Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Beta Man | Mega Man RPG World Leaderboard

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Beta Man

Beta Man is a legacy player of the Mega Man RPG World with a current battle point total of 167,684,436 and a zenny total of 461,700. Beta Man created his account on June 27th, 2014 and has since completed 208 different missions, unlocked 3 playable characters, 38 robot fighters, 98 special abilities, and 134 field stars. Beta Man's most-used playable character is Dr. Light, and his top 5 favourite robots appear to be Mega Man, Crash Man, Bass, Metal Man and Proto Man.

Beta Man's Leaderboard

Beta Man has created a total of 930 Posts
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 24th, 2016 at 10:06pm in "Roleplay Bios" #1
Now to continue my bio-making with Ninja Man.

Name: Ninja Man
First Appearance: Dungeons and Robot Masters!, page 6
In Universe: Main Universe, Beta and Mega Adventures
Designation: HWN-002
Weaknesses: Time
Resistances: Shadow and Swift
Immunities: None
Current Status: Waiting for his next battle with Beta Man, yet secretly hoping to contact Retro Pikachu once more.
Forms: 3

Form: 1 (Normal Form)
Type: Swift
Stats:
Energy: 200
Attack: 210
Defense: 180
Speed: 210
Theme: None

Form: 2 (Shadow-Core Form)
Type: Shadow
Stats:
Energy: 200
Attack: 210
Defense: 180
Speed: 210
Theme: None

Form: 3 (Omega Form)
Type: Swift and Shadow
Stats:
Energy: 250
Attack: 250
Defense: 250
Speed: 250
Theme: None (I'm not much of a theme kind of person, am I?)

Trivia:
Good Point: Strong fighter
Bad Point: Easily angered
Likes: Fighting Beta Man and/or Zero
Dislikes: Robots who betray Wily (as well as others who think they are Wily's greatest robot)
Other: With every hero, there is a rival, and Ninja Man is the example. Ninja Man is the second of the HWNs (Hidden Wily Numbers), and was originally made to hunt down Beta Man after Wily unsuccessfully kidnapped him and Sargent Man. However, he was shut down due to his problem with trying to scrap shadow-core robots, but eventually broke out due to lack of guarding. However, his artificial mind was changed, and all he sets out to do is follow Wily's commands and scrap Beta Man. However, he secretly hopes to contact the original HWN, Retro Pikachu, to see if he still follows the commands of Wily. He also made rivals with Zero and made the Ninja Katana based on Zero's weapon, the Z-Saber. He also believes himself to be Wily's greatest creation: however, unlike others, he does not mean it in terms of just strength, but obedience, too, though he does not seem to show it. Since he was forced to work with Beta Man and other heroes on various occasions, including battles with Evil Man, he hates being called a hero. Ninja Man also hangs around with Yamato Man, but mostly for translation purposes, since oddly enough, he understands Japanese. He also used to use starforce for his Omega Form, but one day, the use of it finally caught up to him, paralyzing him and forcing Wily to upgrade him, making it to where he could only use the form if he combines his core with a shadow core. About time, too, for he was also often confused to be Bass before the said upgrade.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 21st, 2016 at 10:18am in "Roleplay Bios" #2
THIS THREAD IS REVIVED! Here's the UPDATED version of Bt/Beta Man's bio:

Name: Beta Man
First Appearance: The Weekly Quiz!, page 2
In Universe: Main Universe, Beta and Mega Adventures
Designation: ASN-001 (All-Star Number)
Weaknesses: Time
Resistances: Shadow
Immunities: None
Current Status: Depends on timeline: Either getting ready to defeat Evil Man once and for all with Zero or fighting Bond Man.
Forms: 2

Form: 1 (Current Form)
Type: Shadow
Stats:
Energy: 200
Attack: 200
Defense: 200
Speed: 200
Theme: None

Form: 2 (Old Model; Unknown if this form is accessible.)
Stats:
Energy: 200
Attack: 200
Defense: 200
Speed: 200
Theme: None

Trivia:
Good Point: Stats increase in darker areas.
Bad Point: Angered easily.
Likes: Being with his friends.
Dislikes: Ninja Man and Wily.
Other: Beta Man, formerly known as Bt Man, has been having adventures with MegaBoy, and became good partners ever since. During these adventures, Bt Man announces that he wants an upgrade, and was given one. It was then he changes his name to Beta Man, based on the fact that he is the original ASN. As an All-Star Number, he is given the access to ALL shadow-core attacks that came from the Database. However, that means that he doesn't have the shadow-core moves of robots who were built or appeared afterwards. Due to a design flaw, Beta Man also holds the Weapon Copy Chip, allowing him to copy other's weapons after defeating them, and it is connected with MegaBoy, meaning they share any new weapons they get. However, the weapons disappear after every adventure, so he doesn't get to keep the new weapons he gain. He has made partnerships with Zero, Meta, and a few others as well, but gets annoyed by Ninja Man's attacks and Wily's schemes, and has a rival-ish feeling about Retro Pikachu.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 20th, 2016 at 9:27pm in "Forum Game: Corrupt-A-Wish!" #3
@Tobyjoey : Granted, but he winds up getting nerfed a lot.
I wish for a book of puns.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 20th, 2016 at 8:05pm in "Challenge System" #4 ( Edited : 2016/01/20 at 8:10pm )
Eh, might as well.

Get Dunked On : Complete a mission only as Skull Man.

Nyeh Heh Heh! : Beat Dr. Light, Dr. Wily, or Dr. Cossack 3 times in a row only as Skull Man.

[Dark, Darker, Yet Darker]{shadow_empty} : Get the sigma Skull Man alt in the dev.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 20th, 2016 at 7:45pm in "Forum Game: Corrupt-A-Wish!" #5
@MegaBossMan : Granted, but most scenes are focused on his- well, actually, I think you know where this is going.
I wish for something. I don't really care, just don't hit me with it.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 19th, 2016 at 8:56pm in ""The Return: ZeroDXZ's Revival"" #6 ( Edited : 2016/01/19 at 8:58pm )
@XMei : I don't think that's something you can do.
However, you can do a similar thing with images.
Like this, for instance.
[Like this, for instance.](http://rpg.megamanpoweredup.net/images/assets/favicon.png)

Also, if you want a REAL Mega Man Sigma, the closest thing to it is Mega Man Copy, or this:
mega-man-copy
[robot:right]{mega-man-copy}

I'd suggest Shadow-Core Mega Man if I didn't use it for Bt/Beta Man around here.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 19th, 2016 at 8:40pm in ""The Return: ZeroDXZ's Revival"" #7
@XMei : If your asking about the mugshots and all that, here's a few examples:

proto-man bass mega-man shadow-man cut-man metal-man met
[robot:right]{proto-man} [robot:right]{bass} [robot:right]{mega-man_shadow} [robot:right]{shadow-man_alt} [robot:right]{cut-man_alt2} [robot:left]{metal-man_alt9} [mecha:right]{met}

If you need any more help, go here

It's also good to mention this, too:
1. Please edit your posts and avoid double posting.
2. You MIGHT want to check your language... This is kinda a kid-friendly place, after all...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 18th, 2016 at 3:24pm in ""The Return: ZeroDXZ's Revival"" #8
Evil Man being one of my enemies, I, Beta Man, will join the battle!
And Sargent Man and Ninja Man are going to be there, too, because they always do.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 7th, 2016 at 5:46pm in "MMRPG Trading Card Game: The Remake!" #9
@Tobyjoey : Nah, as long as the (2) label is used, I think it'll be fine... hopefully.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 7th, 2016 at 7:12am in "MMRPG Trading Card Game: The Remake!" #10
@Tobyjoey : First of all, you are right about the 23 cards 0 zenny thing. That'll be fixed right away.
Second of all, a card of the same name has already been made. However, since they are both completely different, YOUR Backup Plan card will have a (2) label on it.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 6th, 2016 at 8:18pm in "Robot Master Group Creator" #11
The Shadows
proto-man cut-man oil-man metal-man metal-man quick-man quick-man crash-man magnet-man snake-man snake-man shadow-man shadow-man ring-man gyro-man gyro-man crystal-man yamato-man enker mega-man bass

shadow-man Hey, why are all of you here?
cut-man Thanks to our boosted skills, our sneakiness has also increased!
crash-man Not to mention that thanks to our color scheme, we blend into the shadows easier.
snake-man Asssss for me, even I can be sssssneaky.
shadow-man Well, I'll be the judge of that. As for you two, why are YOU here?
mega-man Well, I'm the All-Star Shadow-Core, and he's a nin- *gets slashed* Ow!
bass Shut up and fight me! I'm upgraded and ready for battle!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 6th, 2016 at 7:49pm in "Robot Master Group Creator" #12 ( Edited : 2016/01/06 at 8:01pm )
Ok, a few things that comes with this place's revival.

First of all, I will officially remove the rule stating no alts can be used. You can use alts, but ONLY if they are the Darkness/Copy Robot alts or YOUR OWN CHARACTERS. You can't use other people's characters, and you can't make a character for the SOLE PURPOSE of adding them to your groups. You also still can't use alts from mechas, with Nitron still being the only exception, due to it having different types for each generation/alt.

Second of all, here are some more group edits by me:
The Construction/Wrecking Crew
guts-man bomb-man oil-man drill-man stone-man concrete-man picket-man killer-bullet drill-mole

crash-man Come on, why am I not in the group?
guts-man Look, hate to break it to ya, but if you REALLY want to join our group, you need to learn how to control your explosives.

Arctic Exploration Crew
ice-man ice-man blizzard-man freeze-man peng

ice-man Ice Man Sigma!? What are you doing here?
ice-man Hmph. If you WANT to know, I, too, can explore arctic areas. Now, unless you want me on my bad side, I'm going to have to ask you to stay quiet.

Underwater Exploration Crew
bubble-man bubble-man dive-man dive-man wave-man wave-man peng snapper robo-fishtot manta-missile

bubble-man What are you doing here, you faker!?
bubble-man I should ask you the same thing, paperweight.
bubble-man Ha, since your a copy of me, then your insults to me also affects you!
bubble-man Oh, please. You KNOW that I'm much more stronger than you.
wave-man Guys, relax. We can all agree that both of you has the same pathetic design.
bubble-man bubble-man HEY!
wave-man Anyways, why is there a Peng in this group?
dive-man Well, penguins can go underwater, too.

Sky Exploration Crew
air-man air-man gyro-man gyro-man wind-man

Animal-Based Robots
snake-man snake-man toad-man toad-man hornet-man flea peng snapper batton monking-r petit-snakey ribbitron robo-fishtot pyre-fly lady-blader

[The Feared]{shadow_attack}
air-man air-man needle-man needle-man toad-man toad-man napalm-man napalm-man blizzard-man galaxy-man strike-man punk

Electrical Robots
elec-man elec-man magnet-man magnet-man spark-man spark-man plug-man mag-fly nitron_alt2 elec-n

elec-man Ugh, just what we need. Ugly Sigma clones.
elec-man Hey, you shut up, or else I'll zap you to next week.

Past and Future
time-man time-man pharaoh-man pharaoh-man knight-man tomahawk-man quint

The next group edit goes past the character limit, so this is continued in another post.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 5th, 2016 at 8:55pm in "MMRPG Trading Card Game: The Remake!" #13
Just because I can, here are some more cards.

Name: Freeze Man
Core: Freeze
Health: 100
Power: Ice-Cold Core
Power Description: When defeated, Freeze Man's core releases an arctic wind that makes all attacks Freeze-Core for both sides for a turn.
Attack 2: Freeze Cracker
Attack 2 Description: Freeze Man releases an explosive made of ice to deal 30 Damage.
Attack 3: Freeze Mist
Attack 3 Description: Freeze Man surrounds the opponent with a cold mist. Flip a coin. If the first coin lands on heads, flip another coin. If the second coin lands on heads, the target is infected with Frostbite. When Frostbite is in play, the target loses 3 turns and takes 10 Freeze-Core Damage each round for 5 rounds. If tails, the target is infected with Freeze. When Freeze is in play, the target loses 3 turns. Neither Freeze or Frostbite can infect Freeze- or Flame-Core targets. If the first coin lands on tails, the attack does nothing.
Resistance: Freeze
Weakness: Earth

Name: Slash Man
Core: Cutter and Nature*
Health: 100
Power: Hibernation and Dehydration
Power Description: If hit with 3 Freeze-Core attacks in a row, flip a coin. If tails, Slash Man will lose a turn. Every time he is hit with a Flame-Core attack, the target's next attack is increased by +10 Damage. The attack power will keep on growing until an attack of a different core type is used.
Attack 2: Slash Claw
Attack 2 Description: Slash Man slashes rapidly at the target with his claws. Flip 3 coins. The attack does 20 Damage times the number of heads.
Attack 3: Gel Trap
Attack 3 Description: Slash Man leaps into the air and sends down vials of gel to trap the target. Slash Man's next attack is increased by +10 Damage, but he will only use Slash Claw once. (In other words, the coin flip is removed, and it does 30 damage.)
Resistance: Nature
Weakness: Freeze

Name: Bomb Man
Core: Explode
Health: 100
Attack 1: Hyper Bomb
Attack 1 Description: Bomb Man throws a bomb at the target that explodes on contact, dealing 20 Damage
Attack 2: Danger Bomb
Attack 2 Description: Bomb Man throws a large bomb at the target that makes a big explosion on contact, dealing 50 Damage. However, Bomb Man loses -10 Health from recoil, ignoring his resistance to Explode-Core attacks.
Attack 3: Reinforced Bomb
Attack 3 Description: Bomb Man throws a variation of the Danger Bomb that hits the target to deal 10 Impact-Core Damage and then explodes to deal 30 Explode-Core Damage.
Resistance: Explode
Weakness: Cutter

Name: Duo α
Core: [Space}
Health: 230
Power: Evil Energy Containment
Power Description: All Evil Energy cards on both sides are destroyed.
Attack 2: Duo Fist
Attack 2 Description: Duo α charges an attack from his fist to deal 30 Damage.
Attack 3: Final Judgement
Attack 3 Description: Duo α fires a powerful laser. If the target is a Wily/Evil-bot, then the attack will deal 70 Damage. If the target is a Light/Cossack/Hero-bot, then the attack will deal 30 Damage. The attack can only be used if Duo α is at 50 health or less.
Resistance: Shadow
Weakness: Freeze

Name: Duo Ω
Core: Space
Health: 230
Power: Evil Energy Boost
Power Description: When Evil Energy is used on any side, the user's next attack will be doubled with the additional +10 Damage, but the user will lose -20 Health instead of the usual 10.
Attack 2: Duo Fist
Attack 2 Description: Duo Ω charges an attack from his fist to deal 30 Damage.
Attack 3: Final Punishment
Attack 3 Description: Duo Ω fires a powerful laser. If the target is a Light/Cossack/Hero-bot, the attack will deal 70 Damage. If the target is a Wily/Evil-bot, the attack will deal 30 Damage. The attack can only be used if Duo Ω is at 50 health or less.
Resistance: Crystal
Weakness: Flame

*The reason behind Slash Man's double-core is because in the development build, Slash Man is Nature-Core, but since I like him more as a Cutter-Core, I decided to use both.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 4th, 2016 at 3:47pm in "MMRPG Trading Card Game Tournaments!" #14
Alright, let the tournaments begin!

Light Labs Tournament
Beta Man vs. Retro Pikachu (FOR LIGHT! FOR GOOD! FOR A REMATCH SINCE OUR LAST BATTLE DIDN'T GO SO WELL FOR ME!)

Wily Castle Tournament
TailsMK4 vs. ThatOneEnderMan

Cossack Citadel Tournament
Retro Pikachu vs. StupidStudiosN *POSTPONED*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 4th, 2016 at 3:43pm in "MMRPG Trading Card Game: The Remake!" #15
I have (or will, depending on when you read this) removed the rule saying that I will do the coin-flipping and dice-rolling because I think I can trust people in not lying. Also, because if I am the one to do it, it kinda takes away the right to do it yourself. Or maybe that's an excuse for being lazy. The answer to that is up to you to decide.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 4th, 2016 at 7:04am in "MMRPG Trading Card Game: The Remake!" #16
@StupidStudiosN : No, Robin is ALSO the problem.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 3rd, 2016 at 8:43pm in "MMRPG Trading Card Game: The Remake!" #17
@Tobyjoey : You got:
...Wait, there are only 5 cards in the set? Whoops. Guess you get them all, then. Yay for you.

@StupidStudiosN : DUDE. POKEMON BASED HEALTH. I don't want to explain this to ANYONE again.
By the way, 3 cards are sent to storage. And they are all core cards. Which ones, you may ask? Well, take a wild guess.

@MusicalKitty : ...Doesn't need the additional 10 damage, since it would've happen through the way weaknesses work, but close enough. At long last, Cosmo Man, the robot master you have been working on for a while now, FINALLY enters the world of TCG. Or something. As for Shark Man, he's accepted, but I think you forgot something important for his bottom attack: the attack's name. I'll consider it to be called "Shark Boomerang", but still, I think you should look into that, if you have the character space. Also, he'll be added to a Mega Man DOS Set instead, since the one you used is based more off of the DOS one, rather than the MMRPG one... Who's attacks don't exist... Yet.

Also, sorry that this took so long, but I was on my phone, and editing things on my phone takes too long... Have I said it around the community before? Eh, whatever.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 2nd, 2016 at 12:55am in "Forum Game: The 1st PMMCT!" #18
Oh, boy... Who do I like better, the Renegade Prototype or the Explosion-Loving Stardroid Leader?
Hm, on one hand, we have Proto Man. He has a shield, a buster that doesn't really need to be charged, and he's pretty cool. Also, his whistle is catchy. If that's not enough, then I have 3 last things to say about him: Shades. And. Scarf. (Also, he has a nuclear core or something like that. There's that, too.)
On the other hand, there's the leader of the Stardroids. He has lasers and attacks with fire. His main weapon could even destroy planets! He also enjoy explosions, as seen in one of Boss' random comics before Cut's Corner. Also, he's literally a doomsday weapon.
So, let's see. For Proto Man, he has a shield, powerful buster, the cool personality, a catchy whistle, shades, a scarf, and a nuclear core. That's 7 things going for him. As for Sunstar, he's the Stardroid leader, he has lasers, he has fire, his weapon can destroy planets, he likes explosions, and he's the personification (robotification?) of a Doomsday Weapon. That's 6 things.
Hmm... It seems that Proto Man wins my vote by 1 thing I like about him.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 1st, 2016 at 2:04am in "Forum Game: The 1st PMMCT!" #19
Proto Man
Sunstar
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 31st, 2015 at 2:30pm in "Celebration Thread" #20
Well, folks, here we are. Time to say farewell to 2015 and move on to 2016. Te celebrate, we will talk about things that happened to MMRPG and it's community in 2015 in a 2015 Recap.
For starters, 2015 is the start of the Smackjeeves revolution, as Ender made Ender's Random Sprite Party, the comic that, little did we knew, begun 2 comics. One of them started with me and MegaBoy's adventure in a void. However, little did we knew, we ended up in other adventures in the comic "Beta and Mega Adventures". Which reminds me, I changed my username this year, too. MBM made a comic, too, originating from Ender's Sprite Party, called "Cut's Corner", a comic staring everyone's favorite scissor-head in his own show.
It was early 2015 when the TCG revolution begun with my Trading Card Game thread. However, it didn't last... However, as of earlier this month that I recreated it bigger and better than before!
It also seems that we have created tons of tournaments this year, and it was this year that Beta Man and Sargent Man's Model Labels, ASN, was revealed. Were their brothers ever saved from Wily's control? ...Let's just say yes, because that rp thread is dead.
We gained new players, and lost some old. I actually saw ZeroDXZ lately, probably a week or so ago... However, Zero told me he resigned from roleplaying. Whether or not he's gone from it for good, I'm not sure, but it's safe to say he is. So, yeah. Maybe we'll meet someone who could take up the role of Zero in 2016... Or not. Who knows?
What moments do YOU guys think are worth mentioning that happened in 2015? What do you look forward to in 2016? I hope that the update actually comes next year... Or at least an update on the Development Build.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 31st, 2015 at 11:21am in "Forum Game: The 1st PMMCT!" #21
Proto Man
Vile
Terra
Sunstar
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 30th, 2015 at 11:58pm in "MMRPG Trading Card Game Tournaments!" #22
Sign-ups will end on the 4th of January, 2016. Also, can someone join in on the Light Labs tournament? It's kinda awkward for me to be the only one in the tournament.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 30th, 2015 at 11:09pm in "MMRPG Trading Card Game: The Remake!" #23 ( Edited : 2015/12/30 at 11:24pm )
Name: Light Emblem
Core: Defense
Description: Until defeated, the user takes -30 Damage.

Name: Wily Emblem
Core: Attack
Description: Until defeated, the user's attack is increased by +20 Attack.

Name: Cossack Emblem
Core: Speed
Description: The user gains 2 extra turns, and then a singular extra turn after the target's next turn.

Name: E-Tank
Core: Energy
Description: The user is healed back to full health.

Name: W-Tank
Core: Weapons
Description: The user's next attack is increased by +10 Damage for 5 turns.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 30th, 2015 at 9:32pm in "MMRPG Trading Card Game: The Remake!" #24
Here are a few more cards, because why not.

Name: Bond Man
Core: Earth
Health: 100
Power: Glued Stuck
Power Description: If Bond Man is hit with an Impact-core attack, the target is infected with Stickiness. When Stickiness is in play, the target's previously used attack can't be used for 3 turns.
Attack 2: Adhesive Bond
Attack 2 Description: Bond Man shoots out a strong adhesive to trap the target. The target looses a turn. Flip a coin. If heads, the target is infected with Stickiness.
Attack 3: Hot Glue
Attack 3 Description: Bond Man shoots out adhesive that is hot to the touch to deal 30 Damage
Resistance: Earth
Weakness: Flame

Name: Ocean Man
Core: Water
Health: 100
Power: Underwater Advantage
Power Description: If the target is water-core, then flip a coin each turn. If heads, then Ocean Man dodges the next attack.
Attack 2: Laser Trident
Attack 2 Description: Ocean Man shoots out a trident-shaped laser from his trident to deal 30 Damage
Attack 3: Trident Shot
Attack 3 Description: Ocean Man shoots out a trident to deal 20 Damage
Resistance: Water
Weakness: Electric

Name: Honey Woman
Core: Nature
Health: 100
Power: Queen Bee
Power Description: If the target is Hornet Man, then Hornet Man's attacks will be lowered by -10 Damage until defeat or Honey Woman is returned to the deck.
Attack 2: Hornet Chaser
Attack 2 Description: Honey Woman summons a Hornet to attack the player. The attack does not miss, despite any dodging effects. It also deals 10 Damage
Attack 3: Bee Shield
Attack 3 Description: Honey Woman summons a shield made of bees. For a turn, the target's next attack is halved. During the next turn, flip 3 coins. The attack does 10 Damage for each heads.
Resistance: Nature
Weakness: Flame

Name: Plant Man
Core: Nature
Health: 100
Power: Healing Roots
Power Description: If hit by a Nature-core or Water-core attack after using Vine Whip*, Plant Man will gain +20 Health instead of taking damage.
Attack 2: Plant Barrier
Attack 2 Description: Plant Man creates a shield that protects himself from all attacks except for Flame-core attacks for up to 2 turns. If used on the next turn, the shield is thrown to deal 30 Damage. If hit with a Flame-core attack, the defense is lost.
Attack 3: Vine Whip*
Attack 3 Description: Plant Man attacks the target with a vine to deal 40 Damage.
Resistance: Nature
Weakness: Freeze

Name: Centaur Man
Core: Time
Health: 100
Power: Invisibility
Power Description: Every 3 turns, flip a coin. If heads, Centaur Man will disappear, allowing him to successfully avoid the next attack.
Attack 2: Centaur Flash
Attack 2 Description: Flip a coin. If heads, the attack will deal 40 Damage and the target skips a turn. If tails, the attack only does 20 Damage
Attack 3: Centaur Arrow
Attack 3 Description: Flip a coin. If heads, the attack will deal 50 Damage. If tails, flip 5 more coins. For each heads, the attack will deal 10 Damage.
Resistance: Time
Weakness: Impact

Name: Metal Man
Core: Cutter
Health: 100
Power: Treadmill
Power Description: For every 5 turns, flip a coin. If heads, the target's next attack will miss. If tails, Metal Man's next attack will miss.
Attack 2: Metal Blade
Attack 2 Description: Metal Man throws a sharp, disc-like blade to deal 20 Damage.
Attack 3: Blade Frenzy
Attack 3 Description: Metal Man throws multiple Metal Blades at the target. Flip 5 coins. For each heads, the attack will do 20 Damage.
Resistance: Wind
Weakness: Cutter

Name: Electric-Laser Core**
Core: Electric and Laser
Description: Doubles the damage of the next attack, as long as it is Electric- or Laser-core.

Name: Light Core
Core: Defense
Description: Removes -30 Damage from the target's next attack for 3 turns.

Name: Wily Core
Core: Attack
Description: Increases the user's next attack by +20 Attack for 3 turns.

Name: Cossack Core
Core: Speed
Description: The user makes an extra turn 3 times in a row.

More on the next post!

*I couldn't think of anything else.
**Sorry, folks, but if you want more of these types of cores, you're going to have to make them yourself.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 29th, 2015 at 7:11pm in "MMRPG Trading Card Game: The Remake!" #25 ( Edited : 2015/12/29 at 9:01pm )
Here is a new set of cards that are remastered versions of the ones from the old variation of the MMRPG TCG Roleplay. I call it the Legacy Set.

Name: Legacy MegaBoy
Core: Copy
Health: 200
Attack 1: Xeno Buster
Attack 1 Description: Legacy MegaBoy fires a charged shot that deals 50 Damage. The attack lasts for 5 turns, with the attack losing -10 Damage each turn.
Attack 2: Rocket JawBreaker
Attack 2 Description: MegaBoy launches himself at the target and punches them in the jaw, dealing 30 Damage.
Attack 3: Mega Xross
Attack 3 Description: For 3 turns, Legacy MegaBoy uses the attack previously used by the target. The attack that is used is not changed if the target uses another attack.
Resistance: Electric
Weakness: Time

Name: Legacy ZeroDXZ
Core: Shadow and Flame
Health: 250
Attack 1: Shadow Slash
Attack 1 Description: Legacy ZeroDXZ slashes at the target to deal 10 Damage. The target looses a turn.
Attack 2: Level X Charged Shot!
Attack 2 Description: Legacy ZeroDXZ fires a charged shot at the target to deal 20 Damage. The attack is doubled if the target is not a Light/Cossack/Hero-bot.
Resistance: Shadow
Weakness: Nature

Name: Legacy Bt Man
Core: Shadow
Health: 200
Attack 1: Shadow Blade
Attack 1 Description: Legacy Bt Man throws a dark ninja star at the target to deal 20 Damage
Attack 2: Shadow Buster
Attack 2 Description: Legacy Bt Man fires a single buster shot from his buster to deal 10 Damage. Alternatively, he can charge it for a turn and fire it the next to deal 40 Damage
Attack 3: Slide
Attack 3 Description: Legacy Bt Man slides into the target to deal 40 Damage
Resistance: Shadow
Weakness: Space

Name: Legacy X DXZ
Core: Freeze and Electric
Health: 250
Attack 1: Level X Charged Shot!
Attack 1 Description: Legacy X DXZ fires a charged shot to deal 20 Damage. This attack does double the damage if the target is not a Light/Cossack/Hero-bot.
Attack 2: Light Slash
Attack 2 Description: Legacy X DXZ slashes at the target to deal 10 Damage. The target's next attack deals -30 Damage
Resistance: Electric
Weakness: Explode

Name: Legacy TailsMK4
Core: Electric
Health: 140
Attack 1: Focus Shot
Attack 1 Description: Legacy TailsMK4 fires a charged shot from his buster to deal 30 Damage.
Attack 2: Lightning Orb
Attack 2 Description: Legacy TailsMK4 uses an orb of electricity to shock the target and deal 20 Damage. The attack deals +10 Damage for every Electric Core in your deck.
Resistance: Electric
Weakness: Impact

Name: Legacy Super TailsMK4
Core: Electric and Space
Health: 300
Attack 1: Energy Discharge
Attack 1 Description: Legacy Super TailsMK4 releases energy to deal 40 Damage. However, Legacy Super TailsMK4 can't move the next turn.
Attack 2: Meteor Storm
Attack 2 Description: Legacy Super TailsMK4 summons a Meteor Shower. The attack does 20 Damage. The attack does +20 Damage more for each Space Core in the deck.
Attack 3: Last Stand
Attack 3 Description: Legacy Super TailsMK4 attacks with all his might. The attack does 20 Damage, with an addition on +10 Damage for every 10 health lost. Legacy Super Tails loses -20 Health from recoil and loses a turn.
Resistance: Electric
Weakness: Impact

Name: Legacy Dr. Light
Core: Defense
Description: The user is healed by half of it's health (or rounded).

Name: Legacy Dr. Cossack
Core: Speed
Description: During the opponent's next attack, weakness will be ignored.

Name: Legacy Starforce
Core: Space
Description: For 5 turns, the user's attacks are doubled. However, the user will be infected with Core Erosion. Core Erosion is when, during each turn, the target will take -10 Damage based on it's core type, ignoring resistance.

All of these will go in my storage.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 29th, 2015 at 5:30pm in "MMRPG Trading Card Game: The Remake!" #26
@Retro Sneasel : It seems you actually went PAST the 30-card limit, since any card you make automatically comes with cores that match their type. Don't ask why, it's just a feature I use around here. The following cards will go to your storage:
-Crystal Core
-Laser Core
-Shadow Core
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 29th, 2015 at 4:37pm in "MMRPG Trading Card Game: The Remake!" #27 ( Edited : 2015/12/29 at 5:25pm )
Wow, would you look at that. I've reached my deck limit already. Ok, let's see what I'm going to put in my storage:
-Sunstar
-Time Core
-Earth Core
-Swift Core
-Shadow Core
-Laser Core
-Electric Core
-Flame Core
-Time Core (again)

I will place OVER-DRIVE! in my storage and pull out Sunstar.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 29th, 2015 at 11:18am in "MMRPG Trading Card Game: The Remake!" #28
Name: Sunstar
Core: Flame and Time
Health: 150
Power: Stardroid Leader
Power Description: In a tag-team battle, if Sunstar is teamed up with another Stardroid, then the attack of the Stardroid will be increased by +30 Damage for 5 turns.
Attack 2: Sunstar Supernova
Attack 2 Description: Sunstar fires 3 fire blasts from his buster. Flip 3 coins. For each heads, the attack deals 30 Damage.
Attack 3: Giga Laser
Attack 3 Description: Sunstar charges for 2 turns, and then releases a powerful laser on the third to deal 50 Damage. Sunstar looses a turn during the charge, but is invincible during the lost turn.
Resistance: Flame
Weakness: Electric
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 29th, 2015 at 10:18am in "Forum Game: The 1st PMMCT!" #29
Duo.exe
Bass
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 29th, 2015 at 9:59am in "MMRPG Trading Card Game: The Remake!" #30 ( Edited : 2015/12/29 at 11:18am )
@Retro Sneasel : Ok, let's see here... *Looks at rules* "Support cards CAN'T paralyze, burn, make users fall asleep, CHANGE MOVES..." You CAN make it a one-time attack, but you CAN'T use support cards to change the moveset of a RM card. However, I'll give it a pass, as long as you agree to fix that mistake as soon as you can.
Also, Pro Tip: if your going to use a card that revives fallen Robot Masters, I'm going to allow it, but all revived RMs will remain in the deck until you send it out. Thank you.
Might as well make more cards before creating a thread for the first 3 TCG tournaments.

Name: Time Man
Core: Time
Health: 100
Power: Time Slow Effect
Power Description: When Time Slow is used, if the target is Swift-Core or weak to Time-Core attacks, the target takes 10 Damage every turn for 3 turns.
Attack 2: Time Slow
Attack 2 Description: Time Man slows down time. Flip a coin. If heads, the opponent looses a turn. If tails, the opponent's next attack does -30 damage.
Attack 3: Time Arrow
Attack 3 Description: Time Man throws an arrow at the target, dealing 10 Damage.
Resistance: Time
Weakness: Electric

Name: Oil Man
Core: Earth
Health: 100
Power: Oil Slider Activation
Power Description: When hit with an attack that is PURELY Earth-Core, meaning no secondary core type, Oil Man takes no damage and automatically uses Oil Slider on his next turn.
Attack 2: Oil Slider
Attack 2 Description: Oil Man creates a puddle of oil and uses it to slide into the target, dealing 20 Damage
Attack 3: Oil Shooter
Attack 3 Description: Oil Man shoots out oil to deal 20 Damage. For the next 3 turns, or until hit with a Flame-Core attack, the target's weakness is Flame Core.
Resistance: Earth
Weakness: Flame

Name: Quick Man
Core: Swift
Health: 100
Attack 1: Quick Boomerang
Attack 1 Description: Quick Man throws a boomerang at the target to deal 10 Damage.
Attack 2: Boomerang Barrage
Attack 2 Description: Quick Man throws up to 5 Quick Boomerangs. Flip 5 coins. For each heads, this attack deals 10 Damage.
Attack 3: Speeding Tackle
Attack 3 Description: Quick Man crashes into the target to deal 40 Damage, but Quick Man receives 20 Damage from recoil.
Resistance: Swift
Weakness: Time

Name: Skull Man
Core: Shadow
Health: 100
Power: Shadow Energy
Power Description: If hit by a Shadow-Core attack, Skull Man's next attack will deal +10 Damage. If the attack is PURELY Shadow-Core, it will do nothing.
Attack 2: Skull Barrier
Attack 2 Description: Skull Man creates a barrier that protects him from damage for 2 turns, including the turn it's used. However, if the attack is used again on the second turn, Skull Man will throw the barrier to deal 20 Damage, but he will lose the Barrier's defense.
Attack 3: Skull Grenade*
Attack 3 Description: Skull Man lobs a skull-shaped bomb that rolls on the ground for a turn before blowing up to deal 30 Damage
Resistance: Shadow
Weakness: Wind

Name: Terra
Core: Laser and Electric
Health: 120
Power: Stardroid Support
Power Description: In a tag-team battle, if Terra is teamed up with a Stardroid, then the attack of Terra and the Stardroid will be increased by +30 Damage for 3 turns.
Attack 2: Spark Chaser
Attack 2 Description: Terra will shoot out a laser that shocks the target to deal 30 Damage.
Attack 3: Spark Shock**
Attack 3 Description: The user sends a small ball of energy to the target to deal 20 Damage.
Resistance: Electric
Weakness: Impact

I'm out of space for the next card, so it'll be on the next post.

*Sorry, Brimstone, but I'm using your attack. Well, technically, Skull Man is. :P
**Sorry, Tails, but your also on the use of others' attacks list.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 27th, 2015 at 11:00pm in "MMRPG Trading Card Game: The Remake!" #31
@Retro Sneasel : Your probably going to have to lower the damage on Pikachu's Volt Tackle. Both against the opponent and the card itself. Eliwood's Durandai, Lyndis' Sol Katti, Hector's Armads and Battle Axe, and The Forbidden Power. If I can't allow myself to be OP, I can't allow you to, either. In fact, only the cards that I DIDN'T mention makes the cut for now.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 27th, 2015 at 8:42pm in "MMRPG Trading Card Game: The Remake!" #32
@SantaStudiosN : You get:
-Ballade
-Ballade Cracker
-Sakugarne Boost
-Explode Core
-Quint


@Brimstone : You get:
-Ballade Cracker
-Explode Core
-Swift Core
-Sakugarne Boost
-Quint

So, you might be less lucky than SSN. Or not. Idk.
As for your Shadow Man, the least you could do is make a coin flip for it, I'd suggest if at least 2/3-#/5 heads to land. Also, again. POKEMON. BASED. HEALTH. Why is it so hard to remember? I'm sorry, but this card doesn't get a pass this time. Fix these mistakes, and it'll be allowed.


@ThatOneFrostMan : You get:
-Rockman Shadow
-Hyper Storm
-Wind Core
-Shadow Core
-Shadow Cloak
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 27th, 2015 at 8:30pm in "Forum Game: Snowball Fight [Host: Beta Man | Active]" #33 ( Edited : 2015/12/27 at 8:38pm )
Alright, let's do this. Sorry for the lack of updates, I was on the phone and I didn't want to go through the long process of phone-editing. I'm not a fast typer on a phone.

Throw a Snowball at Ender.

Heroes:
Beta Man- 7/10
MegaBossMan- 9/10
Meta- 8/10

Villains:
TailsMK4- 10/10
ThatOneEnderMan- 7/10
Brimstone- 9/10
StupidStudiosN- 9/10
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 27th, 2015 at 9:01am in "MMRPG Trading Card Game: The Remake!" #34 ( Edited : 2015/12/27 at 9:05am )
@MusicalReindeer : You can't have a power that ALWAYS boosts an attack, that makes the whole original damage thing pointless. Maybe for every 2 or more turns and I would accept it, but for now... Sorry, but no.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 26th, 2015 at 1:31am in "Forum Game: Corrupt-A-Wish!" #35
@MerryBossClaus : Granted, but it only exists in the Mega Man universe. You could wish for a Dimension Traveling Machine, but THAT wish would get corrupted, too. But if you want to take that dare, I won't stop you.
I wish for peace on earth.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 25th, 2015 at 11:28am in "Forum Game: The 1st PMMCT!" #36
Punk
Sunstar
Megaman.exe
Rush
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 25th, 2015 at 11:00am in "Celebration Thread" #37
@TheGrinch : *Tosses a gift* Have this so your core can grow three sizes or something. :P
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 25th, 2015 at 10:32am in "Forum Game: Snowball Fight [Host: Beta Man | Active]" #38
I will update the list at the end of every day. Let us begin!
Throw a Snowball at Brimstone.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 25th, 2015 at 10:25am in "MMRPG Trading Card Game: The Remake!" #39
@TinyTailsMK4 : Congratulations! You got:
-Space Core
-Slur
-Space Core
-Trill
-Dark Fragment
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 24th, 2015 at 9:33pm in "MMRPG Trading Card Game: The Remake!" #40
@Brimscrooge : I thought I have something to say about Minus-∞ Bright Man, but it's already been said. Maybe a little recap. Something about a problem with the 5 and the whole Pokemon-like health sort of deal, right? Yes? Good. Guess my work here is done. (But yeah, other than that, passed.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 24th, 2015 at 10:10am in "Forum Game: The 1st PMMCT!" #41
Terra.
BANDWAGON ACTIVATE!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 24th, 2015 at 9:53am in "MMRPG Trading Card Game: The Remake!" #42 ( Edited : 2015/12/24 at 10:03am )
@MusicalReindeer : Uh, Your "Core Palette" power is kinda unnecessary. So either just change the power or not use one for the character at all.

@TisTheSeasonJoey : The whole "all cards in play" thing would only work in a tag-team battle, because I am too lazy to keep track of damage that goes to cards that are NOT in play. (Deck, Bench, whatever you want to call them.) Other than that, the cards are in.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 23rd, 2015 at 3:40pm in "Forum Game: The 1st PMMCT!" #43
@GhostOfMikeyFuture : YOU AND EVERYONE ELSE ARE MAKING ME CONFUSED.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 23rd, 2015 at 10:12am in "Forum Game: The 1st PMMCT!" #44
Wait... This is based on strongest, not most favorite? Whoops.

Hm... Well, both abilities are similar to each other... I'm gonna go with Saturn.
Terra
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 22nd, 2015 at 7:26pm in "MMRPG Trading Card Game: The Remake!" #45 ( Edited : 2015/12/22 at 9:35pm )
@Brimscrooge : I feel this took a little bit too long to reply to, but I'm not one for subtracting numbers lower than 10 in battles, considering that the health is based on Pokemon cards, if you get what I'm saying. I'd suggest changing that "+15 damage" thing on your "Minus-Infinity Core" to a 10, because even if it would've followed regulations, I don't think ANYONE would be OK with an attack boost of 20.
Other than that, all your cards get a pass. ...Well, one of them HARDLY did...
Alright, a few things.
First of all, someone (I forgot who, I think Tails) told me about how some people had some cards that were already created that was in their deck. Originally, I did that because they were placed in there because someone placed them in their card information stuff. However, my apologies to MegaBoy and Ender, I now felt that they had to be removed. This, however, did not- and WILL not- include cores that are the same type as the characters that WEREN'T (or aren't) removed, because eh. The cards you lost, however, can be given back. You just have to BUY THEM. ...And hope you get lucky.
The cards removed included:
Mega Man and Copy Core (MegaBoy)
Proto Man and Copy Core (MegaBoy)
Dr. Cossack (MegaBoy/Ender)

...Oh? I mentioned there'd be more, you say? Well, I do remember saying that, yes. So, as promised, here's something else: more cards made by me.

Name: Shocker Man*
Core: Electric and Shadow
Health: 150
Power: OVER DRIVE!
Power Description: If Shocker Man is down to 80 health or less, his attacks are increased by 10 until he is defeated or until he is healed past 80 health.
Attack 2: Skull Barrier
Attack 2 Description: Shocker Man surrounds himself with tiny, skull-like barriers to protect himself for a turn. If the attack is used again the turn afterwards, it will be launched at the target and deals -20 Damage. If not, the defense is removed. The barrier does NOT protect Shocker Man from Impact-core attacks.
Attack 3: G-Cannon
Attack 3 Description: Shocker Man launches a cannonball with a skull on it and shocks the target. Deals -30 Damage.
Resistance: Shadow
Weakness: Missile

These next two are custom robots that are opposites of each other.

Name: Justice
Core: Crystal
Health: 200
Power: Healing Light
Power Description: When hit with a Crystal-Core attack, the attack does not damage Justice. Instead, Justice is healed by +10 Health.
Attack 2: Protective Brightness
Attack 2 Description: Justice is protected from Shadow-core attacks for a turn.
Attack 3: Sun's Light
Attack 3 Description: Justice charges for a turn, then fires a laser powered by the Sun, dealing -30 Damage
Resistance: Crystal
Weakness: Shadow

Name: Crime
Core: Shadow
Health: 200
Power: Punishing Shadows
Power Description: If hit by a Shadow-Core attack, the attack does not damage Crime. Instead, it is reflected back at the opponent for -10 Damage.
Attack 2: Raging Darkness
Attack 2 Description: Crime's next attack is increased by +10 Damage.
Attack 3: Moon's Shadow
Attack 3 Description: Crime charges for a turn, then fires a laser powered by the Moon, dealing -30 Damage.
Resistance: Shadow
Weakness: Crystal

Name: OVER DRIVE!
Core: Neutral
Description: The user's attack is doubled for two turns.

Name: Hero's Light
Core: Crystal
Description: If the user is a hero, it's attack is doubled.

Name: Villain's Shadow
Core: Shadow
Description: If the user is a villain, it's attack is doubled.

*Yes, THAT Shocker Man. The one from Rockman Cross X, if you don't know who he is, but I bet you do.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 22nd, 2015 at 1:45pm in "Forum Game: Snowball Fight [Host: Beta Man | Active]" #46
@TinyTailsMK4 : Will you be in the Heroes team or the Villains team?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 20th, 2015 at 3:52pm in "Forum Game: The 1st PMMCT!" #47
Sigma
Skull Man
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 19th, 2015 at 8:31am in "Forum Game: The 1st PMMCT!" #48
Uranus
Zero
Skull Man
King

*Opens the door of the bandwagon*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 18th, 2015 at 3:43pm in "Forum Game: Corrupt-A-Wish!" #49
@MerryBossClaus : Granted! The Smash Direct now ends with a cool outro that includes an explosion, because why not. It wasn't really important, though.
I wish for the letter A. Why? Because I'm out of ideas again.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 18th, 2015 at 7:09am in "Forum Game: The 1st PMMCT!" #50
I'm going with Bass.exe.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 17th, 2015 at 6:54am in "Forum Game: The 1st PMMCT!" #51
I don't really see how Auto is liked more than anything, honestly. Let's make sure it doesn't happen again...

Duo
Bass.exe
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 16th, 2015 at 7:11pm in ""Create" a Mega Man Game!" #52
Name: Mega Man 9 1/2

Players: Mega Man mega-man Proto Man proto-man Doc Robot (Has access to attacks from MM9 Robot Masters that are replaced in the game.)
Description: Dr. Light created new robots to help out in the world. However, a new law is passed to give robots expiration dates in which at that time they must be scrapped, and a few of the robots, as well as, like in ALL games in the 1/2 series, robots who once helped out King in his conquest (and others, to follow along with the 1/2 game series' storyline) were scheduled to be scrapped. However, they rebelled and isolated themselves in locations all around Monstropolis, and Dr. Light is blamed! It's up to Mega Man and Proto Man to work together and stop them.

Although I respect the fact that Tengu Man and Astro Man are from Mega Man & Bass as well, and the two robots could replace Tornado Man and Galaxy Man respectively, they originated from MM8, thus aren't OFFICIALLY qualified to replace them. Or however you'd like to say it.

Robot Master 1: Ground Man
Robot Master 2: Tornado Man
Robot Master 3: Splash Woman
Robot Master 4: Dynamo Man
Robot Master 5: Jewel Man jewel-man
Robot Master 6: Hornet Man hornet-man
Robot Master 7: Burner Man
Robot Master 8: Galaxy Man galaxy-man

There are also 3 bonus bosses, compared to the 1 in the original. Two of these bosses are based on the early designs of Splash Woman and Hornet Man, which I'm sure you are aware of the tale. The two bosses have different variations of the

Bonus Boss 1: Fake Man (Weapon: Revolver Buster- A rapid-fire buster that, on Mega Man/Proto Man/Doc Robot, works like Bass' buster, except it can't be aimed and has limited energy, like other weapons.)
Bonus Boss 2: Ocean Man (Weapon: Harpoon Missile- Exploding version of Laser Trident, which locks on the opponent.)
Bonus Boss 3: Blossom Woman (Weapon: Bee Swarm- A shield made of bees that, if it hits the player or a boss, swarms around the player/boss, stinging it three times. It gets weaker the more bees that are disabled, which can be taken down with a single attack until it makes contact with the player/boss/mecha.)

Weaknesses: Ground Man- Jewel Satellite Tornado Man- Lightning Bolt, Plug Ball Splash Woman- Hornet Chaser, Revolver Buster, Bee Swarm Dynamo Man- Black Hole Bomb Jewel Man- Black Hole Bomb Hornet Man- Wave Burner, Tornado Blow, Magma Bazooka Burner Man- Laser Trident, Harpoon Missile Galaxy Man- Spread Drill, Concrete Shot Fake Man- Jewel Satellite Ocean Man- Hornet Chaser, Lightning Bolt, Bee Swarm, Plug Ball Blossom Woman- Wave Burner, Magma Bazooka

And, of course, it's Wily's fault and all that.

Wily Stage 1: Spike Pushers
Wily Stage 2: Mega Mech Shark
Wily Stage 3: Green Devil
Wily Stage 4: [Robot Master Rematches]{shield_defense}
Final Boss: Wily Machine 9 and Wily Capsule dr-wily
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 16th, 2015 at 6:46am in "Forum Game: The 1st PMMCT!" #53
Duo
Ballade (Sorry, Mega Man)
Bass.exe
Ring Man
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 14th, 2015 at 9:26pm in "Forum Game: Prototype Member Hurt and Heal" #54
Hurt Ender, Heal Musical
I SHALL RETURN!
MAYBE.
Probably not.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 13th, 2015 at 1:42pm in "Forum Game: Prototype Member Hurt and Heal" #55
Hurt Meta, heal MegaBoy.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 13th, 2015 at 8:11am in "Forum Game: Corrupt-A-Wish!" #56
@MusicalReindeer : Granted, but the people who likes them forms an angry mob and attacks everyone else.
I wish for ice cream. Don't put tarantulas in it, please.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 12th, 2015 at 9:43pm in "Forum Game: Corrupt-A-Wish!" #57
@TotodileLover : Granted! Let me borrow it for a second. *Smashes it over Evil Mega Man's head to knock him out*

I wish for Mega Man 11.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 12th, 2015 at 8:44pm in "Forum Game: Corrupt-A-Wish!" #58
@TotodileLover : Granted, but some parts have a few mistakes. That's what you get for rushed production.

I wish for a rock. And don't throw it at my head this time!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 12th, 2015 at 8:40pm in "Forum Game: Corrupt-A-Wish!" #59
@TotodileLover : Granted, but you become bad at Street Fighter.

I wish for paper.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 12th, 2015 at 3:15pm in "Forum Game: Prototype Member Hurt and Heal" #60
I TOLD YOU I'D BE BACK FOR REVENGE. I said maybe, but eh, details.
Hurt SSN, heal Meta.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 12th, 2015 at 10:44am in "Forum Game: The 1st PMMCT!" #61
Vile
ProtoMan.exe
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 12th, 2015 at 7:38am in "Forum Game: Corrupt-A-Wish!" #62
@TheGrinch : Granted, your one true love marries a guy named Me. I done this sort of thing how many times?
Well, I wish for cupcakes. Not anything that says cupcakes, nothing stale, not stolen, and nothing to make them nasty even in the slightest.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 11th, 2015 at 11:18pm in "Forum Game: Corrupt-A-Wish!" #63
@SantaStudiosN : Granted! Good luck catching it, though, because it's pretty fast.

I wish for snow.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 11th, 2015 at 11:12pm in "Bt Man's Tournament" #64
I think I'm gonna ignore the whole "ban inactive members" rule only once because the thread itself was inactive for a month or so. Also, I'm on my phone, and every time I try to change the page on this thread, it thinks it's a phone number and sends me to the dialing thing, so I'm not gonna even bother with it.
Btw, the name change from Bt to Beta is, according to the storyline of this stuff, an event that has not yet happened. So, Beta Man is still Bt in this and all that.
So, shall we begin?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 11th, 2015 at 8:43pm in "Forum Game: Corrupt-A-Wish!" #65
@SantaStudiosN : Granted! But it's more expensive.

