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Mega Man RPG World Community

Community  »  Roleplay Discussions  »  "Create" a Mega Man Game! November 3rd, 2014 at 10:33pm

Did you ever wonder what would it be like if Bass was the main character? Or if past robot masters teamed up with each other? Well, this is a place where you can have fun making up stories/fan games. Unfortunately, you obviously can't MAKE one here, but if you have experience in making them and are … Read More
"Create" a Mega Man Game!
Posted by Beta Man on November 3rd, 2014 at 10:33pm
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128 Comments

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SerpentManIV
21,569,474 BP
0 TP | 6 PP
Posted on July 4th, 2015 at 6:10pm #61 ( Edited : 2015/07/09 at 9:45pm )
Name:Mega Man Omega

Player:mega-manMega Man mega-manUnlockable:Omega Man snake-manDLC:SerpentManIV

Robot Master 1:bomb-manBomb Man
Robot Master 2:metal-manMetal Man
Robot Master 3:top-manTop Man
Robot Master 4:ring-manRing Man
Robot Master 5:gravity-manGravity Man
Robot Master 6:flame-manFlame Man
Robot Master 7:freeze-manFreeze Man
Robot Master 8:Grenade Man

Weaknesses:
Mega Buster beats Metal Man,
Metal Blade beats Top Man,
Top Spin beats Bomb Man,
Hyper Bomb beats Freeze Man,
Freeze Cracker beats Flame Man,
Flame Blast beats Grenade Man,
Flash Bomb beats Ring Man,
Ring Boomerang beats Gravity Man,
Gravity Hold beats Metal Man as well,
Mega Buster beats Enker,
Ring Boomerang beats Quint,
Mirror Buster beats Punk,
Screw Crusher beats Ballade,
Ballade Cracker beats Copy Enker,
Mega Buster beats Bass
Metal Blade beats Yellow Devil,
Flash Bomb beats Mecha Dragon,
Freeze Cracker beats Alien,
Top Spin and Flame Blast beat Gamma,
Mega Buster beats Break Man,
Freeze Cracker and Screw Crusher beat Wily Machine 5,
Gravity Hold beats Alpha Terra,
Flash Bomb beats Omega Sunstar.

Bass Fort 1:enkerEnker
Bass Fort 2:quintQuint
Bass Fort 3:punkPunk
Bass Fort 4:balladeBallade
Bass Fort 5:enkerCopy Enker
Bass Fort 6:bassBass
Wily Castle 1:Yellow Devil
Wily Castle 2:Mecha Dragon
Wily Castle 3:Alien
Wily Castle 4:Gamma
Wily Castle 5:Break Man
Wily Castle 6:dr-wilyWily Machine 5
Sunstar Planetarium 1:Robot Rematches
Sunstar Planetarium 2:Alpha Terra
Omega Sunstar Citadel:Omega Sunstar

Idea by SerpentManIV
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MusicalKitty
35,367,094,410 BP
5 TP | 116 PP
Posted on July 5th, 2015 at 3:49am #62
BT Man : I updated Rock Man Universe and added a ton to it.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 5th, 2015 at 10:09pm #63
Based on Hyrule Warriors.

Name: Mega Man: Monsteropolis Heroes

Players: Mega Man mega-man (Alts- Rock, Helmetless, Proto Man Colors, Bass Colors, Quint, Copy Mega Man) Proto Man proto-man (Alts- Helmetless, Break Man, Mega Man Colors, Bass Colors, Copy Proto Man) Bass bass (Alts- Mega Man Colors, Proto Man Colors, Copy Bass) Roll roll (Alts- MM8 Roll, Rhythm, Disco) Cut Man cut-man (Alts- Metal Man Colors, Metallic, Copy Cut Man) Guts Man guts-man (Alts- Hard Man Colors, Met Hat, Metallic, Copy Guts Man) Ice Man ice-man (Alts- Blizzard Man Colors, Trench Coat, Metallic, Copy Ice Man) Bomb Man bomb-man (Alts- Crash Man Colors, Metallic, Copy Bomb Man) Fire Man fire-man (Alts- Heat Man Colors, Cowboy Outfit, Metallic, Copy Fire Man) Elec Man elec-man (Alts- Spark Man Colors, Metallic, Copy Elec Man) Time Man time-man (Alts- Flash Man Colors, Lab Coat (Sorry, but if you see that he was a researcher in his bio, who WOULDN'T imagine him in a lab coat? ...Just me?), Metallic, Copy Time Man) Oil Man oil-man (Alts- Drill Man Colors, Black Color, Metallic, Copy Oil Man) Air Man air-man (Alts- Dust Man Colors, Metallic, Copy Air Man) Bubble Man bubble-man (Alts- Toad Man Colors, Grey/Black/Dark Blue/Whatever Scuba Suit, Metallic, Copy Bubble Man) Quick Man quick-man (Alts- Top Man Colors, Cowboy Outfit (The Law...), Metallic, Copy Quick Man (The Anti-Law...)) Wood Man wood-man (Alts- Snake Man Colors, Full-Grown Tree Outfit, Metallic, Copy Wood Man) Magnet Man magnet-man (Alts- Dive Man Colors, Grey Magnet, Metallic, Copy Magnet Man) Gemini Man gemini-man (Alts- Crystal Man Colors, Pink Gemstone Outfit, Metallic, Copy Gemini Man) Shadow Man shadow-man (Alts- Skull Man Colors, Classic Ninja Outfit, Metallic, Copy Shadow Man) Star Man star-man (Alts- Astro Man Colors, Yellow Star Outfit, Metallic, Copy Star Man) Wily Saucer (Because since you could play as Ganondorf in Hyrule Warriors, why not be able to play as Dr. Wily in this game?) dr-wily (Alts- Dr. Light, Dr. Cossack, Mr. X Outfit, Red Saucer) X (MMX DLC Pack) Zero (MMX DLC Pack)
Description: Slur has invaded Monsteropolis! Play as Mega Man and his friends against many Robot Masters, as well as explore on multiple adventure stages and equip multiple weapons!

