Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
So Incase you don’t know endless mode is a quite new mode where you fight an endless wave of robot masters it is unknown what the limit Is since I haven’t reached it yet
Strategy 1: So I only have 1 pretty good strategy that can get you to 50+ waves with the right RNG (Random Number Generator) Requirements: -1 Dynamo Man/ Electric Core Robot Master with Dynamo Bolt and Charge Module -Another Screen Nuke Preferably Astro Crush From Astro Man with Reverse Module/An Attack Booster Or Blizzard Attack if you REALLY need it -A MEDIC (A must have to minimise tedium) with Attack Support, Defense Support, Speed Support and Energy Support Though Roll is the worst as she is a more offensive medic which doesn’t matter at all basically - A Bomb Man/ Elec Man For The Most Damage - Crystal Core/ Gemini Clone (if you want more damage) -Omega Pulse/ Omega Wave For Versatility -Anything else is ok just try to cover as many matchups as possible like Cutters Flame Explode And Electricity for the easiest/ fastest route
Well I got around to 70 Waves so here are the main highlights from my run
Strategy 2: Honestly If ShadowVictor75 Can Respond or Give Me some Tips Then That would help a lot and I might as well add to here since this is basically his section
(24/06/20 or 06/24/20 When I screenshotted)
Strategy 3: Top Spin RNG
With This Layout you can get in a lot of waves and Zenny (and tiny BP too) and now for the Battle Tips:
-Build A Team To Tackle the most matchups with you team and keep them alive - Items Are Not Allowed so rely on your medics - You can always Restart the Match for free so dying is ok AS LONG AS YOUR RESTART or you will lose them for the rest of the run which will be devastating and make things harder - The Game Will Still save your Progress if you delete the tab it will only be list of you lose and quit or leave the battle entirely
Endless Mode Strategies Posted by RageSwitch on June 15th, 2020 at 8:32am Viewed 324 Times
Posted on June 8th, 2021 at 11:59amEdited on 2021/06/08 at 1:03pm
Posted 2021/06/08 at 11:59amEdited 2021/06/08 at 1:03pm
#1
Ok here are my thoughts about the tread and everything so far: @ShadowVictor75 is a beast, a monster. I used his team comp, PLAYED 4 HOURS STRAIGHT and only got to round 75 or 76, i restarted the page at least 35 times, specially at the end. I don´t know how to keep Proto alive without leaving him at 10% LE and 20% WE (my mistake tho) and restarted a fight against Toad Man that Rain Flush-ed everytime. At the end of the day, the only thing that matters is: ONE SHOT OR BE ONE SHOTTED. Quick question to @ShadowVictor75..... What do you use Needle Man and Pump Man for? Reserves?
Two things to consider about his monster run. One, ShadowVictor did it when you could still switch people in and still have a free turn. Two, Needle Cannon used to be an absolute monster, but was recently debuffed. While I believe he got to that point because of strategy and skill, having those two things certainly helps.
@TronixCL : I don't use Needle anymore,never used Pump during this. I use Yamato and Aqua instead. Looking at the stats and the cutter robots available to play as,Yamato has the highest attack,and Yamato Spear hits multiple times until my weapon energy goes down to 0,with attack booster,the damage goes even higher. I only use Aqua Man to boost the Water Field Multiplier and tank as much damage as possible,and then BOOOOM,Rain Flush everyone,that's it. Sorry for the really long delay in my response,It's been a while since I played this game
Two weapons, and two words for each: BUSTER CHARGE and ENERGY SWAP. Gg. All you gotta do now is spam medics and fill your team with defense boosters. DO NOT attack the enemy until you are low on HP's. Then energy swap and finish the enemy off. Quick Strike is also good for getting rid of attack boosters. BUT BEWARE OF FULL SCREEN/BENCH-HITTING stuff
25 Comments