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Mega Man RPG: Take the Crown

April 1st, 2022 at 11:10am
 
Contributor
Beta Skull
Beta Skull
21,645,936 BP
42 TP | 4757 PP
So, I had this idea in mind for quite some time now, and I figured now would be a fun time to start it. There's no story since it's just kicking the of an overpowered monstrosity while simultaneously getting your own kicked by said overpowered monstrosity, so I'll just get straight to the rules:

1. Everyone must create their own base character. Each character has 30 stat points to give to each of the stats below:
Energy - The amount of damage your character can take. Every point towards this stat is multiplied by 20.
Weapons - The amount of weapon energy you have. Every point towards this stat is doubled.
Attack - The strength of your attacks.
Defense - How much is reduced from attacks dealt to you.
Speed - Dictates turn order.

Each player must also give their character the following:

Icon - A mugshot to represent your character. (Optional)
Core Type - The element of which your character is strongest with. Attacks of this element are 50% stronger and cost 2/3 of Weapon Energy.
Sub Type - The element of which your character is second strongest with. Attacks of this element are 25% stronger and cost 3/4 of Weapon Energy. (Optional)
Weakness - The element of which your character is weak against. Attacks of this element are 50% stronger against you. Can have up to 2 and no less than 1.
Resistance - The element of which your character is strong against. Attacks of this element are 50% weaker against you. Can have up to 2 and no less than 1.
3 Abilities - Can be either of your own creation or chosen from the Weapons Library. See Rule #11 for more detail.

These type-based features can be ANY elemental type featured within MMRPG itself. This INCLUDES types such as Empty, Energy, Light, etc.
2. At the start of each month, a new raid boss appears. This raid boss will be the same level as the highest-level player and will have the same stat points available to them, except that the raid boss will have infinite health.
3. The goal of the game is to deal as much damage to the Raid Boss as possible. The person who deals the most damage to the raid boss by the end of the month becomes the next raid boss.
4. After every 1,000 damage, the multiplier of the raid boss' stats increase, making them stronger.
5. If a player loses all their health, they will be unable to act for one turn; Afterwards, they will return to battle with all health and weapon energy, but they will also drop all stat buffs/debuffs that were placed on them.
6. Players will recover 1 Weapon Energy on each turn; All players will also have a 0-WE Buster Shot weapon that they can use to conserve WE, or for if they are out of Weapon Energy.
7. If a player does not post an action after ~24 hours since their last post, their turn will be automated.
8. After a raid boss leaves, the player with the most cumulative damage will become the next raid boss. Raid Bosses are created via private messages to me either through the site or through Discord so that their elemental weaknesses and resistances can remain hidden.
8.5. You can choose to either create a new raid boss or reuse/add features to an old one.
9. While participating as the raid boss, the user will be unable to participate in the raid as their none-raid character.
10. Additionally, cumulative damage for each player is converted into experience points. Players with enough experience will level up upon being disabled or reaching the end of the raid, receiving:
-10 more stat points that they can give to any stat they desire
-Another new weapon every even-numbered level (created or library)
-And that's it lol
11. Weapons have five aspects:
Core Type - 1-2 elements that control what Weaknesses or Resistances are triggered.
Cost - How much Weapon Energy is required to use the move.
Accuracy - The chance a move has of succeeding.
Power - The strength of a move. Limit of 15 Damage, +15 more per 2 WE cost
Effect - Any additional effects the move can have (multiple hits, stat changes, etc.) Limit 1, +1 per 4 WE cost. See Page 1, Post #4 for additional detail.
12. These events are typically made with no story to them; However, if you wish to provide story and/or dialogue to make things more interesting, feel free.
13. Keep in mind that everything here is mostly experimental at the moment; If there is ANYTHING that you feel that needs rebalancing, do NOT be afraid to tell me so.

Below is my non-raid boss character:

Ninja Man Ψ
Core: Swift
Subcore: Nature
Weakness: Time
Resistance: Nature
Abilities: Ninja Katana Ψ Energy Boost Swift Buster

Energy: 10
Weapons: 12
Attack: 7
Defense: 4
Speed: 8

And info on Ninja Katana Ψ:

Core: Swift/Cutter
Cost: 4 WE
Accuracy: 100%
Power: 21 Damage
Effect: Lowers opponent Speed by one stage.
Current Raid Boss:

??? (RadiatedWraith)

Past Raid Bosses:

April/May 2022 : Beta Satan (Beta Shadow)
June 2022 : Crystal Hydrakins (XE Olive)
July 2022: T-Verse Quartet (Tedd)
August 2022 #1: Tyr (RedBomber)
August 2022 #2: Lapley (HighTower)
September 2022: Cut Man (Idk947)
October 2022: Burning Desire (RadiatedWraith)
November 2022: Weapons Archive MKII (Beta Shadow)
December 2022: Zenith (+ Narcian) (Tedd)
January 2023: Nic (RadiatedWraith)
February 2023: Fighting Alloy Team (ch4s3man)
March 2023: Beta Team (& Associates) (Beta Shadow)
April 2023: Dead Meme Lord BBA Mega Man (QuintAnother)
May 2023: M1K3 (RotomSlashBlast)
July 2023: proto-man_shadow QA's Fun-Ruining Mind (QuintAnother)
August 2023: Satanic Fatal Robots (Beta Shadow)
Character Sheet
Summon Sheet

Weapons Library
Status Effects/Traps Guide
Skill Library
Past Raid Bosses

Item Shop
Elemental Prestige
- Senshi Summons

Sidestories
Minigames
Mega Man RPG: Take the Crown
Posted by Beta Skull on April 1st, 2022 at 11:10am
Viewed 10805 Times
Rotom
 
Rotom
53,066,134 BP
15 TP | 2816 PP
Posted on May 16th, 2022 at 12:06am Edited on 2022/05/16 at 12:13am
Posted 2022/05/16 at 12:06am Edited 2022/05/16 at 12:13am
#1
That second resistance is probably Flame, unless my memory's faulty.
Either way, I hope you didn't need those stat buffs, because they're about to vanish.

Calx prepares to go for another Scrap Coffin, only to realize...

Wait, did I not recover WE while in Stone Body?

Calx then fires off a Buster Shot.

(NOTE: If Calx having 3 WE was an honest mistake, I'll go for Scrap Coffin instead.)
^ Top
Idk947
 
Idk947
78,045,554 BP
1 TP | 128 PP
Posted on May 16th, 2022 at 6:26am
Posted 2022/05/16 at 6:26am
#2
Refill time
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on May 16th, 2022 at 8:26am
Posted 2022/05/16 at 8:26am
#3
Using the turret, brickell follows up with explode shot!
^ Top
Malware
 
Malware
8,718,667 BP
9 TP | 498 PP
Posted on May 16th, 2022 at 8:28am
Posted 2022/05/16 at 8:28am
#4
rinse repeat
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on May 16th, 2022 at 8:52am
Posted 2022/05/16 at 8:52am
#5
Alice, of course, uses Sword Slice on Betan
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on May 16th, 2022 at 8:57am
Posted 2022/05/16 at 8:57am
#6
Punch Man moves in for a triple spinning backhand using Inverted Punch!
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on May 16th, 2022 at 9:11am
Posted 2022/05/16 at 9:11am
#7
Magolor: Um...Guess I'll try this one.

Magolor uses Revolution Flame

Magolor: Guys, what his second resistance is?
^ Top
Malware
 
Malware
8,718,667 BP
9 TP | 498 PP
Posted on May 16th, 2022 at 9:17am
Posted 2022/05/16 at 9:17am
#8
@ch4s3man : (JAKE) THIS BRAT IS TO WEAK TO ADMIT WHAT IT IS! I GUESS HE IS TO AFRAID TO ADMIT HE IS JUST BLUFFING!
^ Top
mighty-remotetermi
 
mighty-remotetermi
17,583,762 BP
0 TP | 1685 PP
Posted on May 16th, 2022 at 9:26am
Posted 2022/05/16 at 9:26am
#9
hadal claw
^ Top
CRORQ
 
CRORQ
78,300,058 BP
6 TP | 1869 PP
Posted on May 16th, 2022 at 12:02pm
Posted 2022/05/16 at 12:02pm
#10
Stache starts to rapidly vibrate his hands before putting them together to form: PK Thunder y! (Using Valkyrie's ATK)
...
Static brief appears in his eyes before connecting to Valkyrie through the Link. Valkyrie feels a slight tinge of...anger? Melancholy? It's too small of a feeling to understand it.
^ Top
Malware
 
Malware
8,718,667 BP
9 TP | 498 PP
Posted on May 16th, 2022 at 12:21pm
Posted 2022/05/16 at 12:21pm
#11
I just reliased I have no idea how to level up.
^ Top
ch4s3man
 
ch4s3man
29,746,909 BP
7 TP | 2056 PP
Posted on May 16th, 2022 at 12:57pm
Posted 2022/05/16 at 12:57pm
#12
@Malware : You must fight for a little while, and Beta will tell you if you level up.
^ Top
NintendoPanda101
 
NintendoPanda101
17,086,372 BP
11 TP | 959 PP
Posted on May 16th, 2022 at 2:18pm Edited on 2022/05/16 at 2:18pm
Posted 2022/05/16 at 2:18pm Edited 2022/05/16 at 2:18pm
#13
Doc Elite unleashes the backseat health boost to the team
^ Top
Brash Buster
 
Contributor
Brash Buster
24,912,624 BP
0 TP | 1509 PP
Posted on May 16th, 2022 at 11:25pm
Posted 2022/05/16 at 11:25pm
#14
Sodoma fires another Balance Ray!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on May 16th, 2022 at 11:52pm
Posted 2022/05/16 at 11:52pm
#15
To correct Ch4s3, you’ll level up (or more accurately gain EXP) once you’re either knocked out or when the battle is over. At this point, it’s whichever comes first.