Boss 1: Cut Man/Copy Cut Man cut-man
Boss 2: Guts Man/Copy Guts Man guts-man
Boss 3: Ice Man/Copy Ice Man ice-man
Boss 4: Bomb Man/Copy Bomb Man bomb-man
Boss 5: Fire Man/Copy Fire Man fire-man
Boss 6: Elec Man/Copy Elec Man elec-man
Boss 7: Time Man/Copy Time Man time-man
Boss 8: Oil Man/Copy Oil Man oil-man
Boss 9: Enker enker
Boss 10: Quint quint
Boss 11: Punk punk
Boss 12: Ballade ballade
Boss 13: Copy Mega Man (Mega Buster, Same attacks as the player) mega-man-copy
Boss 14: Trill (Changes between 4 forms: Normal-Normal buster shots. Attack-Charged buster shots and a variety of space-core attacks. Defense-Knocks away projectiles. Speed-Faster speed on attacks and dodging.) trill
Final Boss: Slur (Occasionally sends in copies of all playable characters except Wily, X, and Zero.)

Weaknesses are on next post!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 5th, 2015 at 10:10pm #64
Weaknesses: Cut Man- Mega Man's Attacks, Proto Man's Attacks, Bass' Attacks, Roll's Attacks, Wily's Attacks, X's Attacks, Guts Man's Attacks, Fire Man's Attacks Guts Man- Bomb Man's Attacks, Time Man's Attacks Ice Man- Elec Man's Attacks, Bomb Man's Attacks Bomb Man- Fire Man's Attacks, Cut Man's Attacks, Zero's Arracks Fire Man- Ice Man's Attacks, Air Man's Attacks Elec Man- Cut Man's Attacks, Zero's Attacks, Oil Man's Attacks Time Man- Elec Man's Attacks, Wood Man's Attacks Oil Man- Fire Man's Attacks, Ice Man's Attacks Enker- Cut Man's Weapons, Zero's Weapons, Bomb Man's Weapons Quint- Time Man's Attacks, Star Man's Attacks Punk- Bomb Man's Attacks, Air Man's Attacks Ballade- Cut Man's Attacks, Zero's Attacks, Oil Man's Attacks Copy Mega Man- Elec Man's Attacks, Air Man's Attacks Trill- None Slur- None
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 8th, 2015 at 10:47pm #65
Well, with no activity on this topic... Might as well make another set-up.

Name: Mega Man vs. Smash Bros.

Players: Mega Man mega-man
Description: Mega Man was having a relaxing day in Light Labs, when suddenly, he fell into a random dimensional portal and was sent to a mysterious land! This was the work of Master Hand, summoning him and the 8 original starter characters from Smash Bros. for a big tournament, and the winner gets to face off against Master Hand himself in Final Destination! Can Mega Man beat his challengers?

Robot Master 1: Mario (Red Fireball- Bounces around a fireball)
Robot Master 2: Donkey Kong (DK Punch- Strong, chargeable punch)
Robot Master 3: Yoshi (Yoshi Tongue- Grabs opponent and drags them into the Mega Buster, then shoots out an egg)
Robot Master 4: Link (Hero Bow- Replaces buster with a crossbow, which shoots chargeable arrows)
Robot Master 5: Samus (Charge Shot- Stronger version of the Mega Buster, with a more circular design for the blasts)
Robot Master 6: Kirby (Star Inhale- Inhales an enemy and shoots out a star. Less range than Yoshi Tongue, yet can be held)
Robot Master 7: Fox (Laser Gun- Fast, yet weak, laser shots)
Robot Master 8: Pikachu (Thunder Shock- Bouncing, electrical shock)

Weaknesses: Mario- DK Punch, Yoshi Tongue Donkey Kong- Mario Fireball, Charged Shot, Laser Gun Yoshi- Charged Shot, Laser Gun Link- Mario Fireball Samus- Thunder Shock Kirby- DK Punch, Yoshi Tongue Fox- Charged Shot, Laser Gun Pikachu- DK Punch, Yoshi Tongue

Final Destination 1: Ridley
Final Destination 2: Yellow Devil
Final Destination 3: Tabuu
Final Destination 4: Smashers Rematches and Master Hand
Final Boss: Master Core (4 Forms: Man, Beast, Swords, and Shadow, in which the Shadow Form is a mirror battle)
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ZeroDXZ
63,912,964,790 BP
10 TP | 365 PP
Posted on July 9th, 2015 at 1:31pm #66
mega-manMega-Man & bassBass in: Mega-Man Vs. South Island!

