crown

April 1st, 2022 at 11:10am
 
Contributor
Beta Skull
Beta Skull
21,645,936 BP
42 TP | 4757 PP
So, I had this idea in mind for quite some time now, and I figured now would be a fun time to start it. There's no story since it's just kicking the of an overpowered monstrosity while simultaneously getting your own kicked by said overpowered monstrosity, so I'll just get straight to the rules:

1. Everyone must create their own base character. Each character has 30 stat points to give to each of the stats below:
Energy - The amount of damage your character can take. Every point towards this stat is multiplied by 20.
Weapons - The amount of weapon energy you have. Every point towards this stat is doubled.
Attack - The strength of your attacks.
Defense - How much is reduced from attacks dealt to you.
Speed - Dictates turn order.

Each player must also give their character the following:

Icon - A mugshot to represent your character. (Optional)
Core Type - The element of which your character is strongest with. Attacks of this element are 50% stronger and cost 2/3 of Weapon Energy.
Sub Type - The element of which your character is second strongest with. Attacks of this element are 25% stronger and cost 3/4 of Weapon Energy. (Optional)
Weakness - The element of which your character is weak against. Attacks of this element are 50% stronger against you. Can have up to 2 and no less than 1.
Resistance - The element of which your character is strong against. Attacks of this element are 50% weaker against you. Can have up to 2 and no less than 1.
3 Abilities - Can be either of your own creation or chosen from the Weapons Library. See Rule #11 for more detail.

These type-based features can be ANY elemental type featured within MMRPG itself. This INCLUDES types such as Empty, Energy, Light, etc.
2. At the start of each month, a new raid boss appears. This raid boss will be the same level as the highest-level player and will have the same stat points available to them, except that the raid boss will have infinite health.
3. The goal of the game is to deal as much damage to the Raid Boss as possible. The person who deals the most damage to the raid boss by the end of the month becomes the next raid boss.
4. After every 1,000 damage, the multiplier of the raid boss' stats increase, making them stronger.
5. If a player loses all their health, they will be unable to act for one turn; Afterwards, they will return to battle with all health and weapon energy, but they will also drop all stat buffs/debuffs that were placed on them.
6. Players will recover 1 Weapon Energy on each turn; All players will also have a 0-WE Buster Shot weapon that they can use to conserve WE, or for if they are out of Weapon Energy.
7. If a player does not post an action after ~24 hours since their last post, their turn will be automated.
8. After a raid boss leaves, the player with the most cumulative damage will become the next raid boss. Raid Bosses are created via private messages to me either through the site or through Discord so that their elemental weaknesses and resistances can remain hidden.
8.5. You can choose to either create a new raid boss or reuse/add features to an old one.
9. While participating as the raid boss, the user will be unable to participate in the raid as their none-raid character.
10. Additionally, cumulative damage for each player is converted into experience points. Players with enough experience will level up upon being disabled or reaching the end of the raid, receiving:
-10 more stat points that they can give to any stat they desire
-Another new weapon every even-numbered level (created or library)
-And that's it lol
11. Weapons have five aspects:
Core Type - 1-2 elements that control what Weaknesses or Resistances are triggered.
Cost - How much Weapon Energy is required to use the move.
Accuracy - The chance a move has of succeeding.
Power - The strength of a move. Limit of 15 Damage, +15 more per 2 WE cost
Effect - Any additional effects the move can have (multiple hits, stat changes, etc.) Limit 1, +1 per 4 WE cost. See Page 1, Post #4 for additional detail.
12. These events are typically made with no story to them; However, if you wish to provide story and/or dialogue to make things more interesting, feel free.
13. Keep in mind that everything here is mostly experimental at the moment; If there is ANYTHING that you feel that needs rebalancing, do NOT be afraid to tell me so.

Below is my non-raid boss character:

Ninja Man Ψ
Core: Swift
Subcore: Nature
Weakness: Time
Resistance: Nature
Abilities: Ninja Katana Ψ Energy Boost Swift Buster

Energy: 10
Weapons: 12
Attack: 7
Defense: 4
Speed: 8

And info on Ninja Katana Ψ:

Core: Swift/Cutter
Cost: 4 WE
Accuracy: 100%
Power: 21 Damage
Effect: Lowers opponent Speed by one stage.
Current Raid Boss:

??? (RadiatedWraith)

Past Raid Bosses:

April/May 2022 : Beta Satan (Beta Shadow)
June 2022 : Crystal Hydrakins (XE Olive)
July 2022: T-Verse Quartet (Tedd)
August 2022 #1: Tyr (RedBomber)
August 2022 #2: Lapley (HighTower)
September 2022: Cut Man (Idk947)
October 2022: Burning Desire (RadiatedWraith)
November 2022: Weapons Archive MKII (Beta Shadow)
December 2022: Zenith (+ Narcian) (Tedd)
January 2023: Nic (RadiatedWraith)
February 2023: Fighting Alloy Team (ch4s3man)
March 2023: Beta Team (& Associates) (Beta Shadow)
April 2023: Dead Meme Lord BBA Mega Man (QuintAnother)
May 2023: M1K3 (RotomSlashBlast)
July 2023: proto-man_shadow QA's Fun-Ruining Mind (QuintAnother)
August 2023: Satanic Fatal Robots (Beta Shadow)
Character Sheet
Summon Sheet

Weapons Library
Status Effects/Traps Guide
Skill Library
Past Raid Bosses

Item Shop
Elemental Prestige
- Senshi Summons

Sidestories
Minigames
Mega Man RPG: Take the Crown
Posted by Beta Skull on April 1st, 2022 at 11:10am
Viewed 10805 Times
Brash Buster
 
Contributor
Brash Buster
24,912,624 BP
0 TP | 1509 PP
Posted on May 13th, 2022 at 3:42pm
Posted 2022/05/13 at 3:42pm
#1
Sodoma summons a Bloomy Flower that fires at Beta Satan!
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on May 13th, 2022 at 3:47pm
Posted 2022/05/13 at 3:47pm
#2
Calx stays petrified, though he does mentally facepalm knowing he could've exited Stone Body then and there, and nothing bad would've happened.
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on May 13th, 2022 at 4:27pm
Posted 2022/05/13 at 4:27pm
#3
Alice starts trying to stand up...
a I... wont... die.
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on May 13th, 2022 at 4:33pm
Posted 2022/05/13 at 4:33pm
#4
Magolor: Okay...I think...I'm starting to heal up.

Magolor tries to get up
^ Top
Idk947
 
Idk947
78,045,554 BP
1 TP | 128 PP
Posted on May 13th, 2022 at 8:21pm Edited on 2022/05/13 at 8:30pm
Posted 2022/05/13 at 8:21pm Edited 2022/05/13 at 8:30pm
#5
Best Man tries to rush towards beta satan for an attack, but Guard Man end up getting in the way, causing him to be pushed and end up in right in front of beta satan's attack (and thus using guard man's taunt accidentaly) (also, guard man's taunt's formatting REALLY doesn't want to work on preview for some reason, so, sorry if it appears with broken formatting or no formatting at all)
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on May 14th, 2022 at 10:43am
Posted 2022/05/14 at 10:43am
#6
Reboot Complete.
That was.. weird. ...All systems operational.. *notices Beta Satan*
Enemy re-engaged.

Punch Man attacks with Punch Punch!
^ Top
BuzzsawBrando
 
BuzzsawBrando
10,807,077 BP
0 TP | 30 PP
Posted on May 14th, 2022 at 5:39pm Edited on 2022/05/15 at 12:28am
Posted 2022/05/14 at 5:39pm Edited 2022/05/15 at 12:28am
#7
An unknown figure seems to be teleported into the current battle, abruptly making its entrance known. Their right hand slinks back into their arm, and a sword takes its place. It secretes an awful smelling, oil-like fluid with an IV drip being held by the hilt and leading a tube into this robot’s artificial heart. They have previously lost all of what matters to them, and nothing matters at this moment. They are given one mission, and one mission alone.

Survive.

SCRAP MAN rips into the scene!

SCRAP MAN (DWN-089)
Core: COPY
Weakness: ELECTRIC
Resistances: SHADOW WIND
Abilities: SILENT STEEL MAKESHIFT BUSTER WILY BUSTER

Energy - 10
WE - 12
Attack - 8
Defense - 3
Speed - 8

Custom Ability Info:

SILENT STEEL
Neutral Type (Or: Varies)
90% Accuracy
15 Damage
4 WE Cost

Whenever this move hits an enemy, the Typing of this move takes on the same Primary Type of said enemy. (I.E: This move hits a Swift Core enemy, this moves Type is now Swift and deals Swift Damage).
This move changes typing when hitting different enemy targets, or reverts back to its Neutral Type when gone unused for 3 of Scrap Man’s turns.
SILENT STEEL also affects the Typing of the MAKESHIFT BUSTER if the opposing core is a Dual Type. (See MAKESHIFT BUSTER for more).

MAKESHIFT BUSTER
Neutral Type (Or: Varies)
95% Accuracy
10 Damage
2 WE Cost

This ability directly coincides with SILENT STEEL, and only takes on the Secondary Type of an enemy when hit by SILENT STEEL specifically. If the enemy is NOT a Dual Type Core, this Ability’s Type stays Neutral. This move changes Typing every different Secondary Typing is acquired, and can no longer revert to its Neutral Typing once acquiring a Type.