I wish for a wish that can't be corrupted.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 11th, 2015 at 7:22pm in "Forum Game: Corrupt-A-Wish!" #66
@MerryBossClaus : Granted, but every three months, Krumpus enters your house and steals one of your cuukees. I wouldn't try to stop him, though, because... Well, I think you know about the movie.
I wish for Young Link to be in Smash 4.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 11th, 2015 at 6:47pm in "Forum Game: Corrupt-A-Wish!" #67
@MusicalReindeer : Granted! You can now make it snow on a place called Command!
I wish for a Golden Mega Man Amiibo.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 10th, 2015 at 9:09pm in "Forum Game: Prototype Member Hurt and Heal" #68
Hurt Meta for weakening me enough for Doc to defeat me (since Doc already lost), and heal Ender for variety.

I'LL BE BACK.
FOR REVENGE.
MAYBE.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 10th, 2015 at 4:50pm in "Forum Game: Prototype Member Hurt and Heal" #69
I'm gonna hurt Shadow for no reason and heal Crash because I can't heal myself.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 10th, 2015 at 7:16am in "Forum Game: The 1st PMMCT!" #70
Ok, let's see:

Vile
Albert Wily
Magic Man
ProtoMan.exe
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 8th, 2015 at 3:30pm in ""20 Questions About....."" #71
Ah, Retro...
Only one question for you.
Is the Roleplay Character Retro Pikachu still siding with Wily, or is he pretty much against everyone?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 7th, 2015 at 6:48pm in "Forum Game: Corrupt-A-Wish!" #72
@Retro Sneasel : Granted, but it gets stolen the next day.
I wish for a thing, but not the Dr. Suess one.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 7th, 2015 at 3:57pm in "Forum Game: Corrupt-A-Wish!" #73 ( Edited : 2015/12/07 at 4:00pm )
@Brimscrooge : Sounds like something Bubble Man would do for revenge for calling him weak, but I guess it was only possible thanks to Toad Man, hahahahaha!
bubble-man Grr...
...I should probably corrupt Retro's wish and make my own now, huh?

@Retro Sneasel : Granted! All your food is replaced by edible sushi.
I wish for an apple.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 7th, 2015 at 7:15am in "Forum Game: Corrupt-A-Wish!" #74
@MerryBossClaus : Granted! However, they aren't of who you intended.
I wish for raining soda.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 6th, 2015 at 1:36pm in "Forum Game: The 1st PMMCT!" #75 ( Edited : 2015/12/06 at 1:38pm )
Napalm Man
Proto Man

THE BANDWAGON IS REAL.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 5th, 2015 at 2:22pm in "Robot Master Group Creator" #76
This thread makes a return!
For those of you who remember this thread, this was originally used for just robot masters. Well, you can now officially add mechas to the mix! I'll add them to my other groups in the future.
Also, I want to get this clear: ITEMS DON'T COUNT AS ROBOTS. I saw that at least two groups included the use of items. I just wanted to make it clear that items are not for use in the thread for those of you who does it.
I MIGHT consider removing the "no alts" rule, but we may see.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 4th, 2015 at 4:16pm in "Forum Game: Corrupt-A-Wish!" #77
@TinyTailsMK4 : Granted! By gaining an illness from another world, you gained immunity from the illnesses on Earth!
I wish I could go to the moon.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 3rd, 2015 at 7:06am in "Forum Game: Corrupt-A-Wish!" #78
@TisTheSeasonJoey : Granted, but your body forces you to say it every ten seconds.
I wish for a book.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 2nd, 2015 at 3:56pm in "Forum Game: Corrupt-A-Wish!" #79
@MerryBossClaus : Granted! But you don't get to see it.
I wish for a list of wish ideas I can use.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 2nd, 2015 at 3:32pm in "Forum Game: Corrupt-A-Wish!" #80
@Carologist : GRANTED! You said you wanted to be able to control R and G, right?
I wish for my head injuries to go away. (Thanks for that, Kirb.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 1st, 2015 at 9:57pm in "Forum Game: Corrupt-A-Wish!" #81
@Tobyjolly : Granted, but you get a brutally hot summer.
I wish for a rock.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 1st, 2015 at 7:28pm in "MMRPG Trading Card Game: The Remake!" #82
Here are the cards from the new starter sets:

Name: Buster Rod G
Core: Swift
Health: 115
Power: 2nd Chance
Power Description: If Buster Rod G is defeated while the opponent has full health or higher, Buster Rod G is instantly revived with 50 health.
Attack 2: Buster Rod
Attack 2 Description: Strikes the target with a extendable rod. -30 Health
Attack 3: Spinning Rod
Attack 3 Description: Buster Rod G spins around his Buster Rod. All contact-based attacks come with a recoil of 10 Health and Buster Shot does nothing.
Resistance: Swift
Weakness: Water

Name: Mega Water S
Core: Water
Health: 115
Power: Outsmart
Power Description: If an attack is contact-based, flip 2-3 coins. If the coin lands on heads at least twice, Mega Water S dodges the attack. If the coin lands on tails at least twice, the move hits.
Attack 2: Mega Water
Attack 2 Description: Flip a coin. If heads, the opponent's next attack misses unless if it is Water-Core.
Attack 3: Harpoon
Attack 3 Description: Mega Water S shoots out a harpoon to damage the opponent. -30 Health
Resistance: Water
Weakness: Wind

Name: Buster Rod
Core: Swift and Wind
Description: Gives the single use of Buster Rod. Strikes the target with an expendable rod. -30 Health

Name: Water Core
Core: Water
Description: Doubles the damage of the next attack, as long as it is water.

Name: Water Shield
Core: Water and Shield
Description: Protects the user from Wind-, Freeze-, and Water-Core attacks for a turn.

Name: Rockman Shadow
Core: Shadow
Health: 110
Power: Copy Chip
Power Description: When Copy Shot is used, the attack does full damage of the original.
Attack 2: Rock Laser
Attack 2 Description: Rockman Shadow shoots a powerful laser from his buster. -20 Health
Attack 3: Rock Blade
Attack 3 Description: Rockman Shadow attacks with a saber that is formed from his buster. -30 Health
Resistance: Shadow
Weakness: Cutter

Name: Hyper Storm H
Core: Wind
Health: 115
Power: Thick Armor
Power Description: Buster-Based attacks do nothing.
Attack 2: Hyper Storm
Attack 2 Description: Flip a coin. If heads, the opponent's next attack misses unless it is Wind-Core.
Attack 3: Hyper Stomp
Attack 3 Description: Hyper Storm H crushes the opponent with his mass. -30 Health
Resistance: Wind
Weakness: Swift

Name: Hyper Storm
Core: Wind and Water
Description: Gives the temporary use of Hyper Storm. Flip a coin. If heads, the opponent's next attack misses unless it is Wind-Core.

Name: Shadow Cloak
Core: Shadow
Description: If the previous attack was Shadow- or Space-Core, the opponent's next attack misses.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 1st, 2015 at 6:15pm in ""Create" a Mega Man Game!" #83 ( Edited : 2015/12/01 at 7:27pm )
Name: Beta Man 3: Evil Man Strikes Back

Players: Beta Man (New Weapon List: Beta Buster, Beta Blast (A ball made of shadows that explodes), and Shadow Rapier mega-man MegaBoy (Beat the game) mega-man Zero (Beat Hard Mode) bass
Description: Beta Man, previously known as Bt Man, has recently had an upgrade so he could be prepared for more villains. And not a moment too soon, because Evil Man and his evil clones of the 3rd-gen robots have arrived, and they are more powerful than ever! Once again, Beta Man calls upon MegaBoy for help, not knowing that Zero, too, is after Evil Man.

Robot Master 1: Evil Needle Man (Weapon: Needle Blitz- Shoots multiple needles in multiple directions rapidly.) needle-man
Robot Master 2: Evil Magnet Man (Weapon: Magnet Blast- Similar to his magnetic field, but when the magnet connects, it explodes.) magnet-man
Robot Master 3: Evil Gemini Man (Weapon: Gemini Clone- When alone, Gemini Man summons a clone that takes only one hit. The clone fires Gemini Lasers.) gemini-man
Robot Master 4: Evil Hard Man (Weapon: Hard Punch- Shoots out two Hard Knuckles, then shoots out a bigger one that is similar to the Mega Fist.) hard-man
Robot Master 5: Evil Top Man (Weapon: Explosive Top- While spinning on his path, he summons three tops that stands still and then explodes.) top-man
Robot Master 6: Evil Snake Man (Weapon: Exploding Snake- The third Search Snake is slightly bigger and, when it hits Beta Man/MegaBoy/Zero, it explodes/) snake-man
Robot Master 7: Evil Spark Man (Weapon: Giga Spark- Launches a bigger version of the Spark Shock after shooting the originals. Does much more damage than the regular Spark Shock.) spark-man
Robot Master 8: Evil Shadow Man (Weapon: Shadow Katana- A very big hop in which, when he comes down, he lands in the middle, stabbing a katana in the ground, causing two waves to spread out for a wider attack.) shadow-man/Super Shadow Man (Secret Boss on Hard Mode) (Based off of the Shadow Man boss from Rockman 4: Minus Infinity) shadow-man

Weaknesses: Evil Needle Man- Gemini Clone Evil Magnet Man- Needle Blitz, Giga Spark, Shadow Katana, Shadow Rapier, Z-Saber, Shadow Blade* Evil Gemini Man- Exploding Snake Evil Hard Man- Magnet Blast, Hard Fist Evil Top Man- Hard Fist, Beta Blast Evil Snake Man- Giga Spark, Magnet Blast, Needle Blitz, Shadow Katana, Shadow Rapier, Z-Saber, Shadow Blade Evil Spark Man- Shadow Katana, Beta Blast, Shadow Rapier, Shadow Blade Evil Shadow Man- Explosive Top Super Shadow Man- None

*The weapon you get from beating Super Shadow Man.

Evil Man's Lair 1: Evil Copy Robot mega-man mega-man bass-copy
Evil Man's Lair 2: Evil Man Form 1 bass
Evil Man's Lair 3: Evil Man Form 2 proto-man
Evil Man's Lair 4: Robot Master Rematches Retro-type proto-man (A once-malfunctioning prototype of Retro Pikachu)
Final Boss: [Evil Man Final Form mega-man-copy]{shadow_empty}

Congratulations! You have unlocked Hard Mode! Most of the bosses' weapons are insta-kill, and the mechas take longer to defeat! You also unlocked MegaBoy!

Secret Final Boss: Slur slur (Slur AGAIN!? You know the deal.)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 1st, 2015 at 3:44pm in ""20 Questions About....."" #84
@Tobyjoey : Hate to say, but I'm not in the top 50.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on December 1st, 2015 at 7:06am in "Forum Game: Corrupt-A-Wish!" #85
@TheDoc : Granted! You could now do that, but you can't eat it.
I wish for a fun Christmas! (Even though as I post this, it is currently the 1st of December)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 30th, 2015 at 6:19pm in "MMRPG Trading Card Game: The Remake!" #86 ( Edited : 2015/11/30 at 8:23pm )
Name: Slur
Core: Space
Health: 260
Power: Final Destination
Power Description: Every 3 turns, the attack of all Space- and Shadow-Core robots, as well as Mega Man Killers (Counting Quint and Rockman Shadow*), will be doubled.
Attack 2: Slur Laser
Attack 2 Description: Slur shoots a powerful laser at the opponent. -40 Health
Attack 3: Slur Supernova
Attack 3 Description: Slur attacks the target with powerful aura. -70 Health
Resistance: Copy
Weakness: Neutral

Name: Dark Fragment
Core: Empty
Description: The opponent's next attack, unless it's neutral-core, does nothing.

Name: Space Overdrive
Core: Space
Description: Gives the single use of Space Overdrive. The user sends a massive blast from it's buster. -50 Health

Name: Starforce
Core: Copy
Description: For the next 3 turns, the user's attack is doubled.

Name: Met
Core: Neutral
Health: 50
Power: Helmet
Power Description: Halves the damage from Buster-based attacks. Buster Shot does nothing.
Attack 2: Met Shot
Attack 2 Description: Shoots a single bullet. -10 Health
Attack 3: Triple Shot
Attack 3 Description: Shoots three shots. -30 Health
Resistance: Laser
Weakness: Impact

Name: Sniper Joe
Core: Shield
Health: 100
Power: Joe Shield
Power Description: Halves the damage from Buster-Based and Laser-Core attacks. Buster Shot does nothing.
Attack 2: Buster Shot
Attack 2 Description: Sniper Joe shoots a tiny bullet from it's buster. -10 Health
Attack 3: Shield Block
Attack 3 Description: Sniper Joe blocks damage from any attack for a single turn.
Resistance: Laser
Weakness: Explode

Name: Buster Shot
Core: Neutral
Description: Gives the single use of Buster Shot. The user shoots a tiny bullet from it's buster. -10 Health

Name: Met Helmet
Core: Shield
Description: Halves the damage from Buster-based weapons for a turn. Buster Shot does nothing.

*You'll see him soon enough.
Now, I finally get to make cards for myself!

Name: Beta Man
Core: Shadow
Health: 100
Power: Copy Chip
Power Description: When Copy Chip is used, the attack does full damage of the original
Attack 2: Beta Buster
Attack 2 Description: Beta charges his buster for a turn, then fires it the next. -40 Health
Attack 3: Beta Blast
Attack 3 Description: Beta sends a ball of shadow energy and sets it off near the target, causing it to explode. -30 Health
Resistance: Shadow
Weakness: Time

Name: Sargent Man
Core: Missile
Health: 100
Power: Sargent Shield
Power Description: If the attack is Laser-Core, the attack is reflected back to the target for half the damage.
Attack 2: Sargent Missiles
Attack 2 Description: Sargent Man sends a barrage of missiles. Flip 3 coins. This attack does 20 Damage for each time it lands on heads.
Attack 3: Sargent Grenade
Attack 3 Description: Sargent Man tosses a grenade at the target. -40 Health
Resistance: Missile
Weakness: Swift

Name: Ninja Man
Core: Swift
Health: 100
Power: Time Accelerate's Counter
Power Description: All turn-based events caused by the opponent is ineffective. (For instance, the Dr. Cossack card is useless when Ninja Man is in play.)
Attack 2: Ninja Katana
Attack 2 Description: Ninja Man slashes the opponent with his Ninja Katana. -40 Health
Attack 3: Time Accelerate
Attack 3 Description: Ninja Man earns a second turn.
Resistance: Missile
Weakness: Time

Name: Missile Core
Core: Missile
Description: Doubles the damage of the next attack, as long as it is missile.

Name: MegaBoy's Support
Core: Laser
Description: If Beta Man or BtMan Model-1 is in play, the next attack is doubled.

Name: Beta Man's Support
Core: Shadow
Description: If MegaBoy is in play, the next attack is doubled.

Name: [Bt Man's Old Armor]{shadow_defense}
Core: [Shadow and Defense]{shadow_defense}
Description: The opponent's next attack, if it is Shadow-Core, is halved.

Name: Sargent Man's Support
Core: Missile
Description: If Beta Man or BtMan Model-1 is in play, the opponent's next attack is halved.

I also use 100 zenny to buy some cards from the MegaBoy Set.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 29th, 2015 at 9:09am in "Forum Game: Corrupt-A-Wish!" #87
@Tobyjoey : Granted! Shadow get a fish, but it was literally your last wish, because your ded.
I wish for a pepperoni pizza.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 26th, 2015 at 5:41pm in "MMRPG Trading Card Game: The Remake!" #88 ( Edited : 2015/11/30 at 6:18pm )
Since I added a new core to Dr. Wily's Starter Pack:

Name: Shadow Core
Core: Shadow
Description: Doubles the damage of the next attack, as long as it is Shadow Core.

Name: Shield Core
Core: Shield
Description: Doubles the damage of the next attack, as long as it is Shield Core.

Name: Kalinka
Core: Neutral
Description: Heals the user by 30 health

Name: Enker
Core: Shield
Health: 110
Power: Mirror Reflect
Power Description: If the attack is Buster Shot, the attack will be reflected back to the user for 10 health.
Attack 2: Mirror Buster
Attack 2 Description: Sends a wave of energy towards the opponent. -30 Health
Attack 3: Mirror Absorb
Attack 3 Description: If the previous attack is buster-based, Enker will recover half of the amount.
Resistance: Neutral
Weakness: Cutter

Name: Punk
Core: Cutter
Health: 110
Power: Sharpened Spikes
Power Description: When Spiked Shell is in use, Punk's attack is increased by 10.
Attack 2: Screw Crusher
Attack 2 Description: Throws spinning blades at the opponent. -30 Health
Attack 3: Shell Tackle
Attack 3 Description: Flip a coin 3 times. This attack does -20 Health for each time it lands on heads.
Resistance: Impact
Weakness: Explode

Name: Mirror Buster
Core: Shield and Copy
Description: Gives the single use of Mirror Buster. The user sends a wave of energy towards the opponent. -30 Health

Name: Cutter Core
Core: Cutter
Description: Doubles the damage of the next attack, as long as it's Cutter.

Name: Spiked Shell
Core: Cutter and Shield
Description: Halves the next attack of the opponent. The opponent also looses 10 health if the attack is contact-based.

Name: Quint
Core: Swift and Copy
Health: 110
Power: Copy Chip
Power Description: When Copy Shot is used, the attack deals full damage of the original.
Attack 2: Mega Buster
Attack 2 Description: Quint charges his buster for a turn then fires it the next. -40 Health
Attack 3: Sakugarne Hammer
Attack 3 Description: Quint summons in Sakugarne and crushes the opponent with it. -30 Health
Resistance: Shadow
Weakness: Shield

Name: Ballade
Core: Explode
Health: 110
Power: Warrior's Pride
Power Description: If the opponent's health is at 10 health and Ballade took no damage from the opponent, Ballade will instantly swap out with a different card. The card that switches with Ballade earns 10 health.
Attack 2: Ballade Cracker
Attack 2 Description: Ballade throws a powerful explosive at the target. -20 Health
Attack 3: Danger Cracker
Attack 3 Description: Ballade throws a dangerously powerful explosive at the target for -50 Health, but loses 20 health from the blast radius.
Resistance: Explode
Weakness: Swift

Name: Ballade Cracker
Core: Explode and Flame
Description: Gives the single use of Ballade Cracker. The user throws a powerful explosive at the target. -20 Health

Name: Swift Core
Core: Swift
Description: Doubles the damage of the next attack as long as it's swift.

Name: Explode Core
Core: Explode
Description: Doubles the damage of the next attack as long as it's explode.

Name: Sakugarne Boost
Core: Swift
Description: Sakugarne takes half the damage of your opponent's next attack.

Name: Trill
Core: Space
Health: 180
Power: Prototype Subspace
Power Description: Every 5 turns, the attack of all Space- and Shadow-Core robots are increased by 10.
Attack 2: Space Buster
Attack 2 Description: Trill charges his buster for a turn, then releases it the next. -30 Damage
Attack 3: Space Overdrive
Attack 3 Description: Trill sends a massive blast from his buster. -50 Damage
Resistance: Laser
Weakness: Neutral

More next post!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 26th, 2015 at 4:46pm in "MMRPG Trading Card Game: The Remake!" #89
@Thankfuljoey : You can do it based off of actual robot masters.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 26th, 2015 at 4:29pm in "Forum Game: Corrupt-A-Wish!" #90
@MayflowerBoyX7 : GRANTED! It's a dangerous responsibility, however, and it may kill you by accident.


@master : GRANTED! You now have a rock called power.

I wish for a good Mega Man cartoon.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 26th, 2015 at 12:15pm in "Forum Game: The 1st PMMCT!" #91
Group A:
Strike Man
Quick Man
Quint

Group B:
Metal Man
King
Bomb Man

Group C:
Crash Man
Rush
Sniper Joe
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 25th, 2015 at 11:06pm in "Celebration Thread" #92
mega-man mega-man Bt Man- now Beta Man- here to announce that I have a new Username! mega-man mega-man
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 24th, 2015 at 3:26pm in "Forum Game: Corrupt-A-Wish!" #93
@AlphaShurikenGSXR : Granted! You end up like Miley Cyrus, Justin Bieber, and a other famous people who's fame gone over their heads.
I wish for a bucket of paint.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 24th, 2015 at 7:09am in "Forum Game: Corrupt-A-Wish!" #94
@Retro Pikachu : Granted! However, you are no longer a robot. Also, you no longer speak English.
I wish for a thing.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 23rd, 2015 at 5:38pm in "Forum Game: Corrupt-A-Wish!" #95
@Tobyjoey : Not what I was expecting for an answer. At all. Anyways...
Granted! You can play the Saxophone, but nothing else. And if you wish to be able to play something else, you will loose the ability to play the Saxophone, so yeah.
I wish to be able to control the internet with my mind. (I am out of ideas. :P)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 23rd, 2015 at 3:36pm in "Forum Game: Corrupt-A-Wish!" #96
@MegaBossMan : Granted! You are now sick with all diseases known to the entire world. Also, you get hit with a rock.
I wish I could no longer have to go through suspense.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 22nd, 2015 at 9:44pm in "Forum Game: Corrupt-A-Wish!" #97
@MegaBossMan : You get a cuukee. But you can't have more than one, even if someone offers you another.
I wish for a new Mega Man game. (Don't we all? :P)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 22nd, 2015 at 9:14pm in "Forum Game: Corrupt-A-Wish!" #98
@Meta : Granted! You get arrested for robbing a bank.
I wish for cake. (I know these are random, but eh.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 22nd, 2015 at 8:03pm in "Forum Game: Corrupt-A-Wish!" #99
@MegaBossMan : You end up next to Toby because of the same plane.
I wish for a Wii U.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 22nd, 2015 at 7:55pm in "Forum Game: Corrupt-A-Wish!" #100 ( Edited : 2015/11/22 at 7:56pm )
@Meta : Gra- darn it!
Ok, Toby, you can fly, but you hit an airplane and end up in the hospital.
I wish for pizza.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 22nd, 2015 at 7:53pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #101
I'm not joining. I'm just saying this sounds like a certain rp people do in Pokemon Showdown.
Don't know what it is? Look it up.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 22nd, 2015 at 7:16pm in "Forum Game: Corrupt-A-Wish!" #102 ( Edited : 2015/11/22 at 7:21pm )
@Meta : Granted! However, the Earth bows with respect and you get stuck in a giant hole or something.
I wish I could finish the sprites of Baroque. (The early design one, not the BCA one)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 21st, 2015 at 9:28am in "Forum Game: Prototype Member Hurt and Heal" #103 ( Edited : 2015/11/21 at 9:31am )
Hurt Crystal, Heal Meta.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 20th, 2015 at 3:55pm in "Forum Game: Prototype Member Hurt and Heal" #104
@AlphaShurikenGSXR : You can't heal the dead...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 19th, 2015 at 7:05pm in "Forum Game: Prototype Member Hurt and Heal" #105
I hurt Retro for no reason and heal Ender for no reason.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 18th, 2015 at 9:01pm in "Forum Game: Prototype Member Hurt and Heal" #106
Healing Zero, Hurting Doc

13: Meta
11: TailsMK4
10: Rhythm_BCA
10: ThatGuyNamedMikey
10: Shadownnico
10: Bt Man
09: Spinstrike
09: ThatOneEnderMan
09: Crystal Miner
09: ZeroDXZ
08: MusicalKitty
08: MegaBoyX7
08: Tobyjoey
08: uraccountcrashed
08: Retro Pikachu
07: DaCrashBomber
07: AlphaShurikenGSXR
06: StupidStudiosN
03: TheDoc
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 18th, 2015 at 8:42pm in "Forum Game: Prototype Member Hurt and Heal" #107 ( Edited : 2015/11/18 at 8:48pm )
I'm gonna heal Meta because HE WAS NUMBER 1! Lol. And I hurt FemaleForte to have a K.O.

13: Meta
10: Rhythm_BCA
10: Spinstrike
11: TailsMK4
10: ThatGuyNamedMikey
10: Shadownnico
09: ThatOneEnderMan
09: Bt Man
09: Crystal Miner
08: ZeroDXZ
08: MusicalKitty
08: MegaBoyX7
08: Tobyjoey
08: uraccountcrashed
08: Retro Pikachu
07: DaCrashBomber
07: AlphaShurikenGSXR
06: StupidStudiosN
04: TheDoc
00: FemaleForte
mega-man    bass buster-shot
K.O.!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 17th, 2015 at 9:35pm in "MMRPG Trading Card Game: The Remake!" #108
Alright, let's get this over with.

Name: Mega Man
Core: Copy
Health: 100
Power: Copy Chip
Power Description: When Copy Shot is used, the attack deals the full damage of the original.
Attack 2: Buster Shot
Attack 2 Description: Mega Man shoots a tiny bullet from his buster. -10 Health
Attack 3: Mega Buster
Attack 3 Description: Mega Man charges his buster for a turn and then fires it the next. -40 Health
Resistance: Shadow
Weakness: Electric

Name: Roll
Core: Neutral
Health: 150
Power: Helpful Assistance
Power Description: When returned to the deck, the robot sent next gains 10 health.
Attack 2: Broom Smack
Attack 2 Description: Roll hits the target with a broom. -10 Health
Attack 3: Energy Boost
Attack 3 Description: Roll restores her health. +20 Health
Resistance: Wind
Weakness: Freeze

Name: Dr. Light
Core: Defense
Description: Removes 10 damage from the enemy's next attack.

Name: Mega Buster
Core: Neutral
Description: Allows the single use of the move Mega Buster. The user charges it's buster for a turn and releases it the next.

Name: Copy Core
Core: Copy
Description: Doubles the damage of the next attack.

Name: Neutral Core
Core: Neutral
Description: Doubles the damage of the next attack, as long as it is Neutral Core.

Name: Copy Shot
Core: Copy
Description: Allows the single use of the opponent's previously used attack, but the damaged is halved. (Or, if the number in the tens place is odd, then the damage is the biggest of the split. (For instance, 50 becomes 30) The damage is unaffected, however, if the user has the "Copy Chip" power.

Name: Bass
Core: Copy and Shadow
Health: 100
Power: Copy Chip
Power Description: When Copy Shot is used, the attack deals the full damage of the original.
Attack 2: Rapid-Fire
Attack 2 Description: Bass fires three Buster Shots rapidly. -30 Health
Attack 3: Bass Buster
Attack 3 Description: Bass charges his buster for a turn, then releases it the next. -30 Health
Resistance: Space
Weakness: Flame

Name: Disco
Core: Neutral
Health: 150
Power: Battle Assistance
Power Description: When returned to the deck, the robot sent next gains 10 damage on it's attack.
Attack 2: Energy Break
Attack 2 Description: Disco lowers the health of the target. -20 Health
Attack 3: Attack Break
Attack 3 Description: Disco decreases the damage of the target's next attack by 20.
Resistance: Shadow
Weakness: Cutter

Name: Dr. Wily
Core: Attack
Description: Increases the next attack by 10.

Name: Bass Buster
Core: Neutral
Description: The user gains the single use of the move Bass Buster. The user charges it's buster for a turn and releases it the next. -30 Health

Name: Evil Energy
Core: Shadow
Description: The next attack is doubled, but with the cost of 10 health.

Name: Proto Man
Core: Copy and Shield
Health: 100
Power: Copy Chip
Power Description: When Copy Shot is used, the attack deals the full damage of the original.
Attack 2: Proto Strike
Attack 2 Description: Proto Man fires a big blast from his buster. -60 Damage
Attack 3: Proto Shield
Attack 3 Description: The damage of the next attack is split in half. (If the number in the tens place is odd, it becomes the bigger split. For instance, 50 becomes 30.)
Resistance: Laser
Weakness: Impact

Name: Rhythm
Core: Neutral
Health: 150
Power: Energy Transfer
Power Description: When returned to the deck, the robot sent next gains 10 health, but Rhythm looses 10.
Attack 2: Energy Shuffle
Attack 2 Description: Flip a coin. If heads, Rhythm gains 10 health. If tails, the opponent looses 10 health. [-10 Health/+10 Health]{attack_energy}
Attack 3: Attack Shuffle
Attack 3 Description: Flip a coin. If heads, Rhythm's next attack is doubled. If tails, the opponent's next attack looses 10 damage.
Resistance: Space
Weakness: Laser

Name: Dr. Cossack
Core: Speed
Description: The user gains a second turn.

Name: Proto Buster
Core: Neutral
Description: The user gets a one time use of the move Proto Buster. The user charges it's buster for a turn and releases it the next. -40 Health

Out of space.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 17th, 2015 at 5:49pm in "Nominations for the Prototype MM Character Tournament." #109 ( Edited : 2015/11/17 at 6:28pm )
Alright, here were my original five from my earlier post, because why not:

1. Proto Man
2. Bass
3. Shadow Man
4. Metal Man
5. Skull Man

And then 20 more.

6. Bomb Man bomb-man BOMBS WOO- mega-man NO! WE'RE NOT GOING THROUGH THIS AGAIN!
7. Napalm Man
8. Enker
9. Quint (Though technically Mega Man from the future, he may not be in the planned list)
10. Punk
11. Ballade
12. Rockman Shadow (Though technically Quint/Mega Man from another dimension or something like that, same from earlier goes for him)
13. Buster Rod G
14. Mega Water S
15. Hyper Storm H
16. Elec Man
17. Ring Man
18. Zero (Who haven't nominate him?)
19. Vile
20. Proto Man.EXE
21. Bass.EXE
22. Zero.EXE
23. Rush
24. Beat
25. Treble
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 16th, 2015 at 6:30pm in "Nominations for the Prototype MM Character Tournament." #110
Here are my nominations:
-Proto Man
-Metal Man
-Shadow Man
-Skull Man
-Bass
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 16th, 2015 at 5:23pm in "Forum Game: Prototype Member Hurt and Heal" #111 ( Edited : 2015/11/16 at 5:26pm )
I hurt SSN because he said he was planning in the chat, so the sooner we knock him into the low, the better. I also heal Megaboy because I want him to stay on the top with me and Zero.

12: Bt Man
12: MegaBoyX7
12: ZeroDXZ
12: ThatGuyNamedMikey
11: Meta
11: Rhythm_BCA
11: MusicalKitty
11: Retro Pikachu
11: TailsMK4
10: Shadownnico
10: ThatOneEnderMan
10: Tobyjoey
09: StupidStudiosN
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: Spinstrike
09: Crystal Miner
08: uraccountcrashed
04: TheDoc
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 16th, 2015 at 4:46pm in "Forum Game: Prototype Member Hurt and Heal" #112
I heal MegaBoy because Boss is not on the list and IDK and hurt Toby for continuing a broken list (earlier, I healed Zero, so yeah.)

12: Bt Man
12: MegaBoyX7
12: ZeroDXZ (Broken list repair)
11: Rhythm_BCA
11: Meta
11: MusicalKitty
11: Retro Pikachu
11: TailsMK4
10: Shadownnico
10: ThatGuyNamedMikey
10: ThatOneEnderMan
10: StupidStudiosN
09: Tobyjoey
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: Spinstrike
09: uraccountcrashed
08: Crystal Miner
07: TheDoc
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 16th, 2015 at 3:32pm in "Forum Game: Prototype Member Hurt and Heal" #113
Thanks to both Boss and Zero. I shall heal Zero and help him out a bit (and a more special thanks for healing me) and hurt Rhythm to take my spot as king of the hill... for now...

12: Bt Man
11: Rhythm_BCA
11: MegaBoyX7
11: Meta
11: MusicalKitty
11: Retro Pikachu
11: StupidStudiosN
11: TailsMK4
11: Tobyjoey
11: ZeroDXZ
10: Shadownnico
10: ThatGuyNamedMikey
10: ThatOneEnderMan
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: Spinstrike
09: uraccountcrashed
08: Crystal Miner
06: TheDoc
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 16th, 2015 at 7:03am in "Forum Game: Prototype Member Hurt and Heal" #114
I heal MegaBoy because of the whole "Bt and Mega" partner thing and hurt Retro because eh.

12: Rhythm_BCA
11: Retro Pikachu
11: TailsMK4
11: ThatGuyNamedMikey
11: Tobyjoey
11: ZeroDXZ
11: MegaBoyX7
10: Bt Man
10: Meta
10: MusicalKitty
10: Shadownnico
09: Spinstrike
10: StupidStudiosN
10: ThatOneEnderMan
10: TheDoc
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: uraccountcrashed
07: Crystal Miner
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 11th, 2015 at 7:50pm in "Bt Man's Tournament" #115
@DaCrashBomber :
crash-man YOUR time? Woah there, partner. MY time.
mega-man *Sigh* It's actually randomized EVERY round until the final one, so you can't really say you will battle one person or another.
crash-man ...YOUR demise will be very, VERY painful as well. All just because you ruined the mood.
mega-man I'll keep those words in mind when I defeat your master, so if you excuse me, I have to battle Ender soon.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 9th, 2015 at 6:54am in "Bt Man's Tournament" #116
@AlphaShurikenGSXR : 2 things:
First of all, "Bt%20Man"? Something must be going on in your computer.
Second of all, Skeleton Man is being used by Ender, so Skeleton Man will only be out through inactivity if Ender is inactive.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 8th, 2015 at 9:30pm in "Bt Man's Tournament" #117
Since Brimstone (Skelestone) failed to react to Crash Man on time, Skelestone is considered inactive and all his characters are therefor disqualified! Infinity Toad Man, Artillery Man, and Musical will continue, but is everyone else active enough to stay in the game? Stay tuned for the answer, as we move on to me vs. Ender! ...Oh, boy.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 3rd, 2015 at 9:08pm in "NEW MEGA MAN FIVE BOSSES,STAGES AND THE POWERS!" #118
@TheDoc : I think he wants the MM5 robots unlockable.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 2nd, 2015 at 5:27pm in "Role-Playing POWERED UP!" #119 ( Edited : 2015/11/02 at 5:59pm )
Vs. Bubble Man
quick-man quick-boomerang bubble-lead bubble-man

bubble-man You may be fast on land, Quick Man, but you are underwater now. You're in MY turf now!
quick-man I can't just run faster, but I can SWIM faster than even YOU thanks to MY speed!
bubble-man Then let's test it out, and then it's off to Davy Jones' Locker with you!

Vs. Heat Man
quick-man quick-boomerang atomic-fire heat-man

heat-man Quick Man? What brings you here?
quick-man I came to take you to Dr. Light.
heat-man Look, that sounds nice, but I have orders to follow!

Vs. Wood Man
quick-man quick-boomerang leaf-shield wood-man

wood-man Quick Man. You run so fast, yet you fail to realize the amount of leaves you've stepped on doing so.
quick-man Leaves? THAT'S your problem with me?
wood-man Oh, that's not all. You've damaged the creatures of this forest! Prepare to feel the wrath of Mother Nature!

Vs. Air Man
quick-man quick-boomerang air-shooter air-man

air-man You think YOUR the best of us, brother? Well, I'm here to prove you wrong!
quick-man I have no time for competition, especially since I would win.
air-man Then prove it! But you can't beat me! I can't be defeated!

Vs. Mega Man?
quick-man buster-shot mega-man-copy

mega-man-copy Hey, Quick Man! Wily said he wants you to lead the team. So, what do you say?
quick-man Look, I have no idea who you are, but I'm afraid I'm gonna have to pass on your offer.
mega-man-copy Hmph, might as well persuade you to join.

Vs. Copy Robot
quick-man quick-boomerang quick-boomerang quick-man

quick-man Hey there, King of Cheap Tricks! If your the fastest robot ever created, then I would be too, right?
quick-man A clone of me, eh? Wait, I don't use cheep tricks!
quick-man Are you sure? I mean, you have instantly-killing lasers, so you use cheep tricks. Truth hurts, don't it?

Vs. Dr. Wily
quick-man quick-boomerang dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
quick-man You thought you could bring me down THAT easily? It's time we finish this war, Wily!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilouge

Thanks to the actions of Quick Man, Dr. Wily was defeated. However, after defeat, a mysterious robot disables him, allowing the evil doctor to rewire him...

Well, unless CrashBomber decides to let ME do Crash Man, I am officially FINISHED with MM2 Powered Up Scripts. What's next for me, you may ask? Well, it's gonna be so fun... it's KILLER.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 2nd, 2015 at 5:03pm in "Role-Playing POWERED UP!" #120 ( Edited : 2015/11/02 at 5:25pm )
Vs. Bomb Man
quick-man quick-boomerang hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
quick-man Hah! I'll put out their flames before you could even throw them!
bomb-man You shoulda' came the day before yesterday! I had some big boom-booms then!

Vs. Ice Man
quick-man quick-boomerang ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
quick-man Freezing me won't slow ME down, Ice Man! I'm taking you back to Dr. Light!
ice-man He stated that he can't be slowed by freezing... Prove him wrong, soldier!

Vs. Fire Man
quick-man quick-boomerang fire-storm fire-man

fire-man FIIIIIIIRE! Burn! Burn! Burn everything in sight!
quick-man Even if your fire spreads like wildfire, it STILL won't be able to catch up with me!
fire-man You can't run from the flames of justice, partner! FIRE!

Vs. Oil Man
quick-man quick-boomerang oil-shooter oil-man

oil-man Hey, whadja come out here for? Don'tcha have a place near your house for fill-ups?
quick-man Do I LOOK like a car to you?
oil-man As a matter of fact, you have the personality of a living race car.

Vs. Elec Man
quick-man quick-boomerang thunder-beam elec-man

elec-man Hmph, I wonder how fast you would run when you are shocked by gigatons of electricity.
quick-man Try all you want, but I'm faster than the speed of lightning!
elec-man As impossible as it may seem, I am willing to TEST that theory!

Vs. Time Man
time-slow quick-man time-slow quick-boomerang time-slow time-man time-slow

time-man You are impressively early for your appointment.
quick-man Yeah, yeah, cut the talk. You can try to slow me down, but that won't work!
time-man We shall soon see about that.

Vs. Guts Man
quick-man quick-boomerang super-arm guts-man

guts-man Hey, who said you could come in here! I'm very busy, you know!
quick-man As much as I admire your work, I'm afraid I'm gonna have to stop you.
guts-man You big idiot! What'll happen to me if I get fired!? I'm gonna take you down with me!

Vs. Metal Man
quick-man quick-boomerang metal-blade metal-man

metal-man Quick Man. Finally, we shall see who's blades are sharper.
quick-man There's no need to test how sharp our weapons are. After all, yours will never hit.
metal-man We'll see about that. I'm gonna rip you to shreds!

Continued on my next post...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on November 2nd, 2015 at 4:07pm in "Role-Playing POWERED UP!" #121 ( Edited : 2015/11/02 at 5:27pm )
If DaCrashBomber would like to do his own thing for Crash Man around here, he can do his own thing. Until then, here's Quick Man.

Vs. Mega Man
mega-man crash-bomber quick-boomerang quick-man

quick-man Well, if it isn't Rock in the metal! Hate to say it, but your journey ends here.
mega-man Quick Man, you don't have to do this! Come with me to Dr. Light!
quick-man The famous Light himself, eh? Well, alright, but you gotta catch up with me first!

Vs. Roll
roll quick-boomerang quick-man

quick-man Well, look who came with courage. But you can't just beat me with courage alone!
roll You can run all you like, but you can't hide from your punishment!
quick-man Ooh, I'm so scared! Alright, cleaning-bot, let's see how you can handle my speed!

Vs. Proto Man
proto-man proto-strike quick-boomerang quick-man

quick-man Whoever you are doesn't matter, what matters is that I follow my orders.
proto-man You can't simply believe to win with speed alone, can you?
quick-man Hmph. We'll just see if your shield can keep up.

Intro Field
quick-man dr-wily

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. Invented by Dr. Wily, Quick Man was freed from his evil master and was changed into a racing robot.

roll We have a problem!
dr-wily Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (Laughs evilly) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! (busts in) Nuhahahaha!! That is to say... Hmm?... What's this? Oh, Quick Man... I'd have you join me, honestly! But your just too impatient! Nuhahahahah!
roll My friends are in trouble, Quick Man! Quickly, follow me to the lab!

Dr. Light's Lab
roll dr-light quick-man

dr-light ...What insanity! Using my robots to conquer the world...
quick-man Let me handle this, doc. I'll be done faster than you can say "mega"!
dr-light Quick Man?! (starts thinking) Hmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

Upgrades
roll dr-light quick-man

dr-light Your Quick Boomerang goes off in multiple directions while your jumping, but you can throw only one at a time on the ground. You can also block off basic buster shots*.
quick-man *Starter phrase* I'm too fast for you!

*This is done by pressing the down button.

Vs. Cut Man
quick-man quick-boomerang rolling-cutter cut-man

cut-man Mr. Quick Man!? I don't believe it, Dr. Wily was right! You've turned into a bad robot!
quick-man Let's just get this done with, I have to stop Wily and fast!
cut-man Even if it cuts me in half, I'm gonna make you good again!

Continued on my next post...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 27th, 2015 at 3:34pm in "Role-Play Formatting Help" #122 ( Edited : 2015/10/27 at 3:36pm )
@Promeathean0056 : Because the chat engine thing-a-ma-jig the MMRPG Chatroom is from is not actually connected to Mega Man RPG in any sort of way.

(Also, tip for the future, there should be an "edit" thing on the top of any of your posts.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 25th, 2015 at 4:29pm in "Bt Man's Tournament" #123 ( Edited : 2015/10/25 at 4:38pm )
@DaCrashBomber :

ice-man His Infinity mode is... pink?
bubble-man Suddenly, I feel less of a good rivalry between us.
bass Don't underestimate them. Sure, he's pink, but he's also stronger in that form. Also, I have a feeling about the leader...

@Everyone: Do I know who the leader is? Yes. Will I tell you now? No. When WILL you know? Well,... that's for Crash to decide.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 20th, 2015 at 6:32pm in "Bt Man's Tournament" #124
Upon realizing that Zeppelin Man has hit Evil Man on the head, I must announce that he is disqualified. The rules say not to attack anyone unless it's in battle or during the training sessions, which I shall make it longer by 2 whole days, making it 3 whole real life days of training.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 18th, 2015 at 5:17pm in "Bt Man's Tournament" #125 ( Edited : 2015/10/18 at 5:24pm )
@DaCrashBomber :
bass That Cyro Man bumped into me... Hmph, I'd destroy him then and there if I didn't want to stay in this tournament so much. Ah, well, we'll see what happens in the future...

crash-man Hmph. That Crash Man really thinks he can intimidate me? Well, we'll see about that when the time comes...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 13th, 2015 at 9:52pm in "Bt Man's Tournament" #126 ( Edited : 2015/10/13 at 9:54pm )
@T-RexSpookects :
bass Wha-!? Who do you think I am!? Go do something else or else you'll be my buster's target practice next training session!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 13th, 2015 at 8:48pm in "Bt Man's Tournament" #127
@T-RexSpookects :

bass Sure! *Takes a pin and pops the balloon then walks past, laughing evilly*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 13th, 2015 at 3:31pm in "Bt Man's Tournament" #128
Meanwhile...

bass Evil Shadow Man. What information did you gather on my opponent?
shadow-man Well, I learned 2 things. First off, his weapons. He has a Katana and a cloak. The cloak makes him invisible. Rumor has it that invisible peoples and robots can see invisible things and other invisible people and robots. Or something like that. Anyways, I'll allow you to borrow my Shadow Fade ability. *Evil Man and Evil Shadow Man are both surrounded by a shadowy aura, meaning that Evil Man is copying his ability.*
bass Thanks for that. Now, the second thing?
shadow-man Ah, right. Before I managed to scan for his weaknesses, he left, but not before he mentioned something about a master.
bass A master, huh? Hmph, that's something I should consider asking about later. Dismissed, enjoy the rest of the round, and I'll call you again afterwards.
shadow-man Yes, master.
Evil Shadow Man then dissapears in the... er, shadows, later to be seen in the stands.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 12th, 2015 at 3:36pm in "Bt Man's Tournament" #129
@DaCrashBomber : About time you appeared, you were JUST about to be kicked out for inactivity. Now...
LET THE MATCH BEGIN!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 11th, 2015 at 7:13pm in "Bt Man's Tournament" #130
@SinisterShuriken : Sorry, but because all spots are filled in currently, your people are on my "failsafe" list.
...Oh? What's a failsafe list? Well, when two people of the same user are battling each other, yet the person is considered inactive, we use a failsafe robot to fill in the area as a "winner by default" for the match. For instance, Balloon Man will join in if Crash Man does not join in by tomorrow. So, yeah, you have a CHANCE, but that doesn't mean you will be in. Thank you.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 10th, 2015 at 6:47pm in "Bt Man's Tournament" #131
mega-man It seems I'm against Ender. This should be interesting.
proto-man I am up against Cyro Man. I should try to be cautious not to damage him too much..
bass I'm against some robot named Bad Box Art Fire Man. What does Bad Box Art even mean?

bass It seems I'm up against Assassin Man. Hmph, he kinda looks like a Shadow Man rip-off to me.
fire-man Hmph, you seem so happy, but I have to face... *Gulp* Zero... Ugh, maybe I should stop thinking about it- I need my full strength, and just thinking of my opponent gives me the chills. Why did you not remove my weakness, aga-
bass Shut up and calm down! *Smacks Evil Fire Man*
ice-man Me and Evil Bubble Man are against those Infinity bots. Hmph, with stats like those, I can only guess that they are here to steal our thunder. This we should not allow!
crash-man Hmph. You seem to be making rivals, but I already have one that's not one of those Infinity bots. Crash Man, the moment we face in battle, I'm taking you down.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 8th, 2015 at 8:32pm in "Bt Man's Tournament" #132
NOTICE:
You get a full week to react or else you will be considered inactive and ALL of the user's characters get removed. Crash has until the 12th to react, or all his characters will be disqualified.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 5th, 2015 at 7:21am in "Bt Man's Tournament" #133 ( Edited : 2015/10/10 at 11:09am )
Here at last is the bracket for the round! Let's see who faces who!
gemini-man Diamond Man gemini-man VS. toad-man Infinity Toad Man toad-man
mega-man Bt Man mega-man VS. ring-man Ender Man ring-man
mega-man MegaBoy mega-man VS. crash-man Crash Man crash-man
napalm-man Incendiary Man napalm-man VS. dive-man Artillery Man dive-man
time-man Musical time-man VS. dive-man Dive Man Ω dive-man
crash-man Evil Crash Man crash-man VS. gyro-man Zeppelin Man gyro-man
bass Evil Man bass VS. shadow-man Assassin Man shadow-man
proto-man Sargent Man proto-man VS. fire-man Cyro Man fire-man
fire-man Evil Fire Man fire-man VS. bass Zero bass
skull-man Infinity Skull Man skull-man VS. robot ??? robot
heat-man Blaze Man heat-man VS. bass Meta bass
bubble-man Evil Bubble Man bubble-man VS dust-man Infinity Dust Man shadow-man
ring-man Infinity Ring Man ring-man VS. ice-man Evil Ice Man ice-man
proto-man Phantom Man proto-man VS. guts-man Guard Man guts-man
skull-man Skeleton Man skull-man VS. gemini-man Theatre Man gemini-man
fire-man Bad Box Art Fire Man fire-man VS. bass Ninja Man bass

We start off with Diamond Man vs. Infinity Toad Man!

(Btw, Musical, no offense, but you really, REALLY need to learn your alts.)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 3rd, 2015 at 12:48pm in "Practice RP Dojo!! [Pratice RP here]" #134
@AlphaShurikenGSXR : First of all, he's Ninja Man. Second of all, he's not a good guy. And lastly, this is not a good place to start an entire rp story.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 30th, 2015 at 5:11pm in "Just wanted to say something " #135
Keep me away from your computer then, I don't want to catch it! *Bu-dum Tish!*
But no, seriously, I'm not gonna be any help for that, sorry.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 29th, 2015 at 3:44pm in "Practice RP Dojo!! [Pratice RP here]" #136 ( Edited : 2015/09/29 at 3:44pm )
@AlphaShurikenGSXR : "u joined with Wily again"
When did he left?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 28th, 2015 at 8:57pm in ""Create" a Mega Man Game!" #137
Mega Man: The Power Champions (Continued FOR THE LAST TIME AT LAST!)
Fortress Boss: Trill trill
Weapons: Space Buster, Star Crash, Energy Restore, Space Strike, SPECIAL Space Overdrive
Weakness: NONE MUHAHAHAHA!
Special Boss 2: Slur slur
Weapons: Space Buster, Space Overdrive, Energy Restore, Slur Beam, SPECIAL Astro Crush Omega
Weakness: None again. Muhaha.

And we're done here. I did NOT expect this many posts when making this "game".
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 28th, 2015 at 8:56pm in ""Create" a Mega Man Game!" #138 ( Edited : 2015/09/28 at 9:02pm )
Mega Man: This Game (Continued once more)

Ground Man: Drill Bomb*
Burner Man: Magma Bazooka
Magic Man: Noise Crush**
Splash Woman: Water Balloon
hornet-man Hornet Man: Plant Barrier**
galaxy-man Galaxy Man: Astro Crush
Blade Man: Flame Sword
strike-man Strike Man- Wild Coil**
Solar Man: Magma Bazooka
ballade Ballade: Remote Mine
King: Mirror Buster***
ballade Ballade (2nd Form): Flash Bomb
Powered Up Mode 4: Fortress Attack
quint Quint: Buster Rod
Mega Water S: Water Shield
Hyper Storm H: Tornado Blow
Alien: (Had Buster Shot, Charged Shot, and Tackle) Star Crash
Sunstar: Photon Missile
mega-man-copy Mega Man?: Thunder Beam
Freeplay Mode: Play against your friend, someone online, or a computer player as almost any character! (The basic robot masters are unlocked by beating them buster-only. Mega Man, Proto Man, Bass, and Omega Zero players gets to choose one weapon before battle.)

Practice Mode: Practice your skills against another Robot Master! Set them to stand, block, attack, and spar! (Both robots get unlimited energy in this mode.)
FINALLY DONE! ...Wait, WHAT DO YOU MEAN THERE ARE TWO SECRET STORY MODES! Give me a minute... *Rages in the next room* Alright, let's begin.

Story Mode D (Beat all story modes with all characters): DOS (Yes, you heard me. DOS.)