Mega-Man and Bass mysteriously arrive on South Island,... a vast and unknown land where anything is possible,... the only way for them to get home is to fight their way to Darkness Island,... a tyrannical place where only one Doctor even DARES to tread upon...

in this game... Mega-Man and Bass are both locked on Swift Core mode,... each attack given from a Robot Master is a swift weapon,... they are also modeled after Sonic characters in a way (or at least kinda fight like them).

Robot Master 1: quick-manSonic-Man Sonic-Man (or Quick-Man Blue Alt) is a speedster,... his attacks are weak but his attack pattern is decent to master,.. after beating "Sonic-Man" you obtain the "Sonic" (or Quick) Boomerang. *Weakness: Tails-Spread*

Robot Master 2: air-manTails-Man Tails-Man (or Air-Man) is a high-flying fox that can use his twin-tails (or rotary blades) to send out whirlwinds or slice through enemies... after beating this robot master you obtain the Tails-Spread (or in Mega-Man logic.. the Air-Shooter) *Weakness: Flame Knuckle*

Robot Master 3: hard-manKnuckles-Man Knuckles-Man (or Hard-Man) can shatter strong materials with just his fists,... he can launch fireballs from his fists at his enemies and can smash the ground with his fists,... after beating this Knuckle-Head (see what i did there?) you obtain the Flame Knuckle (or the Hard-Knuckle) this attack can burn through opponents and possibly send opponents into walls *Weakness: Sonic Boomerang*

Robot Master 4: (please don't sue me archie comics,...and sega,.. but i couldn't call her anything else because it would sound DOWNRIGHT STUPID...) knight-manRose-Woman Rose-Woman (or Knight-Man... couldn't use Splash-Woman or Blossom-Woman..cus no sprites yet), like Knuckles-Man, can smash any material with her Hammers,... however she can charge her attacks... her hammer charge can either erase buster shots,... or deflect them (being whichever height or power level you attack her with) Defeating this opponent earns you the Hammer Smash (or Meteor Smash........ Comet...whatever you call it...) which destroys enemies on-screen and deal massive damage to robot-masters. *Weakness: Chaos Blade*

Robot Master 5: (god really.... THERE'S ALREADY A NAME FOR HIM!) shadow-manShadow-Man Shadow-Man (or...his Mega-Man counter-part..... uggh, Shadow-Man) can hurl Energy infused blades,.... however Shadow-Man refers to this energy as "Chaos Energy".... he can warp in a blink and reappear behind his opponents,...while drawing energy to strike... defeating this boss gains you the Chaos Blade (or the Shadow Blade) *Weakness: Hammer Smash*

Robot Master 6: tomahawk-manSilver-Man Silver-Man can pick up objects using his telekinetic powers or how he refers.. Psychokinetic... he can also hurl such objects... however when there is no objects for him to use he uses the Psycho-Tomahawk... (Silver-Tomahawk bootleg.... GRRR...) it spreads into 3 like the Tails-Spread... and can deal decent damage... beating this boss gives you the Psycho-Tomahawk... (........my god have mercy on my poor soul) *Weakness: Bean-Bomb*

Robot Master 7: bomb-manBean-Man Bean-Man is a pyrotechnic that absolutely loves to 'Blow away' the competition... he can hurl 1 to 3 bombs at a time,... and their explosions can vary in vicinity/blast radius.... beating this boss gains you the Bean-Bomb (or the Hyper-Bomb,....or... Danger-Bomb) *Weakness: Psycho-Tomahawk*

Robot Master 8: (this is an unlockable for beating the 7 Robot Masters...... stay with me here) quick-manMetal-Man Metal-Man (a Metal Sonic color palette/recolor of Quick-Man) is a "perfect replica" of Sonic-Man........ (STRRRAAANNNGGGEE ISN'T IT??..... i'm so sorry) he however doesn't attack with the Sonic-Boomerang...instead he shields himself in an energy-field...... that revolves around like a shield,...and a crystal... this attack is called the Meta-Shield... or the Metal-Field... and you obtain this weapon/shield from this Robot Master *Weakness: Sonic-Boomerang*

Dr. Fortress 1: in this Fortress Area,.. you fight Wily-Bot... he has copied the Sonic-Bots weapons....but also their weaknesses..

Dr. Fortress 2: in the 2nd Fortress Area,... you fight Eggman-Bot,... he has the complete opposite of Wily-Bot... (What a.... unsurprising twist)

Dr. Fortress 3: in the 3rd Fortress Stage you fight Metal-Sonic,.. and Copy-Bot or a.k.a Copy-Man... (it's Dr-Wily's version of Mega-Man from Mega-Man Powered Up....)

Dr. Fortress 4: in the last stage of the Dr. Fortress ... you go through the Sonic-Bots again.., and fight Dr. Machine 1 ... and the dr's. themselves... Dr. Eggman, and Dr. Wily, are controling it...
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Brimstone
31,140,627 BP
0 TP | 131 PP
Posted on July 17th, 2015 at 10:04am #67 ( Edited : 2015/07/17 at 7:07pm )
If dem activity is gone here, then time for another game.

