Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG World Community

Community  »  News & Updates  »  Bug Fix : Large Sprite Positioning March 3rd, 2013 at 9:50pm

 
Developer
Adrian Marceau
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
After closer inspection, I found that my previous efforts to add larger-than-40x40 sprites to the game was not completely successful. A few of the positioning calculations were still off while in battle and after much tweaking I think I've finally got it figured out (for real this time). I've tested from a bunch of different angles and with the only two large sprites there are (Needle Man and Spark Man) and the robot, ability effects, and everything else seem to be in place now. I'll let you guys know if I was wrong though, and fix any other issues that pop up as soon as possible. :)
Bug Fix : Large Sprite Positioning
Posted by Adrian Marceau on March 3rd, 2013 at 9:50pm
Viewed 452 Times

- comments disabled -

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)