Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Robots & Rogues (or RNR) died for being a "clone of TTC"
so this will be its return
It will probably suck balls
constructive criticism is wanted
Inspired By Take The Crown
Here is how you make a character
Mugshot goes here(not needed) Name: Type:
HP: STR: RES: WE: SPD: CRIT: Resistances: Weakness: Bio:(not needed) These must add up to 40 at max
Type: Any Core Type + Metal, Crazy, Ghost, Dragon, Scary and Solar HP: HP. 20 per stat point STR: Damage dealt RES: More defense = less damage taken SPD: More speed = act sooner WE: Max WE CRIT: Critical hit chance in percent. 1 Crit = 1% crit chance. crits deal 2x damage Resistances: Take 25% less damage from moves of this core type, max 2 Weakness: Take 50% more damage from moves of this core type, max 2 Moves: 15 Power per WE +1 WE per extra effect. has a core type -1 WE per 15 Power recoil
Skill: a Passive
You will go through 4 stages.
1. Goons 2. Miniboss 3. More Goons 4. Dungeon Boss
Dying will make you unable to act until the next stage
on stage 4, it will be for 4 turns
Robots & Rogues REBORN Posted by Nims2DR on June 4th, 2023 at 10:55am Viewed 93 Times
2 Comments
QuintAnother
QuintAnother
11,891,786 BP
6 TP|815 PP
Posted on June 4th, 2023 at 11:54am
Posted 2023/06/04 at 11:54am
#1
Suggestions: Since you allowed us to be criitics, I'll be a critic. Don't take anything I say here to the personal side. Some systems are still extremely like TTC. ATK should be STR(strength) and increase power of all things by 2 per STR, DEF should be RES(resistance) and decrease enemy attack power by 3 per RES, SPD should be UNDER CONSTRUCTION
2 Comments