Name: Mega Man: Quintuplet Brawl

Player(s): mega-man  mega-man  Mega Man proto-man  proto-man  Proto Man (After defeating Break Man)

Description: A few weeks after the events of Mega Man 5, Dr. Wily has sent out a combination of Robot Masters from the first 5 generations, thinking that their combined power will be able to stop Mega Man!

Robot Master 1: elec-man  elec-man  Elec Man
Robot Master 2: bomb-man  bomb-man  Bomb Man
Robot Master 3: quick-man  quick-man  Quick Man
Robot Master 4: heat-man  heat-man  Heat Man
Robot Master 5: magnet-man  magnet-man  Magnet Man
Robot Master 6: snake-man  snake-man  Snake Man
Robot Master 7: dust-man  dust-man  Dust Man
Robot Master 8: bright-man  bright-man  Bright Man
Robot Master 9: wave-man  wave-man  Wave Man
Robot Master 10: crystal-man  crystal-manCrystal Man

Weaknesses: Elec Man: Search Snake
Bomb Man: Atomic Fire
Quick Man: Time Stopper
Heat Man: Water Wave
Magnet Man: Thunder Beam
Snake Man: Quick Boomerang
Dust Man: Hyper Bomb
Bright Man: Crystal Eye
Wave Man: Magnet Missile
Crystal Man: Dust Crusher

Wily Castle 1: [Break Man]{flame_empty}
Wily Castle 2: Yellow Devil
Wily Castle 3: mega-man-copy  mega-man-copy  Mega Man?
Wily Castle 4: sniper-joe  sniper-joe  Sniper Armor
Wily Spaceship 1: [dr-wily  dr-wilyWily Machine 5]{attack_shadow}
Wily Spaceship 2 / Final Boss: [dr-wily  dr-wilyWily Capsule 4]{attack_shadow}
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Tobyjoey
875,792,335,902 BP
5 TP | 331 PP
Posted on July 17th, 2015 at 1:01pm #68
@Brimstone : This seems like a cool idea, but is could you please edit your post to remove the "god****"? We try to stay family friendly here, even if the curse is for a joke or emphasizing something. Thanks.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 20th, 2015 at 9:59am #69 ( Edited : 2015/07/20 at 11:10am )
Name: Bt Man: The Rise of Darkness

Player: Bt Man (Shadow Cage traps the opponent, lifts it up, and drops it to deal damage. Shadow Bomb* is a ball made out of a shadow that explodes on contact with another robot. Time Smoke* is a spray of smoke that, for a short period of time, slows down the target. Cold Mist* is a mist that damages opponents with ice. Dark Whirlwind* is an attack that pushes robots away, but the only robots that can be damaged by this attack are Robot Masters. Shadow Fist* is a punching attack that is used for close range and impact-core damage. Dark Bolt* is an attack that is like a weaker, one-way version of the Thunder Beam that is also blue instead of yellow. The Shadow Rapier is an attack that slashes the opponent and is ALSO used for close range, but has unlimited ammo. He also has a buster and uses all the shadow-core attacks currently usable by the prototype.) mega-man
Description: It's Bt Man in his all-new adventure! Slur has sent out clones of the original robot masters to destroy the world, and Mega Man and Proto Man both fell under his spell, making them under Slur's control! And worst of all, Bt Man is the only hero left uncaptured! Fight against the shadow Robot Masters and face Slur! But be warned: the stages of these shadow Robot Masters are harder than the original stages!

Robot Master 1: [Dark Cut Man cut-man]{empty_cutter}
Robot Master 2: [Dark Guts Man guts-man]{empty_impact}
Robot Master 3: [Dark Ice Man ice-man]{empty_freeze}
Robot Master 4: [Dark Bomb Man bomb-man]{empty_explode}
Robot Master 5: [Dark Fire Man fire-man]{empty_flame}
Robot Master 6: [Dark Elec Man elec-man]{empty_electric}
Robot Master 7: [Dark Time Man time-man]{empty_time}
Robot Master 8: [Dark Oil Man oil-man]{empty_earth}

Trip to Space**: Proto Man proto-man-copy

Weaknesses: Dark Cut Man- Shadow Fist, Shadow Cage Dark Guts Man- Shadow Bomb, Time Smoke Dark Ice Man- Dark Bolt, Shadow Bomb Dark Bomb Man- Shadow Blade, Shadow Rapier Dark Fire Man- Cold Mist, Dark Whirlwind Dark Elec Man- Shadow Blade, Shadow Rapier Dark Time Man- Dark Bolt Dark Oil Man- Cold Mist Proto Man- Shadow Fist, Shadow Cage, Shadow Bomb

Surprise, surprise, the Killers were under Slur's spell as well.

Slur's Space Station 1: Enker enker
Slur's Space Station 2: Quint quint
Slur's Space Station 3: Ballade ballade
Slur's Space Station 4: Punk punk
Slur's Space Station 5: Mega Man mega-man-copy
Slur's Space Station 6: [Robot Master Rematches]{space_defense} Trill trill
Final Boss: [Slur slur

Bt Man has defeated the evil Slur. But Slur still remains unscrapped and prepares himself to take over the world once more...

