Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Ability Database

Ability Database ( 8 / 247 Abilities ) ( Laser Type )

 

Ability Listing ( Laser Type )

 
No.16
Disco Fever's Icon

Disco Fever
Laser Type

Disco Fever
Laser
4 WE
Auto
-
Normal
100%
3,000 BP
The user summons a spinning disco ball that hovers in front of the target to divert its attention! Only one disco ball can be on the field at once, but the target deals half damage from all their attacks while distracted by it!
^ Top
 
No.32
Thunder Beam's Icon

Thunder Beam
Electric / Laser Type

Thunder Beam
Electric Laser
8 WE
Auto
24 Damage
Normal
96%
12,000 z / 6,000 BP
The user throws a powerful bolt of electricity at the target to inflict damage, raising its own attack stat in the process!
^ Top
 
No.58
Gemini Laser's Icon

Gemini Laser
Crystal / Laser Type

Gemini Laser
Crystal Laser
8 WE
Auto
28 Damage
Normal
100%
12,000 z / 6,000 BP
The user fires a powerful laser that bounces back and forth across the battlefield, damaging all target robots until it runs out of power!
^ Top
 
No.113
Laser Trident's Icon

Laser Trident
Water / Laser Type

Laser Trident
Water Laser
8 WE
Auto
23 Damage
Normal
94%
12,000 z / 6,000 BP
The user fires a three-pronged energy beam at the target to inflict damage and remove any positive stat changes benefiting them!
^ Top
 
No.141
No Image

Spark Chaser
Laser / Electric Type

Spark Chaser
Laser Electric
-
-
-
-
-
-
^ Top
 
No.206
Laser Shot's Icon

Laser Shot
Laser Type

Laser Shot
Laser
-
Auto
10 Damage
Normal
100%
1,500 z / 750 BP
The user fires a small beam shot at the target to inflict Laser type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.207
Laser Buster's Icon

Laser Buster
Laser Type

Laser Buster
Laser
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Laser type energy on the first turn to increase its elemental abilities, then releases a powerful beam shot at the target on the second to inflict massive damage!
^ Top
 
No.208
Laser Overdrive's Icon

Laser Overdrive
Laser Type

Laser Overdrive
Laser
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of beam shots, dealing Laser type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.212
Core Laser's Icon

Core Laser
Laser Type

Core Laser
Laser
8 WE
Auto
36 Damage
Normal
96%
12,000 z / 6,000 BP
The user releases an elemental beam that burns through the target's armor to deal damage. This ability's typing appears to be influenced by the energy of nearby cores.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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