Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Ability Database

Ability Database ( 9 / 247 Abilities ) ( Space Type )

 

Ability Listing ( Space Type )

 
No.18
Rhythm Satellite's Icon

Rhythm Satellite
Space Type

Rhythm Satellite
Space
4 WE
Select Target (Player Side)
-
Normal
100%
3,000 BP
The user creates a pair of orbiting satellites that hover behind a target and enhance its attacks. This causes the target to deal double damage from attacks for the next six turns.
^ Top
 
No.65
Ring Boomerang's Icon

Ring Boomerang
Space / Cutter Type

Ring Boomerang
Space Cutter
8 WE
Auto
12 Damage
Normal
100%
12,000 z / 6,000 BP
The user throws a large, boomerang-like ring at the target, striking twice with perfect accuracy and inflicting damage each time!
^ Top
 
No.72
Gravity Hold's Icon

Gravity Hold
Electric / Space Type

Gravity Hold
Electric Space
8 WE
Auto
22 Damage
Normal
100%
12,000 z / 6,000 BP
The user intensifies gravity around the target to hold them in place and prevent switching, causing electromagnetic damage in the process!
^ Top
 
No.74
Star Crash's Icon

Star Crash
Space / Shield Type

Star Crash
Space Shield
8 WE
Select Target (Enemy Side)
15 Damage
Normal
94%
12,000 z / 6,000 BP
The user raises a shield of tiny star-like reflectors and then throws them at a target robot to deal damage up to three times as it spins!
^ Top
 
No.101
Astro Crush's Icon

Astro Crush
Space / Impact Type

Astro Crush
Space Impact
8 WE
Auto
40 Damage
Normal
98%
12,000 z / 6,000 BP
The user creates a meteor storm that rains down on the opponent's side of the field to crush and damage all target robots! The user's attack stat harshly falls after each use, however.
^ Top
 
No.116
Galaxy Bomb's Icon

Galaxy Bomb
Space / Explode Type

Galaxy Bomb
Space Explode
8 WE
Auto
10% Damage
Normal
100%
12,000 z / 6,000 BP
The user fires a small gravity bomb that implodes in front of the target to form a powerful black hole! The black hole lasts for five turns and deals damage to any active robot at the end of each!
^ Top
 
No.200
Space Shot's Icon

Space Shot
Space Type

Space Shot
Space
-
Auto
10 Damage
Normal
100%
1,500 z / 750 BP
The user fires a small cosmic shot at the target to inflict Space type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.201
Space Buster's Icon

Space Buster
Space Type

Space Buster
Space
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Space type energy on the first turn to increase its elemental abilities, then releases a powerful cosmic shot at the target on the second to inflict massive damage!
^ Top
 
No.202
Space Overdrive's Icon

Space Overdrive
Space Type

Space Overdrive
Space
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of cosmic shots, dealing Space type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2026. | Cookie Policy | Contact & Feedback | Data API
This game is fan-made by , not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)