All Secret Stories actually have LESS battles, including only 2 fortress battles.
Robot Master 1: Sonic Man
Weapons: Sonic Wave, Water Wave, Mega Water, Water Shield, SPECIAL Supersonic Wave
Weakness: Nuclear Detonator
Robot Master 2: Volt Man
Weapons: Force Field, Spark Shock, Thunder Beam, Thunder Bolt, SPECIAL Energy Field
Weaknesses: Sonic Wave, Shark Boomerang
Robot Master 3: Dyna Man
Weapons: Nuclear Detonator, Hyper Bomb, Dive Torpedo, Flash Bomb, SPECIAL Nuclear Blast
Weakness: Force Field
Mid-Boss: Rival Battle mega-man proto-man bass bass
Robot Master 4: Bit Man (Not to be confused with me :P)
Weapons: Bit Cannon, Spread Drill, Drill Bomb, Power Stone, SPECIAL Bit Blitz
Weakness: Torch Arm
Robot Master 5: Shark Man
Weapons: Shark Boomerang, Bubble Lead, Water Balloon, Salt Water, SPECIAL Shark Bite
Weakness: Bit Cannon
Robot Master 6: Torch Man
Weapons: Torch Arm, Wave Burner, Flame Burst, Magma Bazooka, SPECIAL Torch Inferno
Weakness: Sonic Wave, Shark Boomerang
Fortress Boss: CROCQ V1
Weaknesses: Sonic Wave, Shark Boomerang, Force Field
Wily Boss: CROCQ V2
Weakness: Bit Cannon

Secret Story S (Beat all story modes with all characters buster-only without loosing a life): MMRPG (Because it has to be involved somehow.)
Robot Master 1: Bt Man mega-man
Weapons: Shadow Buster, Bt Bomb, Skull Barrier, Shadow Blade, SPECIAL Bomb Brigade
Weakness: ThatOne Stopper
Robot Master 2: Meta bass
Weapons: K-Saber, Water Wave, Bubble Spray, Water Shield, SPECIAL Rain Flush
Weakness: Rhythm Strike
Robot Master 3: Ender Man ring-man
Weapons: Diamond Sword, Crystal Slash, Block Throw, Obsidian Shield, SPECIAL TNT Rain
Weakness: K-Saber
Mid-Boss: Rival Battle mega-man proto-man bass bass
Robot Master 4: MegaBossMan quick-man
Weapons: The Law, Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL No Escaping from The Law! Combo
Weakness: ThatOne Stopper
Robot Master 5: Mikey bright-man
Weapons: ThatOne Stopper, Bright Burst, Flash Stopper, Time Slow, SPECIAL Electrical Burst
Weakness: The Law
Robot Master 6: Rhythm bass****
Weapons: Rhythm Buster, Rhythm Strike, Rhythm Cloak, Thunder Beam, SPECIAL Rhythm Blast
Weakness: Proto Strike*****

More next post, which will FINALLY end this thing!

*Both have drills, no other Earth-core robots in the same group.
**Blah blah blah, no others in group, blah blah blah.
***Blah blah blah, Shield-Core Cannon, blah blah blah.
****Everything about Rhythm in this game is based on his character of Rhythm from his comic, which you can see in his profile description.
*****His ONLY weakness, everything else just does neutral damage.
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Beta Man
167,684,436 BP
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Posted on September 28th, 2015 at 6:22pm in ""Create" a Mega Man Game!" #139 ( Edited : 2015/09/28 at 6:23pm )
Mega Man: The Power Champions (Continued. Again. AGAIN.)

ENDINGS (Appears in all modes after you beat them, except for practice/freeplay mode.)

Mega Man:
dr-wily Please, Mega Man, I'm sorry! I'll never do anything evil again!
mega-man Wily, you pull this trick every time. Your not planning anything, are you?
dr-wily *Suddenly, his UFO appears and Wily gets inside* Your right, I am planning something: my escape! Farewell!
*Ending picture shows Mega Man chasing after Wily's Saucer*
mega-man Hey! Get back here! Man, will he ever learn?

Proto Man:
dr-wily Please, I'm sorry! I won't do this again, I promise!
proto-man Don't think for just one second I will fall for your tricks, Wily. Your going to jail where you belong.
dr-wily *Suddenly, his UFO appears and he gets inside* Fine, but you'll have to catch me first!
*Ending picture shows Proto Man chasing after Wily's Saucer*
proto-man Of course you pull off a trick like this. Get back here!

Bass:
dr-wily Bass, I'm sorry! I was only testing your abilities!
bass Oh, quiet, you! You already made that excuse once, I'm not gonna fall for your little trick. Now, what was the REAL reason behind your attack?
dr-wily *Gets up* Fine, I'll tell you. I didn't attack to put you on trial OR destroy Mega Man. Rather, it was to examine him through various tests and battles so that I can use the data to find out a way to make my greatest creation able to defeat him!
bass That girly-haired robot? AGAIN with this? You know what, old man, I had enough. I'll head back here later, but for now, I'm done hearing about this. *Teleports out*
*Ending picture shows Bass looking at the castle from afar.*
bass Hmph, that blind fool. Little did he know, he's focusing more on power than obedience. I'm gonna laugh when this whole "Project Zero" thing blows in his face.

Omega Zero:
bass Hahahaha! Even the great Mega Man stood no chance against me.
dr-wily Who... Who ARE you? Why do you look like-
bass Isn't it clear, Wily? I AM Zero!
robot No you are not!
bass Who-!?
Zero (ZeroDXZ, that is) teleports in.
bass I'M the real Zero! Your nothing but a fake!
*The ending picture shows Zero and Omega Zero getting into a fierce battle as Wily sneaks out*
bass Is that so? Well, bring it! The last reploid standing is the real Zero!
Powered Up Mode 1: MM1-4
Powered Up Mode gives each robot master a new move from a DIFFERENT Robot Master that is in the same group... well, mostly. Weaknesses and received weapons are the same, however.

cut-man Cut Man: Metal Blade
elec-man Elec Man: Spark Shot
time-man Time Man: Bright Burst
metal-man Metal Man: Needle Cannon
air-man Air Man: Dust Crusher
quick-man Quick Man: Top Spin
hard-man Hard Man: Super Arm
gemini-man Gemini Man: Crystal Eye*
shadow-man Shadow Man: Skull Barrier
toad-man Toad Man: Bubble Lead
ring-man Ring Man: Rolling Cutter
skull-man Skull Man: Shadow Blade
enker Enker: Skull Barrier**
Buster Rod G: Quick Boomerang
Doc Robot: Crash Bomber
Powered Up Mode 2: MM5-7
gyro-man Gyro Man: Wind Storm
napalm-man Napalm Man: Danger Wrap
crystal-man Crystal Man: Grab Buster
Mars: Flame Burst
Saturn: Deep Digger
Pluto: Black Hole
knight-man Knight Man: Wild Coil
tomahawk-man Tomahawk Man: Power Stone
yamato-man Yamato Man: Slash Claw
freeze-man Freeze Man: Blizzard Attack
Cloud Man: Gravity Hold
Slash Man: Plant Barrier
punk Punk: Yamato Spear
Terra: Electric Shock
Dark Man 4: Gravity Hold
Powered Up Mode 3: MM8-10
Tengu Man: Tornado Blow
Astro Man: Black Hole Bomb
Aqua Man: Water Shield

More next post!

*There were limited options, Ok?
**There was hardly any non-MMRPG Shield-Core characters, and King wasn't in the group.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 28th, 2015 at 3:52pm in "Practice RP Dojo!! [Pratice RP here]" #140 ( Edited : 2015/09/28 at 3:54pm )
I was looking up Ballade information on the Prototype's Update Development.
Then I saw an alt for Ballade.
His 2nd form.
So, I am here to test if it works.

ballade

IT WORKED.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 28th, 2015 at 3:35pm in ""Create" a Mega Man Game!" #141 ( Edited : 2015/09/28 at 5:48pm )
Mega Man: The Power Champions (Continued Again)
Robot Master 9: Galaxy Man galaxy-man
Weapons: Black Hole Bomb, UFO Tackle, Black Hole Shield, SPECIAL Black Hole Meteor Shower
Weakness: Spread Drill
Robot Master 10: Blade Man
Weapons: Triple Blade, Blade Slash, Single Blade, SPECIAL Frenzy Blade
Weakness: Spread Drill
Robot Master 11: Strike Man strike-man
Weapons: Rebound Striker, Rebound Football, Spinning Tackle, SPECIAL Bouncing Striker
Weakness: Triple Blade
Robot Master 12: Solar Man
Weapons: Solar Blaze, Orbiting Blaze, Solar Recovery, SPECIAL Solar Burn
Weaknesses: Water Balloon, Laser Trident
Fortress Boss 1: Ballade ballade
Weapons: Ballade Cracker, Bouncing Cracker, Triple Cracker, SPECIAL Mega Cracker
Weakness: Triple Blade
Fortress Boss 2: King
Weapons: Lance, Shield, Lance Twirl, SPECIAL Piercing Strike
Weakness: Triple Blade
Fortress Boss 3: Ballade (2nd Form) ballade
Weapons: Ballade Cracker, Triple Cracker, Mega Cracker, SPECIAL Cracker Bombardment
Weakness: Triple Blade
Wily Boss 1: Wily Machine 8 (Form 1)/Wily Machine (MM&B) (Form 2) dr-wily
Weaknesses: Water Balloon, Laser Trident, Triple Blade
Wily Boss 2: Wily Capsule dr-wily
Weaknesses: Wave Burner, Solar Blaze, Triple Blade, Rebound Striker

Story Mode 4 (Beat all other Stories): Wily's Final Phase
Robot Master 1: Enker enker
Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike
Weakness: Screw Crusher
Robot Master 2: Buster Rod G
Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo
Weakness: Mega Water
Robot Master 3: Doc Robot
Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper
Weaknesses: Screw Crusher, Mega Water, Ballade Cracker
Robot Master 4: Punk punk
Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher
Weakness: Ballade Cracker
Robot Master 5: Terra
Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark
Weakness: Sakugarne
Robot Master 6: Dark Man 4
Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike
Weaknesses: Ballade Cracker, Hyper Storm
Mid-Boss: Rival Battle mega-man proto-man bass bass
Robot Master 7: Ballade ballade
Weapons: Ballade Cracker, Bouncing Cracker, Triple Cracker, SPECIAL Mega Cracker
Weakness: Screw Crusher
Robot Master 8: King
Weapons: Lance, Shield, Lance Twirl, SPECIAL Piercing Strike
Weakness: Screw Crusher
Robot Master 9: Ballade (2nd Form) ballade
Weapons: Ballade Cracker, Triple Cracker, Mega Cracker, SPECIAL Cracker Bombardment
Weakness: Screw Crusher
Robot Master 10: Quint quint
Weapons: Sakugarne, Quint Buster, Sakugarne Dig, SPECIAL Sakugarne Earthquake
Weakness: Flash Stopper
Robot Master 11: Mega Water S
Weapons: Mega Water, Harpoon, Mega Water Shield, SPECIAL Mega Hose
Weakness: Hyper Storm
Robot Master 12: Hyper Storm H
Weapons: Hyper Storm, Shaking Jump, Crushing Stomp, SPECIAL Giga Storm
Weaknesses: Buster Rod, Sakugarne
Fortress Boss 1: Alien
Weakness: Mega Water
Fortress Boss 2: Sunstar
Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare
Weakness: Screw Crusher
Fortress Boss 3: Mega Man? mega-man-copy
Weapons: Metal Blade*, Leaf Shield*, Crash Bomber*, SPECIAL Black Hole Bomb*
Weakness: Spark Chaser
Wily Boss 1: Wily Capsule dr-wily
Weakness: Screw Crusher
**
"Wily" Boss 2/FINAL BOSS: Omega Zero (Mega Man if the player is Omega Zero) bass mega-man
The opponent has all weapons from all story modes, giving the player a HUGE variety of attacks.

More next post! Again.

*Yes, I made his moveset based off of Smash Bros.

**Can I get a little help fixing this problem? I can't seem to figure it out. Idk who fixed it, but thanks!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 25th, 2015 at 9:40pm in ""Create" a Mega Man Game!" #142 ( Edited : 2015/09/28 at 5:10pm )
Mega Man: the Power Champions (Continued)
Robot Master* 4: Mars
Weapons: Photon Missile, Photon Landmine, Tank Tackle**, SPECIAL Photon Air Strike
Weakness: Silver Tomahawk
Robot Master 5: Saturn
Weapons: Black Hole, Ring Toss, Black Hole Teleportation, SPECIAL Giant Black Hole
Weaknesses: Gyro Blade, Thunder Bolt
Robot Master 6: Pluto
Weapons: Break Dash, Claw Scratch, Spinning Slash, SPECIAL Claw Combo
Weaknesses: Crystal Eye, Freeze Cracker
Mid-Boss: Rival Battle mega-man proto-man bass bass
Robot Master 7: Knight Man knight-man
Weapons: Knight Crush, Knight Shield, Knight Bash, SPECIAL Giga Knight Crush
Weakness: Yamato Spear
Robot Master 8: Tomahawk Man tomahawk-man
Weapons: Silver Tomahawk, Tomahawk Chop, Quill Dart, SPECIAL Tomahawk Drill
Weakness: Slash Claw****
Robot Master 9: Yamato Man yamato-man
Weapons: Yamato Spear, Spear Twirl, Spear Spike, SPECIAL The Jab of 100 Spears
Robot Master 10: Freeze Man freeze-man
Weapons: Freeze Cracker, Freeze Wall***, Freeze Barrier, SPECIAL Glacial Cracker
Weaknesses: Photon Missile, Silver Tomahawk
Robot Master 11: Cloud Man
Weapons: Thunder Bolt, Wind Storm, Weather Change, SPECIAL Rolling Thunder
Weakness: Napalm Bomb
Robot Master 12: Slash Man
Weapons: Slash Claw, Gel Trap, Leaping Strike, SPECIAL Giga Slash
Weakness: Freeze Cracker
Fortress Boss 1: Punk punk
Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher
Weaknesses: Napalm Bomb
Fortress Boss 2: Terra
Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark
Weaknesses: Black Hole, Break Dash, Knight Crush, Silver Tomahawk
Fortress Boss 3: Dark Man 4
Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike
Weaknesses: Crystal Eye, Napalm Bomb, Gyro Blade, Silver Tomahawk
Wily Boss 1: Wily Machine 7 dr-wily
Weakness: Thunder Bolt
Wily****** Boss 2: Sunstar
Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare
Weaknesses: Yamato Spear, Slash Claw

Story Mode 3: MM8-10 (MM&B Included)
Robot Master 1: Tengu Man
Weapons: Tornado Hold, Tengu Blade, Flying Slash, SPECIAL Tengu-Tornado Combo
Weaknesses: Wave Burner******, Solar Blaze
Robot Master 2: Astro Man
Weapons: Astro Crush, Copy Vision, Teleport, SPECIAL Asteroid Rain
Weaknesses: Wave Burner******, Solar Blaze
Robot Master 3: Aqua Man
Weapons: Water Balloon, Water Hose, Wave Hose, SPECIAL Scalding Hose
Weaknesses: Astro Crush, Black Hole Bomb
Robot Master 4: Ground Man
Weapons: Spread Drill, Tackle Drill, Dig Attack, SPECIAL Drill Crush
Weakness: Astro Crush*******
Robot Master 5: Burner Man
Weapons: Wave Burner, Forwards Burner, Leaping Burner, SPECIAL Wave Inferno
Weakness: Laser Trident, Water Balloon
Robot Master 6: Magic Man
Weapons: Magic Card, Triple Card, Wand Toss, SPECIAL Giga Card
Weaknesses: Wave Burner, Triple Blade, Solar Blaze
Mid-Boss: Rival Battle mega-man proto-man bass bass
Robot Master 7: Splash Woman
Weapons: Laser Trident, Trident Jab, Fish Summon, SPECIAL Giga Trident
Weakness: Hornet Chaser
Robot Master 8: Hornet Man hornet-man
Weapons: Hornet Chaser, Hornet Tackle, Hornet Dive, SPECIAL Hornet Swarm
Weaknesses: Wave Burner, Solar Blaze

More to Come!

*While I understand that Stardroids are not FULLY considered as Robot Masters, it's kinda for consistency.
**I know, I done this with Napalm Man, too, but they both are living weapons and whatnot.
***Is it Freeze Man's version of the Ice Wall? Why, yes, it is.
****Since of Slash Man's future core change, I changed Slash Claw's core to Cutter and Nature in this game, but it's mainly nature.
*****Technically not a WILY boss, but, eh.
******Ok, let's see here. Explosions contain fire in some sort of way. Missiles make explosions. Thus, Missile is similar to Explode, which is similar to Flame. Have a better weakness?
*******Drills are stopped by rocks. Asteroids are Space Rocks. Astro Crush uses Asteroids. Have a better weakness?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 25th, 2015 at 9:14pm in ""Create" a Mega Man Game!" #143 ( Edited : 2015/09/28 at 6:56am )
Name: Mega Man: the Power Champions

Description: Mega Man, Proto Man, and Bass fights off against a bunch of robot masters... Again. This time, however, a mysterious robot from the future joins the battle. But is the new robot friend or foe?
Players:
Mega Man mega-man
Weapons: Mega Buster, Mega Slide, Mega Ball, SPECIAL Rush Drill
Proto Man proto-man
Weapons: Proto Buster, Proto Strike, Proto Shield, SPECIAL Big Bang Strike
Bass bass
Weapons: Bass Buster, Rapid-Fire Shots, Bass Baroque, SPECIAL Super Bass Combo
UNLOCKABLE Omega Zero (!!!) bass
Weapons: Omega Z-Buster, Omega Z-Saber, Dark Elf Heal, SPECIAL Omega Giga Attack
(Unlock by beating all stories)

Story Mode 1: MM1-MM4 (MMPU Included)
Robot Master 1: Cut Man cut-man
Weapons: Rolling Cutter, Rising Cutter, Cutter Snip, SPECIAL Giant Cutter
Weakness: Hard Knuckle
Robot Master 2: Elec Man elec-man
Weapons: Thunder Beam, Thunder Strike, Electrical Charge, SPECIAL Thunder Storm
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang
Robot Master 3: Time Man time-man
Weapons: Time Slow, Time Arrow, Spread Arrow, SPECIAL Time Slow x2
Weaknesses: Thunder Beam
Robot Master 4: Metal Man metal-man
Weapons: Metal Blade, Pierrobot Gear, Double Blade Toss, SPECIAL Blade Spread
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Quick Boomerang
Robot Master 5: Air Man air-man
Weapons: Air Storm, Air Shot, Air Spread, SPECIAL Air Tornado
Weakness: Hard Knuckle
Robot Master 6: Quick Man quick-man
Weapons: Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL Quick Combo
Weakness: Time Slow
Mid-Boss: Rival Battle mega-man proto-man bass bass
Mega Man vs. Bass or Proto Man vs. Omega Zero. They have weapons from the robot masters you didn't face, which are actually random.
Robot Master 7: Hard Man hard-man
Weapons: Hard Knuckle, Hard Stomp, Hard Punch, SPECIAL Giga Knuckle
Weakness: Hard Knuckle
Robot Master 8: Shadow Man shadow-man
Weapons: Shadow Blade, Katana Slash, Ninja Chop, SPECIAL Shadow Strike
Weakness: Quick Boomerang
Robot Master 9: Gemini Man gemini-man
Weapons: Gemini Laser, Buster Shot, Gemini Copy, SPECIAL Gemini Beam
Weakness: Hard Knuckle*
Robot Master 10: Toad Man toad-man
Weapons: Rain Flush, Capsule Bomb, Capsule Toss, SPECIAL Heavy Rain
Weakness: Thunder Beam**
Robot Master 11: Ring Man ring-man
Weapons: Ring Boomerang, Double Ring Toss, Ring Strike, SPECIAL Giga Ring
Weakness: Quick Boomerang
Robot Master 12: Skull Man skull-man
Weapons: Skull Barrier, Skull Bomb, Skull Trail, SPECIAL Skull Spread
Weakness: Air Storm
Fortress Boss 1: Enker enker
Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang
Fortress Boss 2: Buster Rod G
Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo
Weaknesses: Skull Barrier*
Fortress Boss 3: Doc Robot
Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang
Wily Boss 1: Wily Machine 1 dr-wily
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Thunder Beam
Wily Boss 2: Alien
Weaknesses: Rain Flush

Story Mode 2: MM5-7 (Rockman World 5 included)
Robot Master 1: Gyro Man gyro-man
Weapons: Gyro Blade, Midair Tackle, Gyro Boomerang, SPECIAL Giga Gyro Blade
Weakness: Thunder Bolt
Robot Master 2: Napalm Man napalm-man
Weapons: Napalm Bomb, Napalm Firework, Tank Tackle
Weakness: Crystal Eye
Robot Master 3: Crystal Man crystal-man
Weapons: Crystal Eye, Crystal Barrier, Crystal Ball, SPECIAL Predicting Strike***
Weakness: Gyro Blade

Continued on the Next Post!

*Tell me if you have a better weakness idea. Must be from this group.
**I honestly shouldn't need to say.
***Yes, I just made the Future Sight of Mega Man.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 24th, 2015 at 7:09am in "Bt Man's Tournament" #144
Well, sign-ups are over! I'll give you until 9-25 (tomorrow) to train, and I'll set up the bracket.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 22nd, 2015 at 3:44pm in "Bt Man's Tournament" #145 ( Edited : 2015/09/22 at 4:25pm )
Held this back long enough, did I?
Let's see here...
*Thinks about bracket stuff*
DARN IT, NOT THIS SAME 3-WAY BATTLE THING AGAIN! Can't seem to escape a 3-way battle. Sigh.
Let's see, from 22, we need... Hm... *Math stuff* 10 more people. (32 -> 16 -> 8 -> 4 -> 2 -> 1)
But considering Nader's Shark Man, we'd need NINE more... IF, of course, his robot master WASN'T a Robot Master with incomplete sprites, so not happening. So, yeah, 10 more people and we're good, guys. Wait...

Name: Evil Fire Man
Icon: fire-man
Core: Shadow and Flame
Model: ERN-005
Weapons: Shadow Fire Storm, Shadow Fire Chaser, Shadow Atomic Fire, Shadow Pharaoh Shot, Shadow-Flame Copy System (Copies a Flame-Core ability and makes it Flame- and Shadow-Core), Blazing Inferno (Overdrive move, making his firepower stronger, but it also drains his energy. Starts off with a tornado made of fire surrounding him)
Reason for Joining: Filling in the blank areas a bit.

Name: Evil Ice Man
Icon: ice-man
Core: Shadow and Freeze
Model: ERN-003
Weapons: Shadow Ice Slasher, Shadow Ice Breath, Shadow-Freeze Copy System, Flash Blizzard (Overdrive move, starts off with a blizzard surrounding him)
Reason for Joining: Filling in the blank areas a bit.

Name: Evil Bubble Man
Icon: bubble-man
Core: Shadow and Water
Model: ERN-011
Weapons: Shadow Bubble Lead, Shadow Rain Flush, Shadow Bubble Bomb, Shadow Bubble Spray, Shadow-Water Copy System, Scalding Tsunami (Overdrive move, starts off with a smaller-scaled tsunami crashing on him, which actually doesn't affect him)
Reason for Joining: Filling in the blank areas a bit.

Name: Evil Crash Man
Icon: crash-man
Core: Shadow and Explode
Model: ERN-013
Weapons: Shadow Crash Bomber, Shadow Hyper Bomb, Shadow Danger Bomb, Shadow Bubble Bomb, Shadow-Explode Copy System, Power Detonation (Overdrive move, starts off with an explosion going around him)
Reason for Joining: Filling in the blank areas a bit. Also to make MM2 evenly numbered to the MM1 robots I'm entering.

...Make that 6. These 4 will work on the same side as Evil Man. Also, Crash, it seems you have a new rival!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 21st, 2015 at 8:58pm in ""Create" a Mega Man Game!" #146
@SarahZX : Well, I HAD to do something for 100 (100+ counting deleted ones) comments.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 21st, 2015 at 8:13pm in "Cut's Corner!: A Webcomic!" #147
That's all 8! Now, I'm guessing Wi- er, Mr. X is going for part 2 of his plan?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 21st, 2015 at 5:21pm in ""Create" a Mega Man Game!" #148
Mega Man: Slur's Conquest (Continued)

Weaknesses*: Quick Man- Bright Burst, Bt Bomb*, Crash Man's Attacks, Z-Saber (Time Core or Explode Core), Skull Bomb Ring Man- Sakugarne Hammer, Z-Saber (Flame Core or Swift Core), Quick Boomerang, Flame Burst, Fire Storm, Pharaoh Shot Mercury- Bass Baroque, Bt Man's Attacks, Skull Barrier, Skull Bomb, Skull Toss, Sonic's Attacks, Z-Saber (Shadow Core or Impact Core), Shadow Blade, Knight Crush, Copy Saber Shadow Man- Sakugarne Hammer, Sonic's Moves**, Z-Saber (Swift Core or Laser Core), Quick Boomerang Needle Man- Puzzle Drop (Frenzy Tile), Note Flare, Z-Saber (Crystal Core or Wind Core), Grab Buster Flame Man- Z-Saber (Wind Core or Water Core), Rain Flush Skull Man- Bt Bomb, Skull Bomb, Crash Man's Weapons, Z-Saber (Wind Core or Explode Core) Elec Man- Shadowy Rapier, Rusty Blades, Z-Saber (Cutter Core or Earth Core), Ring Boomerang, Needle Cannon, Copy Saber, Yamato Spear, Metal Blade Trill- None Knight Man- Bass Baroque, Bt Man's Attacks, Brimstone's Attacks, Rusty Blades, Z-Saber (Cutter Core or Shadow Core), Ring Boomerang, Shadow Blade, Needle Cannon, Skull Barrier, Copy Saber, Yamato Spear, Metal Blade (More coming soon)

This time, there are 8 fortress bosses. 3 from page 1, 3 from this page, a secret boss, and then there is Slur.

Villain Castle 1: Wily Machine 2 dr-wily (From Mega Man Powered Up 1/2 AKA Mega Man 1 1/2)
Villain Castle 2: [Light Machine (Wily Piloting) dr-wily]{defense_attack} (Based on Bass 1)
Villain Castle 3: Ballade ballade (From Mega Man and Bass: ZeroDXZ's Story)
Villain Castle 4: Copy Bass and Copy Treble bass-copy (Based on Mega Brawler)
Villain Castle 5: [Dr. Cossack? (Dr. Cossack Robot Thingy) dr-cossack]{speed_copy} (Based on The Sinister and Evil Dr. Cossack)
Villain Castle 6: RM Rematches Wily Machine 1 and Wily Machine 1 Revamp dr-wily (From The Adventures of ZeroDXZ: Enter SarahZX)
Villain Castle 7: [WARNING!](https://www.youtube.com/watch?v=08F5oCFhqhs) Maverick Zero bass (From Mega Man and Bass: The Return of ZeroDXZ)
Final Boss: Slur slur

*Tell me if any weapons are missing.
**Replacement of another shadow- and explode-core move Bt Man had.
***They are Swift- and Impact-Core.
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Beta Man
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Posted on September 20th, 2015 at 8:58pm in ""Create" a Mega Man Game!" #149 ( Edited : 2015/09/21 at 5:20pm )
And now, the moment we've been waiting for, the 100th page special game!

Name: Mega Man: Slur's Conquest

Players: Mega Man mega-man Proto Man proto-man Bass bass Quint quint Bt Man mega-man ZeroDXZ bass Meta bass Megaboy mega-man Musical (Weapons: Buster, Puzzle Drop (Drops down 3 random puzzle pieces. The Buster Tile is Neutral, the Defend Tile is Shield, and the Frenzy Tile is Crystal), Note Flare) time-man* Brimstone (Weapons: Buster, Skull Barrier, Skull Toss (Tosses a Skull, is Darkness- and Impact-core), Skull Bomb (Tosses an explosive Skull, is Darkness- and Explode-core) skull-man T-RexNaffects (Weapons: Buster, Rusty Blades (Metal Blades that only go forwards, but you CAN move and throw.) metal-man Crash Man crash-man Matt (Weapons: Buster, Met Adaptor (Calls in his pet Met, which follows behind undamaged and is used for an extra spread shot.) Tobyjoey (Weapons: Buster, Snake Bite) Retro Pikachu proto-man Sonic (DLC) SarahZX (DLC) rhythm** Cyro Man (DLC) fire-man
Description: Slur is back, and madder than ever! He has went to many universes and took 16 robot masters and a few bosses to take down Bt Man. However, he gathered together a team of fighters, such as Mega Man, Proto Man, Bass, Zero, MegaBoy, Retro Pikachu, and more to take down the threat!

Since this is our "100th" post (I'd like not to count deleted ones), there will be stages from the games we created in the past!

Robot Master 1: Quick Man quick-man (From Mega Man Powered Up 1/2 AKA Mega Man 1 1/2)
Robot Master 2: Enker (Mid-stage Boss) enker Ring Man ring-man (From Mega Man and Bass: ZeroDXZ's Story)
Robot Master 3: Mercury
Robot Master 4: Shadow Man shadow-man (From Mega Man and Bass: The Return of ZeroDXZ)
Robot Master 5: Needle Man needle-man (From Mega Man 2 1/2)
Robot Master 6: Flame Man flame-man (From Metakirb the Game)
Robot Master 7: Skull Man skull-man (From Mega Man 3 1/2)
Robot Master 8: Elec Man elec-man (From The Pack of Tough)

Mid-boss (Unlocks RMs 9-16): Trill trill

The first 8 were from the 1st page, these are from newer pages.

Robot Master 9: Knight Man knight-man (From The Adventure of Mega Man)
Robot Master 10: Dark Zero bass (From Bt Man and MegaBoy: Galactic War)
Robot Master 11: Fire Man fire-man (From Mega Man: The 100% Act II)
Robot Master 12: Pharaoh Man pharaoh-man (From 20XX Fighters)
Robot Master 13: Toad Man toad-man (From Mega Man the Power Fighters: Virtual Tournament)
Robot Master 14: Bright Man bright-man (From That one weird game The Sinister and Evil Dr. Cossack)
Robot Master 15: Yamato Man yamato-man (From Mega Brawler)
Robot Master 16: Metal Man metal-man (From Mega Man: The 100%)

Pre-Castle Boss: Bubble Man Machine and Bubble Men (Bubble Man, Dark Bubble Man, and Bubble Man Ω) bubble-man bubble-man bubble-man (From Bubble Man's Revenge, Mega Man 2, and Bt Man 2. I think you are capable of guessing who's from what.)

More to come next post!

*Because there already is a Time Man.
**Wanted to make her a bit less like Rhythm, so I used the armor alt. But hey, it looks cool.
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Beta Man
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Posted on September 19th, 2015 at 6:31pm in "How To Get High Multiplyers for Leveling Up Your Charecters" #150
So this is for levels or bp?
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Beta Man
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Posted on September 19th, 2015 at 5:34pm in "Super Mario Maker Mega Man Levels" #151
Oh, boy! I can't wait to play these!
Except I can't.
Because I don't have the game.
Or even a Wii U.
Wish I did, though.
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Beta Man
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Posted on September 19th, 2015 at 7:14am in ""Create" a Mega Man Game!" #152
@T-RexNaffects : ...
Uh...
I don't even...
Ok...
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Beta Man
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Posted on September 17th, 2015 at 7:06am in ""Create" a Mega Man Game!" #153
Can I ask you guys for a favor? I want you to save up the 100th comment spot. I want to do something special for 100 posts. Anyways, this game:

Name: Proto Man Overdrive

Players: Proto Man proto-man
Description: Dr. Wily has captured Mega Man and sent out 10 strong robots! It is up to Proto Man to take them down.

Robot Master 1: Elec Man elec-man
Robot Master 2: Metal Man (Now, do not mention his little "handicap"- His weapon pretty much is the weakness of almost EVERYTHING in MM2.) metal-man
Robot Master 3: Air Man air-man
Robot Master 4: Quick Man quick-man
Robot Master 5: Needle Man needle-man
Robot Master 6: Bright Man bright-man
Robot Master 7: Slash Man
Robot Master 8: Tengu Man
Robot Master 9: Astro Man (Astro Crush destroys EVERYTHING!)
Robot Master 10: Who should be Robot Master #10? YOU decide the answer!

More to come. Again.
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Beta Man
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Posted on September 15th, 2015 at 7:06am in "The (Not) Offical Mega Man Pun Thread" #154
metal-man Time for some heavy METAL!
bubble-man Time to SEA-
heat-man Bubble Man, nobody cares. BURN!
wood-man This is so fun, WOODn't you agree?
air-man HA! try to face me, you'll be gone with the WIND!
crash-man Hey, don't try to anger anyone, Air Man, or I'll BLOW you away!
flash-man Yeah! You'll be gone in a FLASH!
quick-man Lower your thinking SPEED as well, Air Man. Your pun was bad.
air-man Quick Man, your one to ta-
quick-man DON'T YOU PICK A FIGHT WITH ME! I AM THE LAW! FEAR THE LAW!
mega-man Er, uh... I'll just... leave you to argue.
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Beta Man
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Posted on September 13th, 2015 at 8:47pm in "The (Not) Offical Mega Man Pun Thread" #155
cut-man Just CUTTING through!
bomb-man This'll be a BLAST!
ice-man FREEZE! You can't just do this kind of thing without me, guys!
fire-man Watch it, Ice Man, you don't want to start a FLAME war!
oil-man Well, I'd love to stay and hear the rest, but I gotta SLIDE on outta here.
elec-man Oil Man, it's SHOCKING you only have a pun based on what your weapon does instead of what it is.
guts-man It takes GUTS to be here, Elec Man, don't be so hard on him.
All but Time Man: *Looking at Time Man*...
time-man Oh, please. Don't waste my TIME on something chi- Oh, great, you already made me.
mega-man Should we have this in the Roleplay Section? Not that I'm complaining, it just feels more like a roleplay.
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Beta Man
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Posted on September 13th, 2015 at 8:44pm in "Celebration Thread" #156
@ThatOneEnderMan : WHOA! Now Ender's part of the 1024 club? Can't believe I missed that. Then again, I seem to travel all around the internet and stuff, so eh. But still, congrats.



We won't do anything special for you on that on Bt and Mega. That would confuse non-rpg players.
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Beta Man
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Posted on September 2nd, 2015 at 4:50pm in "Bt Man's Tournament" #157
Today will be the last chance for sign-ups! (Unless we end up with an unbalanced bracket)
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Beta Man
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Posted on September 2nd, 2015 at 7:18am in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #158
Wait, a late sign-up? That means that I could still join, right?
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Beta Man
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Posted on September 1st, 2015 at 7:56pm in ""Create" a Mega Man Game!" #159 ( Edited : 2015/09/09 at 4:09pm )
Name: Bt Man and MegaBoy: Galactic War

Players: Bt Man mega-man MegaBoy mega-man
Description: One day, Bt finds Sunstar on the ground, damaged. Sunstar gets up, and Bt Man points his buster at the Stardroid's leader, when suddenly he was informed by Sunstar that the Stardroids and Slur are at galactic war, and if he crash-landed there, then the war would be taken to Earth. He also informs that if he tried to stop it, then there would be no hesitation from either side to destroy him. However, not wanting this war to eventually destroy Earth, he calls up MegaBoy to help out in the situation. But can they defeat BOTH armies?

Instead of 8 robot masters, you got that AND 8 Stardroids to deal with. Also, Slur's robot masters are clones of Bt and Mega's friends.

Robot Master 1: [Dark Meta (Weapon: Meta Tsunami- Creates a wave that crashes into the enemy) bass-copy]{empty_water}
Robot Master 2: [Dark Zero (Weapon: Copy Saber- Similar to the Z-Saber, but is Laser- and Cutter-core instead of Copy) bass]{empty_cutter}
Robot Master 3: [Dark Ender Man (Weapon: Nether Fireball- Opens a small Nether Portal and fires a fireball) ring-man]{empty_space}
Robot Master 4: [Dark Phantom Man (Weapon: Phantom Morph- Morphs into a random robot master, but turns MegaBoy into Phantom Man, allowing him to temporarily use a variation of Proto Strike) proto-man]{empty_shadow}
Robot Master 5: Dark Tails (Weapon: Tails Laser- Fires a laser that damages anything in range) gemini-man
Robot Master 6: [Dark Tobyjoey (Weapon: Snake Bite- Grows a snake head from the buster that bites down and disappears) snake-man]{empty_nature}
Robot Master 7: [Dark Mike (Weapon: ThatOne Stopper- Another time-stopping thing.) bright-man]{empty_time}
Robot Master 8: [Dark MegaBossMan (Weapon: The Law- A boomerang that stuns the damaged target for a short amount of time) quick-man]{empty_swift}
Stardroid 1: Mercury
Stardroid 2: Venus
Stardroid 3: Mars
Stardroid 4: Jupiter
Stardroid 5: Saturn
Stardroid 6: Uranus
Stardroid 7: Pluto
Stardroid 8: Neptune

Weaknesses (Note: Most, possibly even All Dark Clones are NOT true to the weaknesses of who they are cloned from): Dark Meta- Electric Shock Dark Zero- Bubble Bomb, Photon Missile Dark Ender Man- Copy Saber Dark Phantom Man- Electric Shock Dark Tails- Black Hole, Deep Digger, Break Dash Dark TobyJoey- Electric Shock Dark Mike- Nether Fireball* Dark MegaBossMan- ThatOne Stopper Mercury- Bt Man's non-Buster Attacks, Phantom Morph, Black Hole, Deep Digger, Break Dash Venus- Bubble Bomb, Photon Missile Mars- Meta Tsunami, Bubble Bomb, Deep Digger, Salt Water Jupiter- Meta Tsunami, Bubble Bomb, Salt Water Saturn- Electric Shock Uranus- The Law, Black Hole, Deep Digger, Break Dash Pluto- Grab Buster Neptune- Tails Laser, Electric Shock

War Zone 1- Terra
War Zone 2- Trill trill
War Zone 3- [Robot Master and Stardroid Rematches]{empty_space}
War Zone 4- Sunstar and Slur (Assistance from the other playable character) slur

After beating Sunstar and Slur, they get up and prepare for a strike to end the two heroes, only to be trapped by two containment units, the one responsible being none other than Dr. Wily. Thus, the two heroes chase after Wily, who uses the two Galactic Rulers' power to supercharge his Wily Capsule, dubbed the Wily Space Capsule, allowing the machine to use Sunstar Supernova and Slur Beam.

Final Boss- Wily Space Capsule dr-wily

By defeating the robots buster-only, you get Starforce. Collect all the starforce of a specific section to fight it's bonus boss.

Bonus Boss 1 (Clones)- Dark MegaBoy (All weapons, as well as the weapons from MMPU. Beat to earn Magnet Beam) mega-man-copy
Bonus Boss 2 (Stardroids)- Duo (Beat to earn Energy Fist)
Bonus Boss 3 (War Zone Bosses)- Bass (Weapons from Bass 5, learn X Buster (See Page 8)) bass

*He at LEAST (as far as my mind can go) dislikes Starforce, so I decided to poke fun at the fact.
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Beta Man
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Posted on August 31st, 2015 at 7:10am in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #160
Meanwhile, behind the stadium...

bass Ok, I'm here. What do you want?
robot You want to know who I am? You get to.
The mysterious robot takes off it's hood...
bass TIME-SPACE MAN!? But I thought all the other HWNs are dead!
flash-man Heh. Not really, actually. We just hide around, planning our next attack on Mega Man and the other goody two-shoes over at Light Labs.
bass ...That explains a lot.
flash-man Well, I have to go, Ninja Man. I can't let the public see me, they'd send out Mega Man and compromise our planning. *Puts hood back on* Go back to the fight, but DON'T tell your little frie-
bass DON'T CALL THEM MY FRIENDS. Unless you want to ACTUALLY be dead.
flash-man ...Heh. Whatever. Just don't tell them anything about this, just tell them I told you a secret than left, nothing more. *Disappears into the shadows*
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Beta Man
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Posted on August 28th, 2015 at 3:59pm in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #161
@DaCrashBomber : *LE GASP*
YOU ARE NOT DED.
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Beta Man
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Posted on August 23rd, 2015 at 9:36pm in "Bt Man's Tournament" #162
Anyone else want to join?
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Beta Man
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Posted on August 22nd, 2015 at 12:38pm in "Tales of Rockthonia " #163
@MegaBoyX7 : Wait. Mega Man Legends?
LEGENDS CANON TO CLASSIC SERIES CONFIRMED!?
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Beta Man
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Posted on August 21st, 2015 at 7:30pm in "Tales of Rockthonia " #164 ( Edited : 2015/08/21 at 7:32pm )
So, DURING the MMX series?

EDIT: Wait, no. That's 100 years, not 35. But I'm also gonna think of it as another timeline, since I consider Bt and Mega as a whole separate timeline than the normal timeline of MMRPG.
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Beta Man
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Posted on August 21st, 2015 at 4:54pm in "Tales of Rockthonia " #165
So, does this take place in the future of the Classic series (after MMX), or in another timeline?
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Beta Man
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Posted on August 20th, 2015 at 5:28pm in "Bt Man's Tournament" #166
@matthewftw123 : You should already know by now: the characters you submitted are boring because they WANT to die. Roleplays are supposed to be fun! I'm just saying to make characters that are not OP, yet can fight as good as my characters can. You don't have to remove EVERYTHING... Just no dimension traveling, death in one shot, immunity to everything, and don't dodge all the time.
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Beta Man
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Posted on August 20th, 2015 at 5:24pm in "MMRPG Chat seems to be down for the moment" #167
Wait.
Why does it say people are in the chat?
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Beta Man
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Posted on August 20th, 2015 at 5:22pm in "Bt Man's Tournament" #168
@matthewftw123 : Can't, they're YOUR characters, only YOU are in charge of them.
...Musical.
Take. The. Hint.
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Beta Man
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Posted on August 20th, 2015 at 5:21pm in "MMRPG Chat seems to be down for the moment" #169
Dang it.
Guess it won't hurt to take a break from the chat.
Besides, we need more activity in the community anyways.
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Beta Man
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Posted on August 20th, 2015 at 5:16pm in "Bt Man's Tournament" #170
@matthewftw123 : Well at least make characters that can stand a chance, because making characters that were made to die just sucks the fun out of it.
Heck, if you can't think of made-up characters that could stand a chance without being OP, use Mega Man, Metal Man, or SOMEONE.
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Beta Man
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Posted on August 19th, 2015 at 7:35pm in "Bt Man's Tournament" #171
@matthewftw123 : ...Those characters are weird... Too weird, in fact.
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Beta Man
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Posted on August 18th, 2015 at 7:41pm in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #172
mega-man Looks like Ender wo-
STOP RIGHT THERE!
Two Robotic Cops teleports in, one of them hand-cuffing Ender.
Cop 1: Ender Man, you have broken the laws of robotics and have been placed under arrest.
ring-man WHAT!? You can't prove anything!
Cop 2: We can prove a whole lot of things. *Points at the screen* You have killed a Man and a Squirrel, and are now scheduled to be scrapped.
ring-man YOU'LL NEVER TAKE ME ALIVE! *Teleports to another dimension*
Everyone: ...
mega-man Well... That happened...
robot Alright, Ninja Man, let's go.
Ninja Man and the unknown Space Robot teleports behind the stadium.

Sorry for using your character, Ender.
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Beta Man
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Posted on August 18th, 2015 at 5:53pm in "MMRPG: Tournament of Warriors *CLOSED*" #173 ( Edited : 2015/08/19 at 6:58am )
Alright, results are in. The vote to End it wins with 4 votes, continuing with only 1.
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Beta Man
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Posted on August 18th, 2015 at 5:47pm in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #174
@matthewftw123 :
mega-man Oh, cool. Thanks!
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Beta Man
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Posted on August 18th, 2015 at 5:41pm in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #175
mega-man ...Man, it's gonna be hard to see who wins if we can't see the fight.
bass Well, all we can do is wait...
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Beta Man
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Posted on August 18th, 2015 at 4:26pm in "Beta and Mega On SmackJeeves " #176
Don't ask about our adventures. They are just random things. Don't ask what happens or how. Just enjoy it because of it's humor and randomness.
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Beta Man
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Posted on August 18th, 2015 at 7:07am in "the 1st centurian robotics fight!" #177
@MusicalKitty : Uh, excuse me? I'M in this? Sorry, no. I do not except.
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Beta Man
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Posted on August 16th, 2015 at 9:12pm in "Dark Man's 2nd Annual Tournament of MMRPG Prototype Legends!" #178
Bt Man, Ninja Man, and Sargent Man watches from the stands, accompanied by a strange Robot Master with a hood hiding it's identity.

mega-man Uh, guys, Matthew attacked 20 Ender Dragons. Doesn't that count as breaking the laws of robotics?
bass Actually, as it turns out, all those Ender Dragons are robots themselves. Ender Dragons don't actually exist, but to create such a huge group of robots for a use of one robot master... the man has ought to be crazier than Wily, and that's saying something.
mega-man I'm just glad I didn't sign up to fight.
robot Hmph. I didn't sign up because this would be a waste of my powers.
proto-man Hey, who are you, anyways?
robot I'd rather keep my identity a secret, but don't worry, I'm not with those "Mysterious Force" people. If you want to know, I have the power to use the powers of the stars to heal myself and attack people, as well as the power to create dimensional portals only on a full moon, and a strange ability... well, people call it strange, but they're there.
bass What do you mean? Who's there?
robot I like to call them the "Players", kinda like Deadpool from Marvel.
bass Hmph. If he was alive, you would've gotten along with HWN-003. He, too, has this strange sort of "ability" as he called it, but I just think he's half crazy.
robot Yeah, I know him... *Whispering to Ninja Man* They're still alive, you know. Meet me behind the stadium after the battle.

Yep, this mysterious, hooded robot is kinda like Deadpool from Marvel, except more... you know, kid-friendly. You'll know more about him soon enough, but I think you can put together the puzzle of part of his identity...
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Beta Man
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Posted on August 7th, 2015 at 1:03pm in "Role-Playing POWERED UP!" #179 ( Edited : 2015/08/07 at 1:38pm )
Vs. Bubble Man
air-man air-shooter bubble-lead bubble-man

bubble-man Try to blow me away, Air Man. It won't have much of an effect on me since we're underwater.
air-man We're underwater? I thought you were so weak that it makes you lightweight enough to fly. HAHAHAHAHA!
bubble-man Alright, now you got me angry. Prepare to be trapped in Davy Jones' Locker.

Vs. Heat Man
air-man air-shooter atomic-fire heat-man

heat-man Air Man? What are you doing here?
air-man I'm here to blow out your flames. Face me!
heat-man You want me to fight you? Alright, let's go, I guess.

Vs. Wood Man
air-man air-shooter leaf-shield wood-man

wood-man I thought you were my brother, Air Man. That is, until you created the very winds that destroyed the creatures here. Now your nothing but a threat.
air-man Your next, Wood Man. Prepare to be blown away!
wood-man You... monster! You won't get away with this! Prepare to feel the wrath of Mother Nature!

Vs. Mega Man?
air-man air-shooter buster-shot mega-man-copy

mega-man-copy Hey, Air Man! Wily said he is impressed with your strength and wants you on the team.
air-man "Oh, sure thing, Mega!" ...Is that the response you want, faker?
mega-man-copy Well played, windmill, but I guess it's time I take you down since you know I'm not the real deal.

Vs. Copy Robot
air-man air-shooter air-shooter air-man

air-man Hey, leaf blower! If your as strong as you say, that would make me strong too, right?
air-man A copy of me? Finally, a challenge!
air-man Are you... are you serious!? Ugh, whatever, let's just get this over with.

Vs. Dr. Wily
air-man air-shooter dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
air-man So, here we are. After all the challenges I faced, you are the final challenge. Give up now, Wily, because I can't be defeated!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilouge

Thanks to the actions of Air Man, Dr. Wily was defeated. However, after defeat, a mysterious robot disables him, allowing the evil doctor to rewire him...
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Beta Man
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Posted on August 7th, 2015 at 12:33pm in "Role-Playing POWERED UP!" #180 ( Edited : 2015/08/07 at 1:02pm )
Vs. Bomb Man
air-man air-shooter hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
air-man Oh, let's. I'll have fun playing hot potato with your bombs until I make them blow you to bits!
bomb-man You shoulda' came the day before yesterday! I had some big boom-booms then!

Vs. Ice Man
air-man air-shooter ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
air-man Am I dangerous? Yes. Are you gonna be able to freeze me? No. Do I take it as a challenge? Yes. Do I accept? Yes.
ice-man He seems to be taunting us, sir... Don't let him get to you, soldier!

Vs. Fire Man
air-man air-shooter fire-storm fire-man

fire-man FIIIIIIIRE! Burn! Burn! Burn everything in sight!
air-man Your flames will be blown away before they can even spread! Not to mention I'm gonna blow out that candlelight on your head.
fire-man You can't blow out the flames of justice! FIRE!

Vs. Oil Man
air-man air-shooter oil-shooter oil-man

oil-man Hey, whadja come out here for? Don'tcha have a place near your house for fill-ups?
air-man Actually, I power on the Wind around us. I have no need for oil. I actually came here to blow the oil straight back at you!
oil-man Heh. Good luck with that.

Vs. Elec Man
air-man air-shooter thunder-beam elec-man

elec-man Ugh, I don't like your voice. And your EGO.
air-man MY ego!? Excuse me, but have you even HEARD yourself lately?
elec-man Yes, I have, and that's all I want to hear now that YOU came.

Vs. Time Man
time-slow air-man time-slow air-shooter time-slow time-man time-slow

[time-man You are late for your appointment.]{time-man}
air-man So what? I can go to my appointments any time I want!
time-man I will finish you off faster than the wind you make.

Vs. Guts Man
air-man air-shooter super-arm guts-man

guts-man Hey, what are you doing? Get to work!
air-man You aren't my boss, Guts Man. I'm here to blow your little project to the ground.
guts-man You big idiot! What'll happen to me if I get fired!? I'm gonna take you down with me!

Vs. Metal Man
air-man air-shooter metal-blade metal-man

metal-man Ah, Air Man. I'm been expecting you.
air-man Before we fight, let's remember that time you were playing with your Metal Blade like a Frisbee and I used my wind to blow it a different direction. Think about the moves you make, brother, because now I have an excuse to blow it back towards you, and we all know your weak to your own weapon.
metal-man I don't care if you try, it's not gonna happen. I'm gonna rip you to shreds!

