Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
I cannot go into too much detail right now as my time is limited, but most of you have probably noticed that the game is offline again. I purchased a new, better hosting plan with a totally different company that allows me to use more memory and configure more upgrade options at a SIGNIFICANTLY chea… Read More
Important Announcement : Server Migration, More Temporarily Downtime Posted by Adrian Marceau on January 16th, 2014 at 4:50pm Viewed 3017 Times
I've been working on a pretty big rewrite for a lot of the code this last week that should bring the memory use back down to appropriate levels. Once that has launched, some of these bugs might be fixed. Of course, they could also get worse... We'll just have to say. Thank you all for keeping me updated on the bugs and glitches you find - it makes it a lot easier to troubleshoot overall. Fingers crossed that it gets better from here!
P.S. I have absolutely zero idea when the new optimization update will be complete, so don't ask. :P
As many have speculated, the Mega Man 3 robot masters are going to finally be unlockable in the next update! Yay! Apologies again for this update taking so long, but my goal is to have it done by the end of May so you can look forward to playing very, very soon.
* Don't mind the Flea mechas appearing in the background of this stage, they're just placeholders until the stage's new, unique enemies are completed.