(Additional note: Woohoo first proper RP forum post! Apologies for any possible mistakes or if things sound unclear.)
(EDIT NOTE: Switched out Rising Cutter for the Wily Buster, I completely brainfarted earlier. Sorry about that!)
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on May 14th, 2022 at 5:42pm
Posted 2022/05/14 at 5:42pm
#8
@BuzzsawBrando : Rising Cutter isn't on the Weapon List. You must pick a new one from the Weapons List or create a new one.
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on May 14th, 2022 at 6:21pm
Posted 2022/05/14 at 6:21pm
#9
Alice then readies her blade, unleashing a Hailstorm!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on May 14th, 2022 at 11:12pm
Posted 2022/05/14 at 11:12pm
#10
Shieldy takes a defensive stance...

Well, I don’t have enough WE for the thing I actually wanted to do, so how about I do the same thing I did last time, again? That cool with you guys?
...Nah, don’t bother answering. I ain’t gonna care.
Beta Satan unleashes Hell’s Deathflare!
Sodama takes 80 Damage!
Shieldy parries the attack with Energizing Parry!
Shieldy recovers 26 Weapons!



The attack missed Best Man...
The attack missed Darkened Chord...
Ghost of Stache takes 120 Damage!
Ghost of Stache is disabled!
Doc Elite takes a not very effective 72 Damage!
Punch Man takes 65 Damage!
Punch Man is disabled!
The attack missed Valkyrie Woman...
Admiral Brickell takes a super effective 90 Damage!
Calx takes a not very effective 26 Damage!
The attack missed Magolor...
The attack missed AGONY JAKE...
The attack missed Alice...

...Huh. That did less than I had hoped.
...I’ll take solace in taking out your heaviest hitter, though. (That Stache guy’s pseudo-Future Sight hurt like hell, too, so HAH!)

...Nope. Calx is still not getting out of this chair Stone Body.

Alice summons a Hailstorm upon Beta Satan!
The attack missed...

Darkened Chord takes a turn to charge his weapons...

Sodama summons a Bloomy Flower!
The Bloomy Flower fires at Beta Satan!
Beta Satan takes 4 Damage!

Ghost of Stache is recovering...
LEVEL UP!
+80 Health
+4 WE
+6 Defense
Learned PK Thunder y

AGONY JAKE uses AGONY CREATION!
Agony Creature is spawned!

Agony Creature uses AGONY SHOT!
Beta Satan takes 23 Damage!
Beta Satan is stunned!

Valkyrie Woman casts Sacred Revival!
A shining mark appears on Valkyrie Woman...
A shining mark appears on AGONY JAKE...
A shining mark appears on Doc Elite...

Doc Elite unleashes a Doc Essence!
All allies' attack stats are boosted!

Magolor sparks a Revolution Flame on Beta Satan!
Beta Satan takes 20 Damage!
Beta Satan’s Defense has been lowered by 1 stage!

Admiral Brickell’s ship charges something...

Best Man is interrupted by Guard Man’s Taunt!
Guard Man appears!

Punch Man is recovering...
LEVEL UP!
+40 Health
+6 WE
+2 Attack
+3 Defense
Learned Inverted Punch!

All allies have recovered!

i'll give scrap his 3rd weapon when he decides to either replace rising cutter or make it for himself
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on May 14th, 2022 at 11:54pm Edited on 2022/05/15 at 8:23am
Posted 2022/05/14 at 11:54pm Edited 2022/05/15 at 8:23am
#11
Ghost of Stache falls over before dissipating into nothing.

(I have to go to work so if I am actually KOed, just ignore this next part completely. Assuming I'm alive by the all allies recovered, I wish to cast Psychonic Link with Valkyrie Woman.)
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on May 15th, 2022 at 12:02am
Posted 2022/05/15 at 12:02am
#12
Alice charges up her weapon energy for the turn.
^ Top
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on May 15th, 2022 at 12:12am Edited on 2022/05/15 at 12:13am
Posted 2022/05/15 at 12:12am Edited 2022/05/15 at 12:13am
#13
Calx seizes the potential opening and morphs out of Stone Body!
^ Top
YouTasteNice
 
YouTasteNice
12,288,742 BP
3 TP | 300 PP
Posted on May 15th, 2022 at 2:42am
Posted 2022/05/15 at 2:42am
#14
shieldyYou have fallen for it, as predicted.