More on the next post!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 7th, 2015 at 12:02pm in "Role-Playing POWERED UP!" #181 ( Edited : 2015/08/07 at 12:33pm )
@Tobyjoey : I solved the Wood-Heat problem. It only appeared to have happened twice, but I may have to double-check.

Following the weakness order, we have the unbeatable robot with only the power to push others away, Air Man. (A slightly overused RM joke and a Megas reference. Why not?)

Vs. Mega Man
mega-man leaf-shield air-shooter air-man

air-man Hahaha! Do you really think you stand a chance against me, little bot blue?
mega-man I have no reason to fight you, Air Man! Come on, let me take you to Dr. Light.
air-man HA! Not without a fight! Prepare to be blown away, because I can't be defeated!

Vs. Roll
roll air-shooter air-man

air-man What are you doing up here?
roll You aren't gonna get away from your crimes, you know!
air-man I can't be defeated, especially by a little girl like you!

Vs. Proto Man
proto-man proto-strike air-shooter air-man

air-man Who are you? You don't look like a Wily-bot...
proto-man I came to stop you, so this will be our only meeting, Air Man.
air-man And now I simply don't care. You dare to face me!? I can't be defeated!

Intro Field
air-man dr-wily

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. Invented by Dr. Wily, Air Man was freed from his evil master and was changed into a windmill-moving robot.

roll We have a problem!
dr-wily Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (Laughs evilly) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! (busts in) Nuhahahaha!! That is to say... Hmm?... What's this? Oh, Air Man... I'd take you, really! But I just can't STAND your huge ego! Nuhahahahah!
roll My friends are in trouble, Air Man! Quickly, follow me to the lab!

Dr. Light's Lab
roll dr-light air-man

dr-light ...What insanity! Using my robots to conquer the world...
air-man I'm unbeatable, Dr. Light. I'll handle this.
dr-light Air Man?! (starts thinking) Hmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

Upgrades
roll dr-light air-man

dr-light Your Air Shooter allows you to blow Mechas the direction your blowing, as well as shooting out small tornados that spreads to random areas to damage the enemy.
air-man *Starter phrase* I'll blow you away!

Vs. Cut Man
air-man air-shooter rolling-cutter cut-man

cut-man Mr. Air Man!? I don't believe it, Dr. Wily was right! You've turned into a bad robot!
air-man You would believe ANYTHING someone tells you, will you?
cut-man Even if it cuts me in half, I'm gonna make you good again!

To be continued in the next post...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 6th, 2015 at 11:06pm in "Role-Playing POWERED UP!" #182
@Tobyjoey : Thanks for taking that job for me, even though now I'm also gonna have to go through the trouble trying to skip over Flash Man because for the reason that he was already done.




"Your Arm Cannon can now rapid fire buster shots to defeat enemies. By charging your weapon, you can temporarily freeze time." Why do I have the feeling this is like Day in the Limelight? Lol.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 6th, 2015 at 10:08pm in ""Create" a Mega Man Game!" #183
Name: Bt Man 2: The Return of Slur

Players: Bt Man mega-man Mega Man (Unlocked by beating the game) mega-man Proto Man (Unlocked after beating Hard Mode) proto-man
Description: Bt Man is on yet another adventure! Slur returns once more for his revenge by making clones of the second set of robot masters, as well as placing the Killers under his control once more, now with the addition of Bass!

Robot Master 1: [Dark Metal Man metal-man]{empty_cutter}
Robot Master 2: [Dark Bubble Man bubble-man]{empty_water}
Robot Master 3: [Dark Heat Man heat-man]{empty_flame}
Robot Master 4: [Dark Wood Man wood-man]{empty_nature}
Robot Master 5: [Dark Air Man air-man]{empty_wind}
Robot Master 6: [Dark Crash Man crash-man]{empty_explode}
Robot Master 7: [Dark Flash Man flash-man]{empty_time}
Robot Master 8: [Dark Quick Man quick-man]{empty_swift}

Weaknesses: Dark Metal Man- Shadow Rapier, Shadow Blade, Metal Blade, Quick Boomerang Dark Bubble Man- Shadow Rapier, Shadow Blade, Dark Bolt, Metal Blade Dark Heat Man- Cold Mist, Bubble Lead Dark Wood Man- Shadow Rapier, Shadow Blade, Atomic Fire, Metal Blade Dark Air Man- Shadow Cage, Shadow Fist, Leaf Shield* Dark Crash Man- Dark Whirlwind, Skull Barrier, Air Shooter Dark Flash Man- Shadow Bomb, Cold Mist, Crash Bomber Dark Quick Man- Time Smoke, Shadow Bomb, Flash Stopper, Crash Bomber

Slur's Space Station 1: Enker enker
Slur's Space Station 2: Quint quint
Slur's Space Station 3: Ballade ballade
Slur's Space Station 4: Punk punk
Slur's Space Station 5: Bass (Mid-boss) bass-copy Bass and Treble bass-copy
Slur's Space Station 6: [Robot Master Rematches]{space_attack} Ballade 2nd Form ballade
Final Boss: Slur and Trill slur trill

Congratulations! For beating the game, you unlocked Mega Man and Hard Mode! OHKO attacks for Slur, as well as more health for mechas and bosses.
Congratulations! For beating Hard Mode, you unlocked Proto Man and Danger Mode! OHKO attacks for ALL bosses, more health for mechas and bosses than hard mode, and less health for you! Also, if you beat this mode without losing a life, you will encounter the secret final boss, Sunstar! And since this would be on Danger Mode as well, Sunstar will ALSO have the capability of OHKO attacks. Good luck!

Secret Final Boss: Sunstar
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Beta Man
167,684,436 BP
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Posted on August 3rd, 2015 at 11:25pm in ""Create" a Mega Man Game!" #184 ( Edited : 2015/08/06 at 10:08pm )
Name: Mega Man 8 1/2

Players: Mega Man mega-man Bass bass Proto Man (Unlocked by beating the game) proto-man
Description: A new robot by the name of King has started a revolution! The doctors Light and Wily puts aside their differences for a temporary alliance, sending out Mega Man and Bass to stop King! However, King stole most of Wily's robots from Mega Man 8.

Robot Master 1: Tengu Man
Robot Master 2: Astro Man
Robot Master 3: Clown Man
Robot Master 4: Frost Man
Robot Master 5: Ground Man
Robot Master 6: Grenade Man
Robot Master 7: Sword Man
Robot Master 8: Magic Man

Weaknesses: Tengu Man- Ice Wave Astro Man- Magic Card Clown Man- Tengu Blade Frost Man- Flash Bomb and Flame Sword Ground Man- Flash Bomb Grenade Man- Thunder Claw Sword Man- Spread Drill Magic Man- Flame Sword

King Stage 1: Atetemino and Monkings
King Stage 2: King Tank King Plane King Jet King Robot
King Stage 3: [Robot Master Rematches]{attack_shield}
Final Boss: Wily Machine 8 and Wily Capsule dr-wily
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Beta Man
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32 TP | 930 PP
Posted on August 2nd, 2015 at 11:40pm in "Make-A-Moveset: What If..." #185
I decided not to do the other Street Fighter X Mega Man characters and move on to something else. Introducing Made-up Robot Master Mirror Man!

Name: Mirror Man
Designation: WDN-001 (World Dominators Number)
Class: Copycat Warlord Robot
Core: Copy

Weaknesses: None
Resistances: Shadow
Immunities: None
Affinities: Copy

Energy: 120
Attack: 120
Defense: 120
Speed: 120

Quotes
Start: "You have forgotten to bow down. I shall exterminate you now."
Taunt: "This will teach you to disobey me!"
Victory: "You have became my slave, Robot, and soon the whole world will, too."
Defeat: "Me... Defeated!? Impossible!"

Signature Moves

Copied Buster
Learned at Level: 2
Power: 36
Accuracy: 100%
Speed: 4
Energy: 2
Range: Anyone in Opponent's Party and Self
Description: The user charges on the first turn to build power and raise attack, defense, and speed by 5%, then releases a powerful energy shot on the second to inflict massive damage!

Ability Scan
Learned at Level: 4
Power: -
Accuracy: 100%
Speed: 4
Energy: 4
Range: Anyone in opponent's party and self
Description: The user scans the target for it's previously used attack and copies it. The attack is not added to the database.

Ability Copy
Learned at Level: 6
Power: -
Accuracy: 100%
Speed: 4
Energy: 5
Range: Anyone in opponent's party and self
Description: The user scans the target for it's previously used attack and copies it. Any Mecha-only attacks are not added to the database.

Data Scan
Learned at Level: 8
Power: -
Accuracy: 100%
Speed: 4
Energy: 6
Range: Party Leader and Self
Description: The user scans the target for all it's attacks and copies them. This move, however, replaces all the moves the user has before this move is used with the copied attacks. Any Mecha-only attacks are not added to the database.

Energy Copy
Learned at Level: 10
Power: -
Accuracy: 100%
Speed: 6
Energy: 5
Range: Anyone in Opponent's Party and Self
Description: The user copies the target's energy and heals itself by 10.

Attack Copy
Learned at Level: 12
Power: -
Accuracy: 100%
Speed: 4
Energy: 5
Range: Anyone in Opponent's Party and Self
Description: The user copies the target's current attack stat and raises or lowers it to that point.

Defense Copy
Learned at Level: 14
Power: -
Accuracy: 100%
Speed: 4
Energy: 5
Range: Anyone in Opponent's Party and Self
Description: The user scans the target's current defense stat and raises or lowers it to that point.

Speed Copy
Learned at Level: 16
Power: -
Accuracy: 100%
Speed: 4
Energy: 5
Range: Anyone in Opponent's Party and Self
Description: The user scans the target's current speed stat and raises or lowers it to that point.

Body Copy
Learned at Level: 18
Power: -
Accuracy: 100%
Speed: 4
Energy: 6
Range: Anyone in Opponent's Party and Self
Description: The user shapeshifts into the target, but does not earn it's stats, energy, or attacks. The shapeshift lasts for 3 turns. The user also gets the target's weaknesses and resistances*.

Data Copy
Learned at Level: 20
Power: -
Accuracy: 100%
Speed: 6
Energy: 10
Range: Anyone in Opponent's Party and Self
Description: The user shapeshifts into the target for 3 turns, gaining it's current stats, energy, and attacks. However, it also gains all the effects that is currently on the target** and it's resistances and weaknesses*. This move also drains all the user's weapon energy. The attacks are not added to the database.

Description: This robot was created by an unknown doctor, with unknown purposes. Whatever the purpose may be, he ended up betraying his creator and becomes bent on world domination the one way he knows how: destroying all robots who refuse to join his army. His buster is a copy of an unknown robot that he destroyed for not bowing to him. However, his real skill is the ability to scan and copy information on robots, like energy, defense, and weapons. However, that's not the only trick up his sleeve. He can take the risk of using all his weapon energy to shapeshift into a perfect copy of any robot he faces: energy, weapons, looks, and all. This not only makes him dangerous, but also a true mirror match.

*Also including Immunities and Affinities.
**Being hit by Oil Slider or Ice Slasher, charging a buster, pulled up a Super Arm Block or a Shield, or having used Atomic Fire or Fire Storm the previous turn.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 26th, 2015 at 3:35pm in "Role-Playing POWERED UP!" #186 ( Edited : 2015/08/07 at 12:01pm )
Vs. Bubble Man
wood-man leaf-shield bubble-lead bubble-man

bubble-man I guess some wood DOES sink.
wood-man Enough talk, Bubble Man. Just be lucky your too weak to be a big threat against nature.
bubble-man How dare you! You will pay for that remark as I send you to Davy Jones' Locker!

Vs. Heat Man
wood-man leaf-shield atomic-fire heat-man

heat-man Wood Man? How did you get here without burning?
wood-man Heat Man! Your flames are a danger to nature and you must be stopped!
heat-man Are you challenging me? Well, alright, I guess...

Vs. Mega Man?
wood-man leaf-shield buster-shot mega-man-copy

mega-man-copy Hey, Wood Man! Wily said that if you join him, he'll stop damaging nature.
wood-man Why should I believe you? And more importantly, who are you, and why are you here!?
mega-man-copy Looks like you saw straight through that lie. I guess I should cut you down like we are gonna do with this forest.

Vs. Copy Robot
wood-man leaf-shield leaf-shield wood-man

wood-man I heard that a good offense is a great defense. So let me show you how great a defense I have!
wood-man Your... me? Great! Another one in which can help me protect nature!
wood-man Ha! I am an evil copy of you, Wood Man. I don't fight FOR nature, instead I fight WITH it!

Vs. Dr. Wily
wood-man leaf-shield dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
wood-man You have been a threat against nature long enough, Wily! Prepare to feel the wrath of Mother Nature!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilouge

Thanks to the actions of Wood Man, Dr. Wily was defeated. However, after defeat, a mysterious robot disables him, allowing the evil doctor to rewire him...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 26th, 2015 at 2:51pm in "Role-Playing POWERED UP!" #187 ( Edited : 2015/07/26 at 4:00pm )
Vs. Bomb Man
wood-man leaf-shield hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
wood-man Your "fun" is causing damage to the forest and must be stopped!
bomb-man Whoa, no need to be a party pooper!

Vs. Ice Man
wood-man leaf-shield ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
wood-man I didn't come for trouble, but if your just gonna freeze things, I'll have to face you. Your being a problem against nature!
ice-man He's engaging, sir! Fight back harder, soldier!

Vs. Fire Man
wood-man leaf-shield fire-storm fire-man

fire-man FIIIIIIIRE! Burn! Burn! Burn everything in sight!
wood-man Not only have you gone crazy, but your fire could damage nature! You must be stopped at once!
fire-man Nothing spreads more flames than a forest fire, partner! FIRE!

Vs. Oil Man
wood-man leaf-shield oil-shooter oil-man

oil-man I'm guessing your not here for oil.
wood-man Oil is harmful to nature! I must dispose of you immediately!
oil-man Ouch! You don't have to be harsh about it!

Vs. Elec Man
wood-man leaf-shield thunder-beam elec-man

elec-man Well done... But you say good bye here. I'll even tell you more about myself after I win.
wood-man You tend to like yourself more than you like nature.
elec-man You won't blast through my heart with an attitude like that.

Vs. Time Man
time-slow wood-man time-slow leaf-shield time-slow time-man time-slow

[time-man You are late for your appointment.]{time-man}
wood-man I don't care about appointments, Time Man, I came here to stop you.
time-man The time it will take for you to land a hit on me will be longer than the time it takes for a tree to grow.

Vs. Guts Man
wood-man leaf-shield super-arm guts-man

guts-man Hey! You are not allowed on premises, tree-hugger!
wood-man Your construction requires the removal of trees! I'm taking your project down!
guts-man You big idiot! What'll happen to me if I get fired!? I'm gonna take you down with me!

Vs. Metal Man
wood-man leaf-shield metal-blade metal-man

metal-man Well, well, well. Look who we have here.
wood-man Your blades are a hazard to nature, brother! I won't hesitate to scrap you, Metal Man.
metal-man Seems like someone forgot who they were up against. I'm gonna ENJOY ripping you to shreds!

More on the next post!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 26th, 2015 at 2:14pm in "Role-Playing POWERED UP!" #188 ( Edited : 2015/08/07 at 12:00pm )
We now continue the adventures of MM2 Robot Masters with Wood Man

Vs. Mega Man
mega-man atomic-fire leaf-shield wood-man

wood-man Stop right there, Mega Man! Your damage against nature ends now!
mega-man Damage? What do you mean?
wood-man I am the guardian of the forest and the creatures that live here... And you damaged those creatures! Prepare to feel the wrath of Mother Nature!

Vs. Roll
roll leaf-shield wood-man

wood-man Hey! Haven't anyone ever told you to care for the animals!?
roll You don't seem like a very bad guy.
wood-man I'm the protector of this forest! And by damaging the creatures that live here, you just got on my bad side!

Vs. Proto Man
proto-man proto-strike leaf-shield wood-man

wood-man I don't care who you are, you have damaged the creatures of this forest, and it will NOT go unpunished!
proto-man They have been serving for evil purposes, and so has you. I must put an end to you and your plans.
wood-man Evil purpose!? Oh, that's it, buster! Prepare to feel the wrath of Mother Nature!

Intro Field
wood-man dr-wily

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. Invented by Dr. Wily, Wood Man was freed from his evil master and was changed into a nature-protecting robot.

roll We have a problem!
dr-wily Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (Laughs evilly) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! (busts in) Nuhahahaha!! That is to say... Hmm?... What's this? Oh, Wood Man... Your focus on protecting nature would send off the wrong signal! Get out of my sight! Nuhahahahah!
roll My friends are in trouble, Wood Man! Quickly, follow me to the lab!

Dr. Light's Lab
roll dr-light wood-man

dr-light ...What insanity! Using my robots to conquer the world...
wood-man That fiend plans on damaging the one thing I protect. That I cannot allow! I'll go and stop him!
dr-light Wood Man?! (starts thinking) Hmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

Upgrades
roll dr-light wood-man

dr-light Your Leaf Shield will protect you from collision damage, although it will be destroyed by fire-based attacks.
wood-man *Starter phrase* For the Environment!

Vs. Cut Man
wood-man leaf-shield rolling-cutter cut-man

cut-man Mr. Wood Man!? I don't believe it, Dr. Wily was right! You've turned into a bad robot!
wood-man Cut the baloney, Cut Man! You are a threat to nature and must be stopped!
cut-man I'll make you good again, Mr. Wood Man! I'll just try not to damage you too much...

To be continued in the next post...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 8:17pm in "The All Star Numbers" #189
@Brimstone : Um, Brimstone, Bomb Man is a LIGHT-bot, thus isn't really a part of Wily's team.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 4:27pm in "The All Star Numbers" #190
@MegaBoyX7 : I think just facing both sides is enough...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 4:17pm in "The All Star Numbers" #191
@MegaBoyX7 : ...Um... No... The Laws of Robotics is a thing in Mega Man, so I think many people would disapprove.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 3:36pm in "The All Star Numbers" #192
@MegaBoyX7 : Correction: You will be facing other Wily-bots. You see... Robots are unable to hurt or kill humans because it's the laws of robotics.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 3:26pm in "The All Star Numbers" #193
@MegaBoyX7 : What team will Megaboy be on, Bt Man's or the Other Heroes?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 3:15pm in "The All Star Numbers" #194
@MegaBoyX7 : Why not?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 2:45pm in "The All Star Numbers" #195
mega-man Next, we should retrieve Boulder Man. We're gonna need explode-core and missile-core weapons for this one, but we can only hope he doesn't have more tricks up his sleeves than Sea Man.
Meanwhile...
hard-man ...Oh! I'm getting a message on my communicator. ...Hey, Ninja Man. ...Wily needs me for a mission, you say? ...Mountain Plateau? Sounds like a mix of my stage and Guts Man's. ...Alright, fine, I'm going. *Teleports out*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 11:41am in "The All Star Numbers" #196
bubble-man GAH! Nice try, but it will take more than that to- *gets knocked down be a Skull Barrier*
mega-man Got him.
bubble-man Ugh, fine. You win. I surrender, I'm going back to the good side, blah blah blah...
Sea Man joined Bt Man's team!
bubble-man I must warn you, though. Not only are the other 5 ASNs are stronger than the rest, but also Wily will stop at NOTHING to keep you from getting the others on the side of good.
mega-man Wait, if you weren't hypnotized or something to begin with, why are you helping Wily?
bubble-man We had no choice! We tried to fight back for our freedom, but he had us outnumbered! Not to mention the fact that Bass had all of our weaknesses.
mega-man ...Right... Let's just go. *Everyone teleports out*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 11:02am in "The All Star Numbers" #197
@ThatOneEnderMan : Alright.
Meanwhile, in Reflection Chamber...

gemini-man Ugh, nothing's happening today...
Ninja Man teleports in.
bass Gemini Man! Crystal Man! Wily needs you for a mission.
crystal-man Ok, we'll go. It's kinda been boring for us lately.
Note: Mega Man, Gemini Man, Crystal Man, and other original robot masters are all open characters: they can be used by anyone until claimed.
Meanwhile, in Waterfall Sewers...
mega-man *teleports in with Sargent Man and Mega Man* Alright, Sea Man, we're here to get you back on our side.
bubble-man Yes, I know... You'll have to beat me first! Bubble Trap!
Sea Man traps the three robots in a big bubble and sends them backwards, crashing them into the wall.
bubble-man You see, Bt Man, Wily had upgraded us so that not only we have all the attacks of other water-core robots, but we also have our OWN unique powers!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 25th, 2015 at 6:07am in "MMRPG: Tournament of Warriors *CLOSED*" #198 ( Edited : 2015/07/25 at 6:11am )
@Brimstone : Then he instantly wins since Alpha left.
Due to the above situation, I would've try to balance the bracket again. The only problem is this that, no matter how many people are added, the bracket will be uneven. Even if we WERE to find the perfect bracket to fill in the HUGE hole in the planning, it would cause there to be TOO many characters in the tournament. Thus, I announce this: The moment we reach the problem when an odd number is there, the person on the bottom of that round's roster will not fight that round, but will be safe to go another round. It's either this or a three-way battle, and it would be a little bit too chaotic.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 24th, 2015 at 11:45pm in "MMRPG: Tournament of Warriors *CLOSED*" #199
@Brimstone : Oh, whoops. Tell me, if you remember, who Forest Man was facing, and I will fix it.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 24th, 2015 at 10:53pm in "The All Star Numbers" #200
@MegaBoyX7 : Accepted. But you aren't gonna play this as your own character? Also, are they gonna be on Bt Man's team or the Other Heroes team?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 24th, 2015 at 9:45pm in "The All Star Numbers" #201
The RP shall start. People can still join, however.
mega-man It seems that all the other ASNs have spread across the city.

MISSION SELECT
Boulder Man: Mountain Plateau
Scissors Man: Abandoned Facility
Tree Man: Preserved Column
Sun Man: Steel Furnace
Hour Man: Clock Collider
Sea Man: Waterfall Sewers

mega-man I'll start with Sea Man. The rest of you can start off at other places. The more spread around, the faster we can get them all on our side. Let's move.
Bt Man, Sargent Man, and Mega Man teleports off to Waterfall Sewers.

...Meanwhile...

bass Wily, it seems that Bt Man and his friends are off to find the other ASNs.
dr-wily WHAT!? THEN WHY ARE YOU STANDING AROUND!? GATHER EVERYONE AND STOP THEM!
bass Yeah, that's gonna be a problem. Everyone spread out across the city to do something. I can search around and find what I could, but-
dr-wily BUT NOTHING! GO ON OUT AND FIND THEM!
bass Hahaha! Good luck, swift-core look-ali-
dr-wily Now, don't get too exited, Bass. YOU'RE going to help him!
bass Hmph. Yeah, right.
dr-wily ...What if I told you that Mega Man is gonna be there, too?
bass ...Fine. *Thinking: Finally! Maybe today is the day I can beat that blue brat!*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 24th, 2015 at 5:47pm in "MMRPG: Tournament of Warriors *CLOSED*" #202
@Meta : Bt Man managed to block off 4 of them, dodging the last one as he goes for an up-close hit.
mega-man Shadow Fist! (This attack does Shadow and Impact damage.)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 24th, 2015 at 4:59pm in "MMRPG: Tournament of Warriors *CLOSED*" #203
@Meta : Bt Man blocks off the slashes, but was hit by the first Elec Beams, the knockback making him land on his back and avoid the second Elec Beam. Bt Man gets up and surrounds Elec Man with a Shadow Cage, lifting it up and slamming it back down. The cage then disappears. As Bt Man's fist glow with a shadow.

mega-man Time Smoke! *Sprays Elec Sigma with smoke that slows him down temporarily. This move is a Shadow- and Time-Core move.*
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Beta Man
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Posted on July 24th, 2015 at 12:02pm in "The RPG Database" #204
Here is the first set of my ERN Models (Not counting Evil Man himself):

Name: Evil Cut Man
Icon: cut-man
Model: ERN-001
Core: Shadow and Cutter

Energy: 120
Attack: 127
Defense: 102
Speed: 131

Weaknesses: Impact and Flame
Resistances: Shadow and Missile
Immunities: None
Affinities: None

Name: Evil Guts Man
Icon: guts-man
Model: ERN-002
Core: Shadow and Impact

Energy: 120
Attack: 148
Defense: 135
Speed: 77

Weaknesses: Explode and Time
Resistances: Shadow and Impact
Immunities: None
Affinities: None

Name: Evil Ice Man
Icon: ice-man
Model: ERN-003
Core: Shadow and Freeze

Energy: 120
Attack: 119
Defense: 118
Speed: 123

Weaknesses: Electric and Explode
Resistances: Shadow and Flame
Immunities: Freeze
Affinities: None

Name: Evil Bomb Man
Icon: bomb-man
Model: ERN-004
Core: Shadow and Explode

Energy: 120
Attack: 161
Defense: 93
Speed: 106

Weaknesses: Cutter and Flame
Resistances: Shadow and Water
Immunities: None
Affinities: Explode

Name: Evil Fire Man
Icon: fire-man
Model: ERN-005
Core: Shadow and Flame

Energy: 120
Attack: 153
Defense: 107
Speed: 100

Weaknesses: Freeze and Wind
Resistances: Shadow and Water
Immunities: None
Affinities: Flame

Name: Evil Elec Man
Icon: elec-man
Model: ERN-006
Core: Shadow and Electric

Energy: 120
Attack: 161
Defense: 77
Speed: 122

Weaknesses: Cutter and Earth
Resistances: Shadow, Freeze, and Time
Immunities: None
Affinities: Electric

Name: Evil Time Man
Icon: time-man
Model: ERN-007
Core: Shadow and Time

Energy: 120
Attack: 147
Defense: 85
Speed: 128

Weaknesses: Electric and Nature
Resistances: Shadow
Immunities: Time
Affinities: None

Name: Evil Oil Man
Icon: oil-man
Model: ERN-008
Core: Shadow and Earth

Energy: 120
Attack: 86
Defense: 117
Speed: 157

Weaknesses: Flame and Freeze
Resistances: Shadow, Water, and Electric
Immunities: None
Affinities: None
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Beta Man
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Posted on July 24th, 2015 at 10:46am in "MMRPG: Tournament of Warriors *CLOSED*" #205 ( Edited : 2015/07/24 at 11:46am )
Well, I think we waited long enough. Thus, I shall add the final two characters.

Name: Evil Quick Man
Icon: quick-man
Model: ERN-012
Core: Shadow and Swift

Name: Sea Man
Icon: bubble-man
Model: ASN-008
Core: Water
*Nexus Man, Shield Man, Shadowstar Man, Explode Man, and Whale Man all suddenly shuts down.*
slur Oh, well it seems that some of our... participants... have shut down. Well, they can't fight anymore, but they wouldn't be good as slaves, either. Plasma, go on an Expedition to capture more robots. I'll dump these guys out. *Chains appear on all the robots except for the 5 robots above to keep them from falling off the arena while the 5 deactivated robots are sucked out into space. Plasma also uses an eject pod to leave, coming back later with 7 new robots.*
bass Alright, since we have our new participants, we may continue.

BRACKET UPDATE!

ROUND 1:
elec-man Elec Sigma vs. Bt Man mega-man
bass Ninja Man vs. Incendiary Man napalm-man
rhythm Rhythm II vs. Proto-Mech proto-man
ring-man Ender Man moves on to the next round.
bass Meta vs. Ghastly Man skull-man
bass Zero vs. Blaze Man
stone-man Iceberg Man moves on to the next round.
hard-man USB Man vs. Sargent Man proto-man
proto-man Symphony vs. Diamond Man gemini-man
pharaoh-man Sand Man vs. Corruption Man trill
bubble-man Extinguish Man vs. Skeleton Man skull-man
dust-man Leaf Man vs. Sapphire Man crystal-man
mega-man MegaBoy moves on to the next round.
bass Evil Man moves on to the next round.
spark-man Glade Man vs. Sea Man bubble-man
quick-man Evil Quick Man vs. Metal Man metal-man
bass Bass.EXE vs. Copy Meta bass
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Beta Man
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Posted on July 24th, 2015 at 9:08am in ""Create" a Mega Man Game!" #206
Well, today, I start bringing you remakes of the Gameboy Mega Man games. Note: since it has already been done before, I will NOT do a Mega Man V remake. Now, without further ado...

Name: Mega Man World 1: Remastered

Player: Mega Man mega-man
Description: Relive the first Mega Man game released on the Game Boy! Thanks to the efforts of Mega Man, Dr. Wily's ambitions did not come to fruition. Peace had returned to the world, but Dr. Wily had secretly altered the industrial robots developed by Dr. Light. After everything that had happened, Dr. Wily had not abandoned his desire for world domination. Stop Dr. Wily before his plans are a success!

Robot Master 1: Cut Man cut-man
Robot Master 2: Ice Man ice-man
Robot Master 3: Fire Man fire-man
Robot Master 4: Elec Man elec-man

After raiding Wily's Castle, Mega Man discovers EIGHT teleporters, as opposed to the original game's 4, thus containing ALL of the MM1 Robot Masters as well as 4 from MM2. Also different to the original, you also have to go through a stage and beat the robot master that awaits.

Robot Master 5: Guts Man guts-man
Robot Master 6: Bomb Man bomb-man
Robot Master 7: Time Man time-man
Robot Master 8: Oil Man oil-man
Robot Master 9: Bubble Man bubble-man
Robot Master 10: Quick Man quick-man
Robot Master 11: Flash Man flash-man
Robot Master 12: Heat Man heat-man

Beat those 8 and you encounter another portal, this time not leading to a stage, but to Enker.

Robot Master 13: Enker enker

Weaknesses: Cut Man- Fire Storm and Atomic Fire* Ice Man- Thunder Beam and Hyper Bomb Fire Man- Ice Slasher and Bubble Lead Elec Man- Rolling Cutter and Oil Slider Guts Man- Hyper Bomb, Time Slow, and Flash Stopper Bomb Man- Fire Storm, Atomic Fire, and Rolling Cutter Time Man- Thunder Beam Oil Man- Fire Storm, Atomic Fire, and Ice Slasher [Bubble Man- Rolling Cutter and Thunder Beam][cutter_electric} Quick Man- Time Slow, Flash Stopper, and Hyper Bomb Flash Man (1)- Hyper Bomb and Ice Slasher Flash Man (2)- Rolling Cutter Heat Man- Bubble Lead and Ice Slasher Enker- Rolling Cutter and Hyper Bomb

Wily Station 1: [Robot Master Rematches]{defense_attack}**
Final Boss: Wily Machine I dr-wily

*The Cut Man rematch does not have any Super Arm blocks.
**Enker does NOT appear in the rematches.
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Beta Man
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Posted on July 23rd, 2015 at 3:56pm in ""Create" a Mega Man Game!" #207 ( Edited : 2015/07/23 at 5:05pm )
Nothing new, huh? That's ok- I got it covered.

Name: Bass 5

Players: Bass bass Orchestra proto-man
Description: Bass is on yet another adventure! After defeating the Stardroids in Bass 4, Bass takes a second go at a vacation... Only to be interrupted by a mysterious, red robot! Bass faces the robot that tried to destroy him, but with failure. Strangely, the red robot leaves. When he asked Wily what was going on and described the red robot that attacked him, Wily couldn't believe what he heard. He then got a message from Metal Man saying that they are being attacked by alternate versions of Mega Man. Bass heads out for adventure again, this time with the help of Orchestra!

Robot Master 1: X (Wall Climb Ability- Jump and cling to walls)
Robot Master 2: Mega Man.EXE (EXE Buster- larger buster with no charge, but the shots are always charged)
Robot Master 3: Mega Man Vollnut (Legends Buster- Move while shooting buster)
Robot Master 4: Starforce Mega Man (Omega-Xis- Stronger buster, but charging lowers energy faster)
Robot Master 5: Bad Box Art Mega Man (Pistol Buster- Smaller shots with weaker power, but moves faster)
Robot Master 6: Model X (X-Buster- Fire two charged shots when fully charged, however the double charged shot doubles the energy used up)
Robot Master 7: MMZ Zero (Z Knuckle)
Robot Master 8: Proto Man.EXE (Proto Shield)

Before you face Zero (Whoops, spoilers!), surprise, surprise, it's Bass vs. Mega Man again. Or, when playing as Orchestra, Orchestra vs. Proto Man.

Pre-Castle Boss 1: Mega Man/Proto Man mega-man proto-man
Pre-Castle Boss 2: Zero

Weaknesses: No weaknesses. PLOT TWIST!

As it turns out, this was an attempt by Dr. Light to stop Bass and Wily. So Bass once more heads for Light Labs.

Light Labs 1: Oil Man and Concrete Man oil-man concrete-man
Light Labs 2: Elec Man and Plug Man elec-man plug-man
Light Labs 3: Mega Man and Proto Man mega-man proto-man
Light Labs 4: Robot Rematches Black Armor Zero and Rush Armor Mega Man mega-man
Final Boss: Light Machine 4 dr-light

Congratulations! You have unlocked the Boss Rush and Challenges modes! In Boss Rush Mode, play as Bass or Orchestra to beat ALL the bosses, even the character-specific bosses until you beaten them all! One life, but resting rooms are provided... but there are no E-tanks. On Challenges Mode, play as Bass or Orchestra and face off against bosses and mechas alike in different challenges, such as not getting damaged or defeating a certain number of a certain mecha, and everything in between! And you also get a Level Select, in which the other two modes can unlock special boss levels. See them below!

Special Boss 1: Maverick Zero- Beat all of Bass' challenges
Special Boss 2: Omega Zero- Beat all of Orchestra's challenges
Special Boss 3: Mega Man- Beat Light Machine 4 with no damage in Boss Rush mode (This boss fight is a reference to the secret Bass boss fight in Mega Man 7 1/2. Thus, Mega Man uses all the weapons he gets from that game.) mega-man
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Beta Man
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Posted on July 23rd, 2015 at 1:32pm in "MMRPG: Tournament of Warriors *CLOSED*" #208
Only 2 spaces left!
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Beta Man
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Posted on July 23rd, 2015 at 1:29pm in "MMRPG: Tournament of Warriors *CLOSED*" #209 ( Edited : 2015/07/23 at 1:29pm )
3 spaces remain!
Btw, Zero, not trying to sound mean here, but you didn't sign up with the fourm. Your still in, but still.
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Beta Man
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Posted on July 22nd, 2015 at 7:45pm in "The RPG Database" #210
@MegaBoyX7 : Uh... I won't consider adding Z-factor to the main database area, but you can still keep it.
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Beta Man
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Posted on July 22nd, 2015 at 6:03pm in "The RPG Database" #211
@MegaBoyX7 : ...
1. That icon is not a MMRPG icon.
2. I sense dark magic in those stats of yours. In other words, they are too high.
3. "Any Clone Robots" is not a core type.
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Beta Man
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Posted on July 22nd, 2015 at 4:45pm in "MMRPG: Tournament of Warriors *CLOSED*" #212
@ThatOneEnderMan : But, you see, that's the problem:

28 People -> 14 People -> 7 People = Unbalanced Bracket.
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Beta Man
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Posted on July 22nd, 2015 at 4:27pm in "MMRPG: Tournament of Warriors *CLOSED*" #213
...Is ANYONE going to take the 4 spots I leave up? I'll give it a week.
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Beta Man
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Posted on July 22nd, 2015 at 1:21pm in ""Create" a Mega Man Game!" #214
Name: Mega Man 7 1/2

Player: Mega Man mega-man
Description: It seems that some sort of energy has been sent to Earth, as well as another robot by the name of Duo. Mega Man teams up with Duo to rid the world of the energy called Evil Energy, but Wily is after it as well! And, of course, like every other game in the "Mega Man 1/2" series, he also sends out the robot masters from the past game.

Robot Master 1: Tengu Man
Robot Master 2: Astro Man
Robot Master 3: Sword Man
Robot Master 4: Cloud Man
Robot Master 5: Search Man
Robot Master 6: Freeze Man freeze-man
Robot Master 7: Burst Man
Robot Master 8: Aqua Man

As opposed to the secret bosses in the original MM8, the secret bosses of THIS game refer to dimensions: in fact, it is based off of my fake game series Bass and my beginning fake series Bt Man. And then there is the meeting with Duo.

Secret Boss 1: Bass bass (His weapons are from Bass 4.)
Secret Boss 2: Bt Man mega-man
Pre-Castle Boss: Duo

Weaknesses: Tengu Man- Freeze Cracker and Homing Sniper Astro Man- Homing Sniper Sword Man- Water Balloon Cloud Man- Danger Wrap and Tornado Hold Search Man- Flame Sword and Danger Wrap Freeze Man- Flame Sword Burst Man- Freeze Cracker Aqua Man- Astro Crush and Thunder Bolt Bass- Flame Sword Bt Man- Thunder Bolt* Duo- Freeze Cracker and Flame Sword

Wily Stage 1: Atetemino
Wily Stage 2: Bliking
Wily Stage 3: Bass and Treble bass Green Devil
Wily Stage 4: Robot Master Rematches
Final Boss: Wily Machine 7 dr-wily Wily Capsule dr-wily

*Because apparently Electric is a form of light.
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Beta Man
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Posted on July 21st, 2015 at 10:32pm in "The (un)Official Random Art/Sprite Showcase thing!" #215
Ender Man and his other two characters
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Beta Man
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Posted on July 21st, 2015 at 8:40pm in "MMRPG: Tournament of Warriors *CLOSED*" #216 ( Edited : 2015/07/21 at 8:40pm )
@MegaBoyX7 : That... Makes no sense.
I mean... Alpha isn't dead, he just left.
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Beta Man
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Posted on July 21st, 2015 at 5:23pm in "MMRPG: Tournament of Warriors *CLOSED*" #217
@ThatOneEnderMan : Sorry, but Cyber joined faster than Zero and took the remaining 3 spots. Don't know why I'm saying sorry to you, but whatever.
I guess I can give Zero a chance. Thus, I shall give out 4 more spots. Your welcome, Zero.
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Beta Man
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Posted on July 21st, 2015 at 3:36pm in "MMRPG: Tournament of Warriors *CLOSED*" #218
Alright, I have bad news, good news, and more bad news.

Bad News- As it turns out, AlphaShirukenGSXR, as I was told, have left the community, giving his account to a friend of his. Thus, all his characters will be considered to have dropped out.

Good News- It also turns out that I shall leave open 4 more spots due to thinking out how the bracket will end up in the future. Count this as an exception for breaking my "no late entries" rule.

Other Bad News- Until all 4 spots are taken, the tournament will be postponed.
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Beta Man
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Posted on July 21st, 2015 at 11:49am in "The (un)Official Random Art/Sprite Showcase thing!" #219
!TCEFREP : naMrednEenOtahT@
MegaBoy did it differently, so why not?
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Beta Man
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Posted on July 20th, 2015 at 11:57am in "MMRPG: Tournament of Warriors *CLOSED*" #220
@ZeroDXZ : You do realize that if you are watching, that means you also are stuck on Slur's Space Arena, right?
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Beta Man
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Posted on July 20th, 2015 at 11:30am in "MMRPG: Tournament of Warriors *CLOSED*" #221
@Meta : Bt Man was knocked back a little by the 3 fast hits, and blocked off most of the projectiles, ending up damaged by the last one that was launched his way.
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Beta Man
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Posted on July 20th, 2015 at 11:11am in "Make-A-Moveset: What If..." #222
Now for Robot Masters based on Street Fighter X Mega Man. First up is Ryu

Name: Ryu
Designation: SFN-001 (Street Fighter Number)
Class: Challenge Seeking Fighter
Core: Impact

Weaknesses: Shield
Resistances: Impact
Immunities: None
Affinities: None

Energy: 100
Attack: 95
Defense: 90
Speed: 80

Quotes
Start: "Let's see how much of a challenge you are, Robot."
Taunt: "This isn't the challenge I'm looking for. This is too easy."
Victory: "Looks like you need a lot more training."
Defeat: "I'll admit it. You proven yourself a strong challenger."

Signature Moves

Hadouken
Learned at Level: Start
Power: 18
Accuracy: 100%
Speed: 4
Energy: 2
Range: Anyone in opponent's party
Description: The user charges up energy on the first turn, and then launches it at the target to deal damage!

Shoryuken
Learned at Level: 6
Power: 20
Accuracy: 100%
Speed: 4
Energy: 4
Range: Party Leader
Description: The user uppercuts the target to inflict massive damage!

Tatsumaki
Learned at Level: 8
Power: 20
Accuracy: 70%
Speed: 2
Energy: 6
Range: Party Leader
Description: The user spins around kicking the target multiple times until it misses!

Metsu Hadouken
Learned at Level: 10
Power: 20
Accuracy: 80%
Speed: 4
Energy: 6
Range: Anyone in Opponent's Party
Description: The user charges on the first turn and launches a blast of burning energy that can hit up to 3 times without missing!

Description: Ryu is a strong opponent from Street Fighter. He is always looking for a new challenge. He is well known for his attacks, such as Shoryuken, Tatsumaki, and the famous Hadouken, as well as it's burning version, the Metsu Hadouken. Give him the challenge he is looking for!
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Beta Man
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Posted on July 20th, 2015 at 11:09am in "MMRPG: Tournament of Warriors *CLOSED*" #223
@Meta :
Bt Man blocks off the slashes with his Shadow Rapier and goes for a counterattack.
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Beta Man
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Posted on July 20th, 2015 at 10:18am in "The 5th Annual RP Torunament!" #224
Ninja Man, right before they land the special moves on him, jumps out of the way and makes the special moves either collide or hit another form-copy of Meta.
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Beta Man
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Posted on July 20th, 2015 at 10:15am in "MMRPG: Tournament of Warriors *CLOSED*" #225
@Meta :
bass Yeah, yeah, whatever. Alright! Let the match between Bt Man and Elec Sigma BEGIN!

mega-man Alright, let's do this. *Pulls out his Shadow Rapier and gets ready for an attack.
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Beta Man
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Posted on July 20th, 2015 at 9:59am in ""Create" a Mega Man Game!" #226 ( Edited : 2015/07/20 at 11:10am )
Name: Bt Man: The Rise of Darkness

Player: Bt Man (Shadow Cage traps the opponent, lifts it up, and drops it to deal damage. Shadow Bomb* is a ball made out of a shadow that explodes on contact with another robot. Time Smoke* is a spray of smoke that, for a short period of time, slows down the target. Cold Mist* is a mist that damages opponents with ice. Dark Whirlwind* is an attack that pushes robots away, but the only robots that can be damaged by this attack are Robot Masters. Shadow Fist* is a punching attack that is used for close range and impact-core damage. Dark Bolt* is an attack that is like a weaker, one-way version of the Thunder Beam that is also blue instead of yellow. The Shadow Rapier is an attack that slashes the opponent and is ALSO used for close range, but has unlimited ammo. He also has a buster and uses all the shadow-core attacks currently usable by the prototype.) mega-man
Description: It's Bt Man in his all-new adventure! Slur has sent out clones of the original robot masters to destroy the world, and Mega Man and Proto Man both fell under his spell, making them under Slur's control! And worst of all, Bt Man is the only hero left uncaptured! Fight against the shadow Robot Masters and face Slur! But be warned: the stages of these shadow Robot Masters are harder than the original stages!

Robot Master 1: [Dark Cut Man cut-man]{empty_cutter}
Robot Master 2: [Dark Guts Man guts-man]{empty_impact}
Robot Master 3: [Dark Ice Man ice-man]{empty_freeze}
Robot Master 4: [Dark Bomb Man bomb-man]{empty_explode}
Robot Master 5: [Dark Fire Man fire-man]{empty_flame}
Robot Master 6: [Dark Elec Man elec-man]{empty_electric}
Robot Master 7: [Dark Time Man time-man]{empty_time}
Robot Master 8: [Dark Oil Man oil-man]{empty_earth}

Trip to Space**: Proto Man proto-man-copy

Weaknesses: Dark Cut Man- Shadow Fist, Shadow Cage Dark Guts Man- Shadow Bomb, Time Smoke Dark Ice Man- Dark Bolt, Shadow Bomb Dark Bomb Man- Shadow Blade, Shadow Rapier Dark Fire Man- Cold Mist, Dark Whirlwind Dark Elec Man- Shadow Blade, Shadow Rapier Dark Time Man- Dark Bolt Dark Oil Man- Cold Mist Proto Man- Shadow Fist, Shadow Cage, Shadow Bomb

Surprise, surprise, the Killers were under Slur's spell as well.

Slur's Space Station 1: Enker enker
Slur's Space Station 2: Quint quint
Slur's Space Station 3: Ballade ballade
Slur's Space Station 4: Punk punk
Slur's Space Station 5: Mega Man mega-man-copy
Slur's Space Station 6: [Robot Master Rematches]{space_defense} Trill trill
Final Boss: [Slur slur

Bt Man has defeated the evil Slur. But Slur still remains unscrapped and prepares himself to take over the world once more...

CONGRATULATIONS! You unlocked hard mode. In this mode, the mechas take longer to kill, the bosses (including the space station bosses and Slur) have more health, and all of Slur's attacks are OHKO attacks. Have fun! *Evil laugh*

*Move never seen in other roleplays, but may appear in some in the near future. These are mainly used to create weaknesses for the robot masters.
**Name of the stage. Takes place in a rocket ship headed for Slur's Space Station, which has been invaded by Slur's men, all of them lead by Proto Man, who returns to his normal look after the battle due to his defeat freeing him from Slur's control.
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Beta Man
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Posted on July 20th, 2015 at 9:49am in "MMRPG: Tournament of Warriors *CLOSED*" #227
The fighters prepare for their matches.
slur ...No other servants, huh? That "Forest Man" will soon learn who I am...

mega-man I'm against Elec Sigma? This isn't good.
bass Speak for yourself, we don't know what OUR challengers are capable of... Although I heard this "Incendiary Man" say he has a fear of Ninjas... My match might not be hard, but I still don't know what he is made of.
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Beta Man
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Posted on July 19th, 2015 at 11:08pm in "MMRPG: Tournament of Warriors *CLOSED*" #228 ( Edited : 2015/07/20 at 12:20am )
IT HAS BEGUN! ...To even the odds, I'll add in this guy:

Name: Evil Man
Icon: bass
Model: ERN-000 (Evil Robot Number)
Core: Shadow
All the challengers teleport into the arena.
mega-man EVIL MAN!?
bass Yes. I'm here. Get it all out of your systems, I'm not planning anything, I'm just here to participa- wait, who are those two up there?
Up in the viewing balcony, there is a space-core robot that looks like Bass and a robot with it's identity hidden by a hood.
mega-man Alright, we have arrived. Which one of you is the host of this?
bass That would be the robot next to me.
bass Alright, robot. Who are you?
The hooded figure smirks at the question and reveals himself...
mega-man *Gasp* YOU!
slur Yes, it is me.
bass I'm not gonna put up with you anymore! *Tries to blast Slur with his buster, but a force field blocks it off*
slur Nice try, weakling. But we placed up a barrier that is impenetrable to your attacks. I mean, how can someone host if there's no host to begin with?
mega-man But... HOW!?
bass This is where I step in. I am the referee of the match, Slur's newest servant, and the reason he is free from your little... "prison". I am PLASMA! *Hears a chuckle* Hey, only YOU and YOUR attacks can't pass this barrier, I could destroy you RIGHT NOW if I wanted to. Anyways... I was hired by Slur when I passed his space station, and all I had to do in return was to destroy the one thing that imprisoned him to begin with. Speaking of imprisonment...
A metal dome covered the arena, allowing no escape. Bt Man tries to teleport out, but couldn't.
mega-man It's no use. They blocked off our exits and surrounded it with the same static I used to block Slur. We're stuck in here.
Suddenly, the place shook, for a while, and then stopped suddenly.
proto-man What just happened!?
slur Oh, nothing, it's just that we sent this ENTIRE arena into space! Even if you manage to break through the metal barrier, the fall back to Earth will burn you, leading to a crash landing that will pretty much smash you up. If THAT doesn't destroy you, I don't know what will, but you might not want to test that out yourselves. Now... You will participate in this tournament if you like it or not... Or you can just forfeit, but that won't give you a one way ticket home.
mega-man ...And what happens if we win?
bass Well... You get a choice. Either leave and have all the losers become Slur's SLAVES FOREVER, or try to fight us and any other servants of Slur for their freedom. And if you lose THAT match, we won't destroy you: rather, you share the same fate! So, a message to all of you... if you win... I'd suggest you choose wisely.

ROUND 1:
elec-man Elec Sigma vs. Bt Man mega-man
bass Ninja Man vs. Incendiary Man napalm-man
rhythm Rhythm II vs. Proto-Mech proto-man
ring-man Ender Man vs. ShadowStar Man star-man
bass Meta vs. Ghastly Man skull-man
top-man Forest Man vs. Explode Man napalm-man
stone-man Iceberg vs. Shield Man crystal-man
hard-man USB Man vs. Sargent Man proto-man
proto-man Symphony vs. Diamond Man gemini-man
pharaoh-man Sand Man vs. Corruption Man trill
bubble-man Extinguish Man vs. Skeleton Man skull-man
dust-man Leaf Man vs. Sapphire Man crystal-man
mega-man MegaBoy vs. Nexus Man toad-man
wave-man Wave Man vs. Evil Man bass
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Beta Man
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Posted on July 19th, 2015 at 2:42pm in "Prototype Devroom : Game Suggestions" #229
@MegaBoyX7 : Don't ask me, ask Adrian or someone. I'm not a mod.
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Beta Man
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Posted on July 19th, 2015 at 2:39pm in "MMRPG: Tournament of Warriors *CLOSED*" #230
@cyber : WHO SAID YOU COULD CONTROL THIS!? Go ahead and train, I'm just gonna wait it out a bit longer... Maybe until later tonight.
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Beta Man
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Posted on July 19th, 2015 at 10:15am in "Prototype Devroom : Game Suggestions" #231
@MegaBoyX7 :
1. Costume shops are not likely.
2. Screws actually can't be used as credits in the game: you actually sell them to Auto.
3. We actually already have that robot changing thing in the prototype of the update.
4. Mega Man alts are also not likely.
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Beta Man
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Posted on July 17th, 2015 at 1:07am in "The (un)Official Random Art/Sprite Showcase thing!" #232
@ZeroDXZ : That... was an overreaction.
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Beta Man
167,684,436 BP
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Posted on July 16th, 2015 at 5:34pm in "The (un)Official Random Art/Sprite Showcase thing!" #233
@ZeroDXZ : Good job, Zero.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 15th, 2015 at 10:22pm in "MMRPG: Tournament of Warriors *CLOSED*" #234
@MegaBoyX7 : Sorry, three-way cores will NOT be accepted due to impossibility. I can, however, accept flame and copy core.
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Beta Man
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Posted on July 13th, 2015 at 3:07pm in "Celebration Thread" #235
@DaB-DayTeenager : Happy late birthday, and welcome back.
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Beta Man
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Posted on July 11th, 2015 at 9:10pm in "MMRPG: Tournament of Warriors *CLOSED*" #236
@Brimstone : I'm sorry, but your new edit on your character is not in the right format, more specifically edited on the older post. These changes will NOT be confirmed.
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Beta Man
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Posted on July 11th, 2015 at 8:12pm in "The (un)Official Random Art/Sprite Showcase thing!" #237
THIS PLACE IS- Ah, forget it, I think we ran out of crazy ideas for revival... Uh... Here's a sprite of X. (I'm going to do others in the future...)

