Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
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Where the FAQ thread is meant to be for bullet-point facts that will be listed somewhere on the website together, this is for actual topic/thread requests. As you can see, the mechanics forum is dedicated to posts by myself outlining various mechanics in the game that I feel require a bit more expl… Read More
Official Explanation Request Thread Posted by Adrian Marceau on January 14th, 2014 at 10:44pm Viewed 1465 Times
@KipoyTheNarwhal No, you have to grind for attack, defense, and speed points by doing the normal missions because you can no longer gain XP & Stats from player battles as they are only meant for boosting your rank & BP.
when getting fusion stars, yamato man showed up in cut man's stage! and even though i beat him with just buster shots, i did not get him like a normal story robot master! WHY DIDN'T I UNLOCK HIM!?
Posted on June 22nd, 2014 at 1:23pm #20( Edited : 2014/06/22 at 1:25pm )
Yelling makes me light headed.
Yamato Man appeared because he's a Cutter Core, and you have to beat the Robot Master on their stage to unlock them. However, he does not have a stage, mech, or weapon yet.
Shadownnico wrote: I think Player Fields and the Starforce would be a good idea. I didn't know how exactly the Starforce worked at the start, so it would help new players.
I still don't know how that works :P so a topic on that would be great.
I understand you need an explanation, but I don't think it merits a Mechanics thread. This is the thread you're looking for. Also, there's a dropdown list of formatting options to the bottom right of the posting box that addressing any and all formatting issues or confusions, as well as this thread that addresses the basics of formatting (which includes images). Lastly, there are some images that just refuse to work on this forum; I know from experience. My solution is to use puush to highlight it and post it because puush works like a charm.
I think the Mega man, Proto man, and Bass's stats and buster shot move should be changed in the next update, such as proto man's buster shot doing more damage, but has 1/2 defense as Mega man and Bass.
@MusicalKitty : I think you're looking for this thread. The Explanation Request thread is to suggest mechanics or foundational basics that would be worth creating a new topic in order to explain.
ZeroDXZ:um, i didn't check to see if this was explained already or not but i'm asking this here... If the Shadow versions of Mega-Man (or Mega-Man S in the 2nd Final Destination arena), Bass, and Proto-man are supposedly the "Perfect Copies" wouldn't they either have the same weaknesses or the reverse of the Originals weaknesses? ((Again, i didn't check to see if this was explained,..nor did i check the Prototypes Database....) (i know....i'm terrible))
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