CONGRATULATIONS! You unlocked hard mode. In this mode, the mechas take longer to kill, the bosses (including the space station bosses and Slur) have more health, and all of Slur's attacks are OHKO attacks. Have fun! *Evil laugh*

*Move never seen in other roleplays, but may appear in some in the near future. These are mainly used to create weaknesses for the robot masters.
**Name of the stage. Takes place in a rocket ship headed for Slur's Space Station, which has been invaded by Slur's men, all of them lead by Proto Man, who returns to his normal look after the battle due to his defeat freeing him from Slur's control.
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MusicalKitty
35,367,094,410 BP
5 TP | 116 PP
Posted on July 21st, 2015 at 2:01pm #70 ( Edited : 2015/07/22 at 2:54am )
Hm, there hasn't been much activity, so how about an entry based off a mobile game? Yes, it's Rockman 2: The Puzzle Battle*
*Just a reboot, not a sequel
If you never heard of Rockman: The Puzzle Battle, it's a Japanese only mobile game that used everything good in the Match-3 and RPG Genres to create a single entity that makes you forget about other Mega Man Puzzle Games that exist Rock Man Solitaire.

Tiles:
buster-shot Buster Tile: When matched, the user will shoot a solar shot doing damage to the enemy at a rate of 1 Damage per tile matched.

energy-pellet Defend tile: When matched, the User will guard and take reduced damage from the opponent's next attack at a rate of 0.5 per tile matched, effects can be stacked, but still only last for one atack. Doesn't work on fever moves.

water-core Core tile: Common tile to appear on the board, when matched, the user will summon a revolving shield around him/herself and when attacked, the user will take full damage, but the opponent takes 50% damage (s)he inflicted. Doesn't work on fever moves.

elec-man Fever Tile: Appears as often as Core tiles, when matched, the tiles will fill up the User's Weapon Energy, after matching enough (28) tiles, the user will automatically use his/her Fever move to inflict damage and/or Status affects onto the opponent.

Playable Characters:
Mega Manmega-man
LE: 100
Fever Attack: Mega Man will charge his Mega Buster and fire it off to inflict 36 damage.

Rollroll
Unlock: Defeat a Robot Master
LE: 150
Fever Attack: Roll uses her Energy Boost to not only heal herself by 15 LE, but pierces the opponent's armor to inflict 15 damage.

Proto Manproto-man
Unlock: Defeat the MM1 Robot Masters
LE: 75
Fever Attack: Proto Man Pierce's the target's defenses with his fully charged Proto Buster and inflicts 45 damage

Bassbass
Unlock: Defeat the MM2 Robot Masters
LE: 90
Fever Attack: Bass Fires of his Mach Buster 5-14 times, each shot inflicting 3 damage.

Quintquint
Unlock: Defeat Punk
LE: 120
Fever Attack: Quint jumps onto his trusty Sukegarne and lands on the oppenent's head, inflicting 12 damage and prevents the opponent to match any tiles for 5.5 seconds

Rush
Unlock: Defeat a total of 6 Mets
LE: 85
Fever Attack: Rush tries to fuse with the opponent, being unable to fuse, the opponent takes continuous damage from the Fusion Corruption over the span of 1.3 seconds for a total of 40 damage.

Stages:

Intro Stage:
Boss: mettool
LE: 20
Fever Attack: This pest's Met Cannon only inflicts 2 damage

Abandoned Warehouse:
Boss: cut-man
Assistant: mettool
Unlock: Defeat Cut Man with Mega Man.
LE: 105
Fever Attack: Cut Man throws a dual Rolling Cutter each inflicting 12 damage.

Mountain Mines
Boss: guts-man
Assistant: mettool mettool
LE: 130
Unlock: defeat Guts Man with Mega Man
Fever Attack: Guts Man throws a block at the opponent with his Super Arm, inflicting 20 damage.

Electrical Tower
Boss: elec-man
Unlock: Defeat Elec Man with Mega Man
Assistant: mettool
LE: 65
Fever Attack: Elec Man's fierce Thunder Beam zaps through the opponent, inflicting a total of 50 damage.

Arctic Jungle
Boss: ice-man
Unlock: Defeat Ice Man with Mega Man
Assistant: mettool
LE: 115
Fever Attack: Ice Man's Ice Slasher may only inflict 3 damage, but the opponent won't be able to match any tiles for 7.4 seconds

Orb City
Boss: bomb-man
Unlock: Defeat Bomb Man with Mega Man
Assistant: mettool
LE: 85
Fever Attack: Bomb Man throws a Hyper Bomb that explodes after 2.5 seconds and inflicts 39 damage

Steel Mill
Boss: fire-man
Assistant: mettool
LE: 95
Fever Attack: Fire Man's Fire Storm blasts through the opponent to inflict 32 damage and burn all of the opponents Core Tiles.

Clock Citatel
Boss: time-man
Assistant: mettool
Unlock: Defeat Time Man with Mega Man
LE: 110
Fever Attack: Time Man throws a Time Arrow to inflict 14 damage and halves the effect of Buster and Core tiles for 10.3 seconds.

Oil Wells
Boss: oil-man
Unlock: defeat Oil Man with Mega Man
Assistannt: mettool
LE: 115
Fever Attack: Oil Man's Oil Shooter drenches the opponent in oil, inflicting 15 damage and increasing damage from the next attack by x2.0!