X
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Beta Man
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Posted on July 11th, 2015 at 12:45pm in "Make-A-Moveset: What If..." #238
Well, it's time to put an end to my DEN robots. And the last one, the final requirement of the Robot-Making Doctor Starter Set (Lol, I just had to), the lab assistant of Dr. Emerald, Note.

Name: Note
Designation: DEN-010
Class: Doctor's Helper Robot
Core: Neutral

Weaknesses: Electric and Laser
Resistances: Freeze
Immunities: None
Affinities: None

Energy: 150
Attack: 80
Defense: 80
Speed: 80

Quotes
Start: "I'm here to help, Doctor!"
Taunt: "We may win this one!"
Victory: "I doubted this mission would be a failure!"
Defeat: "What!? The mission was a failure!?"

Signature Moves

Note Buster
Learned at Level: 2
Power: 36%
Accuracy: 100%
Speed: 4
Energy: 2
Range: Party Leader
Description: The user charges on the first turn to build power and recover life energy by 10%, then releases a powerful shot on the second to inflict 36% damage to a random system!*

Attack Mixer
Learned at Level: 4
Power: -
Accuracy: 100%
Speed: 4
Energy: 2
Range: Anyone in Opponent's Party
Description: The user swaps the target's attack stats with another one of it's stats!

Defense Mixer
Learned at Level: 6
Power: -
Accuracy: 100%
Speed: 4
Energy: 2
Range: Anyone in Opponent's Party
Description: The user switches the target's defense stats with another one of it's stats!

Speed Mixer
Learned at Level: 8
Power: -
Accuracy: 100%
Speed: 4
Energy: 2
Range: Anyone in Opponent's Party
Description: The user switches the target's speed stats with another one of it's stats!

Energy Mixer
Learned at Level: 10
Power: -
Accuracy: 100%
Speed: 4
Energy: 2
Range: Anyone in Opponent's Party and a random person in the Opponent's Party
Description: The user switches the target's energy with the energy of another random robot in the same party as the target.**

Attack Blender
Learned at Level: 12
Power: -
Accuracy: 100%
Speed: 2
Energy: 4
Range: Opponent's Party
Description: The user switches the attack stats of everyone in the opponent's party!***

Defense Blender
Learned at Level: 14
Power: -
Accuracy: 100%
Speed: 2
Energy: 4
Range: Opponent's Party
Description: The user switches the defense stats of everyone in the opponent's party!***

Speed Blender
Learned at Level: 16
Power: -
Accuracy: 100%
Speed: 2
Energy: 4
Range: Opponent's Party
Description: The user switches the speed stats of everyone in the opponent's party!***

Energy Blender
Learned at Level: 18
Power: -
Accuracy: 100%
Speed: 2
Energy: 4
Range: Opponent's Party
Description: The user switches the energy of everyone in the opponent's party!***

Description:

*Never deals energy damage, however.
**I know, it's different than the others, but do it the same as the others, and the attack becomes too OP.
***In other words, it takes all of a specific stat (or all of the energy) in the opponent's party and hands it back, but to a different robot for each stat/energy.
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Beta Man
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Posted on July 11th, 2015 at 11:42am in "MMRPG: Tournament of Warriors *CLOSED*" #239
WHOA!
There seems to be tons of entries!
However, the tournament will not start yet, for I am waiting it out a bit to see what other interesting characters shall show up.
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Beta Man
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Posted on July 10th, 2015 at 8:53am in "Make-A-Moveset: What If..." #240
@Brimstone : Seems like it by far. But who knows what will happen in the future.

Anyways, I bring to you, the next robot in the DEN series, the Super Fighting Robot of the group, Cleft. ...What? EVERY lab assistant/fighting robot has a musical name, and this was all I came up with.

Name: Cleft
Designation: DEN-009
Class: Ultimate Defense Robot
Core: Copy

Weaknesses: Crystal and Water
Resistances: Electric
Immunities: None
Affinities: None

Energy: 100
Attack: 105
Defense: 100
Speed: 95

Quotes
Start: "Alright, I'm ready! Let's do this!"
Taunt: "You fight strong, but not strong enough!"
Victory: "Mission completed! Time for me to head back to the base!"
Defeat: "I'm sorry, Doctor, but the mission went unsuccessful."

Signature Moves

Cleft Buster
Learned at Level: 2
Power: 35
Accuracy: 100%
Speed: 4
Energy: 2
Range: Party Leader
Description: The user charges on the first turn to build power and raise a random stat by 10%, then releases a powerful energy shot on the second to inflict massive damage!

Cleft Boots
Learned at Level: 12
Power: -
Accuracy: 100%
Speed: -
Energy: 4
Range: Self
Description: The user temporarily speeds itself up in order to have a higher chance of being first to attack, despite how much higher the opponent's speed stat is.

Cleft Clock
Learned at Level: 20
Power: -
Accuracy: 90%
Speed: -
Energy: 6
Range: Anyone in Opponent's Party
Description: The user slows down the target's speed temporarily.

Description: Designed to be the basic robot sent for any mission, whether it being for protecting the lab or just plain research, Cleft is Dr. Emerald's fighting robot designed to help Dr. Emerald with any task necessary. His design comes with the few basics of all copy-core robots: his own buster and a weapon copy system, as well as a very special pair of boots that he can use to change the game up a bit. Called the Cleft Boots, these boots give him the ability to make him faster any time he wants. He also has an add-on to them called the Cleft Clock, which lowers the opponent's speed. However, both of these effects only last a while. When stuck in a situation, he could always count on his friends and allies to assist him, including the other Emerald-Bots. Whenever in a battle, though, he is always fast on his feet!
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Beta Man
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Posted on July 9th, 2015 at 3:13pm in "The 5th Annual RP Torunament!" #241
@Meta :

Ninja Man was damaged by the attacks, but that only made him angrier.

bass-copy Two can play at that game! I learned a little something from a specific someone... *Pulls out Ninja Katana, which changed into a black glow, but is actually laser- and cutter-core* NINJA FINAL! *Uses a dashing slash at close range, then slashes upwards and ends with a drilling attack downwards* Now... *Shadow flames appear on his fist* TRI-SHADOW! *Punches the ground, launching 3 flaming shadows at Meta* SHADOW REKKOHA! *Punches the ground again, this time close to Meta, summoning beams of darkness around him in order to blast Meta* And now... SHADOW RAKUHOUHA! *Similar to Zero's Giga Attack in X4, but with a Shadowy Flame, which gets rid of the one on his fist*
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Beta Man
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Posted on July 9th, 2015 at 2:39pm in "The 5th Annual RP Torunament!" #242
@Meta : Ninja Man dodged the Hadouken, but was unable to dodge Meta's close-up combos.

bass Hmph. My turn! *Pulls out shadow starforce* By the way, for this set of attack... *Turns into his Ultimate Form*
bass-copy ...I'll be the Akuma of the fighters. GOHADUKEN! ...Or, in this case, a full charged buster shot. *Shoots out a charged shot. Suddenly, shadow flames surround his fists and feet.* Now it's showtime! Normally, I'd use my Ninja Baroque as a fire attack of some sort, but I'll just use them for both extra damage and to make this cooler. ...Hey, not everyone can have the same moves as a street fighter, but they can sure act like it! Tatsumaki Zankukyaku! (Akuma's Hurricane Kick) And... Goshoryuken! (Akuma's Shoryuken) ...Ah, heck with it. NINJA BAROQUE! *The Shadow Flames that surrounded Ninja Man are released and were shot towards Meta to inflict damage*
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Beta Man
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Posted on July 9th, 2015 at 12:20pm in "Make-A-Moveset: What If..." #243
Well, This has been long overdue. Thus, here is the next Robot Master in my DEN Series, Snow Man

Name: Snow Man
Designation: DEN-008
Class: Snow Controlling Robot
Core: Freeze

Weaknesses: Crystal and Flame
Resistances: None
Immunities: Water
Affinities: Freeze

Energy: 100
Attack: 98
Defense: 80
Speed: 99

Quotes
Start: "Alright, let's have a little fun!"
Taunt: "You stand no chance!"
Victory: "Looks like I win!"
Defeat: "Hey, I was distracted!"

Signature Moves

Snow Ball
Learned at Level: Start
Power: 28
Accuracy: 96%
Speed: 4
Energy: 4
Range: Anyone in Opponent's Party
Description: The user launches a big Snowball at the opponent to inflict damage.

Snow Fort
Learned at Level: 6
Power: -
Accuracy: 100%
Speed: -
Energy: 6
Range: Self
Description: The user creates a shield made of snow to halfen damage from all attacks. The shield is destroyed, however, by flame- and impact-core attacks.

Description: Designed for helping plowers remove snow from the driveways, Snow Man has the power to control and generate snow. This doesn't mean he doesn't like to have fun with it, though. His Snow Ball is, obviously, and attack in which he throws a snowball, which is actually as big as the bubble lead. His Snow Fort is also obvious in the name, a snow fort in which weaken the power of attacks. However, while it still weakens them, Flame-core and Impact-core attacks can instantly destroy the fort, since it is made of snow. Snow Man has a crippling weakness to fire and a strange weakness to shiny things, due to him being so distracted by shiny things, it lowers his defense for some reason. This weakness/distraction is the reason why he is sometimes around Freeze Man, however he likes to hang around all other freeze-core robots. Despite his strange weakness, he has a really good aim, so take caution when battling him!

...Well, it was rather this or Shovel Man, which I would've made him a little like Shovel Knight, so I'd rather not.
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Beta Man
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Posted on July 9th, 2015 at 12:15pm in "The 5th Annual RP Torunament!" #244
@Meta : Ninja Man dodges the Impact Shot.

bass What, did you really think my weakness became Water and Impact? HA! Now... *Shoots buster shots at rapid speed*
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Beta Man
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Posted on July 8th, 2015 at 10:47pm in ""Create" a Mega Man Game!" #245
Well, with no activity on this topic... Might as well make another set-up.

Name: Mega Man vs. Smash Bros.

Players: Mega Man mega-man
Description: Mega Man was having a relaxing day in Light Labs, when suddenly, he fell into a random dimensional portal and was sent to a mysterious land! This was the work of Master Hand, summoning him and the 8 original starter characters from Smash Bros. for a big tournament, and the winner gets to face off against Master Hand himself in Final Destination! Can Mega Man beat his challengers?

Robot Master 1: Mario (Red Fireball- Bounces around a fireball)
Robot Master 2: Donkey Kong (DK Punch- Strong, chargeable punch)
Robot Master 3: Yoshi (Yoshi Tongue- Grabs opponent and drags them into the Mega Buster, then shoots out an egg)
Robot Master 4: Link (Hero Bow- Replaces buster with a crossbow, which shoots chargeable arrows)
Robot Master 5: Samus (Charge Shot- Stronger version of the Mega Buster, with a more circular design for the blasts)
Robot Master 6: Kirby (Star Inhale- Inhales an enemy and shoots out a star. Less range than Yoshi Tongue, yet can be held)
Robot Master 7: Fox (Laser Gun- Fast, yet weak, laser shots)
Robot Master 8: Pikachu (Thunder Shock- Bouncing, electrical shock)

Weaknesses: Mario- DK Punch, Yoshi Tongue Donkey Kong- Mario Fireball, Charged Shot, Laser Gun Yoshi- Charged Shot, Laser Gun Link- Mario Fireball Samus- Thunder Shock Kirby- DK Punch, Yoshi Tongue Fox- Charged Shot, Laser Gun Pikachu- DK Punch, Yoshi Tongue

Final Destination 1: Ridley
Final Destination 2: Yellow Devil
Final Destination 3: Tabuu
Final Destination 4: Smashers Rematches and Master Hand
Final Boss: Master Core (4 Forms: Man, Beast, Swords, and Shadow, in which the Shadow Form is a mirror battle)
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Beta Man
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Posted on July 8th, 2015 at 10:39pm in "The 5th Annual RP Torunament!" #246
@Meta : Ninja Man dodged.

bass Nice try, Meta. But it's time I take a different approach. *Buster appears* Ninja Buster, FIRE!

Ninja Buster is... well... a basic, neutral-core buster. What else is there to say about it? Anyways, he fires a charged buster shot, followed by 3 quick normal shots.
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Beta Man
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Posted on July 6th, 2015 at 10:32am in "The 5th Annual RP Torunament!" #247
Ninja Man was weakened, but he got up.

bass Way to go, you weakened me... But you forgot one thing... NINJA FORM! CUTTER!
Ninja Man transforms into his Cutter-Core Form, his speed lowered a little, as well as his swift-core attacks replaced by cutter-core attacks.
bass Now let's see you handle this!
His Katana grew in length of the blade, turning huge, then Meta was slashed by it, damaging him with the copy core.
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Beta Man
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Posted on July 5th, 2015 at 10:10pm in ""Create" a Mega Man Game!" #248
Weaknesses: Cut Man- Mega Man's Attacks, Proto Man's Attacks, Bass' Attacks, Roll's Attacks, Wily's Attacks, X's Attacks, Guts Man's Attacks, Fire Man's Attacks Guts Man- Bomb Man's Attacks, Time Man's Attacks Ice Man- Elec Man's Attacks, Bomb Man's Attacks Bomb Man- Fire Man's Attacks, Cut Man's Attacks, Zero's Arracks Fire Man- Ice Man's Attacks, Air Man's Attacks Elec Man- Cut Man's Attacks, Zero's Attacks, Oil Man's Attacks Time Man- Elec Man's Attacks, Wood Man's Attacks Oil Man- Fire Man's Attacks, Ice Man's Attacks Enker- Cut Man's Weapons, Zero's Weapons, Bomb Man's Weapons Quint- Time Man's Attacks, Star Man's Attacks Punk- Bomb Man's Attacks, Air Man's Attacks Ballade- Cut Man's Attacks, Zero's Attacks, Oil Man's Attacks Copy Mega Man- Elec Man's Attacks, Air Man's Attacks Trill- None Slur- None
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Beta Man
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Posted on July 5th, 2015 at 10:09pm in ""Create" a Mega Man Game!" #249
Based on Hyrule Warriors.

Name: Mega Man: Monsteropolis Heroes

Players: Mega Man mega-man (Alts- Rock, Helmetless, Proto Man Colors, Bass Colors, Quint, Copy Mega Man) Proto Man proto-man (Alts- Helmetless, Break Man, Mega Man Colors, Bass Colors, Copy Proto Man) Bass bass (Alts- Mega Man Colors, Proto Man Colors, Copy Bass) Roll roll (Alts- MM8 Roll, Rhythm, Disco) Cut Man cut-man (Alts- Metal Man Colors, Metallic, Copy Cut Man) Guts Man guts-man (Alts- Hard Man Colors, Met Hat, Metallic, Copy Guts Man) Ice Man ice-man (Alts- Blizzard Man Colors, Trench Coat, Metallic, Copy Ice Man) Bomb Man bomb-man (Alts- Crash Man Colors, Metallic, Copy Bomb Man) Fire Man fire-man (Alts- Heat Man Colors, Cowboy Outfit, Metallic, Copy Fire Man) Elec Man elec-man (Alts- Spark Man Colors, Metallic, Copy Elec Man) Time Man time-man (Alts- Flash Man Colors, Lab Coat (Sorry, but if you see that he was a researcher in his bio, who WOULDN'T imagine him in a lab coat? ...Just me?), Metallic, Copy Time Man) Oil Man oil-man (Alts- Drill Man Colors, Black Color, Metallic, Copy Oil Man) Air Man air-man (Alts- Dust Man Colors, Metallic, Copy Air Man) Bubble Man bubble-man (Alts- Toad Man Colors, Grey/Black/Dark Blue/Whatever Scuba Suit, Metallic, Copy Bubble Man) Quick Man quick-man (Alts- Top Man Colors, Cowboy Outfit (The Law...), Metallic, Copy Quick Man (The Anti-Law...)) Wood Man wood-man (Alts- Snake Man Colors, Full-Grown Tree Outfit, Metallic, Copy Wood Man) Magnet Man magnet-man (Alts- Dive Man Colors, Grey Magnet, Metallic, Copy Magnet Man) Gemini Man gemini-man (Alts- Crystal Man Colors, Pink Gemstone Outfit, Metallic, Copy Gemini Man) Shadow Man shadow-man (Alts- Skull Man Colors, Classic Ninja Outfit, Metallic, Copy Shadow Man) Star Man star-man (Alts- Astro Man Colors, Yellow Star Outfit, Metallic, Copy Star Man) Wily Saucer (Because since you could play as Ganondorf in Hyrule Warriors, why not be able to play as Dr. Wily in this game?) dr-wily (Alts- Dr. Light, Dr. Cossack, Mr. X Outfit, Red Saucer) X (MMX DLC Pack) Zero (MMX DLC Pack)
Description: Slur has invaded Monsteropolis! Play as Mega Man and his friends against many Robot Masters, as well as explore on multiple adventure stages and equip multiple weapons!

Boss 1: Cut Man/Copy Cut Man cut-man
Boss 2: Guts Man/Copy Guts Man guts-man
Boss 3: Ice Man/Copy Ice Man ice-man
Boss 4: Bomb Man/Copy Bomb Man bomb-man
Boss 5: Fire Man/Copy Fire Man fire-man
Boss 6: Elec Man/Copy Elec Man elec-man
Boss 7: Time Man/Copy Time Man time-man
Boss 8: Oil Man/Copy Oil Man oil-man
Boss 9: Enker enker
Boss 10: Quint quint
Boss 11: Punk punk
Boss 12: Ballade ballade
Boss 13: Copy Mega Man (Mega Buster, Same attacks as the player) mega-man-copy
Boss 14: Trill (Changes between 4 forms: Normal-Normal buster shots. Attack-Charged buster shots and a variety of space-core attacks. Defense-Knocks away projectiles. Speed-Faster speed on attacks and dodging.) trill
Final Boss: Slur (Occasionally sends in copies of all playable characters except Wily, X, and Zero.)

Weaknesses are on next post!
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Beta Man
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Posted on July 5th, 2015 at 9:56pm in "The 5th Annual RP Torunament!" #250
Ninja Man swiftly dodges the slashes and reacts with a copy-core slash to Meta.
Btw, Ninja Man is on the heroes side, and Sargent Man will help when the time comes for the big, epic final battle against the villains.
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Beta Man
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Posted on July 5th, 2015 at 8:52pm in "The 5th Annual RP Torunament!" #251
@Meta :

bass Hmph. I wasn't going for a combo, ya know. But if you want it that way, it's gonna be that way!

Ninja Man uses his Time Acceleration to make him travel at faster speeds, allowing him to do a huge combo with a copy-core blade, knowing it's his weakness.

Elsewhere...

bass *Using a communicator* So, Evil Elec Man, have you made any more new robots? ...Copies of the whole 5th generation? Good. Tell them to prepare themselves... Soon enough, we may go to war... *Sees Bt Man and Ninja Man fighting strong in the distance* ...Might as well make clones of 3 other robots... Just in case...
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Beta Man
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Posted on July 4th, 2015 at 1:37am in "Celebration Thread" #252 ( Edited : 2015/07/04 at 1:54am )
@RedWhiteAndJoey :

mega-man Celebration time is here!
proto-man I salute the people who fought for the country, and apologize if you don't live in America and this offends you in any way.
bass Hey, even us Wily-bots celebrate these things! I wonder who's in charge of the fireworks...

mega-man mega-man HAPPY 4TH OF JULY/INDEPENDENCE DAY, AMERICA! mega-man mega-man
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Beta Man
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Posted on June 28th, 2015 at 5:12pm in "Make-A-Moveset: What If..." #253
Next up on the list of Dr. Emerald's robots (As a reminder, Dr. Emerald is a custom doctor I made), Sailor Man!

Name: Sailor Man
Designation: DEN-007
Class: Boat's Captain Robot
Core: Water

Weaknesses: Earth*, Electric, and Freeze**
Resistances: Water
Immunities: None
Affinities: None

Energy: 100
Attack: 133
Defense: 60
Speed: 104

Quotes
Start: "Alright, I'm ready to set sail!"
Taunt: "I can't let you on the cruise without a ticket!"
Victory: "I'd like to stick around, but I'm supposed to start the boat!"
Defeat: "I'd be angry now, but apparently a storm was going to delay the cruise anyways."

Signature Moves

Sailor Splash
Learned at Level: Start
Power: 16
Accuracy: 98%
Speed: 4
Energy: 4
Range: Anyone in Opponent's Party
Description: The user splashes sea water at the target.

Sailor Anchor
Learned at Level: 6
Power: 20
Accuracy: 70%
Speed: 6
Energy: 6
Range: Party Leader
Description: The user throws a soaked, heavy anchor at the target, damaging on impact. However, due to it's heavy gravity, accuracy is very low compared to other attacks.

Description: Designed for being the captain of a cruise ship, Sailor Man is as much of a sailor than normal ones. Sailor Man, however, is not afraid to face any robots that tries to take it over. His Sailor Splash is a splash of Sea Water that he launches at his opponents. The move is similar to Salt Water, however has less capability to rust robots. He also has the Sailor Anchor, in which he throws a soaked anchor at the target, however with low accuracy due to it's heavy weight in which his ship, the S.S. Monsteropolis Sailing, is made of a surprisingly light, yet strong metal that can sustain attacks and the anchor, yet it is somehow weak to ice and has no mobility on land. He is also built with similar stats of Dive Man's, only with less defense. He doesn't seem to get along with Pirate Man, due to him always invading his ship to try to steal his loot, even though he told him many times that there isn't any treasure on his ship. He also dislikes robots like Toad Man and Cloud Man, due to them having the capabilities to cause storms, thus postponing cruises. He also teaches sailing lessons to humans and robots alike. He also seems to like the movie Titanic. Choose the right moves and this sailor will drop anchor!

*Based on how ships and boats can only move on it's own in the water and is useless on land unless dragged by a car.
**Sorry, just had to make one of his weaknesses based on the Titanic. Hopefully nobody's mad at me about it.
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Beta Man
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Posted on June 28th, 2015 at 9:56am in "Robot Master Group Creator" #254
@AlphaShurikenGSXR : ...Um...
1. Double-Posting
2. Alts count as custom characters, so those are banned.
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Beta Man
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Posted on June 27th, 2015 at 10:26pm in "Robot Master Group Creator" #255
@ZeroDXZ : EVERYTHING LOOKS TOO SIMILAR TO EACH OTHER.
Well, I guess that NONE of my earlier complaints were towards you.
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Beta Man
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Posted on June 27th, 2015 at 6:25pm in "Robot Master Group Creator" #256
@ThatOneEnderMan : Actually, my group is Building AND Wrecking Crew, since it includes Bomb Man, so you have a pass for your group.
However, your Builders group, like my Builders and Demolition group, did not make it to the Hall of Fame.
Also... Language.
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Beta Man
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Posted on June 27th, 2015 at 5:20pm in "Robot Master Group Creator" #257
@ThatOneEnderMan : Oh. Wait. I misunderstood: I thought Toby's group was yours for a second there, but a second look made me realize you pretty much STOLE his group idea.
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Beta Man
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Posted on June 27th, 2015 at 5:08pm in "Robot Master Group Creator" #258
@ThatOneEnderMan : What happened to Gemini Man? Was he kicked out or something?
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Beta Man
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Posted on June 27th, 2015 at 4:53pm in "Robot Master Group Creator" #259
@ZeroDXZ : -_- The character sprite thing was for Plant Man. I referred to your Evil Robots group that does not really count as prototype characters considering alts were used, thus called "Custom Characters".
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Beta Man
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Posted on June 27th, 2015 at 10:30am in "Robot Master Group Creator" #260
@Brimstone : A missing, sprited member. Hm... That highly affected your chances of getting into the Hall of Fame, but even if that can be fixed, it sadly wasn't going to go there anyways. Sorry.

Past and Future
time-man pharaoh-man knight-man tomahawk-man quint

pharaoh-man We seem to be missing King. Aw, we- Time Man, what are you doing here?
time-man Hmph. For your information, I was ORIGINALLY made for study of time travel.
tomahawk-man ...Does that count?
knight-man Apparently so, warrior.
quint So why is Yamato Man not here?
pharaoh-man Well, Samurais don't really count as someone from the past, so he was kicked out of the group.
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Beta Man
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Posted on June 27th, 2015 at 7:46am in "Robot Master Group Creator" #261 ( Edited : 2015/06/27 at 7:59am )
@Retro Pikachu : FOR CRYING OUT LOUD I SAID NO CUSTOM CHARACTERS, AND THOSE COUNT AS CUSTOM CHARACTERS.
@MusicalKitty : I SAID USE ONLY ONES THAT HAVE SPRITES! And don't you say you didn't include Centaur Man, I see your usual 404. I'll only accept the group if you JUST get rid of that 404.
There. I think I made it more clear than it needs to be, thanks a lot.
As for the other groups, sadly, they didn't make the cut. (No pun intended for the ones who put Cut Man in their groups) I think one of TobyJoey's new groups, A Helping Hand, hardly was confirmed to be problemless, but I'll let the mention of other members slide... for now...
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Beta Man
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Posted on June 26th, 2015 at 10:37pm in "Robot Master Group Creator" #262
THE PLACE IS REVIVED!
And here are some edits:

-The Hall of Fame has been added! If I am impressed in your group enough, that group will go there!
-I made the "use prototype-only characters" rule more clear.
-Hey, remember that old 8-Robot limit? Yeah... forget that. It's gone, I got rid of it. Just don't go too crazy!
-Want to add a robot master to your group(s)? You can either make a new post that adds a robot to your group or, if making a new post would cause double-posting, just edit over the old one.

Speaking of editing groups...

The Feared (Newcomer: Strike Man)
air-man needle-man toad-man napalm-man blizzard-man strike-man

Arctic Exploration Crew (Newcomer: Freeze Man)
ice-man blizzard-man freeze-man

And some new groups too!

Assistants
roll disco rhythm trill

roll Why are YOU here!?
trill I assist Slur. Therefore I'm an assistant, therefore I belong in this group. Just be glad I'm not deleting all three of you right now.

Electrical Robots
elec-man magnet-man spark-man plug-man

elec-man What makes you think your good enough to join us, Magnet Man?
magnet-man Hmph. I'll have you know, I am as capable as YOU are to be electrical.
spark-man Yeah, don't be mean, Elec Man!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 26th, 2015 at 7:57am in "Make-A-Moveset: What If..." #263
With that out of the way, I'm moving on to the next robot in my DEN Series, Axe Man.

Name: Axe Man
Designation: DEN-006
Class: Wood-Chopping Lumberjack Robot
Core: Cutter

Weaknesses: Water
Resistances: Cutter
Immunities: None
Affinities: None

Energy: 100
Attack: 90
Defense: 60
Speed: 80

Quotes
Start: "What do you want, I'm busy here!"
Taunt: "You better stay out of the way, Robot."
Victory: "Finally, I can get back to work."
Defeat: "Great, now I need to get repaired before I head back!"

Signature Moves

Axe Chop
Learned at Level: Start
Power: 12
Accuracy: 100%
Speed: 4
Energy: 4
Range: Party Leader
Description: The user takes out an axe and chops the target with it.

Axe Blade
Learned at Level: 6
Power: 16
Accuracy: 86%
Speed: 4
Energy: 6
Range: Anyone in Opponent's Party
Description: The user launches the blade of an axe at the target, acting like a boomerang.

Description: Designed for wood collecting, with the capability of replanting, Axe Man is always busy and hardly has time to relax, especially during the holidays. Being a lumberjack robot requires something sharp, and Axe Man's axe, as of the name "Axe Man", is his sharp something. His Axe Chop is a basic chop that he usually does on trees, but uses it in combat when needed. He also has the Axe Blade, a move in which he swings his axe and the blade comes off, being as strong as Metal Blade. It also acts like a boomerang, returning to the axe where it belongs after use. On the rare occasions when he's not busy, he relaxes for a bit, or sometimes he sharpens his axe to keep it from being dull. He also keeps it out of the rain due to the axe being easily rusted with water. He and Wood Man also seem to have a bit of hatred between each other, and when seen by other robots, he is usually called by the nickname "Lumberjack Man", based on his job and design. Make him take a break!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 26th, 2015 at 7:43am in "Make-A-Moveset: What If..." #264
@Brimstone : Isn't there already a Solar Man?
*Checks*
Yes, there IS already a Solar Man.
Change it to something else.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 25th, 2015 at 10:45pm in "Make-A-Moveset: What If..." #265
Well, nothing seems to be happening... So let's change that, shall we? Here is my next DEN robot, Wire Man.

Name: Wire Man
Designation: DEN-005
Class: Power Generator Robot
Core: Electric

Weaknesses: Cutter
Resistances: Water
Immunities: None
Affinities: Electric

Energy: 100
Attack: 80
Defense: 70
Speed: 90

Quotes
Start: "Alright, I'm all charged up and ready to go!"
Taunt: "You seem tired. Need a recharge?"
Victory: "That was fun! Don't worry about the damages, I'll recharge you."
Defeat: "Good to see your energized, Robot."

Signature Moves

Wire Spark
Learned at Level: Start
Power: 16
Accuracy: 90%
Speed: 2
Energy: 4
Range: Anyone in Opponent's Party
Description: The user charges a spark with it's wires and shoots it towards the target.

Wire Whip
Learned at Level: 6
Power: 24
Accuracy: 85%
Speed: 4
Energy: 6
Range: Party Leader
Description: The user uses a wire like a whip and shocks the target on impact.

Description: Designed for acting like a generator for power, Wire Man likes to have fun and is also very helpful. Wire Man was once going to be called Generator Man when Dr. Emerald noticed he had two loose extra wires that comes from the holes in his hands that was supposed to be electricity, giving him the name Wire Man instead. His Wire Shock works like Spark Shock. However, it has a lower strength in order to charge up a robot instead of damaging it, but normally isn't used in battle. His Wire Whip, on the other hand, is an attack where he fully take out the loose wire in his hand and whips any enemy, damaging it on contact with electric- and impact-core damage. He is quick to recharge other robots, no matter who they are or what situation they are in, sometimes leading to trouble. He seems to also have made good friends with Spark Man. But be careful not to get too close to the loose wires!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 24th, 2015 at 10:57am in ""Create" a Mega Man Game!" #266 ( Edited : 2015/06/24 at 3:01pm )
Name: Mega Man Timelines

Players: Mega Man mega-man Quint quint Rock/Mega (Kicking attack replaces buster) (Unlockable)
Description: Dr. Wily has recreated 8 of the strongest Robot Masters and went back in time to DESTROY Mega Man BEFORE he was even created! This lead to Quint betraying Wily and helping Mega Man on a quest to save the entire timeline! Now knowing how to get to the past, Dr. Light came up with an idea: he built a time machine for our two heroes go go through and stop Dr. Wily! Defeat the 8 robot masters AND Dr. Wily before it's too late... and before Mega Man gets erased from history!

Robot Master 1: Elec Man elec-man
Robot Master 2: Quick Man quick-man
Robot Master 3: Needle Man needle-man
Robot Master 4: Bright Man bright-man
Robot Master 5: Slash Man
Robot Master 6: Tengu Man
Robot Master 7: Aqua Man
Robot Master 8: Burner Man

Weaknesses: Elec Man: Needle Cannon, Slash Claw Quick Man: Bright Burst Needle Man: Tengu Blade Bright Man: Water Balloon Slash Man: Wave Burner Tengu Man: Water Balloon, Sakugarne Aqua Man: Thunder Beam and Quick Boomerang Burner Man: Water Balloon and Tengu Blade

And, surprise, surprise, Wily teamed up with his past self and created the Time Skull, a Castle that's also a Time Machine! He now plans on going back in time to BEFORE humanoid robots were created in order to take over and become a king throughout time! Mega Man and Quint follows both Wilys to stop them. But, of course, they have a few classic tricks up their sleeves.

Time Skull 1: Enker (Mid-boss) enker Yellow Devil
Time Skull 2: Punk (Mid-boss) punk Alien
Time Skull 3: Ballade (Mid-boss) ballade Copy Robot mega-man-copy/quint/*Unexistant Rock/Mega Image*
Time Skull 4: King (Mid-boss) Robot Master Rematches Wily Machine 0 dr-wily dr-wily (A mash-up of Wily Machines 1 and 10. And no, the double Wily thing is NOT a mistake.)
Final Boss: Unknown Robot...? (Looks like Zero, fights like Zero (Mixture of X2 and X5)... Yep! It's Zero, or at least a prototype.)

CUTSCENE AFTER FINAL BOSS (Because why not) (Past Wily is left, Regular Wily is right)
dr-wily I thought that was your ultimate robot!
dr-wily I also said that it's still in it's prototype stage! And now his creation is back down to square one! Ugh... Nevermind that, the time travel capability is now at the capability of only being able to time travel once! If we go to our destination, we will never return!
dr-wily I don't care! Press the button and-
*Suddenly, a whistle is heard and Proto Man teleports in*
dr-wily GAH! Proto Man!? How did you get here?
proto-man I was told by Dr. Light to come here and make the next travel though time a trip back home. Hang on, we're heading back.
dr-wily Forget this, then! I'm outta here! I have less time now! I would've stolen those Light-bots by now, but now that I've gone through this crazy mess, I'm going to have to take them now!
*Past Dr. Wily leaves the Time Skull right before it goes back to present times. The citizens cheers as Mega Man is seen taking Wily to jail... But him being Wily, the Mega Man Killers appear and separates our heroes from Wily, teleporting off with him.*

--EPILOUGE--
So, Mega Man and Quint parted ways. Dr. Wily was back to planning his next scheme, while his past self agrees to never speak of what happened again. And, for now, the world is once more at peace. However, Mega Man since had thought every day of peace just one question: Who was that prototype Wily used on him?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 23rd, 2015 at 9:46pm in "Make-A-Moveset: What If..." #267
Next up on the list is Explosion Man!

Name: Explosion Man
Designation: DEN-004
Class: Wrecking Crew Robot
Core: Explode

Weaknesses: Electric
Resistances: Explode and Missile
Immunities: None
Affinities: None

Energy: 100
Attack: 90
Defense: 90
Speed: 60

Quotes
Start: "I'm sorry, Robot, but this place is scheduled to be demolished."
Taunt: "You're making my job a little harder, Robot..."
Victory: "Alright, men, let's complete our work!"
Defeat: "Hang on a minute... This is the wrong place!"

Signature Moves

Wrecking Bomb
Learned at Level: Start
Power: 16
Accuracy: 86%
Speed: 4
Energy: 4
Range: Anyone in Opponent's Party
Description: The user throws a bomb at the target to inflict massive damage. The bomb looks similar to the Hyper Bomb, but works differently.

Time Bomb
Learned at Level: 6
Power: 16
Accuracy: 86%
Speed: 4
Energy: 6
Range: Party Leader, two random robots in Opponent's party
Description: The user tosses a bomb in the middle of the opponent's party. The bomb sits for a few turns and explodes, causing damage to the opponent's party leader and two random robots in the opponent's bench.

Description: Designed to be in charge of a Robot Wrecking Crew, Explosion Man is very serious when it comes to his job, much like Guts Man is. The idea of how Robots do demolition is based off of Bomb Man's original job, and thus, so are Explosion Man's weapons. His Wrecking Bomb is similar to Bomb Man's Hyper Bomb. However, in combat, it only damages one opponent. His other weapon, the Time Bomb, is a Hyper Bomb with no string: only a timer that counts down the seconds before it explodes. He usually relies on Barrier Man to step in and place a huge barrier around the building in order to keep others out. Before that, however, he evacuates the building in order to keep anyone from getting hurt. Often, his job is to work with Bomb Man and Guts Man for land reclamation. However, he avoids working during a thunderstorm, due to him and his explosives being vulnerable to electricity, so whenever he's off work, he decides to stay away from robots like Cloud Man. But when he's on the job, you better get out before the demolition begins!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 23rd, 2015 at 1:07pm in "Describe any weird stuff or glitches" #268
I actually suppose this should be deleted, since there pretty much already is a thing for bugs/glitches to be explained in the first place.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 23rd, 2015 at 1:05pm in "Make-A-Moveset: What If..." #269 ( Edited : 2015/06/23 at 1:46pm )
Next up for my custom RM set, I bring you Barrier Man!

Name: Barrier Man
Designation: DEN-003
Class: Laboratory Defense Robot
Core: Shield

Weaknesses: Impact and Explode
Resistances: Flame
Immunities: None
Affinities: None

Energy: 100
Attack: 60
Defense: 100
Speed: 90

Quotes
Start: "I won't let you pass, Robot!"
Taunt: "This land I protect shall have no trespassers!"
Victory: "Doctor, I successfully kept Robot from progressing."
Defeat: "How!? My barriers were impenetrable!"

Signature Moves

Protective Barrier
Learned at Level: Start
Power: -
Accuracy: 100%
Speed: -
Energy: 4
Range: Self
Description: The user creates two rotating barriers to block off all attacks for a turn.

Projectile Barrier
Learned at Level: 6
Power: 24
Accuracy: 95%
Speed: 4
Energy: 4
Range: Party Leader
Description: The user creates a barrier and forces it to ram into the target, inflicting damage.

Description: Designed to be a guardian of Dr. Emerald's lab in case of attacks from Wily, Barrier Man is loyal and will guard anything Dr. Emerald tells him to. However, guarding the lab requires good defense, in case his attacks hardly do anything. Because of that, he knows two Shield-Core attacks: Protective Barrier and Projectile Barrier. Protective Barrier, like all shield attacks, protects Barrier Man from damage. However, unlike other shield weapons, it doesn't cause any damage: it only shields him. That is why he also knows Projectile Barrier, a single barrier from the Protective Barrier that he launches towards opponents in order to inflict damage. When nothing in the lab is needed to be guarded, Barrier Man just rests for when there is. His loyalty with Dr. Emerald usually makes him overprotective, sometimes. Not to mention his barriers' vulnerability to explosives. However, whenever there's a threat approaching Dr. Emerald's Lab, Barrier Man gets the job done!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 22nd, 2015 at 8:55pm in "Make-A-Moveset: What If..." #270
Next on my Dr. Emerald Robot Master list is Boxer Man, who is obviously a Boxing Robot.

Name: Boxer Man
Designation: DEN-002
Class: Boxing Champion Robot
Core: Impact

Weaknesses: Shield
Resistances: Impact and Swift
Immunities: None
Affinities: None

Energy: 120
Attack: 100
Defense: 90
Speed: 100

Quotes
Start: "The bell has rung! Put 'em up and show me whatcha' got!"
Taunt: "I am the Robot Boxing Champion! There's no way you can win!"
Victory: "Looks like I won yet another match!"
Defeat: "What!? There was no way I could lose!"

Signature Moves

Boxer Punch
Learned at Level: Start
Power: 20
Accuracy: 100%
Speed: 9
Energy: 4
Range: Party Leader
Description: The user throws a punch at high speeds, damaging the target on impact. This move, requiring closer range, decreases your defense.

Boxer Uppercut
Learned at Level: 6
Power: 40
Accuracy: 90%
Speed: 4
Energy: 6
Range: Party Leader
Description: The user hits the target with an uppercut. However, this also decreases your defense because it requires closer combat.

Description: Designed to be an inspiration, Boxer Man is quick on his feet, strong, and an all-around good fighter. He has became the Robot Boxing champion and trains to stay that way. He knows two basic boxing-styles moves: Boxer Punch and Boxer Uppercut. Boxer Punch is his basic punching ability designed to be a faster, close combat version of Hard Man's Hard Knuckle. Boxer Uppercut, on the other hand, is also designed to be stronger than the Boxer Punch. However, it's also designed to have a little less accuracy. Fighting and training is the most common thing he does, taking a break from time to time to rest up for either his next battle or more training. In every fight he battles fairly, like Hard Man does. Boxer Man could always count on his all-around stats to help him win any match.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 22nd, 2015 at 8:52pm in "The (un)Official Random Art/Sprite Showcase thing!" #271
It's been a while, hasn't it? Well, here's a sprite I made for Ballade's Second Form:

Ballade-2nd Form
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 22nd, 2015 at 3:09pm in "Practice RP Dojo!! [Pratice RP here]" #272
@Retro Pikachu : He/She (I'm sure Trill's a guy, but I'm not 100% sure...) actually has a 3rd alt.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 22nd, 2015 at 2:44pm in "Practice RP Dojo!! [Pratice RP here]" #273
@Retro Pikachu : There's a certain space-bot you forgot that had alts...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 22nd, 2015 at 2:38pm in "Make-A-Moveset: What If..." #274
I decided to skip Hawkeye and Black Widow because finding quotes for them would be hard for me to do... Maybe someone else could do them? Also, I decided not to do characters like Ant Man, Spider-Man, and Panther because I don't really consider them as official Avengers. So that leaves us with... Nobody, blocking off any spoilers, and I'm not planning on doing Loki or Ultron. So, I'm going to do a set of Robot Masters for a scientist I also made up called "Dr. Emerald", based upon the mention of Dr. Emerald and the appearance of Mage Man in Chaos_Fantazy's canceled RP, "The King's Gambit Challenge". (This RP, see page 1.) Since we're talking about my DENs (Doctor Emerald Numbers), why not start with the first one I made, Mage Man?

Name: Mage Man
Designation: DEN-001
Class: Magical Spellsmith? Robot
Core: Crystal

Weaknesses: Impact
Resistances: Crystal and Flame
Immunities: Time
Affinities: None

Energy: 100
Attack: 89
Defense: 140
Speed: 96

Quotes
Start: "How dare you interrupt my meditation!?"
Taunt: "You call that an attack? I expected more from you."
Victory: "Now I can get back to meditating."
Defeat: "Looks like I'll have to study more on my spells..."

Signature Moves

Mage Reverse
Learned at Level: Start
Power: -
Accuracy: 100%
Speed: 3
Energy: 3
Range: Self, Party Leader
Description: The user creates a barrier that blocks off opponent's attacks once and lowers the target's attack stats.

Mage Fireball
Learned at Level: 6
Power: 30
Accuracy: 96%
Speed: 4
Energy: 5
Range: Party Leader
Description: The user shoots out a fireball that is strangely unaffected by time-freezing moves to damage the target.

Description: Originally created for the study of magic, Mage Man is wise, but will fight when he feels. He was a robot of a peaceful doctor, Dr. Emerald, but left the castle to practice spell craft. Through his learning, he develops two attacks: Mage Reverse and Mage Fireball. Mage Reverse turns around the opponent, causing them to miss, as well as reversing projectiles to go back to the original user and damage him/her. However, the use of Mage Reverse works similar to how Mega Man uses Enker's Mirror Buster. His Mage Fireball, on the other hand, is a fireball that seems to be unaffected by other time attacks. When not fighting or practicing spells, he is seen meditating, threatening to destroy whoever disrupts his meditation. Therefore, he is not a peaceful robot, like Dr. Emerald intended. He seems to be a rival of Knight Man, sometimes ending up in a few spars. He also seems to dislike Crystal Ball scams, much to the annoyance of Crystal Man, having to hear Mage Man's complaints about them every time he does them. However, any robot who faces him had only one thought: does Mage Man REALLY use magic, or is it just part of his design?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 21st, 2015 at 7:35pm in "Celebration Thread" #275
Happy early birthday, Meta!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 21st, 2015 at 6:49pm in ""Create" a Mega Man Game!" #276 ( Edited : 2015/06/22 at 9:17am )
Name: Bass 4

Player: Bass bass
Description: Here we go again! Bass is on yet another adventure! Bass had once more decided to spare Mega Man after the events of Bass 3, and decided that he deserves a vacation. And it was going well... Until he was suddenly attacked by Terra! Unlike Mega Man did, after failing to destroy Terra, he decided to stay out of harm's way and teleports out. After he told Dr. Wily, he was upgraded with Wily's own version of the Mega Arm, called the Bass Fist. He also upgraded Treble to allow space travel in order to find and destroy the Stardroids. But as it turns out, Mega Man, too, is after the Stardroids! Hang on, it's gonna be one bumpy ride!

Robot Master 1: Mercury
Robot Master 2: Venus
Robot Master 3: Mars
Robot Master 4: Jupiter
Robot Master 5: Saturn
Robot Master 6: Uranus
Robot Master 7: Pluto
Robot Master 8: Neptune

Pre-Castle Battle 1: Mega Man mega-man

Weaknesses: Mercury-Deep Digger, Black Hole, Break Dash Venus-Bubble Bomb, Photon Missile Mars-Bubble Bomb, Deep Digger, Salt Water Jupiter-Bubble Bomb, Salt Water Saturn-Spark Chaser, Electric Shock Uranus-Black Hole, Break Dash, Deep Digger Pluto-Grab Buster Neptune-Spark Chaser, Electric Shock Mega Man-Electric Shock*

Stardroid Station 1: [Mega Man Killer Clones enker quint** punk ballade]{attack_copy}
Stardroid Station 2: Galaxy Man Clone galaxy-man
Stardroid Station 3: Terra (Beat Terra to get Spark Chaser)
Stardroid Station 4: Robot Master Rematches
Before facing Sunstar, Orchestra appears and gives you a Yatashi that's somehow blue***. This heals up all your weapons.
Final Boss: Sunstar

*Spark Chaser can only be used after beating Terra, and Mega Man is not in the rematch area.
**Please do NOT comment on how he's not a real MM Killer.
***It's blue because it's a new type of Yatashi that heals all your weapon energy, but not health.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 21st, 2015 at 6:34pm in "Role-Play Formatting Help" #277 ( Edited : 2015/06/21 at 6:48pm )
I'm going to look (And show off) all the MM5 alts.

gravity-man gravity-man Gravity Man gravity-man gravity-man
wave-man wave-man Wave Man wave-man wave-man
stone-man stone-man Stone Man stone-man stone-man
gyro-man gyro-man Gyro Man gyro-man gyro-man
star-man star-man Star Man star-man star-man
charge-man charge-man Charge Man charge-man charge-man
napalm-man napalm-man Napalm Man napalm-man napalm-man
crystal-man crystal-man Crystal Man crystal-man crystal-man

[[robot:right]{gravity-man_alt} [robot:right]{gravity-man_alt2} Gravity Man [robot:right:base]{gravity-man_alt2} [robot:right:base]{gravity-man_alt}]{electric}
[[robot:right]{wave-man_alt} [robot:right]{wave-man_alt2} Wave Man [robot:right:base]{wave-man_alt2} [robot:right:base]{wave-man_alt}]{water}
[[robot:right]{stone-man_alt} [robot:right]{stone-man_alt2} Stone Man [robot:right:base]{stone-man_alt2} [robot:right:base]{stone-man_alt}]{earth}
[[robot:right]{gyro-man_alt} [robot:right]{gyro-man_alt2} Gyro Man [robot:right:base]{gyro-man_alt2} [robot:right:base]{gyro-man_alt}]{wind}
[[robot:right]{star-man_alt} [robot:right]{star-man_alt2} Star Man [robot:right:base]{star-man_alt2} [robot:right:base]{star-man_alt}]{space}
[[robot:right]{charge-man_alt} [robot:right]{charge-man_alt2} Charge Man [robot:right:base]{charge-man_alt2} [robot:right:base]{charge-man_alt}]{swift}
[[robot:right]{napalm-man_alt} [robot:right]{napalm-man_alt2} Napalm Man [robot:right:base]{napalm-man_alt2} [robot:right:base]{napalm-man_alt}]{explode}
[[robot:right]{crystal-man_alt} [robot:right]{crystal-man_alt2} Crystal Man [robot:right:base]{crystal-man_alt2} [robot:right:base]{crystal-man_alt}]{crystal}


napalm-man Cool! More people to have fun with explosives with!
mega-man I'm not going to let you do that, Napalm Man.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 20th, 2015 at 4:09pm in ""Create" a Mega Man Game!" #278
@MetaKirbSterZX : -_- That's stealing, Meta.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 20th, 2015 at 9:23am in ""Create" a Mega Man Game!" #279
@MusicalKitty :
Very strange game.
But I like it.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 17th, 2015 at 3:22pm in "The 5th Annual RP Torunament!" #280
@MetaKirbSterZX :
bass *Pulls out Ninja Katana* Let's do this. *Charges at Meta*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 17th, 2015 at 2:54pm in "The 5th Annual RP Torunament!" #281
Back at the stadium...
mega-man Alright, Guard Man, let's do this.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 17th, 2015 at 2:01pm in "The 5th Annual RP Torunament!" #282 ( Edited : 2015/06/17 at 2:15pm )
@MetaKirbSterZX :
robot So, you want to team up to beat us, eh?
Meta's team turns to see Evil Man.
bass I already made an army to face you if you decide to fight me altogether: All the first four generations of Robot Masters cloned as shadows! ...Well, except Elec Man, I left Evil Elec Man back at my secret lair because he looks too much like Elec Sigma, but anyways... You have a choice. Face the three of us the tournament's way... Or team up and face an army. I'll leave you to think about it. *Goes back to his team*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 17th, 2015 at 1:42pm in "The 5th Annual RP Torunament!" #283
@DaCrashBomber :
mega-man Let's do this!
bass Heh, good luck.
mega-man Don't try anything funny. We're on the same team, you know. Remember that.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 17th, 2015 at 1:18pm in "The 5th Annual RP Torunament!" #284
I had JUST saw that.
The main post should be edited.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 17th, 2015 at 12:52pm in "The 5th Annual RP Torunament!" #285
@MetaKirbSterZX : Is there nobody to face Evil Fire Man and Evil Ice Man?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 14th, 2015 at 9:23am in ""Create" a Mega Man Game!" #286
Here's an idea for a crossover between Mega Man and Sonic.