I’ve been hit with Flame moves before, so I’m pretty sure I’m not resistant.
...
...Which, actually, wait. Why isn’t that my other resistance, wouldn’t that make more sense than-
Hey! Is it too late to change my other resistance?

You work with what you get, Betan.

...Well, you too, then-

Calx fires a Buster Shot at Beta Satan!
Beta Satan takes 6 Damage!

Alice slashes Beta Satan with Sword Slice!
Beta Satan takes 6 Damage!

Darkened Chord burrows into Beta Satan with Hadal Claw!
Beta Satan takes 26 Damage!

Agony Monster fires an AGONY SHOT at Beta Satan!
Beta Satan takes 19 Damage!

Sodoma shoots at Beta Satan with Balance Ray!
Beta Satan takes 8 Damage!
Another hit! 8 Damage!
The Bloomy Flower fires at Beta Satan!
Beta Satan takes 7 Damage!
The Bloomy Flower wilts away...

INSUFFICIENT WEAPON ENERGY!
AGONY JAKE fires a Buster Shot at Beta Satan!
Beta Satan takes 6 Damage!

Maybe I am bluffing. Or maybe you need to actually pay attention to the Character Sheet. Maybe then you’ll probably accomplish the things you’re actually trying to. (Heh, probably.)
Besides, I know what you’re trying to do. You’re just childishly pulling out immature insults just to annoy me into giving away my strategies. But unfortunately for you, I’m not a dumb.

Punch Man back-knuckles Beta Satan with Inverted Punch!
Beta Satan takes 35 Damage!
Another hit! 35 Damage!
The attack missed...
Beta Satan’s Attack and Defense is lowered by 1 stage!
Punch Man’s Speed is lowered by 1 stage!

Magolor sparks a Revolution Flame against Beta Satan!
Beta Satan takes 24 Damage!
Beta Satan’s Defense is lowered by 1 stage!

Doc Elite unleashes a Doc Essence!
Sodoma recovers 30 HP!
Shieldy recovers 35 HP!
Doc Elite recovers 25 HP!
Admiral Brickell recovers 45 HP!
Calx recovers 30 HP!
AGONY JAKE recovers 40 HP!

Valkyrie Woman slashes at Beta Satan with her Valkyrie Blade!
Beta Satan takes 75 Damage!

Best Man {setweaponname == Refill;}s Beta Satan!
Beta Satan]{flame_shadow} takes 3 Damage!
Best Man recovers his WE!

Ghost of Stache tries PK Thunder y!
Beta Satan takes 30 Damage!
Beta Satan takes 30 Damage!
Beta Satan takes 30 Damage!

Admiral Brickell fires a few Explode Shots at Beta Satan!
Beta Satan takes 28 Damage!

Scrap Man shreds Beta Satan with SILENT STEEL!
Beta Satan takes 20 Damage!
Enemy typing replicated!
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on May 16th, 2022 at 11:53pm
Posted 2022/05/16 at 11:53pm
#16
Shieldy generates Absorbing Defense!
Doc Elite’s Defense is raised by 2!

(Exee asked if this would be acceptable. I have decided that yes.)

*Sigh* (Note to self: Next time I get a new weapon, invest in Buster Charge.)
Beta Satan conserves his energy...
^ Top
Brash Buster
 
Contributor
Brash Buster
24,912,624 BP
0 TP | 1509 PP
Posted on May 16th, 2022 at 11:57pm
Posted 2022/05/16 at 11:57pm
#17
Sodoma summons another Bloomy Flower!
^ Top
Lushkk
 
Lushkk
34,220,569 BP
1 TP | 194 PP
Posted on May 17th, 2022 at 5:36am
Posted 2022/05/17 at 5:36am
#18
Punch Man continues spinning with Inverted Punch!
^ Top
Polartedd
 
Polartedd
50,049,736 BP
1 TP | 1640 PP
Posted on May 17th, 2022 at 5:39am Edited on 2022/05/17 at 5:40am
Posted 2022/05/17 at 5:39am Edited 2022/05/17 at 5:40am
#19
Brickell waves the flag, activating naval tactics
^ Top
YouTasteNice
 
YouTasteNice
12,288,742 BP
3 TP | 300 PP
Posted on May 17th, 2022 at 6:50am Edited on 2022/05/17 at 7:01am
Posted 2022/05/17 at 6:50am Edited 2022/05/17 at 7:01am
#20
ShieldyScanning immediate vicinity for high-health allies...

Shieldy generated an Absorbing Defensive around Ghost of Stache!

ShieldySuggestion: Take more damage.
^ Top

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