Mid Castle 1:
Boss: Proto Man Clone proto-man

Mid Castle 2:
dr-wily
LE: 150
Fever Attack: Wily Buster is nothing to worry about, as it only inflicts 10 damage
**Character Limit
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MusicalKitty
35,367,094,410 BP
5 TP | 116 PP
Posted on July 22nd, 2015 at 3:56am #71 ( Edited : 2015/07/23 at 3:58pm )
**Continued

After defeating Wily, he escapes while leaving behind 8 Robot Masters.

Industrial Facility
Boss: metal-man
Unlock: Defeat with Mega Man or Proto Man
LE: 80
Fever Attack: Metal Man throws a Metal Blade at the opponent's arm cannon, inflicting 19 damage and disabling Buster Tiles for 6.3 seconds.

Photon Collidor
Boss: flash-man
Unlock: Defeat with Mega Man or Proto Man
LE: 100
Fever Attack: Flash Man uses all of his energy with a Time Stopper so the opponent can't match any tiles for 8 seconds

Sky Ridge
Boss: air-man
Unlock: Defeat with Mega Man or Proto Man
LE: 130
Fever Attack: Air Man blasts an Air Shooter at the opponent 2-4 times, each hit inflicting 5 damage.

Preserved Forest
Boss: wood-man
Unlock: Defeat with Mega Man or Proto Man
LE: 160
Fever Attack: Wood Man puts up a Leaf Shield to reduce damage by 50% for 7.5 seconds

Atomic Furnace
Boss: heat-man
Unlock: Defeat with Mega Man or Proto Man
LE: 105
Fever Attack: Heat Man charges up his Atomic Flame and causes a randomly sized explosion on the board, inflicting 1 damage per tile caught in the explosion

Underground Laboratory
Boss: quick-man
Unlock: Defeat with Mega Man or Proto Man
LE: 80
Fever Attack: Quick Man clears all of the Buster Tiles off his board to shoot a Quick Boomerang that inflicts damage at a rate of 1.5 damage per tile cleared

Pipe Station
Boss: crash-man
Unlock: Defeat with Mega Man or Proto Man
LE: 100
Fever Attack: Crash Man shoots a Crash Bomber at the opponent and will explode after somewhere between 0.8-41.5 seconds and inflict 40 damage, it can be automatically set off to inflict 25 damage.

Waterfall Institute
Boss: bubble-man
Unlock: defeat with Mega Man or Proto Man
LE: 110
Fever Attack: Bubble Man shoots a tracking Bubble Lead to inflict 23 damage and get a view of the opponent's board

Wily Castle 3: Bass Copy bass

Wily Castle 4: punk
LE: 140
Fever Attack: Punk launches a Screw Crusher at the opponent to inflict 43 damage

Wily Castle 5: sniper-joe
LE: 70
Fever Attack: Sniper Joe puts up his Shield to reduce damage by 75% or 10 seconds

Wily Castle 6: enker
LE: 170
Fever Attack: For 9 seconds, Enker will heal from attacks due to his Mirror Buster

Wily Castle 7: slur
LE: 200
Fever Attack: Slur's healing abilities come in handy, Slur Heal heals Slur and recovers 30 LE

Wily Castle 8: dr-wily
LE: Form 1: 150 Form 2: 70
Fever Attack: Wily drops the Roboenza Virus as a projectile to inflict 22 damage

Congratulations! For defeating Dr. Wily, Bass joins you and two new challengers appear



Suzaku Castle
Boss: Ryu
LE: 100
Fever Attack: Ryu unleashes his Focus Attack, Hadouken and inflicts 45 damage

Goblin Graveyard
Boss: Arthur
LE: 160
Fever Attack: Arthur equips his Lightning Armor for 18 seconds, all attacks within that window of time inflict x2.0 damage!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 22nd, 2015 at 1:21pm #72
Name: Mega Man 7 1/2

Player: Mega Man mega-man
Description: It seems that some sort of energy has been sent to Earth, as well as another robot by the name of Duo. Mega Man teams up with Duo to rid the world of the energy called Evil Energy, but Wily is after it as well! And, of course, like every other game in the "Mega Man 1/2" series, he also sends out the robot masters from the past game.

Robot Master 1: Tengu Man
Robot Master 2: Astro Man
Robot Master 3: Sword Man
Robot Master 4: Cloud Man
Robot Master 5: Search Man
Robot Master 6: Freeze Man freeze-man
Robot Master 7: Burst Man
Robot Master 8: Aqua Man

As opposed to the secret bosses in the original MM8, the secret bosses of THIS game refer to dimensions: in fact, it is based off of my fake game series Bass and my beginning fake series Bt Man. And then there is the meeting with Duo.