Name: Mega Man X Sonic Game Collection

Players: Mega Man mega-man and Sonic
Description: Dr. Wily and Dr. Eggman worked together on a Time Machine, and Mega Man and Sonic must chase after them... through their first adventures! Choose either Mega Man or Sonic 1 and either classic style or remix style to stop Wily and Eggman before the past changes forever!

So, here's the story of the game: Wily and Eggman meets up with each other and decides to work together on a new time machine. After Dr. Light heard about the plan, he had Mega Man use the Black Hole Bomb in order to travel to Sonic's world and inform him about what's happening. After being informed about this, Sonic agrees to help Mega Man stop the two doctors. But once they entered the new Egg-Skull Castle, the two doctors already went back in time! So the two heroes chased after them into their first adventures.
Classic Style: Plays the original game with no additions.
Remix Style: Mega Man 1-Adds Time Man and Oil Man, as well as icons. Mega Man can also charge and slide. Sonic 1-Sonic 1 sprites are replaced by Sonic 3 sprites, and the Homing Attack is added.
Egg-Skull Castle-After beating both games in Remix Style, you play as Mega Man and Sonic simultaneously and face off against Wily (Final Mega Man stage) and Eggman (Final Sonic stage). It is a bonus "Minigame" to tie in to the story.

Egg-Skull Castle 1 (Mega Man): Yellow Devil
Egg-Skull Castle 2 (Sonic): Chaos 0
Egg-Skull Castle 3 (Mega Man): Bass bass
Egg-Skull Castle 4 (Sonic): Metal Sonic
Mega Man Final Boss: Wily Machine 1 and Wily Capsule dr-wily
Sonic Final Boss: Egg Mobile (S1 Boss) and Death Egg Robot
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Beta Man
167,684,436 BP
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Posted on June 13th, 2015 at 1:02pm in "Role-Playing POWERED UP!" #287
Vs. Guts Man
heat-man atomic-fire super-arm guts-man

guts-man Hey! Men only! Go home before you get hurt!
heat-man You already are doing that! I'm stopping you right now!
guts-man You big idiot! What'll happen to me if I get fired!? I'm taking you down with me!

Metal Man
heat-man atomic-fire metal-blade metal-man

metal-man Ah, Heat Man! Have you gotten that courage yet?
heat-man I've been through your entire stage, so shouldn't that be enough?
metal-man HA! You are still the coward I know. This will make ripping you to shreds WAY easier!
heat-man atomic-fire bubble-lead bubble-man

bubble-man How did you get here, Heat Man? I thought you would be useless without your fire.
heat-man You will not get away with this, Bubble Man.
bubble-man I'm going to enjoy this. I'll send you to Davy Jones' Locker. That is, if there will be anything left of you.

Vs. Mega Man?
heat-man atomic-fire buster-shot mega-man-copy

mega-man-copy Hey, Heat Man! You want to join with Wily?
heat-man I don't know who you are, but I don't care, either. I'm taking you down.
mega-man-copy Bring it on, then!

Vs. Copy Robot
heat-man atomic-fire atomic-fire heat-man

heat-man Good job on making it all the way here.
heat-man Are you... Me?
heat-man Correction: I am who you were SUPPOSED to be!

Vs. Dr. Wily
heat-man atomic-fire dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
heat-man I'm not scared of you anymore, Wily! I'm taking you down, right now!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilouge

Thanks to the actions of Heat Man, Dr. Wily was defeated. However, after defeat, a mysterious robot disables him, allowing the evil doctor to rewire him...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 13th, 2015 at 11:51am in "Role-Playing POWERED UP!" #288 ( Edited : 2015/06/13 at 2:03pm )
Upgrades
roll dr-light heat-man

dr-light Your weapon, the Atomic Fire, is an upgrade of Fire Man's weapon, the Fire Storm. You can charge the attack, which can destroy blocks that are normally destroyed by Fire Man's Fire Storm. You can also dash, allowing you to go under tight spaces. However, you are unable to charge the Atomic Fire or dash while underwater.
heat-man *Starter phrase* Feel the heat!

Vs. Cut Man
heat-man atomic-fire rolling-cutter cut-man

cut-man Dr. Wily was right! You are a bad robot, blowing things up at random...
heat-man What are you talking about?
cut-man You're an evil fighting robot now! Even if it cuts me in half, I will make you good again!

Vs. Bomb Man
heat-man atomic-fire hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
heat-man Can you do me a favor and be careful with those bombs?
bomb-man You shoulda came the day before yesterday! I had some big boom-booms then!

Vs. Ice Man
heat-man atomic-fire ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
heat-man Uh, don't you think there's a better solution?
ice-man I'm sorry, Heat Man, but I'm not gonna disobey an order!

Vs. Fire Man
heat-man atomic-fire fire-storm fire-man

fire-man Fiiiiire! Burn! Burn! My justice burns hotly! Evil beware!
heat-man Let me try... Heat! Heat! You're gonna feel it soon enough! ...Hey, I feel a bit more confident now!
fire-man Nothing lifts your spirits higher than fire! This'll be a match to remember!

Vs. Oil Man
heat-man atomic-fire oil-shooter oil-man

oil-man If your looking for oil, then I'm gonna hafta turn you down. I don't feel like catching on fire today.
heat-man Oil is highly flammable, Oil Man. Let's make the best solution here.
oil-man The only solution is getting you out of here, and fast.

Vs. Elec Man
heat-man atomic-fire thunder-beam elec-man

elec-man How shocking that you made it this far. Too bad that it all ends now.
heat-man This won't end well, will it?
elec-man Mmm... To watch my bolts fly to the top of your head... To hear your delightful shrieks...

Vs. Time Man
time-slow heat-man time-slow atomic-fire time-slow time-man time-slow

time-man Hmph. About time, you are late for your appointment.
heat-man Appointment? What are you talking about?
time-man No time for that anymore.

More on the next post.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 13th, 2015 at 11:09am in "Make-A-Moveset: What If..." #289
Ok, I'm going to do Bruce Banner now. Just don't make him a- Oops, too late. It's time for the Hulk!

Name: Hulk
Designation: SHN-001 (Strongest Hero Number)
Class: World's Strongest Hero
Core: Impact

Weaknesses: None*
Resistances: Missile
Immunities: Impact
Affinities: None

Energy: 200
Attack: 200
Defense: 200
Speed: 100

Quotes
Start: "Puny robot thinks they can beat Hulk!? Hulk laugh at puny robot!"
Taunt: "Hulk smash puny robot!"
Victory: "Now puny robot knows that Hulk's the strongest there is!"
Defeat: "Ugh... What happened?"**

Signature Moves

Gamma*** Punch
Learned at Level: 1
Power: 20
Accuracy: 100%
Speed: 1
Energy: 4
Range: Party Leader
Description: The user charges at the target and hits it with a very strong punch.

Gamma Quake
Learned at Level: 3
Power: 10
Accuracy: 95%
Speed: 1
Energy: 4
Range: Anyone in Opponent's Party
Description: The user punches the ground with great strength, making rocks come out of the ground and hit the target.

Gamma*** Stomp
Learned at Level: 5
Power: 30
Accuracy: 90%
Speed: 5
Energy: 6
Range: Anyone in Opponent's Party
Description: The user jumps into the air and crushes the target by landing on it with high strength.

Gamma Crush
Learned at Level: 10
Power: 40
Accuracy: 100%
Speed: 4
Energy: 8
Range: Party Leader (Opponent's Party Sometimes)
Description: The user jumps into the air and comes back down holding a meteor from space, smashing the target with it. Sometimes, the rocks split into multiple bits and hits robots on the opponent's bench.

Description: The alternate form/personality of scientist Bruce Banner. After being hit by a Gamma Ray, Banner transforms into the Hulk when he is angry and goes on an uncontrollable rage. Because he does not know how to control it, the doctor faked his own death until he finds out how, or until he cures himself of it. In order to make more research on how to control/cure himself of Hulk, he joined SHIELD, and eventually Hulk became an Avenger.

*Hulk can be calmed down, but... No core type seems to be able to calm anyone, really...
**On defeat, I figured he'd revert back to Bruce Banner.
***"Gamma" instead of "Hulk" because two of the attacks are based on Hulk's special in Marvel vs. Capcom.
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Beta Man
167,684,436 BP
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Posted on June 13th, 2015 at 10:13am in "2015 Update Preview : Stats, Alts, and Elemental Forces" #290
I guess it finally came out into the open.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 10th, 2015 at 7:55pm in "Role-Playing POWERED UP!" #291 ( Edited : 2015/06/10 at 8:43pm )
RISE FROM YOUR *Insert Random Word/Phrase Here*!
I have made a short and simple edit to both my Metal Man scripts and my Bubble Man scripts, in which adds what they were reprogrammed to do. I also have decided to do two more parts of the scripts for Bubble Man here: battles against Roll and Proto Man.

Vs. Roll
roll bubble-lead bubble-man

bubble-man So, you must be Roll. Guess you don't mind getting your hair wet.
roll I'm not afraid of you!
bubble-man Not afraid of me, eh? We'll see about that...

Vs. Proto Man
proto-man proto-strike bubble-lead bubble-man

bubble-man Who are you? You seem like an interesting opponent.
proto-man You must be Bubble Man. I will take you down faster than you can swim a single lap.
bubble-man I like your style. If you weren't the enemy, you'd make a great ally to Wily.
And now for some scripts for the next RM in the weakness cycle, Heat Man.

Vs. Mega Man
mega-man bubble-lead atomic-fire heat-man

heat-man Hm? Are you the one Master Wily warned me about?
mega-man Stop all this destruction now!
heat-man Wily told me that if I see you, I have to take you down... Bring it on, I guess...

Vs. Roll
roll atomic-fire heat-man

heat-man What brings you here? Are you the one Wily told me to face?
roll You don't look very willing to fight me. Let's just take you to Dr. Light.
heat-man That sounds nice... But I can't let Wily down... He'd be mad at me if I retreated...

Vs. Proto Man
proto-man proto-strike atomic-fire heat-man

heat-man Who are you? Are you that mysterious robot Wily told me about?
proto-man I'm guessing you must be Heat Man. I'm not backing down.
heat-man You want to fight me...? Good luck, I guess...

Intro Field
heat-man dr-wily

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. Invented by Dr. Wily, Heat Man was freed from his evil master and was changed into a heat-making robot.

roll We have a problem!
dr-wily Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (Laughs evilly) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! (busts in) Nuhahahaha!! That is to say... Hmm?... What's this? Oh, Heat Man... I'd take you, really! But your unwillingness to fight wouldn't help me out at all! Nuhahahahah!
roll My friends are in trouble, Heat Man! Quickly, follow me to the lab!

Dr. Light's Lab
roll dr-light heat-man

dr-light ...What insanity! Using my robots to conquer the world...
heat-man I guess I'll stop Wily's evil plans...
dr-light Heat Man?! (starts thinking) Hmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

More on the next post!
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Beta Man
167,684,436 BP
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Posted on June 8th, 2015 at 10:12pm in "The Weekly Quiz!" #292
We need something to keep this place alive... :P
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Beta Man
167,684,436 BP
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Posted on June 8th, 2015 at 11:56am in ""Create" a Mega Man Game!" #293
Well, with that, on to the next game in the Mega Man 1/2 series!

Name: Mega Man 6 1/2

Player(s): Mega Man mega-man or Proto Man proto-man
Description: After Wily was placed in jail after the events of Mega Man 5 1/2, Monsteropolis was in a state of everlasting peace... Not! Wily escaped from jail after activating 8 more robots, and now joining the chase is the mysterious new robot, Bass. But is Bass friend or foe?


Intro Stage: Bass bass

Robot Master 1: Blizzard Man blizzard-man
Robot Master 2: Tomahawk Man tomahawk-man
Robot Master 3: Burst Man
Robot Master 4: Cloud Man

After beating the first half of Robot Masters, Mega Man hears about a break-in at the Robot Museum. There, he finds that Wily had stolen and reprogrammed the strongest robots from each past generation and set them up to battle in Rematch-style.

Robot Museum: Elec Man elec-man, Quick Man quick-man, Needle Man needle-man, Bright Man bright-man, Charge Man* charge-man Flame Man** flame-man

Robot Master 5: Knight Man knight-man
Robot Master 6: Yamato Man yamato-man
Robot Master 7: Shade Man (Bass is found, but not fought, in this level, before the gate)
Robot Master 8: Turbo Man turbo-man

Weaknesses (Robot Museum, which can be redone, is included) : Blizzard Man: Danger Wrap Tomahawk Man: Sound Crush*** Burst Man: Blizzard Attack and Scorch Wheel Cloud Man: Danger Wrap Knight Man: Yamato Spear and Noise Crush Yamato Man: Silver Tomahawk and Danger Wrap Shade Man: Knight Crush and Yamato Spear Turbo Man: Noise Crush and Silver Tomahawk    Elec Man: Yamato Spear and Silver Tomahawk Quick Man: Danger Wrap Needle Man: Knight Crush Bright Man: Blizzard Attack Charge Man: Silver Tomahawk Flame Man: Blizzard Attack

And you pretty much know how this goes.
Wily Stage 1: Bass bass Guts Man guts-man
Wily Stage 2: Super Bass bass Gamerizer
Wily Stage 3: HannyaNED²
Wily Stage 4: Robot Master Rematches, Wily Machine 6 dr-wily
Final Boss: Wily Capsule dr-wily

*Though not entirely strong, he was cheap enough for RoahmMythril to receive a strategy plan and rematch him.
**I had to do a chat vote, and most people said Tomahawk Man, which is a normal RM. There was also Knight Man, who is also a normal RM. And then the next voting removed those two, and it was Yamato or Flame. Since Yamato Man is ALSO a normal RM, I chose Flame Man.
***I wasn't sure on a weakness...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 8th, 2015 at 10:15am in "Make-A-Moveset: What If..." #294
Time for the next Avenger on the list! It's the Prince of Asguard, Thor!

Name: Thor
Designation: POA-001 (Prince of Asguard)
Class: The Asguardian Prince
Core: Electric

Weaknesses: Impact*
Resistances: Electric
Immunities: Time**
Affinities: None

Energy: 200
Attack: 200
Defense: 100
Speed: 100

Quotes
Start: "You seem like a tough opponent. The wicked Loki must've been behind this encounter..."
Taunt: "You are a good fighter, but you are yet to defeat me!"
Victory: "Asguard has yet another victory!"
Defeat: "By Odin's beard... How could you have beaten me...?"

Signature Moves

Hammer Strike
Learned at Level: 1
Power: 20
Accuracy: 100%
Speed: 1
Energy: 4
Range: Party Leader
Description: The user charges up electricity into a hammer and smashes it into the target.

Hammer Throw
Learned at Level: 3
Power: 20
Accuracy: 90%
Speed: 4
Energy: 5
Range: Anyone in Opponent's Party
Description: The user charges electricity into a hammer and throws it at the target.

Hammer Electrocution
Learned at Level: 5
Power: 24
Accuracy: 85%
Speed: 4
Energy: 8
Range: Party Leader
Description: User charges electricity into a hammer and shocks the target with the stored electricity.

Description: Thor Odinson, the son of Odin, is the prince of Asguard. He is also part of the Avengers and rivals Hulk in strength. His battles are many, but most of them are against his wicked brother, Loki. His hammer, Mjölnir, can only be lifted by those who are worthy. A few of the ones who have been deemed worthy are Captain America***, Hulk***, Magneto***, Red Hulk***, Superman****, Wonder Woman***, Martian Manhunter*****, and, of course, Thor.

*In Hulk Vs., during Thor's battle with Hulk, Hulk managed to actually kill Thor, but was revived later on.
**Asguardians (I'd like to only refer to Thor as an Asguardian and nothing else, please) can resist aging. (Obviously)
***I researched on who could lift Thor's hammer. Some of them are characters you probably won't know who they are.
****I knew this even BEFORE my research, because I already heard that fact on a YouTube video that had people fight each other, but facts were shown before the battle begone.
*****Age of Ultron. I apologize for the spoilers.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 8th, 2015 at 9:27am in ""Create" a Mega Man Game!" #295
@DaCrashBomber : It has multiple core types at it's disposal, except copy and core types that normal robot masters can't use. Basic is Neutral, and Military Man is weak to it because Sargent Man's weakness is swift, and (apparently) weapons is the opposite of swift, and the Z-Saber itself is a weapon. (Well, so are RM Weapons, but Z-Saber is more like an actual weapon than anything else)
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Beta Man
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32 TP | 930 PP
Posted on June 7th, 2015 at 10:07pm in ""Create" a Mega Man Game!" #296
Name: Bass 3

Player(s): Bass bass
Description: Bass is at it once again! Bass actually decided to spare Mega Man after the events of Bass 2. Wily, wanting to counter Proto Man since he done well with Bass, made a new robot named Orchestra. However, Orchestra went haywire and escaped, leaving it up to Bass to stop him and the 8 robot masters he stole from Wily!

Robot Master 1: Magnet Man magnet-man
Robot Master 2: Wave Man wave-man
Robot Master 3: Flame Man *Random Orchestra Battle in mid-stage* flame-man
Robot Master 4: Freeze Man freeze-man
Robot Master 5: Flash Man *Random Orchestra Battle in mid-stage* flash-man
Robot Master 6: Wind Man *Random Orchestra Battle in mid-stage* wind-man
Robot Master 7: Crash Man *Random Orchestra "Cutscene"* crash-man
Robot Master 8: Yamato Man yamato-man

Weaknesses: Magnet Man: Yamato Spear Wave Man: Magnet Missile Flame Man: Water Wave and Wind Storm Freeze Man: Flame Blast Flash Man: Freeze Cracker and Crash Bomber Wind Man: Flash Stopper Crash Man: Wind Storm Yamato Man: Crash Bomber

Orchestra Castle 1: Punk punk
Orchestra Castle 2: Ballade ballade
Orchestra Castle 3: Enker enker
Orchestra Castle 4: Orchestra proto-man

And, surprise, surprise, Bass decides to use the weapons and items he received to fight Mega Man and Dr. Light. However, Light counters with copies of the 8 robot masters used by Orchestra, as well as other bosses.

Wily Stage 1: Blue Devil (Copy of Yellow Devil)
Wily Stage 2: Guts Tank
Wily Stage 3: Joe Dispenser (Spawns in the various versions of Sniper Joe)
Wily Stage 4: [Robot Master Rematches]{copy_attack} Light Machine 3 (Recolor of Wily Machine 3) dr-light
Final Boss: Light Capsule (Redesign of Wily Capsule, replacing the skull with a basic shell with Dr. Light's symbol on it) dr-light

AND ANOTHER!

Name: Dark Man's Tournament: The Game

Player(s): Dark Man-All Shadow-Core Attacks shadow-man, Crash Man-All Explode-Core Attacks crash-man, Bt Man-Buster Shot, Buster Charge, Shadow Blade, Skull Barrier mega-man, and Zero-Z-Saber has all types but copy bass
Description: Based on a famous roleplay! Join Dark Man, Crash Man, Bt Man, or Zero as they power through the Alternates, their Rivals in the tournament, Slur's elites, and Slur himself!

Robot Master 1: Yf Man mega-man
Robot Master 2: Military Man proto-man
Robot Master 3: Samurai Man yamato-man
Robot Master 4: Gala bass

Rival Battle: Dark Man vs. Crash Man shadow-man crash-man Bt Man vs. Zero mega-man bass

Robot Master 5: Light Man skull-man
Robot Master 6: Meteor Man top-man
Robot Master 7: Absorb Samurai Man shadow-man
Robot Master 8: Infinity bass

Weaknesses: Yf Man: Z-Saber (Space), Galaxy Bomb Military Man: Z-Saber (Basic) Samurai Man: Z-Saber (Space), Galaxy Bomb Gala: Copy Shot (Zero has this) [Light Man: Z-Saber (Basic), Z-Saber (Crystal)]{weapons_crystal} Meteor Man: Z-Saber (Space), Galaxy Bomb Absorb Samurai Man: Z-Saber (Shadow), Shadow Blade, Skull Barrier, Crash Avenger, Dark Man's attacks (except buster) Infinity: All Elemental Weapons

Space Station 1: Freeze Man freeze-man
Space Station 2: Strike Man strike-man
Space Station 3: Shadow Man shadow-man
Space Station 4: Alternates Rematches Trill trill
Final Boss: Slur slur

Game Modes:
Normal-No Changes. (Begining)
Easy-Bosses have less health, you have more health, less enemies, pits, and spikes, more weapon energy. (Begining)
Hard-Bosses have more health, more enemies. (Beat game with 1 character)
Extreme-Bosses have WAY more health, you have less health, more enemies, pits, and spikes, less weapon energy, Slur has an OHKO capability with all attacks and in impact of hero. (Beat game with all characters)

...Most weaknesses were assumed.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 9:57pm in "Practice RP Dojo!! [Pratice RP here]" #297
Nope.
Not doing the shadow thing.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 9:20pm in "Practice RP Dojo!! [Pratice RP here]" #298 ( Edited : 2015/06/07 at 9:24pm )
img

img Your doom is here!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 9:18pm in "The (un)Official Random Art/Sprite Showcase thing!" #299 ( Edited : 2015/06/07 at 10:00pm )
THE SPRITE IS HERE!

Shadow (My rename, since I'll make full-on Sigma Killers soon enough) Enker
Sigma Killers!

Sigma Enker, Sigma Quint and Sakugarne, Sigma Punk, and Sigma Ballade.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 5:09pm in "The 5th Annual RP Torunament!" #300
@DaCrashBomber : Don't worry. I'm coming. Coming very, VERY soon...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 4:34pm in "The 5th Annual RP Torunament!" #301
@DaCrashBomber : Wait, when will the actual tournament start?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 3:31pm in "Official Known Bugs and Issues Thread" #302
@DaCrashBomber : My reaction are the same words you said.
I didn't experience this, no, but that was my reaction to seeing the image.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 2:19pm in "Pokemon Showdown Tournament" #303
DIGIMON DO NOT BELONG IN A POKEMON THREAD.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 1:50pm in "Prototype Devroom : Game Suggestions" #304
@MetaX : It isn't, however, rare for Rhythm to use in the Cossack battle.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 1:49pm in "The 5th Annual RP Torunament!" #305
@DaCrashBomber : Cool. This gives me a thread idea.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 7th, 2015 at 9:47am in "Prototype Devroom : Game Suggestions" #306
@MusicalKitty : I can only agree with Energy Swap going away, but it's most likely not going to happen.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 8:12pm in "The 5th Annual RP Torunament!" #307
Well, there's something else I wonder about: why is Crash Man pretty much a good guy?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 8:04pm in "The 5th Annual RP Torunament!" #308
@DaCrashBomber : So an earth-core split into a freeze-core and a flame-core.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 7:34pm in "The 5th Annual RP Torunament!" #309
@DaCrashBomber : Wait. Since when was there a Pyro Man?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 4:00pm in "The 5th Annual RP Torunament!" #310
@DaCrashBomber :
Bt Man jumps over the explosive energy before it reached him, then hits Crash Man with a Skull Barrier.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 3:49pm in "Role-Play Formatting Help" #311 ( Edited : 2015/06/06 at 3:51pm )
skull-man BEHOLD MY POWER!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 3:37pm in "The 5th Annual RP Torunament!" #312
@DaCrashBomber :
mega-man Nice attack. *Buster changes shape* My turn. *Makes another Shadow Cage and makes it float in the air.* SHADOW LASER! *Blasts Crash Man with a giant laser that is Shadow- and Laser-core, which is supposed to do high damage, but was halfened, causing decent damage. Crash Man falls on his face as the Shadow Cage fades away*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 3:19pm in "The 5th Annual RP Torunament!" #313
@DaCrashBomber :
mega-man Ugh, don't remind me of it. I'm just glad Slur is stuck in his space station because of that static I added. Anyways... Shadow Cage!
Bt Man surrounds Crash Man in a shadowy cage that absorbs projectiles and explosions, except for the user's, for as long as a Skull Barrier, then fades away after the time is up. Then he shoots Crash Man with his Shadow Buster three times.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 3:08pm in "The 5th Annual RP Torunament!" #314
@DaCrashBomber :
mega-man Nice hit. My turn. *Slashes Crash Man with his Shadow Rapier, which is a Shadow and Cutter Core weapon*
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 2:49pm in "Role-Play Formatting Help" #315
@Adrian Marceau : I was just saying that they came around pretty quick.
Heh heh... Quick.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 2:40pm in "The 5th Annual RP Torunament!" #316
mega-man Facing me now will be different than facing me in the tournament, since I got upgraded. *Pulls out a shadowy Rapier (Sword in which un-sharp ones are used for fencing.)* Let's see what you got.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 2:29pm in "Role-Play Formatting Help" #317
@Adrian Marceau : Already?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 2:25pm in "The 5th Annual RP Torunament!" #318
@DaCrashBomber :
mega-man Well, I found a guy I know called Evil Man that you should look out for. And Ninja Man is on my team, by the way.
^ Top
 
Beta Man
167,684,436 BP
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Posted on June 6th, 2015 at 1:34pm in "The 5th Annual RP Torunament!" #319
@DaCrashBomber :
mega-man Hey, Crash Man.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 7:52am in "The 5th Annual RP Torunament!" #320
mega-man Ninja Man, did you scan Evil Man and his other teammates?
bass Yes, and... You won't believe this. He REMOVED his weakness! Not only that, but he still retains his Shadow resistance, and I think he asked himself why he didn't add the immunity to everything to himself yet... And his teammates are the same, no weaknesses, resistance to shadow, and immunity to freeze for Evil Ice Man, and immunity to flame for Evil Fire Man.
mega-man Guess we are lucky that he didn't add that immunity to everything. However, with no weaknesses, he's gonna be hard to beat. We'll be fine as long as he didn't become TOO powerful.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 7:25am in "Practice RP Dojo!! [Pratice RP here]" #321
quick-man Who are you? And what makes you think you can beat the law?
quick-man You fool. I AM THE ANTI-LAW! I am a person who fight for those who break the law as good as you do fighting for the law itself!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 6th, 2015 at 7:25am in "Role-Play Formatting Help" #322
@Adrian Marceau :
*Insert M. Bison video here*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 5th, 2015 at 5:27pm in "Ask the Character!" #323
@Meta : That's better.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 5th, 2015 at 5:10pm in "Ask the Character!" #324
@Meta : You have to mention the names/name of your character/characters you want to have asked.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 5th, 2015 at 1:02pm in "Ask the Character!" #325
@DaCrashBomber :
mega-man I have no data on- Wait, huh? I can break the fourth wall for this one? Well, in that case, then to answer your question, it is based upon how I use the username "Bt1229" a lot, and I wanted to use it for a Robot Master name. I am, however, planning on changing it to something better. What, you may ask? Idk, whatever you suggest. Oh, and I already joined, but due to Meta's limitations, Sargent Man can't.
bass My name Evil Man was not MY idea. If I could break the laws of robotics, I would kill Wily for naming me that. And because he'd scrap me if he catches me. And because I can.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 4th, 2015 at 7:54pm in "The 5th Annual RP Torunament!" #326
bass A new fighter, ey? Evil Ice Man, scan for weaknesses.
^ Top
 
Beta Man
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32 TP | 930 PP
Posted on June 4th, 2015 at 7:53pm in "[Promotional Stunt] Unknown Transmission" #327
@Meta : ...I meant the community.
^ Top
 
Beta Man
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32 TP | 930 PP
Posted on June 4th, 2015 at 7:47pm in "[Promotional Stunt] Unknown Transmission" #328
Hello, Pit. Please, introduce yourself in the Introduction Thread.It'll be easy to find, I think.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 4th, 2015 at 7:16pm in "The 5th Annual RP Torunament!" #329
bass Evil Fire Man! Evil Ice Man! Scan the competition for weaknesses.
And so they did.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 4th, 2015 at 6:32pm in "Dark Man's Tournament of The MMRPG Legends" #330
@Meta :
mega-man A new villain? Nope, I'm outta here. Meta, Zero, this is your problem this time.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 4th, 2015 at 2:18pm in "Dark Man's Tournament of The MMRPG Legends" #331
@ThatOneEnderMan : ...
ThatOneEnderMan as the final screen.
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 2:03pm in "Dark Man's Tournament of The MMRPG Legends" #332
-THE END-

Credits:
Bt Man as Ninja Man, Sargent Man, HWNs, Bass, Mega Man, and Himself.
ZeroDXZ as Zero and X.
Meta as Copy Meta, Himself, and possibly others.
DaCrashBomber as Slur, Trill, Fang, Slur assistants, alternates, Crash Man, Cyro Man, and Guard Man.
Dark Man as Explode Shadow Man, Comet Man, and Himself.
ShadowShuriken as people I couldn't understand who they are.

THANKS FOR ROLEPLAYING!
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 1:48pm in "Dark Man's Tournament of The MMRPG Legends" #333 ( Edited : 2015/06/04 at 1:54pm )
And everything went back to normal...
mega-man Hey, Ninja Man.
bass What?
mega-man Remind me to never join another one of Dark Man's tournaments ever again.
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 1:41pm in "Dark Man's Tournament of The MMRPG Legends" #334
@ZeroDXZ :
mega-man *Using the Yasachi* I'm fine compared to... *Gasp* Cyro Man!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 4th, 2015 at 1:31pm in "Dark Man's Tournament of The MMRPG Legends" #335
@DaCrashBomber : Bt Man blocks the attack with a Skull Barrier, and teleports everyone away. He also had static block off Slur and Fang 2 from teleporting after them.
Meanwhile, Wily found Bass disabled and gives him an extra life to heal him. Everything seems normal, as Mega Man closes the portal.
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 1:19pm in "Dark Man's Tournament of The MMRPG Legends" #336
The countdown timer suddenly goes forwards instead of backwards, until it just... stops.
mega-man ...Mega Man and Bass did it!
Meanwhile, Mega Man was looking happily, when he suddenly sees Bass falling towards Earth, disabled. (You sure you don't recognize this?)
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 1:11pm in "Dark Man's Tournament of The MMRPG Legends" #337
@DaCrashBomber :
mega-man ...Well, I done all that I could do. Since I don't feel like dying, I am just gonna leave.
Bt Man leaves in a hurry.
bass ...Coward!
^ Top
 
Beta Man
167,684,436 BP
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Posted on June 4th, 2015 at 12:40pm in "Dark Man's Tournament of The MMRPG Legends" #338
@DaCrashBomber : Bt Man dodges.
mega-man Just dropping by... oh, let me... you know what, I don't have a comeback to that.
Bt Man shoots Slur in the face with his buster.
Meanwhile, Proto Man sees Trill and jumps in front of him to stop him with a Proto Strike.
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 12:26pm in "Dark Man's Tournament of The MMRPG Legends" #339
Bass and Mega Man had no time to worry about what happened on that world, for they are struggling to keep it from crashing into theirs.
bass I have a plan. I'm going to use all my power to keep this planet from crashing into our world.
It seems to be working. However, it is making Bass more worn out than Mega Man... Isn't this familiar to you?
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 11:50am in "Dark Man's Tournament of The MMRPG Legends" #340
@DaCrashBomber :
bass ...Come on, Treble!
Bass fuses with Treble and flies into the portal to try and stop the alternate world from crashing, but struggles to do so.
mega-man He can't do that himself! But who would help him?
robot I will.
Mega Man, already fused with Rush, was seen.
mega-man I can't let Slur hurt anyone. *Flies into the portal to help Bass*
mega-man ...I hope nothing bad happens.bass Meanwhile, we have to defeat Slur, once and for all!
The remaining heroes teleports to where Slur is.
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 11:41am in "Dark Man's Tournament of The MMRPG Legends" #341
@DaCrashBomber :
bass Ok, I had ENOUGH!
Bass uses a big Black Hole Bomb to send the alternates back to their planet, then uses a bigger and stronger one to send the canon to an endless void.
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 11:28am in "Dark Man's Tournament of The MMRPG Legends" #342
@DaCrashBomber :
bass HA! I am not weak to your weapon core, you idi- wait. If we fade away if we kill our alternates... wouldn't the same happen if our alternates kill us?
^ Top
 
Beta Man
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Posted on June 4th, 2015 at 11:12am in "Dark Man's Tournament of The MMRPG Legends" #343
@DaCrashBomber :
bass (As Samurai Man heals) If we can't kill them, what's plan b?
^ Top
 
Beta Man
167,684,436 BP
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Posted on June 4th, 2015 at 9:18am in "Dark Man's Tournament of The MMRPG Legends" #344
@ZeroDXZ :
mega-man Ha! Can you beat me, the Mega Fighting Robot!? IRON BLADE!
Ultra Man throws a blade similar to the Metal Blade at Zero and X.
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 9:35pm in "Dark Man's Tournament of The MMRPG Legends" #345
@DaCrashBomber : ...So he is mirror Bass.
Again, Ultra Man is HELPING the other alternates.
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 9:07pm in "Dark Man's Tournament of The MMRPG Legends" #346
@DaCrashBomber : Actually, Ultra Man is alternate Mega Man.
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 8:35pm in "Dark Man's Tournament of The MMRPG Legends" #347 ( Edited : 2015/06/03 at 8:42pm )
robot Nice to meet you, X...
A green robot stands above everyone.
mega-man Oh, sorry. Forgot to introduce myself. I am Stone... but you can call me ULTRA MAN!
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 8:25pm in "Dark Man's Tournament of The MMRPG Legends" #348
bass ...Hm... I am weak to time... time... space-time... You must be weak to Space!
bass On it! *Slashes Samurai Man in half with a Ring Boomerang*
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 8:05pm in "Dark Man's Tournament of The MMRPG Legends" #349
@DaCrashBomber : I don't remember Ninja Man having a Slur Buster. I'll just say he used Wily Buster.
^ Top
 
Beta Man
167,684,436 BP
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Posted on June 3rd, 2015 at 7:27pm in ""20 Questions About....."" #350
...Congrats, Meta, you are right. You get a cookie.

1. How strong is the law?
2. How do you feel about your Admin promotion
3. Were you also confused on Mikey's hint
4. I remember that your character was crazy. How crazy is he now?
4. When will you update Dungeons and Robot Masters?
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 7:05pm in ""20 Questions About....."" #351
@ThatGuyNamedMikey : ...To who?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 3rd, 2015 at 6:03pm in "Dark Man's Tournament of The MMRPG Legends" #352 ( Edited : 2015/06/03 at 6:12pm )
@DaCrashBomber :
Ninja Man avoids the attack.
bass Hmph. I won't be your opponent, unless Swift is your weakness. Also, to think an opposite of me would be a good guy and NOT take control over someone. Must be under Slur's control.
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 5:59pm in "Celebration Thread" #353
@ThatOneEnderMan : It's the most I seen, I think.
^ Top
 
Beta Man
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32 TP | 930 PP
Posted on June 3rd, 2015 at 5:26pm in "About The Wii U's Web Browser..." #354
I can confirm it working on the 3ds. (This being said on my 3ds.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 3rd, 2015 at 4:58pm in "Dark Man's Tournament of The MMRPG Legends" #355 ( Edited : 2015/06/03 at 5:05pm )
@DaCrashBomber :
bass So here's the plan. The weaknesses of these opposites must be the opposites of our own. That means we must fight them that way.
^ Top
 
Beta Man
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Posted on June 3rd, 2015 at 12:17pm in "Dark Man's Tournament of The MMRPG Legends" #356
bass Then we just destroy it with all our strength!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on June 3rd, 2015 at 8:41am in "Dark Man's Tournament of The MMRPG Legends" #357
@ZeroDXZ :
mega-man ...It actually could be something else ... but what...
^ Top
 
Beta Man
167,684,436 BP
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Posted on June 2nd, 2015 at 9:52pm in "Dark Man's Tournament of The MMRPG Legends" #358
bass Alright, now all we need to take care of is Slu- ...Guys... what is that cannon doing...
^ Top
 
Beta Man
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Posted on May 31st, 2015 at 2:38pm in ""20 Questions About....."" #359
RANDOM QUESTIONS ACTIVATED

1. Are you poisonous?
2. What do you think of Snake Man in Day in the Limelight 3? (If you played it or seen it)
3. MM3 RMs: Light-bots or Wily-bots?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 30th, 2015 at 9:55pm in "Celebration Thread" #360
Meta reached first! PARTY AGAIN!
...I wish I could make a new congratulations image, but... Eh, maybe tomorrow.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 30th, 2015 at 8:12pm in "Celebration Thread" #361
META REACHED 3RD!
PARTY TIME!
HAVE SOME CAKE AND HAVE FUN!
I'm gonna have another party once Meta reaches 1st... YOU CAN DO IT META! I KNOW YOU CAN!
^ Top
 
Beta Man
167,684,436 BP
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Posted on May 30th, 2015 at 7:06pm in "The All Star Numbers" #362
@DaCrashBomber :
mega-man Thanks, we'll need all the help we can get.
@Meta :
What team are you on:
Bt Man's Team
Or [Other Heroes Team]{defense_speed}?
^ Top
 
Beta Man
167,684,436 BP
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Posted on May 30th, 2015 at 6:57pm in "The 5th Annual RP Torunament!" #363
bass So, you made US a team. Why?
mega-man Because I kinda wanted to. So, before we train, let's take a look at the competition. Hm... Meta and some person named Elec Sigma... Crash Man, Cyro Man, and Guard Man... and then theres... !!! That's impossible!
bass Who is it? *Looks at list* EVIL MAN!? That traitor is back!?
--BACKSTORY--
Evil Man was designed by Dr. Wily to destroy Mega Man and the other Light Bots. However, Evil Man seemed content on world domination and destroying all robots to make sure only he rules, so Evil Man was shut down. However, he returned, and it took heroes and villains such as Bt Man, Ninja Man, Mega Man, Proto Man, Bass, Meta, Zero, Retro Pikachu, and more to take down this ultimate villain. Apparently, he has returned, with help from copies of Fire Man and Ice Man.
mega-man What is he up to...
bass I don't know, but it seems like trouble.
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 6:32pm in "The Shadow Reunion" #364 ( Edited : 2015/05/30 at 7:27pm )
@Meta : Evil Cut Man already is in the RP as a bad guy, sorry.
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 5:48pm in "Make-A-Moveset: What If..." #365
Next up is the first avenger, Captain America!
Name: Captain America
Designation: WW2-0SS (World War 2 and Super Soldier. The 0 is just... there.)
Class: WWII Super Soldier
Core: Shield

Weaknesses: Explode* and Space**
Resistances: Laser
Immunities: None
Affinities: None

Energy: 150
Attack: 150
Defense: 200
Speed: 150

Quotes
Start: "Let's see how good Doctor trained you."
Taunt: "Was that really all you got?"
Victory: "Looks like you need a bit more training."
Defeat: "You would make a great Avenger."

Signature Moves

Shield Throw
Learned at Level: 1
Power: 16
Accuracy: 100%
Speed: 4
Energy: 3
Range: Anyone in Opponent's Party
Description: Throws a Shield at the target with 100% accuracy. Has a chance of hitting the opponent on the return trip.

Shield Block
Learned at Level: 3
Power: -
Accuracy: -
Speed: -
Energy: 3
Range: Anyone in Your Party
Description: Gives the party member resistance to any attack despite weakness for 3 turns. Can not be extended.

Charging Star
Learned at Level: 5
Power: 40
Accuracy: 100%
Speed: 9
Energy: 6
Range: Party Leader
Description: Charges at the opponent with a shield to cause massive impact.

Description: Once weak, Steven Rogers became super soldier Captain America during WWII, and with his skill increased, he won the war and beaten the Red Skull... at a cost. He was frozen until the year 2011(?) and became known as the first avenger, as well as the leader of the group with a similar name. His main weapon is his Shield, made by adamantium to make it seem indestructible, though is it really true?

*Bullets can still hurt him. But why explode? Because nothing else matches.
**I heard time-space stuff can break his shield. Correct me if I'm wrong.
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 5:02pm in "The (un)Official Random Art/Sprite Showcase thing!" #366 ( Edited : 2015/05/31 at 1:16pm )
@ThatOneEnderMan : I just used it based upon how it kinda looked in SMB, also adding the modern-style/MMRPG colors.
This is for Meta because he reached first.

You Got: Star of Infinite Power and Immortality
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 4:57pm in "The (un)Official Random Art/Sprite Showcase thing!" #367
It's a me!
Yep, I created Mario in MMRPG Style. (Just don't ask about the grey background...)

Mario
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 10:41am in "Celebration Thread" #368
Just got out of school for the summer yesterday. Yay.
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 10:39am in "Official Chat Help and Guidelines" #369
Gonna be in the chat. I'll be waiting for more people there.
^ Top
 
Beta Man
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Posted on May 30th, 2015 at 6:55am in "Dark Man's Tournament of The MMRPG Legends" #370
@DaCrashBomber :
bass YOU ARE FINISHED!
Ninja Man destroys the core by slashing it multiple times at high speeds.
bass ...Only one more left... Slur. Hope everyone's ready.
mega-man I'm more prepared than I ever will be.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 9:04pm in "Dark Man's Tournament of The MMRPG Legends" #371
bass *Uses the E-Tank and stands up.* You just don't get it, do you? I am an HWN. Hidden Wily Number. An ELITE! And there aren't millions of me out there... I am the only one. Wily lost my blueprints... in a way, I'm a limited edition... But that's besides the point. I am no normal Robot Master. I am powerful in all sorts of way... But even the strongest requires allies, and I will keep fighting this battle until it's over!

Bass suddenly teleports in.
bass Hey! Remember me?
bass I don't want you fighting us to prove your power, got it?
bass Hmph. For your information, I came here to help you defeat Slur.

robot About time we showed up, am I right?
mega-man Who are you?
bass Oh, yeah... I forgot about those guys... Bt Man, Sargent Man, meet...

THE ALL STAR NUMBERS
guts-man ASN-003: Boulder Man Weakness: Missile
cut-man ASN-004: Scissors Man Weakness: Impact
wood-man ASN-005: Forest Man Weakness: Cutter
pharaoh-man ASN-006: Sun Man Weakness: Nature
time-man ASN-007: Hour Man Weakness: Flame
bubble-man ASN-008: Sea Man Weakness: Shadow

mega-man Wait a minute... You started with ASN-003. What happened to ASN-001 and ASN-002?
bass The six ASNs have been taken by Wily... From YOU.
mega-man Does that mean...
bass Yes... You and Sargent Man... Are the FIRST ALL STAR NUMBERS!
So now you know the mystery of what models are Bt Man and Sargent Man. (After a long, long period of time, for most of you.
(Older version of this post was out of it's timeline, so I deleted it and moved it here. :P)
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 7:39pm in "Dark Man's Tournament of The MMRPG Legends" #372
@Meta :
proto-man Dark Man? Meta? Bt Man? I thought you guys were fighting Slur.
mega-man Well, I guess they thought you guys needed help... And since I couldn't face Slur alone, I had to come here. You think you can help me out with something? *Whispers something to Sargent Man*
proto-man ...On it.
Later, at the main battlefield (The one before the final battle)...
mega-man Alright, now!
Sargent Man tosses out seven extra lives, reviving Guard Man, Explode Shadow Man, Comet Man, Quint, and the Killers. Bt Man explains the situation.
enker ...So what are we waiting for? Let's end this, once and for all!
The 9 robots return to where the others are at: Electrical Tower.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 7:21pm in "Dark Man's Tournament of The MMRPG Legends" #373
@DaCrashBomber :
bass HERO!? Gr... Let me tell you something, Fang. I. AM. NO. HERO.
Ninja Man uses his Starforce to power himself up, and uses it to charge his buster and blast Fang with a blast strong enough to take down 10 Basses, all in anger.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 6:58pm in "Dark Man's Tournament of The MMRPG Legends" #374
@DaCrashBomber :
bass Are you kidding me?
Can you put this information into more simple manners, because I'm a little confused. Is Fang copying Cyro, or...?
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 6:55pm in "Official Known Bugs and Issues Thread" #375
@TheDoc : It shouldn't be.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 5:22pm in "Dark Man's Tournament of The MMRPG Legends" #376
@ZeroDXZ :

bass ...Good, we can get to work. Hopefully I stunned Fang Man long enough for us to get Crash Man out of there.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 4:54pm in "Dark Man's Tournament of The MMRPG Legends" #377
bass STOP! *Stuns Fang Man again* Zero, I can't have you destroying Crash Man. Your fighting is getting us NOWHERE now. We just need Cyro Man to separate Crash Man's core with... Someone's, I don't know, and have Crash Man on our side so we can stop Slur. And if you try to fight him one more time, I'll stun YOU, too. So stay out of the way and let us take care of this.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 4:50pm in "Make-A-Moveset: What If..." #378
Anyone remember this place? I think only a few of you do... Anyways, I'm going to be doing Robot Masters based on The Avengers. Let's begin with Tony Stark, AKA Iron Man!

Name: Iron Man
Designation: IMA-M43 (Iron Man Armor MK 43)
Class: The Armored Avenger
Core: Laser

Weaknesses: Impact
Resistances: Laser
Immunities: None
Affinities: None

Energy: 150
Attack: 150
Defense: 200
Speed: 150

Quotes
Start: "Thanks for the suit, JARVIS. This will make things quick."
Taunt: "You sure you could win? I mean, this is very easy for me."
Victory: "This was too easy."
Defeat: "JARVIS, remind me to make a *Robot* Buster armor.

Signature Moves

Repulsor Blast
Learned at Level: 1
Power: 12 Damage
Accuracy: 100%
Speed: 4
Energy: 2
Range: Party Leader
Description: Fires a laser at the opponent.

Force Field
Learned at Level: 3
Power: -
Accuracy: -
Speed: -
Energy: 3
Range: Self
Description: Puts up a force field to protect the user from any attacks for a turn. Can not be used again until it disappears one turn later.

Uni Beam
Learned at Level: 10
Power: 60
Accuracy: 100%
Speed: 5
Energy: 9
Range: Party Leader
Description: Fires a huge laser at the opponent causing massive damage, however drains most energy from the user.

Description: Tony Stark, AKA Iron Man, is the owner of Starks Industry and member of the Avengers. His main armor, MK 43, consists of laser beams called Repulsor Blasts, Jets, Missiles, and other various weapons. The MK 43 is the most well-known Iron Man armor, though there are various versions of the armor. Though he may be carefree, he gets the job done.
^ Top
 
Beta Man
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Posted on May 27th, 2015 at 4:47pm in "Dark Man's Tournament of The MMRPG Legends" #379
@Dark Man :
mega-man No. Ninja Man and the others left, so now it's only up to you, me, and Meta to stop Slur while the others fight off Slur's assistants. So, shall we begin?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 27th, 2015 at 3:28pm in "Dark Man's Tournament of The MMRPG Legends" #380
@DaCrashBomber :
bass BACK OFF YOU! *Uses the Ninja Katana to stun Fang Man and gives Zero an E-Tank* Sorry I can't do anything about your sword, but that's the least I could do for repairs.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 27th, 2015 at 7:21am in "MMRPG Fighters" #381
@Retro Pikachu : Bt Man blocks off the buster shots with a Skull Barrier and charges towards Retro Pikachu, going for a hit on contact.
@Meta : Zero, due to the attack's delay, was able to jump over both of them and use his Z-Saber for a slash attack.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 27th, 2015 at 6:55am in "Dark Man's Tournament of The MMRPG Legends" #382
@DaCrashBomber :
bass A stun attack, eh? Well... *Ninja Katana turns Yellow* If I use a small bit of electricity with my Ninja Katana, it might do the trick. However, he was able to absorb wind energy, he might be able to do the same. We need him distracted while I go to stun him.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 25th, 2015 at 7:44pm in "Dark Man's Tournament of The MMRPG Legends" #383
@DaCrashBomber :
Ninja Man gives Sargent Man an e-tank to heal the poisoning, as well as a w-tank for good measure.
bass Good thing more help arrived. We need to free Crash Man from mind control somehow. You think you have an idea?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 25th, 2015 at 7:32pm in "Dark Man's Tournament of The MMRPG Legends" #384
@DaCrashBomber :

bass *Dodges all the Fang Bombs and gives Sargent Man an extra life and a yatashi.*
proto-man Thanks. Now what's the plan?
bass Apparently, free Crash Man from mind control. Simple problem, aside from the fact that he has my weapons, as well as maybe a few others. Put that shield of yours into good use, you'll need it.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 25th, 2015 at 3:52pm in "Dark Man's Tournament of The MMRPG Legends" #385
bass *Thinking: Hmph. Seems that it did not work. That only made him weaker. We need to find a way to save Crash Man from this mind control... but how...*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 25th, 2015 at 8:30am in "Dark Man's Tournament of The MMRPG Legends" #386
@DaCrashBomber :
Ninja Man tosses the Hyper Bomb away.
bass ... *Using communicator* Sargent Man, I'm gonna need a Magnet Missile or two.
proto-man ...Ok, I'm on my way. *Teleports to Electrical Tower*
bass Ok, I'll just take the Magnet Missiles. I have a plan. Cover me!
Sargent Man tosses Ninja Man into the air, as Ninja Man lands on Fang Man's back and holds the two Magnet Missiles to his head, causing a magnetic pulse that gives Fang Man a headache.
bass Hope this works...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 25th, 2015 at 8:16am in "Dark Man's Tournament of The MMRPG Legends" #387
@DaCrashBomber :
bass *Knocks it back into Fang Man* Ok, I need to think about how to solve this problem...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 25th, 2015 at 7:25am in "Dark Man's Tournament of The MMRPG Legends" #388
@DaCrashBomber :
Ninja Man's Ninja Katana glows Yellow and he collects the Elec Beam in the sword and launches it into the air.
bass *Thinking to himself: If that's the case, then I not only need to separate Fang and Crash, I also need to do it fast before Zero's mission to "destroy all evil" overlaps my goal to take Slur down.*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 10:35pm in "Dark Man's Tournament of The MMRPG Legends" #389
@ZeroDXZ :
bass Hey, Zero. You know my Fire Katana attack? Well, watch THIS!
Ninja Man thrusts his Ninja Katana forwards and a sideways tornado comes out, hitting Fang Man.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 10:26pm in "Dark Man's Tournament of The MMRPG Legends" #390
@ZeroDXZ :
bass ...I have no need for this traitor's core. If you aren't going to help, then fine. I'll deal with Slur's two-in-one creation myself.
Ninja Man drops down in front of Fang Man
bass ...I don't know who you think you are, but I'm not going down without a fight.
Ninja Man's Ninja Katana glows a light blue for a strange reason... What could possibly come from it?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 10:22pm in "Dark Man's Tournament of The MMRPG Legends" #391
@ZeroDXZ :
bass *Arrives at the tower, only to see Zero* YOU. I don't want to fight you... I'll need your assistance, actually... But if you work for Slur, I'll take you down in a matter of seconds.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 10:17pm in "Dark Man's Tournament of The MMRPG Legends" #392
@DaCrashBomber :
bass ...Ice Man... in a time like this, you must realize that retreat is impossible... it's either fight... or fall easy. Win or lose, retreat is no option. You don't want to fight for Slur, that's fine. But if you choose to fight AGAINST Slur... I'll be at Electrical Tower. I have some business to take care of.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 10:10pm in "Dark Man's Tournament of The MMRPG Legends" #393
@DaCrashBomber :
bass ...So, you wasn't even on his side? Hah, if you aren't, I can easily power you up with Starforce so you could help out... But if you are... *Stabs Freeze Man's core*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 10:02pm in "The 5th Annual RP Torunament!" #394
@Meta :
Here are mine:

Bt Man and Ninja Man
Evil Man, Evil Ice Man, and Evil Fire Man
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 9:37pm in "The 5th Annual RP Torunament!" #395
bass Ok, this time I'm paying attention to who else joins.
mega-man You won't win this time. I came prepared and asked Dr. Light for some new weapons!