Shieldy leaves her Energizing Parry stance, drawing back her right fist

She hesitates, but thanks-
shieldyAtttack boost... Appreciated.

And throws out a Disempowering Deck!
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on May 15th, 2022 at 2:57am
Posted 2022/05/15 at 2:57am
#15
Brickell manages to tank the explosion this time, the ship looks slightly battered and worn already. But! The top of the ship opens up,as a massive sea mine is launched out from the opening! Brickells voice echoes through the battlefield as she yells out

Bricon MEGA MINE DEPLOYED!
^ Top
Idk947
 
Idk947
78,045,554 BP
1 TP | 128 PP
Posted on May 15th, 2022 at 6:15am
Posted 2022/05/15 at 6:15am
#16
Ok now it's big number funny time, Best Man is gonna use {setweaponname == Coolpowerfulattack;}
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on May 15th, 2022 at 7:33am
Posted 2022/05/15 at 7:33am
#17
Magolor: Take this!

Magolor uses Space Shot

Magolor: You know guys, I wonder what his other weakness is anyway?
^ Top
Malware
 
Malware
8,718,667 BP
9 TP | 498 PP
Posted on May 15th, 2022 at 9:45am Edited on 2022/05/15 at 8:29pm
Posted 2022/05/15 at 9:45am Edited 2022/05/15 at 8:29pm
#18
@Beta%20Shadow : jake casually flips beta devil off as he uses agony blaster
(jake) I HAVE BEEN TRAAINED IN THE WAYS OF THE VOID!
the agony golem uses agony shot
^ Top
RedBomber
 
RedBomber
71,335,109 BP
3 TP | 3183 PP
Posted on May 15th, 2022 at 8:18pm
Posted 2022/05/15 at 8:18pm
#19
Thy strength means nothing to our persistence! The might of valiance naught knows bounds!!

Valkyrie Woman attacks with a Valkyrie Slash!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on May 15th, 2022 at 11:49pm Edited on 2022/05/15 at 11:56pm
Posted 2022/05/15 at 11:49pm Edited 2022/05/15 at 11:56pm
#20
Ok, so Exee went and told me that she felt that Energizing Parry is busted and requested that the move would be changed to where she’d still take damage, so I’ve decided to go with that.

Alice conserves her energy...

Calx morphs out of Stone Body!

Agony Monster fires an AGONY SHOT at Beta Satan!
Beta Satan takes 27 Damage!

Ghost of Stache tries to create a Psychonic Link with Valkyrie Woman!
Success! Psychonic Link has been established!

Darkened Chord burrows into Beta Satan with Hadal Claw!
Beta Satan takes 36 Damage!

Sodoma shoots at Beta Satan with Balance Ray!
Beta Satan takes 8 Damage!
Another hit! 8 Damage!
The Bloomy Flower fires at Beta Satan!
Beta Satan takes 7 Damage!

By the way, for the record, I don’t have a second weakness. I have a second resistance. And as if I’d tell you what it is.

Magolor fires a Space Shot at Beta Satan!
Beta Satan takes 12 Damage!

AGONY JAKE launches an AGONY BLASTER at Beta Satan!
Beta Satan takes 35 Damage!
Beta Satan is feeling Agonizing Pain! (3/3)

Valkyrie Woman slashes at Beta Satan with Valkyrie Slash!
Beta Satan takes 45 Damage!

Punch Man punches Beta Satan with Punch Punch!
Beta Satan takes 61 Damage!
Punch Man’s Attack increases by 1 stage!

Doc Elite begins building up power...

...Ok, so this is an automated use of Doc Essence. NP, if you are reading this, you can choose to use it for whatever. But if I may make some suggestions:
> Probably release some HP, some people might die once Beta Satan is rid of Guard Man.
> Rotom also brought up a problem regarding speed. Maybe you can help to even the playing field...?

Admiral Brickell deploys a Mega Mine at Beta Satan!
Beta Satan takes 198 Damage!

(This isn’t looking good... They’re actually starting to HURT me.)
(Perhaps I should build up on Weapon Energy... And start showing them the TRUE extent of my power.)
Beta Satan’s power grows!
Stats multiplied by x3!
WARNING! New attack learned!

Best Man {setweaponname == Coolpowerfulattack;}s Beta Satan!
The attack missed...
Beta Satan takes 214 Damage!

Shieldy smashes Beta Satan with Disempowering Deck!
Beta Satan takes 25 Damage!

Betan looks over to Guard Man.

*Tankman “Ugh” noise*
Beta Satan fires a Buster Shot at Guard Man!
Guard Man takes 216 damage!
Guard Man is disabled!
Beta Satan takes 8 Damage from Agonizing Pain!
^ Top

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