Attention! This is a legacy build of the Mega Man RPG from 2022 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

Robot Database ( 3 / 3 / 100 Robots ) ( Neutral Core )

 

Robot Listing ( Neutral Core )

No.4
Roll's Mugshot

Roll
Neutral Core

Roll
DLN-002
Neutral Core
Mega Man
Lab Assistant Robot
Light Laboratory
Freeze Nature
Wind
None
None
150
90
75
85
Kind Hearted

Increases the effectiveness of stat boosts granted by the robot's abilities to twice their usual power.

No.5
Disco's Mugshot

Disco
Neutral Core

Disco
SWN-002
Neutral Core
Mega Man RPG Prototype
Loyal Apprentice Robot
Wily Castle
Cutter Swift
Shadow
None
None
145
70
90
95
Heart Breaker

Increases the effectiveness of stat breaks inflicted by the robot's abilities to twice their usual power.

No.6
Rhythm's Mugshot

Rhythm
Neutral Core

Rhythm
SCN-001
Neutral Core
Mega Man RPG Prototype
Genius Hacker Robot
Cossack Citadel
Laser Crystal
Space
None
None
140
85
75
100
Code Contrarian

Regulates the robot's stats in battle and makes any stat changes inflicted on them have an opposite effect.

Robot Records ( Neutral Core )

  • Most Encountered
    • 1st Roll 58,071 Times
    • 2nd Rhythm 27,823 Times
    • 3rd Disco 26,336 Times
  • Most Scanned
    • 1st Disco 2,904 Times
    • 2nd Rhythm 2,473 Times
    • 3rd Roll 2,199 Times
  • Most Defeated
    • 1st Roll 53,692 Times
    • 2nd Rhythm 23,318 Times
    • 3rd Disco 21,731 Times
  • Most Summoned
    • 1st Roll 141,873 Times
    • 2nd Disco 83,197 Times
    • 3rd Rhythm 49,329 Times
  • Most Unlocked
    • 1st Roll 5,064 Players
    • 2nd Disco 1,593 Players
    • 3rd Rhythm 927 Players
  • Most Avatars
    • 1st Roll 125 Players
    • 2nd Disco 23 Players
    • 3rd Rhythm 10 Players
 

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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