Around the corner, 3 robots looks wearing hoods, then goes back into hiding.
robot So, there's a tournament, ey?
The one on the left of the leader takes off his hood, just to reveal another hood... but one of familiar sights.
ice-man Finally, a chance to shine!
The one on the right takes off his hood, and an oh-so-familiar flame awakens.
fire-man Boss, why do I have to wear a hood? I'm lucky enough I didn't burn it.
The leader takes off his hood now, and it seems to be... Evil Man, from my Battle and Fighters RP. (Click link for more information. Please don't post, for it is dead.)
bass Evil Fire Man! Evil Ice Man! Settle down! As my creations, I order you to stay quiet! We'll take down every single one of them... Especially with my new SHADOW WEAPON COPY SYSTEM!
mega-man ...Did you hear something?
bass ...No, not really.
Here's an idea I have: We can form teams of 2 to 5. Makes things a bit more interesting. (You don't have to do this, it's just a suggestion)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 9:32pm in "Dark Man's Tournament of The MMRPG Legends" #396
While Fang Man and Meta was fighting, so was Freeze Man and Ninja Man.
freeze-man ENOUGH! This time, I won't just freeze your legs, I'll freeze you ENTIRELY!
Freeze Man tries to freeze Ninja Man. However, Ninja Man spun, reflecting the attack. Then he grabs a Freeze Cracker and uses the fire attack on his sword to melt it, ridding it of all Freeze-core capabilities and leaving only the explode-core ones.
bass Sayonara!
Ninja Man throws the Cracker, blowing Freeze Man to bits. Then he melts any remains with his Ninja Katana's fire attack.
bass Unless that Ice Man becomes a part of this battle here... Only "Fang" remains... I'm taking him down, now!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 24th, 2015 at 8:41pm in "Mega Man RPG: The Fate of the Prototype" #397 ( Edited : 2015/05/24 at 8:43pm )
@TailsMK4 :
mega-man Come on, let's join Mega Man on his quest.
proto-man Right behind you.
bass Alright, I'll take down that Spring Head with my Wily Buster!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 23rd, 2015 at 7:56am in "Celebration Thread" #398
@Meta : GO FOR THE TOP 3! YOU CAN DO IT!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 23rd, 2015 at 7:54am in "Ninja Man: the Search for Retro Pikachu" #399
And I guess we can begin.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 22nd, 2015 at 7:31pm in "Ninja Man: the Search for Retro Pikachu" #400
Roleplay will begin when Retro arrives.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 21st, 2015 at 5:14pm in "Mega Man RPG: The Fate of the Prototype" #401
mega-man Shadow Shot!
proto-man Light Buster!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 21st, 2015 at 7:16am in "Mega Man RPG: The Fate of the Prototype" #402 ( Edited : 2015/05/21 at 7:21am )
@TailsMK4 :
bass You'd really think I'd let you have FUN without me? Excuse me while I charge my Wily Buster...
Meanwhile, in Dr. Light's story...
mega-man Let's do this! I'll stop that Picket Man with a Shadow Shot!
proto-man I'll charge my buster while you guys make your move.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 21st, 2015 at 7:11am in "MMRPG Fighters" #403
@Retro Pikachu :
Thunder Beam being too long to jump over, as well as projectiles being impossible to block (without hacks, which I should really ban), his Skull Shield disappears right before the attacks hit him... Unfortunately for the Hyper Combo, Bt Man was defeated at that moment... Good thing it's best 2 out of 3, because there is still a chance to win this!
Round 2!
FIGHT!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 8:16pm in "MMRPG Fighters" #404
Bt Man avoids the first 3, but lands on the last 2. He then throws out a Shadow Blade, shoots out 3 buster shots, and pulls up a Skull Barrier.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 6:56pm in "Dark Man's Tournament of The MMRPG Legends" #405
@DaCrashBomber :
bass You fool... I am RESISTANT to Swift-core moves! Now, where is that traitorous...
Ninja Man spots Shadow Man
bass Bingo. *Stabs Shadow Man in the core, destroying Shadow Man. Then he uses the remains of the core and throws it at Freeze Man* Now, you can try and fight me, Crash Man, Proto Type, Fang, whoever you are now... But you won't destroy me! Can any of you guys handle "Fang" over here while I take on Mr. Cheep-stake-who-freezes-people's-legs for a while? Thanks.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 6:40pm in "Mega Man RPG: The Fate of the Prototype" #406
ENTERING MY CHARACTERS! (We can choose for other RMs to be in another story and cross paths again later, right?)
Name: mega-man Bt Man
Type: Shadow

Elements
Weaknesses: Time* *Bright Burst
Resistances: None
Affinities: Shadow
Immunities: None

Stats
Energy: 100
Attack: 100
Defense: 100
Speed: 100

Story: Dr. Light's
Name: proto-man Sargent Man
Type: Missile

Elements
Weaknesses: Shield and Swift* *Speeds high enough can dodge his missiles
Resistances: Impact
Affinities: None
Immunities: Missile and Explode

Stats
Energy: 100
Attack: 100
Defense: 150
Speed: 50* *Final amount I could squeeze in

Story:Dr. Light's
Name: bass Ninja Man
Type: Swift

Elements
Weaknesses: Time
Resistances: Swift
Affinities: None
Immunities: None

Stats
Energy: 100
Attack: 100
Defense: 50
Speed: 150

Story: Dr. Wily's
I guess my characters will join on the next battle...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 6:16pm in "Dark Man's Tournament of The MMRPG Legends" #407
@DaCrashBomber :
Ninja Man blocks them again.
bass YOU. I don't have time for you. Not just yet. Gotta save the best for last, ya know?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 6:07pm in "Dark Man's Tournament of The MMRPG Legends" #408
@DaCrashBomber :
Ninja Man uses his NINJA (Literally in the name) skills to jump in the air, bouncing off and stabbing every single clone that was charging at him.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 5:54pm in "Dark Man's Tournament of The MMRPG Legends" #409
@DaCrashBomber :
bass *Ducks under Dark Quick Boomerang and dodges it while it comes back* You don't think I know how my moves work? Now, if you excuse me...
Ninja Man charges towards Strike Man and slashes off his arm.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 5:25pm in "Dark Man's Tournament of The MMRPG Legends" #410
@DaCrashBomber :
Ninja Man blocks both beams with his Ninja Katana, reflecting one into Strike Man... on purpose.
bass Hands off!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 5:22pm in "The (un)Official Random Art/Sprite Showcase thing!" #411 ( Edited : 2015/05/25 at 9:19pm )
Gravity Man Alt with Background (Alt by Me)

Gravity Man Alt
Remember my MMRPG Zero Sprite?
Well, I had to recreate it due to trouble making it caused by size. However, I turned the remake into an alt and duplicated the process 10 times and created Alt Versions. (I apologize for size)

Some Alts for ya!

The Alts (Left to Right) and their series/origin:

Zero-Mega Man Zero
Copy Zero-MMRPG (This game) Copy Robots
Metallic (Not really, I guess) Zero-Ultimate Marvel vs. Capcom 3
Gameboy/Greyscale Zero-Based upon an old set of RM Alts created by MBM (I think Tails did the Greyscale)
Nightmare Zero-Mega Man X6
Zero Σ-MMRPG Dark RM Alts
Omega Zero (Basically darker MMZ Zero with a red gem)-Mega Man Zero 3
Golden Armor Zero-ZeroDXZ
ZeroDXZ-Images of him created by MBM and ZeroDXZ
Black Armor-Mega Man X
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 4:48pm in "Dark Man's Tournament of The MMRPG Legends" #412 ( Edited : 2015/05/20 at 4:49pm )
mega-man ...Wait a minute... HEY! GET BACK HERE!
Bt Man, Dark Man, and Zero teleports behind Slur to Slur Castle.
I really feel that Dark Man should return to continue this himself...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 4:23pm in "Dark Man's Tournament of The MMRPG Legends" #413 ( Edited : 2015/05/20 at 4:47pm )
@ShadowShuriken :
bass HEY! I wasn't going to battle Slur with them! *Turns to Crash Man* And you... I don't care if you are my friend or not... Betrayal to Wily... SHALL. BE. PUNISHED!
Ninja Man and Sargent Man, as well as everyone else, teleports out, leaving Bt Man, Dark Man, Zero, and Slur.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 3:52pm in "Dark Man's Tournament of The MMRPG Legends" #414
@DaCrashBomber :
bass ...You... are wrong.
By shooting the Extra Lives, they have spread to the other robot masters, reviving them, including CrashBomber.
bass LISTEN, EVERYONE! If you are smart enough to, LEAVE THIS PLACE AND LEAVE THE FIGHT TO BT MAN, DARK MAN, AND CRASH BOMBER! Shadow Man! Proto Type! Strike Man! ALL OF YOU! Leave Slur here... see us in Electrical Tower... AND FIGHT US!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 3:32pm in "Challenge System" #415
NEW CHALLENGE!

[Even the Strongest Meet Their End]{shadow_empty}
Defeat a level 100 RM with 9999 in all stats (Aside of Health and WE)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 20th, 2015 at 3:30pm in "Dark Man's Tournament of The MMRPG Legends" #416
@DaCrashBomber :
Extra Lives appear from nowhere

bass Good thing I had that back-up in mind. Sargent Man, give extra lives to the others, and I'll help by evacuating them. Seems that Zero is here, too... We could use his help, when he comes.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 9:53pm in "Role-Play Formatting Help" #417 ( Edited : 2015/05/19 at 9:58pm )
@Adrian Marceau : WOAH!
THAT LOOKS AMAZING!
Are there other robot masters with those looks?
...Yep, there are.
How do we do that?
...The problem with edits are you can't really see them on time.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 8:02pm in "Dark Man's Tournament of The MMRPG Legends" #418 ( Edited : 2015/05/19 at 8:08pm )
@Meta :
bass-copy Our turn! Bt Man, now's the time!
Bt Man takes out his Time and Space Starforce and uses them to gain powers of Time and Space robot masters.
mega-man Now we end this!
Bt Man Charges his buster while Ninja Man and Sargent Man throws in Hyper Bombs and Quick Boomerangs. Then Ninja Man takes out his Ninja Katana and puts the whole attack on his Katana.
bass-copy FINISHING STRIKE!
A slash travels at Slur, trapped with the charged buster shot filled with Hyper Bombs and Quick Boomerangs, also going towards Slur.
Whether if the attacks defeat Slur or not should be up to Dark Man.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 7:48pm in "Dark Man's Tournament of The MMRPG Legends" #419
@DaCrashBomber :
bass Hey, you know how I'm down here, right?
Ninja Man "disapears" and his Ultimate Form backstabs Slur in the core
bass-copy It was an afterimage clone.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 7:19pm in "Dark Man's Tournament of The MMRPG Legends" #420
@DaCrashBomber :
Ninja Man heals himself with an E-Tank
bass Hey, I'm not interested in fighting you just yet.
Ninja Man tosses a Flame Core at Sargent Man, burning off the ice. He also tossed a Neutral Core, blocking off the Dust Striker. Then he fires a big, charged Buster Shot at Strike Man at unavoidable speeds, damaging his core.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 7:01pm in "Dark Man's Tournament of The MMRPG Legends" #421
@DaCrashBomber :
Ninja Man and Sargent Man both destroy the objects launched their way. Ninja Man breaks the ice with his Ninja Katana.
bass Why, how could I? I did not forget a thing.
shadow-man You seemed so certain about that.
Shadow Man hits Ninja Man directly with his Katana, which Ninja Man reacts to it by slashing off the blade with his own. (And it's made out of the same material that Zero's Z-Saber is made out of, so it can do that.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 6:49pm in "Dark Man's Tournament of The MMRPG Legends" #422
@DaCrashBomber :
Ninja Man slashes all of them.
bass Is that really the best you can do!?
Sargent Man suddenly hits Strike Man with a Dive Torpedo that is followed by a Magnet Missile and a few Needle Cannon shots.
bass Have you forgotten that there's more than just one of us as well?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 6:33pm in "Dark Man's Tournament of The MMRPG Legends" #423
@DaCrashBomber :
bass Darn it! Thought I had him there!
The Shadow Boomerang explodes in the middle of the path it's going, and Ninja Man uses Time Accelerate to make himself and everyone else faster and shoots Strike Man with 10 buster shots.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 6:25pm in "Dark Man's Tournament of The MMRPG Legends" #424
@DaCrashBomber :
Ninja Man destroys them with his Ninja Katana and throws a Quick Boomerang at Strike Man.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 6:18pm in "Dark Man's Tournament of The MMRPG Legends" #425 ( Edited : 2015/05/19 at 6:20pm )
@DaCrashBomber :
bass *Uses slashes from his Ninja Katana to destroy the Astro Crush meteors* Who said we'd go down this easily? Now, then... *Charges at Strike Man, cutting an opening to his core and blasting it with his buster, blowing him up from the inside out*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 6:02pm in "Dark Man's Tournament of The MMRPG Legends" #426
Bt Man teleports back

mega-man No luck. Not on such short notice.
bass Ok, then let's go ahead and do this. Maybe more help will come later on, who knows.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 5:41pm in "Dark Man's Tournament of The MMRPG Legends" #427
bass *Sighs* Ok, we'll wait. But as soon as we start... Which one of you people killed Bass?
strike-man That's me.
bass Ok then... You're the first I shall kill when this begins.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 5:37pm in "Dark Man's Tournament of The MMRPG Legends" #428
bass No need for a suit for me, I got myself covered. So... Shall we begin?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 5:27pm in "Dark Man's Tournament of The MMRPG Legends" #429
@Dark Man :
bass Then what are we waiting for? Let's end this!
mega-man I'll meet you there soon. I'm going to find someone real quick for more assistance. Just in case.

Bt Man teleports away to find ZeroDXZ. (Zero, if you see this, I'm kinda going to need a response)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 4:52pm in "Dark Man's Tournament of The MMRPG Legends" #430
Meanwhile...

bass I fear something bad happened... We should hurry with these upgrades and get back to the battle.

And with fast speed, they did.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 4:50pm in "Practice RP Dojo!! [Pratice RP here]" #431 ( Edited : 2015/05/20 at 6:48am )
@Meta : How do you do that?

[code][/code]
You're welcome :)-MBM
Something staring the new Shadow Skin.
cut-man I think I am starting to get the use of there being more of me.
cut-man I SHALL DESTROY ALL OF YOU!
cut-man cut-man cut-man AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 19th, 2015 at 7:06am in "Dark Man's Tournament of The MMRPG Legends" #432
bass *Sarcastically* Oh, sure, ignore the robot being ripped in half. *In anger* THIS IS HOW YOU REPAY ME FOR HELPING YOU OUT!? I HOPE YOU ALL GO TO ROBOT-
Bass is ripped in half and dismantled.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 18th, 2015 at 9:59pm in "Role-Play Formatting Help" #433
@Dark Man : Sorry, there are only 2 for each robot master, not counting Roll, Rhythm, and Disco who has who knows how many and Mega Man, Bass, and Proto Man, who alts are actually based on types and are put as [robot:right] {RobotName_CoreType} without spaces and replacing RobotName with mega-man, proto-man, and bass and CoreType with any core type in all lowercase letters.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 18th, 2015 at 9:55pm in "Role-Play Formatting Help" #434
@Dark Man : I think it's [robot:right] {shadow-man_alt2} without spaces.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 18th, 2015 at 9:49pm in "Dark Man's Tournament of The MMRPG Legends" #435
@Dark Man :
bass YOU FOOL!
freeze-man YOU'RE a fool yourself, Bass, trying to take on Slur... Trying to take on US... Pathetic.
strike-man Allow me to finish him off...
Strike Man grabs Bass, using Super Arm to slowly rip him in half...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 18th, 2015 at 9:37pm in "Dark Man's Tournament of The MMRPG Legends" #436
In Electrical Tower...

bass Hmph. This looks like a good place... Maybe. As long as Elec Man doesn't end up being one of Slur's helpers. Now...
Ninja Man holds out Space and Time Starforce and gives it to Bt Man.
bass I feel as if these could help... but only use them when needed.
mega-man Space and Time Starforce? ...Ok, I guess it might be in handy... but what about Sargent Man?
bass ...Well... I don't have starforce for him, but... I CAN make him a Missile and Explode core robot. But that might take a while...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 18th, 2015 at 9:31pm in "Dark Man's Tournament of The MMRPG Legends" #437
Strike Man suddenly ambushes the two robots.
strike-man How did we not notice them earlier? Aw, well. Time to finish them off.
slur Let them go. I'll finish them myself, but later. Help Freeze Man and Shadow Man defeat Wily's little Pawn.
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 9:16pm in "Dark Man's Tournament of The MMRPG Legends" #438
Yikes. Back to where Ninja Man and the others are...
proto-man mega-man bass shadow-man

bass Dark Man? Wait, no... Shadow Man. What brings you here?
shadow-man Um... This is my stage.
bass Right, right... So, are you willing to help us defeat Slur?
shadow-man What makes you think I'd help?
bass What makes you say that...?
So, it seems you found our newest ally...
proto-man mega-man bass shadow-man freeze-man

mega-man You... You're one of Slur's helpers, aren't you?
bass TRAITORS!!! How dare you betray Wily like this!?
shadow-man ...Hmph... Still taking orders from the inferior, aren't you, Ninja Man? Pity that anyone with such... potential... is being the pet of a man like Wily... Slur has shown us how powerful we can really be! That is why we betrayed Wily... TO REACH OUR POTENTIAL!
bass ...Hmph. Alright then, how familiar is this?
Ninja Man starts spinning around and charges at Shadow Man.
shadow-man All very familiar, my friend... NINJA VANISH!
Ninja Man teleports in a Smoke Cloud, avoiding impact, then slashes Ninja Man's arm.
shadow-man Hmph. Pathetic.
How's THIS for pathetic!?
A fully-charged red Buster Shot hits Shadow Man. From the smoke, Bass appears. He tosses Bt Man, Ninja Man, and Sargent Man starforce.
bass GO! I'll handle these traitors myself.

(Sorry for putting it upon myself to reveal why Strike Man, Shadow Man, and Freeze Man are all following Slur's orders.)
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 9:02pm in "Dark Man's Tournament of The MMRPG Legends" #439 ( Edited : 2015/05/18 at 9:15pm )
@Dark Man :
bass FUSION!? Forget it, you aren't fusing with me. But I will still help you, nevertheless. I'll go ahead and gather allies...
Later, outside Light Labs...
mega-man WHAT!? I just FORFEITED so I could, you know, STAY ALIVE!!!
bass Look, I know Slur is strong, but you are being assisted by ELITES. Take it from the guy who took down Retro Pikachu once.
mega-man And yet he's STILL alive, even AFTER being assumingly DISABLED... TWICE!?
bass Yeah, he's someone I have questions on myself... But it doesn't matter. Look. I can gather starforce. I can give you upgrades. Just help us out here!
mega-man Upgrades from a WILY-BOT!? My RIVAL!? Forget it! You're on your own!
proto-man Wait, Bt Man. Think about what would happen if Slur wins.
mega-man ...Fine.
bass Good. Now, meet me in Shadow Man's Stage for upgrades.
Later...

bass Ok, so I guess we should-
Well, who do we have here?
proto-man mega-man bass shadow-man

(Note: The Shadow Man you see is the ACTUAL Shadow Man)
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 8:53pm in "Dark Man's Tournament of The MMRPG Legends" #440
@Meta :
bass ...If they fail... then I'm going to have to assist myself... as well as other allies I have to have join me... hopefully they'll listen to me and assist... For now, let's see where this goes...
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 8:24pm in "Dark Man's Tournament of The MMRPG Legends" #441
@Meta :
bass ...Hmph. Just to let you know, I am not playing good guy here. I just hate that Slur as much as I do Bt Man... And Bt Man is pretty much my rival. But if you don't want to face Slur even now... I won't blame you: Slur looks tough.
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 8:06pm in "Dark Man's Tournament of The MMRPG Legends" #442
@Meta :
???: Scared of Slur, eh?
The two robots turn around to see Ninja Man.
bass HA! To think that a "Bass Unit" as Zero calls them would be brave... Hmph. No matter... I'll tell you what. I gathered a little gift for you, if you want it.
Ninja Man holds out a Water Fusion Star
bass Don't ask where I got it. It's yours, if you are willing to fight Slur. If not, I don't blame you.
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 7:16pm in "Dark Man's Tournament of The MMRPG Legends" #443
@Dark Man :
mega-man Me against WHO!? No... nonononononono! I am not going through this! I quit! *Teleports out*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 18th, 2015 at 5:35pm in "Dark Man's Tournament of The MMRPG Legends" #444
@DaCrashBomber :
mega-man FUSIONS!? Ok, this has gone WAY TOO FAR! You can't do this! It's CHEATING! Ugh... Why is it that every time there is a tournament, someone powerful has to ruin it? AND WHAT THE HECK IS THIS FUSION HAH ALL ABOUT!?
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 5:33pm in ""Create" a Mega Man Game!" #445
@ThatOneEnderMan : I didn't see a Cutter weakness on Stone Man. Are you saying Stone Man is weak? Because he isn't. He isn't powerful either, but still.
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 5:16pm in "MMRPG Fighters" #446
@Retro Pikachu : Sorry, no doubling the filling, that's a little too OP.
Bt Man blocks the Retro Hadouken off with a Skull Barrier and throws it at Retro Pikachu.
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 5:14pm in ""Create" a Mega Man Game!" #447
@ThatOneEnderMan : Because I needed to replace the Explode-Core Weakness with something, and apparently Wave Man is weak to Missile-Core. (If you don't believe me, look at Wave Man's Database)
^ Top
 
Beta Man
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Posted on May 18th, 2015 at 4:00pm in ""Create" a Mega Man Game!" #448
Name: Mega Man 4 1/2

Player: mega-man Mega Man or proto-man Proto Man (Beat the Game)
Game Information: 8 robot masters has gone out of control! Proto Man is seen to be leading an army of evil Robot Masters, deciding to "borrow" some of Cossack's own robots and kidnap Dr. Light! It is up to Mega Man to save the day once more!

Robot Master 1: bright-man Bright Man
Robot Master 2: wave-man Wave Man
Robot Master 3: stone-man Stone Man
Robot Master 4: pharaoh-man Pharaoh Man
Robot Master 5: ring-man Ring Man
Robot Master 6: gyro-man Gyro Man
Robot Master 7: dive-man Dive Man
Robot Master 8: skull-man Skull Man

Robot Master Weaknesses: Bright Man-Water Wave Wave Man-Dive Torpedo Stone Man-Dive Torpedo Pharaoh Man-Bright Burst Ring Man-Pharaoh Shot Gyro Man-Bright Burst Dive Man-Skull Barrier Skull Man-Gyro Blade

Proto Man Castle 1: dark-man-1 Dark Man 1
Proto Man Castle 2: Dark Man 2
Proto Man Castle 3: Dark Man 3
Proto Man Castle 4: "Proto Man"/Dark Man 4

Wily Stage 1: Big Pets
Wily Stage 2: Circring Q9
Wily Stage 3: [Robot Master Rematches]{attack_copy} Wily Press and dr-wily Wily Machine 5
Final Boss: dr-wily Wily Capsule

Congratulations! You have unlocked Proto Man! (Some Guy: What, that's it?)
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 6:42pm in "Dark Man's Tournament of The MMRPG Legends" #449
@Dark Man :
Think again...
An Extra Life floats in the air as Ninja Man is instantly repaired.
bass If I can't end Bt Man today... then I will next time... enjoy your victory...
Ninja Man teleports out.
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 6:30pm in "Dark Man's Tournament of The MMRPG Legends" #450
@Dark Man :
bass Why you cheep little... I had enough of you!
Ninja Man pulls out Shadow Starforce and turns into HIS ultimate form.
bass-copy You. Shall. Be. Destroyed.
His Ninja Katana starts glowing black, as he slashes Ultimate Man at speeds faster than Quick Man and Turbo Man combined, also dealing devastating damage, making Ultimate Man loose ridiculously high energy.
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 6:20pm in "Dark Man's Tournament of The MMRPG Legends" #451
@Dark Man : Ninja Man spins around and deflects the Ultimate Bomb. Then he stuns Ultimate Man's whole body and stands on him again, this time stabbing the opponent's core.
bass I will destroy Slur. I will destroy Zero. I will erase Bt Man. And I will destroy ANYONE who COMES IN MY WAY!
Ninja Man slashes off Ultimate Man's head.
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 6:13pm in "Dark Man's Tournament of The MMRPG Legends" #452
@Dark Man :
Excuse me for using your own character
bass Hmph. You are no Darth Maul.
mega-man-copy ...Who?
Ninja Man uses Time Accelerate and attacks at fast speed, eventually knocking Ultimate Man to the ground. He then uses Quick Boomerangs to stun his legs and pins him down by standing on him.
bass Now, I ask you... WHO AM I?
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 5:47pm in "Dark Man's Tournament of The MMRPG Legends" #453
@Dark Man :
bass You are a fool.
Ninja Man pulls out a Ninja Katana.
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 5:37pm in "Dark Man's Tournament of The MMRPG Legends" #454
@Dark Man :
mega-man Whew. I thought that Freeze Man was gonna dismantle me... I need some upgrades...
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 5:32pm in "Dark Man's Tournament of The MMRPG Legends" #455
@Dark Man :
mega-man ...Freeze Man. We are both reasonable robots, right? Let's try and not to destroy each other, ok?
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 5:17pm in "Dark Man's Tournament of The MMRPG Legends" #456
@Dark Man :
mega-man ...I think I may have made a TERRIBLE mistake joining this tournament... no, it's no tournament... this is just plain DOOMSDAY.
^ Top
 
Beta Man
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Posted on May 17th, 2015 at 8:23am in "Official Screenshot Thread" #457
@Meta : Go Meta!
^ Top
 
Beta Man
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Posted on May 16th, 2015 at 5:47pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #458
@ZeroDXZ :
bass ...I know we will face each other again... And next time... We will see each other's full power... Until then, ... I celebrate my victory.
Announcer: Ladies and gentlemen, humans and robots, thanks for watching this amazing event! Hope that next year will be even better!
EPILOGUE

Ninja Man is walking back to Wily Castle when he passes by Bt Man.
mega-man Good job out there. I saw your fight with Zero after my repairs. Smart move upgrading yourself.
bass ...Hmph. I don't need any upgrade to fight you. So, how about it? A little spar, you and me. I'll only use my classic moves.
And so, Bt Man and Ninja Man sparred. Zero decides to train at parts unknown so he could be ready to face someone like Ninja Man again. Retro Pikachu is up and running again, intentions unknown. Bomb Man Ω and Elec Man Ω... Were nowhere to be found. And Dive Man is still in Cossack Citadel.
^ Top
 
Beta Man
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Posted on May 16th, 2015 at 5:39pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #459
@ZeroDXZ :
bass Oh no you don't!
Ninja Man slashes Zero multiple times, canceling his charge and knocking him down on the floor. Before Zero was ended, the Ref stops the fight and declares Ninja Man the winner. The Ref then gives Zero an E-tank.
^ Top
 
Beta Man
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Posted on May 16th, 2015 at 2:18pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #460
Ninja Man quickly blocks off all of the flames. His blade glows orange, and suddenly Ninja Man gains a slight speed increase when attacking with his blade. He then lunges at Zero, stabbing his arm.
^ Top
 
Beta Man
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Posted on May 15th, 2015 at 9:43pm in "Red Hot Inferno - Can You Beat Fire Man?" #461
Type: Swift and *ERROR TYPE UNKNOWN*
Robot: Ninja Man
Why are you joining this Roleplay: To prove/test his strength. (There seems to be a strange green glow on his weapons for some strange reason...)
Story of your character: Dr. Wily, after creating HWN-001 (Hidden Wily Number) Retro Pikachu, he decided to create the rest of the series. Ninja Man is the second one, as well as the only one of his series left, other than Retro Pikachu himself.
Weakness: WARNING! WEAKNESS TRAITS HIDDEN! BATTLE WITH CAUTION!
^ Top
 
Beta Man
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Posted on May 14th, 2015 at 7:53pm in "Dark Man's Tournament of The MMRPG Legends" #462
@Dark Man : Bt Man nods. Ninja Man turns to him and points at him.
bass You... You will be destroyed. AFTER I take down this strongest robot wannabe.
bass You will be crushed for that comment!
Bass charges at Ninja Man.
mega-man ...Right... Well, I'm just going to fight these 3.
^ Top
 
Beta Man
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Posted on May 14th, 2015 at 6:41pm in "Dark Man's Tournament of The MMRPG Legends" #463
Suddenly, Bass comes out of nowhere and attacks Quint and Freeze Man.
bass Don't forget about me! I will prove that I am the world's most powerful robot!
bass Game on!
Ninja Man attacks Bass with his Ninja Katana, which Bass blocks off with a Skull Barrier, and countered with a Metal Blade.
^ Top
 
Beta Man
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Posted on May 13th, 2015 at 8:02pm in "MMRPG Fighters" #464
@Retro Pikachu : (How much is my HYPER METER at?) Bt Man gets hit by the first one, but dodges the other 2 easily.
^ Top
 
Beta Man
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Posted on May 13th, 2015 at 7:56pm in "MMRPG Fighters" #465
@Retro Pikachu : Bt Man jumps back, dodging the Retro Uppercut, but was surprised by the drop kick.
^ Top
 
Beta Man
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Posted on May 13th, 2015 at 7:49pm in "MMRPG Fighters" #466
@Retro Pikachu : The punches and Retro Proto Strike land, but Bt Man fights back with a Shadow Blade and 2 punches and a kick.
^ Top
 
Beta Man
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Posted on May 13th, 2015 at 7:44pm in "MMRPG Fighters" #467
@Retro Pikachu : The Retro Proto Strike was blocked, but the shield fades away. Bt Man charges his buster and fires it at Retro.
^ Top
 
Beta Man
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Posted on May 13th, 2015 at 6:21pm in "The (un)Official Random Art/Sprite Showcase thing!" #468
Dark Man said he wanted me to make him a sprite.
I asked him what he wanted, and he said anything.
So I made a Greninja.

Original Sprite found on Deviantart
^ Top
 
Beta Man
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Posted on May 13th, 2015 at 6:47am in "MMRPG Fighters" #469
@Tobyjoey : ...If Ice Man was allowed to use all Ice Core attacks, he would instantly be allowed to use an attack used by another person's fan character. Since MY character only knows the 2 Shadow Core moves in the Prototype, as well as having his own Buster, it's fair. Besides, you don't HAVE to use RM attacks. There's such thing as punch-and-kick combos.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 9:54pm in "MMRPG Fighters" #470
@Tobyjoey : *Sigh* You can't make spikes appear INSTANTLY anywhere. In fact, Ice Man shouldn't even KNOW Chill Spike.
Hm. Come to think of it, he shouldn't even know Ice Wall, either.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 9:44pm in "MMRPG Fighters" #471
@Tobyjoey : Doesn't work that way. Also, you still have the same Ice Wall, it didn't break.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 9:32pm in "MMRPG Fighters" #472
@Tobyjoey : Dust Man uses the Dust Crusher. It hits the wall, but shatters into 4 dirrections: Northeast, Northwest, Southwest, and Southeast. The Southeast one catches Ice Man by the foot.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 9:04pm in "MMRPG Fighters" #473
@Tobyjoey : Dust Man was unfrozen, but did not escape in time. The blizzard passed by, and Dive Man froze... again... Wow, I guess I am letting Ice Man be TOO much of a cheep character.
@Retro Pikachu : Bt Man was hit by both, and then throws 3 Shadow Blades at Retro and puts up his Skull Barrier again.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 8:24pm in "MMRPG Fighters" #474
@Tobyjoey : Sorry, no cutscenes/dialouges, only for entrances and victories. And no "sucking in" another person's attacks, and no controlling CPUs, only I can do that. I'll just say Dust Man gets hit by the Ice Breath and freezes for a few seconds.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 8:09pm in "MMRPG Fighters" #475
@Dark Man : Sorry, but you have to make a DLC Character form first.
It can be seen.
Up there.
On the main post.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 7:48pm in "MMRPG Fighters" #476
@Retro Pikachu : The shield faded away, but did not break. The shield, when Retro was atacking it, damaged him, so Bt Man fired a few buster shots at Retro.
Note: Weakness, Resistance, and all other MMRPG stuff does not matter here, since it's purely based on fighting games like Street Fighter.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 6:29pm in "MMRPG Fighters" #477
@ZeroDXZ : Well, you still can't do it THAT early.
@Retro Pikachu : Sorry, but this is no Smash Bros. I'll just say you blocked it, though.

Bt Man jumped backwards out of the way of the attack and puts up a Skull Barrier.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 6:08pm in "MMRPG Fighters" #478
@ZeroDXZ : Woah, woah, woah! You hardly got attacked! You have to wait!
And if you are talking about "your" battle with Meta, then remember that it's a CPU battle, so YOU CAN'T CONTROL THAT ZERO.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 5:33pm in "MMRPG Fighters" #479
@Meta : Zero shoots a few more Charged Shots and slashes his Z-Saber at Meta, the slash following the Charged Shots
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 5:27pm in "MMRPG Fighters" #480
@Meta : Zero gets damaged by the attack and shoots Meta with a charged shot.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 4:41pm in "MMRPG Fighters" #481
@Meta : Zero blocks the attack and retaliates with an upwards slash.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 4:37pm in "MMRPG Fighters" #482
@Meta : Zero could not dodge the attack, but yet it only damages him once before the attack faded away, so he reacts with a forward jump and a spin attack.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 4:36pm in "MMRPG Fighters" #483
@ZeroDXZ : As soon as Zero stopped, Quick Man's Special Gauge was only 3 hits away from being full. Quick Man lunges at Zero with a punch.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 4:09pm in "MMRPG Fighters" #484
@Meta : Alright, here we go!

Robot Master Order:
Zero
Guts Man
Stone Man
Bass
Shadow Man
Pharaoh Man
Proto Man
Dust Man

Vs. Zero

bass I won't make this easy, Zero!
bass I will rid the world of evil, even if I must go through you, Meta!

Ready... Fight!
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 3:39pm in "MMRPG Fighters" #485
@ZeroDXZ : The boomerang was destroyed, as Quick Man was not near Zero yet. Thus, Quick Man QUICKly (Funny, right? ...Ok, I'll stop...) hits Zero with his shoulder.
@Retro Pikachu : Bt Man jumps over the attack and throws a Shadow Blade at Retro Pikachu.
^ Top
 
Beta Man
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Posted on May 12th, 2015 at 7:21am in "MMRPG Fighters" #486
@Retro Pikachu : Actually, you get a special quote for this one... As do I.

proto-man Oh, so it's you? I'll take you down faster than last time!
mega-man So we meet face-to-face... I won't lose this time!

Ready... FIGHT!
@Tobyjoey : Alright, then.

Opponent Order: RM
Dust Man
Stone Man
Magnet Man
Heat Man
Quick Man
Dive Man
Shadow Man
Bt Man

ice-man Watch out, I'll freeze you!
dust-man You want to fight? I'll try not to suck too much...
^ Top
 
Beta Man
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Posted on May 11th, 2015 at 9:56pm in "MMRPG Fighters" #487
@Retro Pikachu : Sorry, no alts. But since you are actually the second-to-last boss... Yikes. Don't know what to do there.

Order:
Bt Man
Ice Man
Napalm Man
Wood Man
Magnet Man
Turbo Man
Quick Man
Meta
^ Top
 
Beta Man
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Posted on May 11th, 2015 at 9:42pm in "MMRPG Fighters" #488
Ready... FIGHT!

Quick Man throws a Quick Boomerang at Zero and charges in for a "dash attack"
^ Top
 
Beta Man
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Posted on May 11th, 2015 at 9:35pm in "MMRPG Fighters" #489
@ZeroDXZ : Heh. Alright, let's have a little battle. I will pick... let's see... Quick Man. Because why not.
(BTW, the other person can be the same character(s) as you are)
^ Top
 
Beta Man
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Posted on May 11th, 2015 at 7:32pm in "Dark Man's Tournament of The MMRPG Legends" #490
Here are my characters, pumped and ready for battle!

Name: mega-man Bt Man
Type: Shadow
Attacks: Shadow Buster, Skull Barrier, and Shadow Blade
Reason to Join: Thinks that this will be a fun experience, even more fun than the one where he lost to Retro Pikachu.

Name: proto-man Sargent Man
Type: Missile
Attacks: Sargent Buster, Sargent Shield, Needle Cannon, Dive Torpedo, Sargent Missile (Stronger version of Dive Torpedo), Magnet Missile
Reason to Join: To train to get better for future battles.

Name: bass Ninja Man
Type: Swift
Attacks: Ninja Katana, Top Reflection, Top Spin, Quick Boomerang, Time Accelerate
Reason to Join: With the thrill of fighting Zero, as well as the knowledge of Bt Man joining, he decides to pick a few moves and show off his newly found strength.
^ Top
 
Beta Man
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Posted on May 11th, 2015 at 5:01pm in "The (un)Official Random Art/Sprite Showcase thing!" #491
Me in Mega Man the Wily Wars (With Purple Eyes, idea coming from Zero's artwork of me and Meta in a car)

Bt Man: The Wily Wars
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Beta Man
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Posted on May 11th, 2015 at 7:00am in "Celebration Thread" #492
@MegaBossMan :
A few months ago...

Strike Man: WOO! FOOTBALL!
bass Could you not? Not only did you yell too loud, but you also ruined this post by not having sprites yet.

Now...

So, no sprites, eh?
bass Who said that!?
strike-man The Robot Master that's gonna score a home run. *Beats up Ninja Man*
^ Top
 
Beta Man
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Posted on May 9th, 2015 at 7:57pm in "The (un)Official Random Art/Sprite Showcase thing!" #493
@Meta : As you climb the leaderboard, I will watch.
And when you make it into the top 3...We celebrate!
^ Top
 
Beta Man
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Posted on May 8th, 2015 at 10:08pm in "Official Screenshot Thread" #494
@ThatOneEnderMan :
charge-man Please... Get off of me...
^ Top
 
Beta Man
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Posted on May 8th, 2015 at 9:12pm in "Official Screenshot Thread" #495
@Meta : (raises flag in the air) Go Meta!
^ Top
 
Beta Man
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Posted on May 6th, 2015 at 6:58am in "The (un)Official Random Art/Sprite Showcase thing!" #496
@ZeroDXZ : Didn't say you had to.
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Beta Man
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Posted on May 5th, 2015 at 4:17pm in ""20 Questions About....."" #497
...Mikey, you going to post the answers Zero did or what?
(Sorry, I got kinda impatient.)
^ Top
 
Beta Man
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Posted on May 5th, 2015 at 4:11pm in "The (un)Official Random Art/Sprite Showcase thing!" #498
@Tobyjoey : Heh. But with your character being Snake Man, I just went with that.
@Everyone : For ZeroDXZ:

Zero Spots the Maverick

I was told by MBM that ZeroDXZ's Zero is more of a Red and Grey, but... I think Zero is the only one around here with artwork-altering capabilities, so... yeah, that.
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Beta Man
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Posted on May 4th, 2015 at 7:08pm in "The (un)Official Random Art/Sprite Showcase thing!" #499 ( Edited : 2015/05/04 at 7:48pm )
Behold, a picture that represents Toby's appearance on Super Smash Bros. the Top 3!

TobyJoey Slithers to Third

More of these to come! I make requests for THESE things now, and the next two will be the first ones I make that's not an idea I come up with on my own, but some requested by fellow MMRPG players, via chatroom.
Here's Meta:

Meta Dashes into Action! (Wasn't sure about phrase...)
And here's Dark Man:

Dark Man Comes from the Shadows!
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Beta Man
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Posted on May 3rd, 2015 at 9:39pm in "Field Star Screenshots! Show Your Star Force!" #500
@Retro Pikachu :
bass ...If Retro was to collect all stars... He'd be too powerful for anyone to face! He'll destroy us all!
mega-man ...Yes... or... he will be part of the 1024 club and it will have no other effect on anybody, especially you.
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Beta Man
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Posted on May 3rd, 2015 at 8:33pm in "Official Screenshot Thread" #501
@Meta : ...Well, good luck with that.

You get a cookie if you got the Spongebob reference.
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Beta Man
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Posted on April 29th, 2015 at 7:08pm in "Prototype Devroom : Game Suggestions" #502
@TheDoc : HA! It's not like people will instantly know the codes.
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Beta Man
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Posted on April 29th, 2015 at 3:33pm in "Prototype Devroom : Game Suggestions" #503 ( Edited : 2015/04/29 at 3:35pm )
I think there should be codes for obtaining bosses, like Quint and Enker.
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Beta Man
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Posted on April 29th, 2015 at 3:30pm in "The (un)Official Random Art/Sprite Showcase thing!" #504
@ZeroDXZ : CoCode... Nation?
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Beta Man
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Posted on April 28th, 2015 at 3:33pm in "The (un)Official Random Art/Sprite Showcase thing!" #505
@ZeroDXZ :
*About 3:34*
MUST... MAKE... A SPRITE OF IT!
*Now*
Done.
Crash Man Edit: Sprite Version
Since I used it...
EDITED ARTWORK IS CREDITED TO ZERO.
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Beta Man
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Posted on April 28th, 2015 at 3:28pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #506 ( Edited : 2015/04/29 at 7:24pm )
Ninja Man and all his after-image clones were hit, so he decides to kick it up a notch.

bass Ok, then, take THIS! TIME ACCELERATE!
Time Accelerate works, in a sense, like a reversed form of Time Slow: instead of slowing the opponent down, it instead speeds the user up.
Zero had focused on Ninja Man.
bass HA! You can't hit a moving target! Just try!
bass Oh... can I?
bass It'll fail. So HERE I COME!
bass Heh *A shine passes through. Zero had lifted his buster and had fired a Rain Flush
bass Uh oh...
The rain flush crashed down onto the battlefield, hitting Ninja Man. Not even the speed he travels was enough to avoid the raindrops, thus the Speed Accelerate was deactivated. However, though damaged, he was still able to fight, so he slashed at Zero 5 times. But Zero had fired a Quick Boomerang, the Quick Boomerang being slashed instead.
bass ...Phew, that was close.
bass HEY! THAT'S MY SIGNATURE!
quick-man HEY! THAT'S MY SIGNATURE!
bass Be quiet up there, Quick Man...
top-man ...Hey, at least he didn't use Top Spin!
Zero smirked and fired 3 tops at Ninja Man
bass -_-
Ninja Man had just the plan for this... He starts to spin... As a worker tried to calm Top Man down.
bass Oh-ho-ho-ho... It's a shame though.

Ninja Man reflected the Tops away
Announcer:...Uh-Oh, ...It seems Zero is ...mocking the OPPONENT!
bass ...You forget, ...You may have Time Accelerate... But i have this!]{flame}
enker Why am I watching this?
bass Time Slow!]{flame}
ZeroDXZ had used the Time Slow.
quint Instead of freezing time, he slows it down? Interesting...]{neutral}
Ninja Man counteracts with a Time Accelerate. Zero switched to using the Flash Stopper.
bass Hmhmhm...
Ninja Man used a Quick Boomerang on his systems before he used the attack. Zero was hit with it. It disables all weapons, but two...
bass ...Hmph
Zero had taken out his Z-Saber
bass Alright, we do this on the terms created by Retro.
bass Fine by me.
Ninja Man takes out his Ninja Katana
bass You only beaten Retro by sheer luck... But HA! I am the SECOND ROBOT in his series! And I was the one who beaten him the first time! Let's see you take me on!
quint Sword fighting, eh?
Sword Man: Hey wait a second..!
Worker: Why is it always me...?
Ninja Man charges at Zero. Zero had swiftly slashed him back. Ninja Man swiftly blocked it
bass ...Swordplay is my game. I may be proficient in both the Buster and Sword, But I prefer the Sword over the Gun.
bass ...Hmph. It kinda felt like destiny, don't you think? That me, a villain that looks like Bass, faces a hero with the exact same body frame. Now... Face me!
bass ...Hmph.
Zero readies his blade. Ninja Man quickly throws multiple slashes at Zero. Zero quickly countered some, blocking the remaining few. Zero swiftly slashed low, then high. Suddenly, Time Slow, Zero's other remaining move, and Time Accelerate both run out of weapon energy and fades away. Zero had quickly smashed his saber down upon Ninja Man.
bass GRK! Lucky shot... Take THIS!
Zero had quickly lunged his blade, stabbing into Ninja Man.
bass Time to step it up, Ninja Man
Ninja Man's Ninja Katana glows from a blue glow to a red, turning to fire and slashing Zero.
Sword Man: Why I outta...
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Beta Man
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Posted on April 28th, 2015 at 7:03am in "June 2014 Bugs : Mega Man Goes Shopping" #507
@TailsMK4 : Sorry, may I correct you? He has about 541 defense on Snake Man.
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Beta Man
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Posted on April 22nd, 2015 at 9:43pm in "Prototype Devroom : Game Suggestions" #508
@MegaBossMan : Honestly? I think Nature is a type that could easily be resisting Water attacks, and no it has NOTHING to do with Pokemon. Rather, it has to do with the fact that plants absorb water to grow.
Hm. On second thought, Water's more of Nature's affinity.
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Beta Man
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Posted on April 22nd, 2015 at 5:15pm in "The (un)Official Random Art/Sprite Showcase thing!" #509 ( Edited : 2015/04/22 at 9:05pm )
I decided to make a base for Plant Man. (I am NOT doing a full-on MMRPG thing.)

Plant Man
I made a King Base sprite.

King

It looks a bit... Awkward, but only because I made a mistake here and there.
Have you ever seen Splash Woman's concept art? If you haven't, look it up before you look at my next sprite. We (in the chat) have decided to call him "Ocean Man".

Ocean Man/Splash Woman's (Man?) Concept Art
I have shades now.

Your argument is invalid
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Beta Man
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Posted on April 21st, 2015 at 7:35pm in "Celebration Thread" #510
@MetaKirbSter : Congrats, Meta! I made you an image to celebrate!
It's on the artist showcasw. (Unless you get there early)
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Beta Man
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Posted on April 21st, 2015 at 4:49pm in "The (un)Official Random Art/Sprite Showcase thing!" #511 ( Edited : 2015/04/21 at 9:15pm )
I used the colors of Copy Mega Man to make Copy Killers:

Copy Killers (And Quint)

I think Ballade's a little off... what about you guys?
A congratulations thing to Meta.

You Got: Starforce
I got bored again. Here's Dr. Wily Mr. X in MMRPG Form.

Mr. X

I used colors for Jewel Man for the chair... I didn't knew what to use, and those colors were close enough.
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Beta Man
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Posted on April 21st, 2015 at 4:03pm in "Official Chat Help and Guidelines" #512
I'm in the chat if anyone wants to join.
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Beta Man
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Posted on April 21st, 2015 at 7:29am in "Role-Playing POWERED UP!" #513 ( Edited : 2015/04/21 at 3:48pm )
Vs. Dr. Wily
bubble-man bubble-lead dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
bubble-man For years, everyone has called me WEAK. But I have overcome even the stronger opponents! And now, it's YOU that'll pay!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilouge

Thanks to the actions of Bubble Man, Dr. Wily was defeated. However, after defeat, a mysterious robot disables him, allowing the evil doctor to rewire him...
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Beta Man
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Posted on April 20th, 2015 at 9:28pm in "Role-Playing POWERED UP!" #514 ( Edited : 2015/04/21 at 3:51pm )
Vs. Fire Man
bubble-man bubble-lead fire-storm fire-man

fire-man Fiiiiire! Burn! Burn! My justice burns hotly! Evil beware!
bubble-man Don't you know what happens to fire underwater?
fire-man You can't extinguish the Flames of Justice! Fiiiiire!

Vs. Oil Man
bubble-man bubble-lead fire-storm oil-man

oil-man Hey, You'd better go somewhere else if you want oil. Don'tcha know that oil and water doesn't mix well?
bubble-man I'm not here for oil. I'm here to take you home.
oil-man Heh. your gonna have a splash with that.