Secret Boss 1: Bass bass (His weapons are from Bass 4.)
Secret Boss 2: Bt Man mega-man
Pre-Castle Boss: Duo

Weaknesses: Tengu Man- Freeze Cracker and Homing Sniper Astro Man- Homing Sniper Sword Man- Water Balloon Cloud Man- Danger Wrap and Tornado Hold Search Man- Flame Sword and Danger Wrap Freeze Man- Flame Sword Burst Man- Freeze Cracker Aqua Man- Astro Crush and Thunder Bolt Bass- Flame Sword Bt Man- Thunder Bolt* Duo- Freeze Cracker and Flame Sword

Wily Stage 1: Atetemino
Wily Stage 2: Bliking
Wily Stage 3: Bass and Treble bass Green Devil
Wily Stage 4: Robot Master Rematches
Final Boss: Wily Machine 7 dr-wily Wily Capsule dr-wily

*Because apparently Electric is a form of light.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 23rd, 2015 at 3:56pm #73 ( Edited : 2015/07/23 at 5:05pm )
Nothing new, huh? That's ok- I got it covered.

Name: Bass 5

Players: Bass bass Orchestra proto-man
Description: Bass is on yet another adventure! After defeating the Stardroids in Bass 4, Bass takes a second go at a vacation... Only to be interrupted by a mysterious, red robot! Bass faces the robot that tried to destroy him, but with failure. Strangely, the red robot leaves. When he asked Wily what was going on and described the red robot that attacked him, Wily couldn't believe what he heard. He then got a message from Metal Man saying that they are being attacked by alternate versions of Mega Man. Bass heads out for adventure again, this time with the help of Orchestra!

Robot Master 1: X (Wall Climb Ability- Jump and cling to walls)
Robot Master 2: Mega Man.EXE (EXE Buster- larger buster with no charge, but the shots are always charged)
Robot Master 3: Mega Man Vollnut (Legends Buster- Move while shooting buster)
Robot Master 4: Starforce Mega Man (Omega-Xis- Stronger buster, but charging lowers energy faster)
Robot Master 5: Bad Box Art Mega Man (Pistol Buster- Smaller shots with weaker power, but moves faster)
Robot Master 6: Model X (X-Buster- Fire two charged shots when fully charged, however the double charged shot doubles the energy used up)
Robot Master 7: MMZ Zero (Z Knuckle)
Robot Master 8: Proto Man.EXE (Proto Shield)

Before you face Zero (Whoops, spoilers!), surprise, surprise, it's Bass vs. Mega Man again. Or, when playing as Orchestra, Orchestra vs. Proto Man.

Pre-Castle Boss 1: Mega Man/Proto Man mega-man proto-man
Pre-Castle Boss 2: Zero

Weaknesses: No weaknesses. PLOT TWIST!

As it turns out, this was an attempt by Dr. Light to stop Bass and Wily. So Bass once more heads for Light Labs.

Light Labs 1: Oil Man and Concrete Man oil-man concrete-man
Light Labs 2: Elec Man and Plug Man elec-man plug-man
Light Labs 3: Mega Man and Proto Man mega-man proto-man
Light Labs 4: Robot Rematches Black Armor Zero and Rush Armor Mega Man mega-man
Final Boss: Light Machine 4 dr-light

Congratulations! You have unlocked the Boss Rush and Challenges modes! In Boss Rush Mode, play as Bass or Orchestra to beat ALL the bosses, even the character-specific bosses until you beaten them all! One life, but resting rooms are provided... but there are no E-tanks. On Challenges Mode, play as Bass or Orchestra and face off against bosses and mechas alike in different challenges, such as not getting damaged or defeating a certain number of a certain mecha, and everything in between! And you also get a Level Select, in which the other two modes can unlock special boss levels. See them below!

Special Boss 1: Maverick Zero- Beat all of Bass' challenges
Special Boss 2: Omega Zero- Beat all of Orchestra's challenges
Special Boss 3: Mega Man- Beat Light Machine 4 with no damage in Boss Rush mode (This boss fight is a reference to the secret Bass boss fight in Mega Man 7 1/2. Thus, Mega Man uses all the weapons he gets from that game.) mega-man
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Brimstone
31,140,627 BP
0 TP | 131 PP
Posted on July 24th, 2015 at 4:59am #74 ( Edited : 2015/07/24 at 5:18am )
So, I'm doing something slightly different. Based on Quint's Revenge, so Quint as usual, will be the protagonist. 'Nuff said, he has to fight Dr. Wily in the past again, yadda-yadda, let's start.

Name: Quint: Plight of Light

Players: quint  quintQuint proto-man  proto-manProto Man (After completing the game once. Has 30 Life Energy, and a shield to block projectiles coming from the front, but has lower speed and jump height.)
Description: After Quint's command protocols were removed by Dr. Wily due to his failure in Quint's Revenge, Quint has managed to help Mega Man defeat Dr. Wily and send him running off! However, soon after Quint had returned to the future, a lightning bolt zaps and stuns him, as the Wily Capsule flies downwards, captures Quint, and teleports away! It seems that Dr. Wily from the future HASN'T given up his schemes! Soon enough, The future Dr. Wily sends 8 Robot Masters from the future to wreck havoc in the past! Now, Quint must stop him yet again...

Robot Master 1: gemini-man  Diamond Man - Weapon: Gem Charger
Robot Master 2: napalm-man  Incendiary Man - Weapon: Blaze Rocket
Robot Master 3: stone-man  Catacomb Man - Weapon: Labyrinth Crush
Robot Master 4: top-man  Forest Man - Weapon: Forest Coil
Robot Master 5: fire-man  Will-o-the-wisp Man - Weapon: Ghost Sparkle
Robot Master 6: crystal-man  Universe Man - Weapon: Planet Orbit
Robot Master 7: disco  Racer Woman - Weapon: Supersonic Rush
Robot Master 8: skull-man  Ghastly Man - Spectre Hunter

Midbosses
Midboss 1 (After 4 Robot Masters are defeated): quint  Quint? (30 LE)
Midboss 2 (After 8 Robot Masters are defeated): mega-man  Mega Man

Weaknesses (Includes Midbosses and Wily Castle bosses. Bosses not stated do not have weaknesses.):
Diamond Man: Labyrinth Crush
Incendiary Man: Forest Coil
Catacomb Man: Supersonic Rush
Forest Man: Blaze Rocket
Will-o-the-wisp Man: Spectre Hunter
Universe Man: Gem Charger
Racer Woman: Ghost Sparkle
Ghastly Man: Planet Orbit
[Quint?: Ghost Sparkle and Spectre Hunter]{electric_empty}
Mega Man: Ghost Sparkle
Enker: Supersonic Rush
Punk: Gem Charger
Ballade: Blaze Rocket
Wily Press: Planet Orbit
Triplet Devils: Labyrinth Crush, Forest Coil, Supersonic Rush
Furnace Man: Sunstar Supernova
Rainstorm Man: Sunstar Supernova
Matryoshka Man: Sunstar Supernova

Past Wily Castle 1: enker  Enker
Past Wily Castle 2: punk  Punk
Past Wily Castle 3: ballade  Ballade
Past Wily Castle 4: dr-wily  Wily Press
Unknown Planet 1: Triplet Devils
Unknown Planet 2: guts-man  fire-man  Furnace Man (Guts + Fire Man) (Miniboss)
bubble-man  air-man  Rainstorm Man (Bubble + Air Man) (Miniboss)
top-man  gemini-man  Matryoshka Man (Top + Gemini Man) (Miniboss)
bass  Bass V2 - 34 LE (Boss)
Unknown Planet 3: Rematch with Robot Masters
Final Boss: [dr-wilyWily Machine α and β]{attack_shadow} and [Wily Capsule Σ]{attack_shadow}

Heyhey! You thought it was all over? Well, here's the thing. If you never died once through the game, in the final stage, right before Wily fights Quint, his Machine breaks into pieces, and Dr. Wily teleports away! Afterwards, Sunstar hops in, and fights you till the death. How did he even get there? Anyways, if the player defeats Sunstar (Who has 56 LE), the player permanently gains the Sunstar Supernova!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 24th, 2015 at 9:08am #75
Well, today, I start bringing you remakes of the Gameboy Mega Man games. Note: since it has already been done before, I will NOT do a Mega Man V remake. Now, without further ado...

Name: Mega Man World 1: Remastered

Player: Mega Man mega-man
Description: Relive the first Mega Man game released on the Game Boy! Thanks to the efforts of Mega Man, Dr. Wily's ambitions did not come to fruition. Peace had returned to the world, but Dr. Wily had secretly altered the industrial robots developed by Dr. Light. After everything that had happened, Dr. Wily had not abandoned his desire for world domination. Stop Dr. Wily before his plans are a success!

Robot Master 1: Cut Man cut-man
Robot Master 2: Ice Man ice-man
Robot Master 3: Fire Man fire-man
Robot Master 4: Elec Man elec-man

After raiding Wily's Castle, Mega Man discovers EIGHT teleporters, as opposed to the original game's 4, thus containing ALL of the MM1 Robot Masters as well as 4 from MM2. Also different to the original, you also have to go through a stage and beat the robot master that awaits.

Robot Master 5: Guts Man guts-man
Robot Master 6: Bomb Man bomb-man
Robot Master 7: Time Man time-man
Robot Master 8: Oil Man oil-man
Robot Master 9: Bubble Man bubble-man
Robot Master 10: Quick Man quick-man
Robot Master 11: Flash Man flash-man
Robot Master 12: Heat Man heat-man

Beat those 8 and you encounter another portal, this time not leading to a stage, but to Enker.

Robot Master 13: Enker enker

Weaknesses: Cut Man- Fire Storm and Atomic Fire* Ice Man- Thunder Beam and Hyper Bomb Fire Man- Ice Slasher and Bubble Lead Elec Man- Rolling Cutter and Oil Slider Guts Man- Hyper Bomb, Time Slow, and Flash Stopper Bomb Man- Fire Storm, Atomic Fire, and Rolling Cutter Time Man- Thunder Beam Oil Man- Fire Storm, Atomic Fire, and Ice Slasher [Bubble Man- Rolling Cutter and Thunder Beam][cutter_electric} Quick Man- Time Slow, Flash Stopper, and Hyper Bomb Flash Man (1)- Hyper Bomb and Ice Slasher Flash Man (2)- Rolling Cutter Heat Man- Bubble Lead and Ice Slasher Enker- Rolling Cutter and Hyper Bomb

Wily Station 1: [Robot Master Rematches]{defense_attack}**
Final Boss: Wily Machine I dr-wily

*The Cut Man rematch does not have any Super Arm blocks.
**Enker does NOT appear in the rematches.
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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)