Vs. Elec Man
bubble-man bubble-lead thunder-beam elec-man

elec-man How shocking that you made it this far. Too bad that it all ends now.
bubble-man This won't be a fair fight, but I'm not giving up!
elec-man Mmm... To watch my bolts fly to the top of your head... To hear your delightful shrieks...

Vs. Time Man
time-slow bubble-man bubble-lead time-slow time-man time-slow

time-man Hmph. About time, you are late for your appointment.
bubble-man Your late for YOUR appointment to DAVY JONES' LOCKER!
time-man Sorry, but even if I DID, I'd always be on time.

Vs. Guts Man
bubble-man bubble-lead super-arm guts-man

guts-man Hey! We have no room for wimps like you! Get out, if you know what's good for ya!
bubble-man You'll pay for that remark! I'm taking down this little project of yours!
guts-man You big idiot! What'll happen to me if I get fired!? I'm taking you down with me!

Metal Man (Yes, I'm re-using all the other MM2 Robot Masters for each one)
bubble-man bubble-lead metal-blade metal-man

metal-man Bubble Man!? Still think you aren't the weakling we say, do you?
bubble-man Brother... You won't get away with this.
metal-man BROTHER!? HA! You are NO LONGER any brother of mine. For your betrayal, I'll rip you to shreds!

Mega Man?
bubble-man bubble-lead buster-shot mega-man-copy

mega-man-copy Hey, Bubble Man! Wily said he wants to upgrade you. All you have to do is join, like I did.
bubble-man I don't know who you are or what kind of idiot you take me for, but I'll send you to Davy Jones' Locker!
mega-man-copy Look, man. Wily was serious about that, but if you don't accept, then this battle will end quickly.

Vs. Copy Robot
bubble-man bubble-lead bubble-lead bubble-man

bubble-man Heh, though I'm designed to be like you in all ways, even how you think, I think Wily could've picked a STRONGER robot to copy.
bubble-man For that remark, I'll send you to-
bubble-man If anyone's going to Davy Jones' Locker, it's going to be YOU.

More coming up soon
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Beta Man
167,684,436 BP
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Posted on April 20th, 2015 at 9:27pm in "Role-Playing POWERED UP!" #515 ( Edited : 2015/06/08 at 6:02pm )
I decided to do other MM2 anyways. Here's Bubble Man.

Vs. Mega Man
mega-man metal-blade bubble-lead bubble-man

bubble-man Mega Man! You have arrived! I am Bubble Man, and I'll send you to Davy Jones' locker!
mega-man I don't want to fight... You don't look so strong, really...
bubble-man Of course you say that. I'll show you, I'll show them ALL! MY NAME SHALL BE REMEMBERED!

Intro Field
bubble-man dr-wily

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. Invented by Dr. Wily, Bubble Man was freed from his evil master and was changed into an underwater exploration robot.

roll We have a problem!
dr-wily Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (Laughs evilly) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! (busts in) Nuhahahaha!! That is to say... Hmm?... What's this? Oh, Bubble Man... Not only did you betray me, you are also weaker than ever! Get out of my sight! Nuhahahahah!
roll My friends are in trouble, Bubble Man! Quickly, follow me to the lab!

Dr. Light's Lab
roll dr-light bubble-man

dr-light ...What insanity! Using my robots to conquer the world...
bubble-man My old master won't get away with this. I'll send him to Davy Jones' Locker!
dr-light Bubble Man?! (starts thinking) Hmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

Upgrades
roll dr-light bubble-man

dr-light You have the ability to swim. Also, your Bubble Lead rolls around the ground. You can shoot out 3 at a time.
bubble-man *Starter phrase* You swam the wrong sea!

Vs. Cut Man
bubble-man bubble-lead rolling-cutter cut-man

cut-man Dr. Wily was right! You are a bad robot!
bubble-man Cut Man, come with me calmly. We both don't want to fight each other...
cut-man I'm sorry, Mr. Bubble Man, but I won't let you get away with your crimes! I'll make you good again!

Vs. Bomb Man

bubble-man bubble-lead hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
bubble-man Those bombs... they're powerful enough to destroy cities! I'll have to put out the flames before they go off!
bomb-man Hey, why must YOU have all the fun?

Vs. Ice Man
bubble-man bubble-lead ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
bubble-man Ice is pretty much frozen water. Thus your moves won't have any effect!
ice-man He seems to make a point, sir... Don't disobey, soldier!

And more to come.
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Beta Man
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Posted on April 18th, 2015 at 9:43am in ""20 Questions About....."" #516
Ok, Zero.
1. What do you like most about Zero? (Obviously I speak of the game character.)
2. Is Shadow Zero supposed to represent that black armor of his?
3. Who do you think would win in a fight, Zero or Shadow (from Sonic)?
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Beta Man
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Posted on April 15th, 2015 at 3:25pm in "Rhythm's Random Perler Bead Showcase" #517
@Rhythm_BCA : Well, where do YOU look? I kinda want to see that Mega Man-Sonic Crossover stuff.
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Beta Man
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Posted on April 15th, 2015 at 6:41am in "Rhythm's Random Perler Bead Showcase" #518
@Rhythm_BCA : I actually don't read the comics because I have no way of buying any.
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Beta Man
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Posted on April 14th, 2015 at 4:04pm in "MMRPG Trading Card Game (With Card Maker)" #519
RISE FROM YOUR PILE OF ROTTING POTATOES.
Yep, I brought this back. Because I can.
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Beta Man
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Posted on April 14th, 2015 at 7:06am in "Official Chat Help and Guidelines" #520
I read all this. I laughed at the last question.
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Beta Man
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Posted on April 13th, 2015 at 9:14pm in "The Weekly Quiz!" #521
@MegaBossMan : Yes, we all remember the bomb party. ...Right?
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Beta Man
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Posted on April 13th, 2015 at 8:15pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #522
Hey, Adrian. I am kinda wondering. What happens if, when the item-holding arrives, you give a copy core to a robot master that isn't a copy core robot?
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Beta Man
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Posted on April 13th, 2015 at 6:23pm in "How to Bomb the First Adventure Remade (Fan-fic remake)" #523
@Meta : Then tell Adrian or someone to move MBM's and Chaos' old Fan-fiction posts that are ALSO on this thread.
Fan-fics are a type of RP too.
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Beta Man
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Posted on April 13th, 2015 at 6:17pm in "How to Bomb the First Adventure Remade (Fan-fic remake)" #524
@Meta : HALT!
1. It's over already. It's a remake of a rp that was finished.
2. It's a FAN-FIC, as in only I can add parts.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on April 13th, 2015 at 4:23pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #525
@Meta : THE UPDATE IS COMING! It's coming slowly, but it's coming!
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Beta Man
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Posted on April 13th, 2015 at 3:39pm in "The Weekly Quiz!" #526
RISE FROM YOUR GRAVE!!!
... *Cough* right. So, anyways... I suggest a favorite explode core robot poll, including Ballade. And I suggest this because I can.
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Beta Man
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Posted on April 12th, 2015 at 9:16pm in "Celebration Thread" #527
Yay, this place is a sticky for all to see!
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Beta Man
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Posted on April 12th, 2015 at 9:12pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #528
Ninja Man manages to dodge at fast speed.
bass Take this! False Image! *Creates after-image clones of himself that surrounds Zero. Kinda like a double-team, and they even talk at the same time he does* Which of us is the real one? If you make the wrong guess, it won't matter, the clones mimic my every move!
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Beta Man
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Posted on April 8th, 2015 at 6:47am in "The 3rd Annual Robot Tournament! *RP ENDED*" #529
bass Bring it on! *Takes out the Ninja Katana*
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Beta Man
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Posted on April 7th, 2015 at 6:42am in "The 3rd Annual Robot Tournament! *RP ENDED*" #530
The shield seemed to have hit Ninja Man, but he disappeared, making the Copy Shot miss. Suddenly, Zero was hit on the back by a sort of sword.

bass In case you forgot, I can move very fast. That was just an afterimage (Boy that sounds familiar...) of myself, you made no scratch on me! But I did to you. *Holds out a Katana with a sort of Laser Blade, then puts it back.* That was my Ninja Katana. Think of it as a personal Robot Master weapon. Now, enough of that, let's get on with the fight!
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Beta Man
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Posted on April 6th, 2015 at 9:53pm in ""Create" a Mega Man Game!" #531 ( Edited : 2015/04/27 at 3:44pm )
Name: Bubble Man's Revenge

Players: mega-man Bt Man bass Meta bass Zero proto-man Retro Pikachu (DLC Character)
Description: "bubble-man 'One of these days, I'll have my revenge...'

Woah, he wasn't kidding. He gathered 8 of the weakest and pathetic robot masters, took over Wily's lab, and upgraded the 8 other weakest robots, as well as himself as an act of revenge. And he's not after Mega Man. He's after Bt Man and some of his friends! Play as them and defeat the buffed-up robot masters!"

Robot Masters (based on a list created by some guy online) :
Top Man top-man Tops are similar to Air Storm, but faster.
Blade Man Three blades left and right, no matter what direction he faces.
Plant Man Shoots out tracking leaves.
Strike Man Hits the player and reflects projectiles with a bat. A lot.
Dive Man dive-man Faster missiles.
Burst Man Spikes removed, but bubbles explode on contact.
Heat Man heat-man Tackle is as fast as Quick Man.
Toad Man (Sorry to all Toad Man fans, but I just kinda had to.) toad-man Rain Flush can't be stopped.

Weaknesses:
Top Man-Rebound Striker and Danger Wrap Blade Man-Dive Torpedo Plant Man-Atomic Fire Strike Man-Triple Blade, Z-Saber (Zero's Main Weapon), and Atomic Fire Dive Man-Bt Man's Weapons and Retro Pikachu's Attacks (Comes with Retro Pikachu DLC Character) Burst Man-Top Spin Heat Man-Rain Flush Toad Man-Plant Barrier

And of course, Bubble Man, taking over Wily Castle, renamed it and filled it entirely of water. Prepare to relive your "favorite" Wily Stage bosses.

Bubble Man Castle 1: CWU-01P (Or whatever)
Bubble Man Castle 2: Guts Tank (With Aqua Mets. Yay.)
Bubble Man Castle 3: Aqua Devil (Green Devil, but made of water)
Bubble Man Castle 4: Robot Master Rematches and Bubble Man Machine (Bubble Man Machine is pretty much a bigger version of Bubble Man. Simple as that.)
Bubble Man Castle 5: Bubble Man Ω bubble-man Bubble Man is out of his machine and normal... Right? Wrong. With all the upgrades, Bubble Man's, being the leader of this revenge-packed attack, gets the biggest upgrade of all: a prototype version of Retro Pikachu's buster. This makes his Bubble Lead bigger and his Buster Shots stronger. He also got a BIG speed increase, as well as the ability to swim out and send a shadow copy of one of the 8 robot masters you faced earlier, as well as MORE HEALTH. A LOT more health.

Cutscenes:
I decided against it. Sorry.
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Beta Man
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Posted on April 6th, 2015 at 8:49pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #532
bass ...Is this some sort of joke? Ok, that's it, I'm gonna have to come for you!
Ninja Man circled around Zero, waiting for Zero to either attack with the shield or for the shield to fade away.
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Beta Man
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Posted on April 6th, 2015 at 7:46pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #533
The Flash Stopper wears off, and Ninja Man smiles.
bass Old-school attacks? I was like you, thinking that could lead to victory... I realized that it wasn't the way when I watched how strong Retro was. Now... fire a few more buster shots, I dare you.
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Beta Man
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Posted on April 6th, 2015 at 7:36pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #534
bass ...Funny, I don't remember Wily creating you. Ah, forget it, let's just do this.
Ref: Let the battle begin!
Ninja Man threw a few Quick Boomerangs and Top Spins at Zero
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Beta Man
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Posted on April 6th, 2015 at 7:16pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #535
Ninja Man faces Zero at the field.

bass I am impressed that you managed to not only defeat Retro Pikachu, but also SURVIVED. I just wished I seen the rest of the battle. However, I worked on making myself better. But enough about me... I never asked. Who are you, anyways?
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Beta Man
167,684,436 BP
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Posted on April 6th, 2015 at 4:06pm in "Important Announcement : Welcome New Community Moderators" #536
@MetaKirbSter : Nobody will ever know!
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Beta Man
167,684,436 BP
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Posted on April 6th, 2015 at 3:35pm in "Rhythm's Random Perler Bead Showcase" #537
@ZeroDXZ : The Like Button. Like Man's weapon, weakness of Dislike Man.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on April 6th, 2015 at 3:31pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #538
@Adrian Marceau : Oh, boy. This will make you want to plan it out!
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Beta Man
167,684,436 BP
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Posted on April 5th, 2015 at 5:18pm in ""Create" a Mega Man Game!" #539
@ThatOneEnderMan : "Ring Man, you are nothing without your stage"
Actual RoahmMythril quote.
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Beta Man
167,684,436 BP
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Posted on April 5th, 2015 at 5:09pm in "Prototype Devroom : Sunday Night Chatroom" #540
@ThatOneEnderMan : Not without cheats, which might not happen until sometime in the future...
I mean, we need a way to use them anyways.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on April 5th, 2015 at 4:23pm in "Important Announcement : Welcome New Community Moderators" #541
@ThatGuyNamedMikey : A contributor? Wow, congrats!
...Or is that not new? I'm honestly not fully sure.
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Beta Man
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Posted on April 5th, 2015 at 4:17pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #542
Ok, this wait has gone on long enough, so I'll just go ahead and end it.

Retro Pikachu had shut down and the battle ended. Ninja Man returned to see that his self-upgrades were for nothing... or was it?
Meanwhile, a worker robot placed the remains of Retro Pikachu outside where it can't be seen, with no Doctor known willing to repair him. However, as soon as he left, Retro's eyes glowed. It won't be the last we see of him, folks!
Meanwhile, the final battle bracket was created. Ninja Man against Zero. As he looked on the screen, Ninja Man had questions...
Who was this guy? Is he really that powerful? And who created him? All are to be found out...
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Beta Man
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Posted on April 5th, 2015 at 3:33pm in "The (un)Official Random Art/Sprite Showcase thing!" #543 ( Edited : 2015/04/20 at 5:10pm )
Ok, then. I made a sprite based upon how I thought Mage Man from CHAOS_FANTAZY's old roleplay "The King's Gambit Challenge".

Mage Man

I gave him a Crystal Man look with a custom hat and beard. Some of the pixels are off, but still. I had to use Metal Man's red and Hornet Man's yellow to get the right colors for the job. (In a sense) Not a big fan of the hat, but I like what I did with the beard... Wish I could've made it BIGGER, but sadly it didn't happen.
If you want me to make a sprite of some sort, I think a PM will be fine, but I won't force people to do so. (My main specialty is recolors, btw, and I don't plan on doing any full-sheet sprites)
I was bored. Here's Shadow Core Quint.

Result of being Bored
Something I felt like making for Zero. He (and MBM, for sizing reasons) is the first one to see it.

Zero

Yes, it's Zero's (Xtreme Sprite) base if he was in MMRPG. Colors are used are the following:

Metal Man (Red part of Armor)
Roll's Mugshot (Hair)
Mega Man (White and Skin)
Gyro Man (Grey areas, blue gems, and those green lights)
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Beta Man
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Posted on April 5th, 2015 at 3:29pm in "The (un)Official Random Art/Sprite Showcase thing!" #544
Mind if I join in?
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Beta Man
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Posted on April 5th, 2015 at 2:58pm in ""Create" a Mega Man Game!" #545
@MetaKirbSter : Nah, I think we just talked enough on the subject.
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Beta Man
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Posted on April 5th, 2015 at 2:47pm in ""Create" a Mega Man Game!" #546
@MetaKirbSter : Still not canon, but I can agree that hacks are fun.
Well, I have fun with ones that makes bosses easier... I have trouble with the normal stages, and I don't think I can do anything that makes them harder...
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Beta Man
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Posted on April 5th, 2015 at 2:38pm in ""Create" a Mega Man Game!" #547
@MetaKirbSter : What hackers?
If there were hackers, these fake games would be 100% real, all details and everything.
And the hackers can do what they want, but it won't be canon. None of this is canon. (But it's still fun)
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Beta Man
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Posted on April 5th, 2015 at 2:36pm in "Celebration Thread" #548
@MegaBossMan : -_- Just stop it, MBM. I'm posting THIS on April 5th. THE FIFTH! This is now ridiculous, and if you do Ballade, ...Well, nothing will happen... BUT JUST STOP.
Are you just sharing your photo-editing skills or are you just wanting to make it April Fools MONTH?
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Beta Man
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Posted on April 5th, 2015 at 2:32pm in ""Create" a Mega Man Game!" #549
@MetaKirbSter : -_- MM2 is not MMRPG.
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Beta Man
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Posted on April 5th, 2015 at 2:29pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #550
@Adrian Marceau : 2 things:
1. I like how the types of the Killers are changed so they aren't forever neutral. Lol
2. So when will the NORMAL database be updated with the new sprites? I want a little humor thing based upon my Celebration Post for the Super Bowl. You know, for comedy reasons.
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Beta Man
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Posted on April 5th, 2015 at 2:25pm in ""Create" a Mega Man Game!" #551
@Tobyjoey : Hahahahaha! Ring Man? RoahmMythril had no trouble with him, so he is not REALLY tough.
But, hey, at least you didn't say one of the best was Bubble Man.
bubble-man One of these days, I'll have my revenge...
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Beta Man
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Posted on April 2nd, 2015 at 2:40pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #552
...Is Retro going to respond or what?
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Beta Man
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Posted on April 2nd, 2015 at 1:15pm in "Robot Master Group Creator" #553
@ZeroDXZ : Sorry, but as I said earlier, you can only use robot masters in the Prototype, so those characters are kinda banned.
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Beta Man
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Posted on April 2nd, 2015 at 9:20am in "Just some questions." #554
@TheDoc : And Ring Man is in a space area and is cutter type, yet nobody ELSE complains about that, so why should you?
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Beta Man
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Posted on April 2nd, 2015 at 9:14am in "Celebration Thread" #555
It's most likely a fake, considering if you add the Killers as playable characters, you have to make Quint one, as well.
I think MBM made an April Fools Day prank that did not start with the picture, but yet on a post saying this quote:
"Hahahaha I get it cause it's April Fools! And this is not actually a thread talking about the Upda-I'll stop talking now.

Fair Warning right now: I'm not fond of April Fools. Be warned."
*Sarcasm* Yeah, you must REALLY hate April Fools, even though you JUST MADE A PRANK PICTURE. *End of Sarcasm*
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Beta Man
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Posted on April 2nd, 2015 at 9:04am in "Official Question and Answer Thread" #556
@ThunderRaikouWave : No offense, but that was kinda... scrambled. Please, allow me.
@rotomslashblast : Ok, so, Star Man has no alt skin because he's not playable at the moment. The robot masters from Mega Man 1, 2, 3, and Powered Up, as well as Roll, Disco, and Rhythm have alts. As for the rest, there are no alts for them, and there won't be any until they are playable. (And with that, it was said that the Killers, as well as some other "Bosses", as they are called, will not be playable until codes are added for that. When that will happen, nobody knows.)
As for Mega Man, Proto Man, and Bass, they don't EXACTLY have alts, but rather changes in core types. That should be everything you need to know.
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Beta Man
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Posted on April 1st, 2015 at 9:28pm in "Official Question and Answer Thread" #557
@rotomslashblast : I don't think you can...
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Beta Man
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Posted on April 1st, 2015 at 12:30pm in "The Update's FINALLY OUT!!!!!: Your thoughts on the changes" #558
Oh, wow. *Claps* Impressive joke.
bet someone might do better, though.
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Beta Man
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Posted on March 31st, 2015 at 6:49pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #559
@MetaKirbSter : Sorry, no. Once someone is disqualified, dropped out, defeated, or just plain inactive, you can't join back.
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Beta Man
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Posted on March 31st, 2015 at 5:11pm in ""Create" a Mega Man Game!" #560
Name: Bass 2: Cossack Attack

Player: Bass bass
Description: Taking place IMMEDIATELY after the defeat of Dr. Light in Bass 1, things looked grim for Mega Man and the other heroes, the Blue Bomber's life soon to end. Suddenly, Wily calls and says that Cossack plans on sending HIS robot masters to stop his plans. Thus, Bass has to go through a sort of adventure to defeat Cossack, still holding the weapons from the previous adventure, which means 2 times the weapons, as well as the Magnet Beam from Elec Man's stage.

Robot Master 1: Bright Man bright-man
Robot Master 2: Toad Man toad-man
Robot Master 3: Drill Man drill-man
Robot Master 4: Pharaoh Man pharaoh-man
Robot Master 5: Ring Man ring-man
Robot Master 6: Dust Man dust-man
Robot Master 7: Dive Man dive-man
Robot Master 8: Skull Man skull-man

Weaknesses: Bright Man-Rain Flush Toad Man-Drill Blitz, Oil Slide, Bass Buster Drill Man-Dive Torpedo, Ice Slasher Pharaoh Man-Bright Burst, Time Slow Ring Man-Pharaoh Shot, Fire Storm Dust Man-Ring Boomerang, Rolling Cutter, Hyper Bomb Dive Man-Skull Barrier, Thunder Beam Skull Man-Dust Crusher, Hyper Bomb

Cossack Citadel 1: Mothraya
Cossack Citadel 2: Square Machine
Cossack Citadel 3: Cockroach Twins
Cossack Citadel 4: Cossack Machine

After Bass defeats Dr. Cossack's Cossack Machine (From MM4), he heads back to Light's Lab to get back to finishing off Mega Man, not knowing that Dr. Light repaired Mega Man and is waiting for him once more.

Light Laboratory 1: Dual Machine-Super Arm and Oil Slide (Dual Machine is a machine that has 2 weapons based on Dr. Light's original robot masters. It's like the Cutter Generator, but the dispenser is replaced with a screen and a big, dish-like buster on both sides of it. This one shows Guts Man, which means Super Arm, and Oil Man, which means Oil Slide. When using the Super Arm, it drops a rock from a square hole above it. When using the Oil Slide, it shoots out damage-making oil from one of it's sides.)
Light Laboratory 2: Dual Machine-Ice Slasher and Time Slow (When using Ice Slasher, it shoots the weapon from one of the sides. When using Time Slow, it slows down time for a while, but can't be reused until the effect wear off.)
Light Laboratory 3: Dual Machine-Fire Storm and Rolling Cutter (When using the Fire Storm, it becomes the return of the Fire Storm trap back in Fire Man's stage from MM1. When using the Rolling Cutter, the screen opens up and it becomes the Rolling Cutter Dispenser it's made from.)
Light Laboratory 4: Robot Master Rematches Mega Man and Proto Man mega-man proto-man (Here, you face both Mega Man and Proto Man at the same time. Mega Man acts like Copy Robot while Proto Man's fight is like the ones in MM3, jumping and shooting.)
Light Laboratory 5: Light Machine 2 (A recolored Wily Machine 2)
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Beta Man
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Posted on March 31st, 2015 at 5:07pm in "The (un)Official Random Art/Sprite Showcase thing!" #561
@ZeroDXZ : ... Close enough.
@ThatOneEnderMan : ...Is that type right? Eh, still... April Fool's Day is actually 1 day away.
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Beta Man
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Posted on March 30th, 2015 at 6:36am in "The 3rd Annual Robot Tournament! *RP ENDED*" #562
@Retro Pikachu : And neither do I.
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Beta Man
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Posted on March 25th, 2015 at 8:01pm in ""Create" a Mega Man Game!" #563 ( Edited : 2015/03/25 at 8:58pm )
Name: Mega Man 3 1/2

Player: mega-man Mega Man or proto-man Proto Man
Game Information (Optional, and new) : Mega Man has defeated Wily 3 times, and the world seemed at peace. However, Wily forced a robot builder by the name of Cossack to build 8 robot masters. Proto Man, seeing the wrong in this, heads off to warn Mega Man about Wily's plans. Angry at Proto Man for betraying him and Mega Man for all of his previous failures, he decides to once more handle the problem the hard way: once more, he sends the bots Cossack created with older robot masters to face the two heroes. And as the heroes fight, Wily continues to force Cossack to build more robots.

Robot Master 1: ring-man Ring Man
Robot Master 2: dive-man Dive Man
Robot Master 3: gemini-man Gemini Man
Robot Master 4: hard-man Hard Man
Robot Master 5: top-man Top Man
Robot Master 6: snake-man Snake Man
Robot Master 7: spark-man Spark Man
Robot Master 8: skull-man Skull Man

Robot Master Weaknesses: Ring Man-Gemini Laser Dive Man-Spark Shock and Needle Cannon Gemini Man-Search Snake Hard Man-Dive Missile and Hard Knuckle Top Man-Hard Knuckle Snake Man-Needle Cannon and Spark Shock Spark Man-Skull Barrier and Gemini Laser Skull Man-Top Spin

Cossack Citadel 1: bright-man Bright Man (That's right, as said before, as Mega/Proto Man fought, Wily made Cossack make the rest of his robots, and they are all fought here.)
Cossack Citadel 2: toad-man Toad Man
Cossack Citadel 3: drill-man Drill Man
Cossack Citadel 4: pharaoh-man Pharaoh Man

Wily Stage 1: Metall Daddy
Wily Stage 2: dust-man Dust Man
Wily Stage 3: Robot Master Rematch Part 1: Citadel and Castle bosses
Wily Stage 4: dr-wily Robot Master Rematch Part 2: First 8 and Wily Machine 4
Final Boss: dr-wily Wily Capsule

BONUS: Wily Tower

Robot Master 1: enker Enker
Robot Master 2: quint Quint
Robot Master 3: punk Punk
Robot Master 4: ballade Ballade
Robot Master 5: Buster Rod G
Robot Master 6: Mega Warer S
Robot Master 7: Hyper Storm H

Weaknesses: Enker-Screw Crusher and Ballade Cracker Quint-Mirror Buster Punk-Ballade Cracker and Hyper Storm Ballade-Screw Crusher and Sakugaurde Hammer Buster Rod G-Mega Water Mega Water S-Hyper Storm and Screw Crusher Hyper Storm H-Buster Rod and Ballade Cracker (The majority of weaknesses seem to be Screw Crusher and Ballade Cracker)

Wily Tower 1: Doc Robot Elec Man (Halfway) and Doc Robot Quick Man (End)
Wily Tower 2: Doc Robot-Needle Man (Halfway) and Yellow Devil (End)
Wily Tower 3: Robot Master Rematches
Wily Tower 4: dr-wily Wily Capsule
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Beta Man
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Posted on March 25th, 2015 at 7:42pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #564
@Adrian Marceau : So, at some point in time, we will face Tomahawk Man?
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Beta Man
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Posted on March 23rd, 2015 at 9:19pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #565
@Adrian Marceau : I can't wait to place the robot core thing in action.
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Beta Man
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Posted on March 23rd, 2015 at 5:18pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #566
@AlphaOmegaZX : Either stop or get out.
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Beta Man
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Posted on March 23rd, 2015 at 7:10am in "The 3rd Annual Robot Tournament! *RP ENDED*" #567
Announcer: Things just got interesting!
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Beta Man
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Posted on March 22nd, 2015 at 6:36pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #568
@Adrian Marceau : So if you have a flame core on Guts Man, he could use Fire Chaser?
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Beta Man
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Posted on March 22nd, 2015 at 6:28pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #569
@everyone
Stop. Mr. Mange, this is not your fight. Now lets ignore all that and say that nobody is allowed to interrupt, especially if they are not a part of it anyways. You can still be in it, just stay in the crowd. Thank you.
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Beta Man
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Posted on March 18th, 2015 at 8:09pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #570
@MegaBossMan : Actually, no it won't because Season 3 is the other dimension one. You know... the one Bass accidentally got sucked into? Yeah, that one.
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Beta Man
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Posted on March 18th, 2015 at 6:49pm in "Practice RP Dojo!! [Pratice RP here]" #571 ( Edited : 2015/03/18 at 6:52pm )
quick-man
Just a testing thing.
Edit after a few seconds:
Ok it works. If you click on Quick Man, you'll be able to listen to "Quick and the Blue" by the Megas, just to test and see if the whole Robot-for-Link thing works.
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Beta Man
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Posted on March 18th, 2015 at 6:27pm in "The Questioned Caper Remake:Made Originally by MauiKirbSter" #572
Actually, me, Bass, Mega Man, and Ninja Man are all heroes, and I have a villain called Hypnosis Man who is a space-core Mega Man.
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Beta Man
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Posted on March 18th, 2015 at 5:58pm in "The questioned caper." #573
@MauiKirbSter :

mega-man ...So, wait. What are we doing here again?
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Beta Man
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Posted on March 18th, 2015 at 4:11pm in "The questioned caper." #574
@MauiKirbSter : Actually, one is a Wily-bot. So, naturally... He's evil. Hypnosis Man is evil, Sargent Man is hypnotized, my OC version of myself is a good guy, and Mega Man and Bass are heroes for anyone to use, just to make sure THEY get in the story. Proto Man is in the story too, in a way, but still.
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Beta Man
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Posted on March 18th, 2015 at 4:08pm in "The questioned caper." #575
@MauiKirbSter : Actually, my characters (And Zero's too, I think) were heroes to begin with.
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Beta Man
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Posted on March 16th, 2015 at 6:59am in "Robot Master Group Creator" #576
@ThunderRaikouWave : Please, no double posting.
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Beta Man
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Posted on March 15th, 2015 at 9:23pm in "The questioned caper." #577
Other People!

Bt Man
Core: Shadow
Model: ???-001 (Some unknown number, to be revealed on another rp in the future.)
Theme: None
Side: Hero Team

Sargent Man
Core: Missile
Model: ???-002
Theme: Zero's Victory Theme from X4
Side: Caper's Support

Ninja Man
Core: Swift/Cutter/Shadow (Ultimate Form)
Model: HWN-002 (Hidden Wily Number, model name is credited to Retro Pikachu)
Theme: None
Side: Hero Team (Though will be evil until a member of the Caper's team faces him)

And here are some people I am throwing out there available to EVERYONE:

Mega Mam
Core: Copy
Model: DLN-001
Theme: Any Mega Man title theme, even ones that comes out in a future year
Side: Hero Team

Bass
Core: Copy
Model: SWN-001
Theme: Friend or Foe, Mega Man 7 Bass Theme
Side: Hero Team

I'd do Proto Man, but Meta, you did that for me.
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Beta Man
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Posted on March 15th, 2015 at 9:19pm in "Robot Master Group Creator" #578
@Meta : *Sees bubble man in "The OP*
...Pft. Pffft. HAHAHAHAHAHAHA! BUBBLE MAN? OP!? HA! HE'S UTTERLY USELESS!
bubble-man People and their disrespect...
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Beta Man
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Posted on March 10th, 2015 at 7:06am in "Community Questionnaire" #579
@Retro Pikachu : Well, to answer that, it's just one of those core types I find that's cool.

Also, if you are going to ask me questions, sign up my username and the names of my OCs, Bt Man, Ninja Man, and Sargent Man.
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Beta Man
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Posted on March 9th, 2015 at 8:46pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #580
bass ...Hm... If Retro Pikachu wins, I'm as good as dead. How am I going to beat him... Hm... He has moves that makes him more powerful, an upgrade of his attacks. Maybe if I can get MYSELF upgraded and be stronger in facing him, I could win. Hm... upgrading MYSELF... sounds hard, but what am I to do? Ask Wily? That would get me in more trouble than I already had... Who KNOWS what robot Light sent to keep him from doing his works.
Ninja Man teleports to a hidden location to work on his attacks until he thinks the battle is over.
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Beta Man
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Posted on March 8th, 2015 at 9:48pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #581
@Phoenix Wright : It hasn't been THAT long.
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Beta Man
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Posted on March 6th, 2015 at 10:19am in "The 3rd Annual Robot Tournament! *RP ENDED*" #582
Announcer: *To Ref* He seems to be healing... Should we stop?
Ref: Nah, as long as items are not used, it's fine.
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Beta Man
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Posted on March 6th, 2015 at 7:03am in "MMRPG Trading Card Game (With Card Maker)" #583
@Retro Pikachu : No, it costs zenny to BUY new cards.
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Beta Man
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Posted on March 6th, 2015 at 6:59am in "The 3rd Annual Robot Tournament! *RP ENDED*" #584
@Retro Pikachu : Retro, all you lifted was your meteor.
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Beta Man
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Posted on March 5th, 2015 at 11:50am in "The 3rd Annual Robot Tournament! *RP ENDED*" #585
Ninja Man stops. The water rises down.

bass ...Heh. I don't need his "Commend". I just want one thing: To watch or make Retro Pikachu fall!

Ninja Man teleports out. The Ref teleports Dive Man to Dr. Cossack for repairs and returns.

Announcer: We now move on to the last match of this round: Zero against Retro Pikachu!
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Beta Man
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Posted on March 5th, 2015 at 11:48am in "Some random storylines based upon Mega Man Powered Up" #586
Normal Ending:
Bt Man and Rock teleports out. Wily, of course, managed to sneak out while the place was crumbling. The credits plays.

The ending for completing Wily-tron's 2nd Battle with no damage:
Rock teleports out, but a random Quick Boomerang hits Bt Man, disabling his teleporting! Bt Man heads for the nearest exist, but a robot stops him in his path: Ninja Man!

bass I don't think so! I'm not letting you leave unless you defeat me, Bt Man!
mega-man Ninja Man!? Are you insane!? You're gonna get us both crushed!
bass Don't worry about that. I'll have enough time to escape after I destroy you!

Ninja Man can switch randomly between two forms: Swift and Cutter. After Ninja Man's health bar goes all the way down...

bass It's not over yet!
Ninja Man pulls out 4 shadow starforce and transforms into his Shadow Form.
bass-copy THIS ENDS NOW! YOU WILL BE DESTROYED!
mega-man No I will not! I will not back down!
bass-copy Time to say goodbye!

Bt Man takes down Ninja Man. Ninja Man reverts to normal.

bass How did you... Bah, forget this! I'm running out of time! You win this round, Bt Man, but I shall return!

Ninja Man teleports out. Bt Man manages to leave before the building collapses.

Aftermath:
Proto Man was rebuilt, Mega Man was returned safely, and Bt Man's buster and teleporting system (For no damage against Wily-tron rematch) was repaired, and the extra Mega Buster was returned to storage when ever needed again.
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Beta Man
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Posted on March 5th, 2015 at 11:22am in "The 3rd Annual Robot Tournament! *RP ENDED*" #587
Ninja Man was getting pulled in by the whirlpool. He swims fast, managing to avoid Dive Man's attacks while letting a few Quick Boomerangs get sucked into the whirlpool to hit Dive Man.
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Beta Man
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Posted on March 5th, 2015 at 10:52am in "The 3rd Annual Robot Tournament! *RP ENDED*" #588
Ninja Man tried to dodge, but was hit.

bass Gah! Lucky shot.

Ninja Man reacts with 3 Quick Boomerangs and a bigger one to follow behind. The boomerangs move at fast speed.
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Beta Man
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Posted on March 5th, 2015 at 10:47am in "Some random storylines based upon Mega Man Powered Up" #589
Bt Man goes halfway through Underground Warehouse and faces Punk.

punk Hahahaha! Wily sent me after YOU!? This must be a joke!
mega-man It seems you are too much reliant of your strength.
punk Wha-!? Was that a sort of INSULT!? Oh, you're gonna get it now!

Bt Man takes down Punk and continues on. At the end of the stage, he faces Mega Man?.

mega-man-copy Ah, Bt Man, you made it! Sorry to say, but I work with Wily now.
mega-man Copy Mega Man, what kind of idiot you think I am!?
mega-man-copy Darn it, I thought it would work this time! I won't go down so easily!

Bt Man takes down Mega Man? and leaves.

Bt Man goes halfway through Clock Tower and faces Ballade.

ballade Bt Man, you have arrived on time.
mega-man Ballade. We come face to face.
ballade Yes, and you will not win!

Bt Man takes down Ballade and continues on. At the end of the stage, he faces Retro Pikachu.

proto-man Bt Man! It's time I dismantle you!
mega-man Retro Pikachu? Finally, a challenge!
proto-man Just call me that one person you can NEVER DEFEAT!

Bt Man takes down Retro Pikachu and leaves.

Bt Man goes halfway through Waterfall Wells and faces Quint.

quint Hmph. I just knew you'd be here.
mega-man Quint! This ends now!
quint I'd disagree, but if you lose, would I no longer exist? Would I have been the one trapped instead?

Bt Man takes down Quint and continues on. At the end of the stage, he faces Liquid Spinstrike.

top-man So it seems you already defeated my brother. HA! I should thank you, honestly.
mega-man Wily will pay for what he done, even if I have to face you!
top-man Let's see you try!

Bt Man takes down Liquid Spinstrike and leaves.

With all 8 of his friends defeated, and with no other threats left, Bt Man heads off to the lair of Dr. Wily to save Mega Man.

Bt Man goes through Wily Castle 1 and faces Yellow Devil MK3.

SYSTEMS ONLINE. ACTIVATING COMBAT MODE.
mega-man A yellow devil that can actually speak words? Is that your only upgrade?
THREAT DETECTED. TARGET: BT MAN. OBJECTIVE: DESTROY.

Bt Man takes down Yellow Devil MK3 and continues on.

Bt Man goes through Wily Castle 2 and faces Retro Pikachu once more.

proto-man You were lucky to defeat me once. Try to do it again! RAAAAH!
Retro Pikachu transforms into his Ultimate Form.
mega-man Retro Pikachu!? But I thought-
proto-man-copy HA! You really thought you could beat me THAT easily!? This ends here!

Bt Man takes down Retro Pikachu's Ultimate Form and continues.

Bt Man takes down all the Robot Master rematches and faces Copy Robot.

mega-man Heh. So you made it.
mega-man A copy of ME!? Smart move, Wily, but it won't work!
mega-man We'll see about that!

Bt Man takes down Copy Robot and continues on. In Wily Castle 4, he faces Dr. Wily in the Wily Machine 10.

dr-wily H-how were you able to defeat my robots!?
mega-man Remaking Yellow Devil with an actual speaking voice? Smart. Sending Retro Pikachu at me in his Ultimate Form? A really good idea. Reusing ALL the Robot Masters I already faced AND making a clone of myself? Not so much of a smart idea. It ends now, Dr. Wily! You will pay for what you done!
dr-wily Wha- How dare you! The Wily Machine 10 won't fail this time!

Bt Man takes down both forms. Wily, however, escapes, but Bt Man follows behind to Wily Castle 5, where he fights and takes down the Wily Capsule. But as it turns out, Wily was in a safety room, and it was Wily-tron riding the capsule all along! The Wily clone's legs replaced with jets, Bt Man faces off against the robot once more, and the Wily-tron was defeated once and for all. The room lightens up, and Wily steps out. Bt Man spots him.

dr-wily Uh oh. This calls for a retreat!

Dr. Wily runs away, but Bt Man chases him to the cage that contains Mega Man in his neutral form of Rock. Wily, of course, begs for mercy for about the 12th time when his castle starts falling apart!

Continued on my next post.
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Beta Man
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Posted on March 5th, 2015 at 10:37am in "The 3rd Annual Robot Tournament! *RP ENDED*" #590
Ninja Man does the same thing with Dive Man as he did earlier, but this time, after the Dive Missiles hits Dive Man, he stabs the boomerang into Dive Man's chest and jumps off.
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Beta Man
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Posted on March 5th, 2015 at 9:25am in "Some random storylines based upon Mega Man Powered Up" #591
Bt Man goes through a field called Waterfall Wells and faces MetaKirb.

bass Well, well, well, if it isn't Bt Man! (Credit goes to MetaKirbSter himself for the line)
mega-man MetaKirb, you don't have to do this!
bass Come on, Bt Man, I only wanted to fight!

Bt Man takes down MetaKirb. His artificial buster reacts.
Obtained Bubble Lead!

Bt Man goes through a field called Abandoned Simulator and faces EnderMan.

ring-man Ah, Bt Man, you have arrived!
mega-man EnderMan!? Do we really have to fight!?
ring-man I guess this was destiny, to meet up face-to-face!

Bt Man takes down EnderMan. His artificial buster reacts.
Obtained Ring Boomerang!

Bt Man goes through a field called Steel Laboratory and faces MegaBoy.

mega-man So, you managed to come all this way, Bt Man.
mega-man MegaBoy, this doesn't have to happen!
mega-man It HAS to happen, and it WILL!

Bt Man takes down MegaBoy. His artificial buster reacts.
Obtained Fire Chaser!

Bt Man goes through a field called Clock Tower and faces Mikey.

bright-man You have fought good. Then you came across that guy named Mikey.
mega-man Mikey!? Even a guy as smart as you...
bright-man Hm. And I've ran the numbers, and I know a way to win, no matter what you do!

Bt Man takes down Mikey. His artificial buster reacts.
Obtained Bright Burst!

Bt Man goes through a field called Reflection Tower and faces Tails.

gemini-man I have a mission to destroy you!
mega-man Tails... don't do it!
gemini-man This is a mission, a purpose, I will not fail to complete!

Bt Man takes down Tails. His artificial buster reacts.
Obtained Gemini Laser!

Bt Man goes through a field called Underground Warehouse and faces MegaBossMan.

quick-man Hmph. You fell right in the hands of the law!
mega-man MegaBoss... This isn't like you!
quick-man Correction: I'm still the same, crazy old me. I have just seen the true light!

Bt Man takes down MegaBossMan. His artificial buster reacts.
Obtained Quick Boomerang!

Bt Man goes through a field called Underground Greenhouse and faces Spinstrike.

top-man Well, well, well, seems that you finally arrived!
mega-man I don't like doing this, but it seems I have no choice.
top-man Heh. Even trying causes your defeat!

Bt Man takes down Spinstrike. His artificial buster reacts.
Obtained Top Spin!

With all 8 of his friends defeated, Bt Man heads off to the lair of Dr. Wily to- wait, what's this?

MESSAGE FROM DR. LIGHT
mega-man Dr. Light, what's the problem?
dr-light It seems that Wily had a back-up plan! He sent the Mega Man Killers out with another robot with each of them! Find them and stop whatever plans Wily has for them!
mega-man Got it, Dr. Light!

So, Zero is on the top left corner, and MegaBossMan is on the top right. MegaBoy is in the middle of them. MetaKirb is on the bottom left corner, and Mikey is on the bottom right. In between them is Spinstrike. Between Zero and MetaKirb is EnderMan, and between MBM and Mikey is Tails. The places where Zero, MBM, Mikey, and MetaKirb were is the loctation of Enker, Punk, Ballade, and Quint respectively. Once again, the choice is yours, but the scripts are the same.

Bt Man goes halfway through Abbandoned Chamber and faces Enker.

enker Not so fast! Your journey ends here!
mega-man Out of the way, Enker!
enker Just try and attack! It'll just come right back at you!

Bt Man takes down Enker and continues on. At the end of the stage, he faces Dark Man.

dark-man-1 M-my mission is to face you... I fear of my own end...
mega-man Is Wily RECYCLING? That's a first.
dark-man-1 H-hey! I may not be strong, but that gives you no right to be mean!

Bt Man takes down Dark Man and leaves.

To be continued in the next post.
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Beta Man
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Posted on March 5th, 2015 at 9:25am in "Some random storylines based upon Mega Man Powered Up" #592 ( Edited : 2015/03/05 at 12:11pm )
I guess I can do an example.

The year was 20XX. Dr. Wily has plotted to take over the world once more. He had kidnapped Mega Man and hypnotized 8 robot masters. Bt Man had to take Mega Man's place. However, the robot masters he faced were familiar to him...

roll What's going on!? Where's Rock!?
mega-man Not sure, but I'm going to have to do his job for him, I guess.

Bt Man travels through a field of the basic mets. The weapons he has is his buster, the Shadow Blade, and the Skull Barrier. He ends up inside the lab, where Sargent Man is seen protecting Dr. Light.

proto-man The mechas here are getting in fast! They are multiplying! But it makes me wonder why Wily would send these creatures instead of his own robot masters.
dr-light Bt Man, we're going to need you to find Proto Man and bring him here. We also need you to make Wily leave the lab before it collapses!
mega-man Got it!
proto-man There is a whole lot of mets out there. You'll need this.
Sargent Man tosses his shield in front of Bt Man.
mega-man Your shield? You sure about this?
proto-man With these weaklings coming at us? The ones outside are way bigger in numbers. You might need it more than I do. Besides, who knows WHAT Wily has up his sleeve.

Obtained Sargent Shield!

Bt Man faces more Mets and even a Big Eye before finding Proto Man facing a robot that looks Similar to Dr. Wily, which is in a red version of the Wily Saucer. Wily appears in the screen that is on the top.

dr-wily MUHAHAHAHAHA! How do you like my new creation, the Wily-tron?

The robot has a buster for an arm, in which it uses to fire a fully-charged shot at Proto Man, who didn't block the attack in time, shutting down and becoming severely damaged, but not fully disabled.

mega-man Proto Man! What is your plan this time, Dr. Wily!?
dr-wily Hahahahahaha! You think you could stop ME!? HA! If you MUST know, I have hypnotized 8 of your little friends and I'm using them for my evil purposes! You also might be wondering about Mega Man... Heh. That is why I was here. I wanted to DISTRACT you so I can get away with KIDNAPPING him! HAHAHAHAHAHAHAHAHAHA!
mega-man You aren't getting away with this!
dr-wily I already have. Wily-tron! Destroy him!

The screen turns off. Bt Man faces Wily-tron. Before Wily-tron and the Red Saucer was destroyed, Wily-tron fires a quick and powerful shot at Bt Man, destroying his buster. Then the Wily-tron does the all-so-familiar blowing up thing.
Bt Man returns, carrying Proto Man with the arm that wasn't destroyed.

dr-light Bt Man! What happened? And Proto Man?
mega-man Wily created some robotic buster-arm clone of himself that blew off my buster and disabled Proto Man. Luckily, he isn't too terribly damaged, or else he could've been destroyed. Or worse, his Nuclear core would destroy the whole lab!
dr-light I see. I may be able to fix Proto Man. I, sadly, only have extra parts for Mega Man and Proto Man, and Mega Man's buster is the only weapon to fit you.
mega-man And that's good, actually. Wily kidnapped Mega Man and made all my friends evil. They are not the type of Robot Masters to be taken down easily, either. I may need to use the extra firepower.
dr-light Alright. Roll, I need your assistance for this...

Screen fades to black. Dr. Light and Roll gives Bt Man a copy of the Mega Buster, and started on fixing Proto Man. Sargent Man was sent to make sure no other mechas were at the lab or near it. The scene is skipped to when Sargent Man re-enters.

proto-man No sign of a mecha anywhere. Wily must've sent them back to his lab or to other areas.
mega-man Good. The lab is safe, but who knows what my hypnotized friends are doing.
dr-light I actually managed to find their location.

And this is where the rest of the story depends on where you go, but the scenes are all the same.
Bt Man goes through a field called Abbandoned Chamber and faces Zero.

bass Maverick Spotted!
mega-man Z-Zero!? What are you talking about!?
bass Wily changed his ways, and warned me that you became Maverick! I won't allow this! I'm taking you down!

Bt Man takes down Zero. His artificial buster reacts.
Obtained Zero Blade!

More on my next post!
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Beta Man
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32 TP | 930 PP
Posted on March 5th, 2015 at 8:26am in "The 3rd Annual Robot Tournament! *RP ENDED*" #593
Ninja Man was sharpening the Quick Boomerang at fast speed. There were no fire sparks, since they were underwater. As soon as Dive Man got near, Ninja Man slashes Dive Man by dodging the attack and moving forwards. He still holds the Boomerang in hand.
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Beta Man
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Posted on March 4th, 2015 at 10:52pm in "---COMING 20XX---" #594
...I don't get it.
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Beta Man
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Posted on March 4th, 2015 at 10:20pm in "Community Questionnaire" #595
@Phoenix Wright : Well, I am betting "The Law" is gonna have a hard time against the author of this page.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on March 4th, 2015 at 10:15pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #596
bass I apologize for not being allowed to change forms or having no other attacks. However, the story of me and Bt Man is a story I don't feel like telling. Either way... You will not win so easily.
Ninja Man starts off with firing 3 fast-moving regular buster shots, then fires a charged shot behind the 3 regular ones, at the same speed rate. A Quick Boomerang in hand, he's ready to attack at close range when needed to.
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Beta Man
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Posted on March 4th, 2015 at 9:50pm in "Community Questionnaire" #597
@Phoenix Wright : OBJECTION! I was referring to Quick Man! Could YOU take down Quick Man the first time in MM2?
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Beta Man
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Posted on March 4th, 2015 at 9:47pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #598
Ninja Man would've dodge, but he just thought it would be too... boring, as he'd say. So he used his speed to go in circles at fast speed, creating a whirlpool to reverse the attack back at Dive Man, and then had a few top spins and quick boomerangs go in front of it. Don't ask how he did it.
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Beta Man
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Posted on March 4th, 2015 at 9:13pm in "Community Questionnaire" #599
@MegaBossMan : quick-man The law...
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Beta Man
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Posted on March 4th, 2015 at 5:13pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #600
bass ...HA! This is your move? Filling the land with water? It helped once, but it won't do it again!
Ninja Man uppercuts Dive Man with a Quick Boomerang at fast speed.
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Beta Man
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Posted on March 4th, 2015 at 3:26pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #601
@ThunderRaikouWave : ...Wait... Oh, I get it. You are TailsDoll, are you? Well, sad to say, but A. You have been disqualified and B. Even if you WEREN'T in to begin with... You are too late to sign in for the tournament. Sorry.
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Beta Man
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Posted on March 4th, 2015 at 7:07am in "The 3rd Annual Robot Tournament! *RP ENDED*" #602
Actually, he used Dive Man when the missiles were in range, so they were already destroyed.
bass ...Heh. *Manages to get out* Guess you say right through that. *charges buster* But you are no Retro Pikachu... You are not a robot master immune to a buster shot. NINJA BUSTER! *Fires a fast-moving fully charged blast at Dive Man*
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Beta Man
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Posted on March 3rd, 2015 at 9:43pm in "MMRPG Trading Card Game (With Card Maker)" #603
Retro Pikachu won! He earns 50 zenny!
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Beta Man
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Posted on March 3rd, 2015 at 9:09pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #604
Ninja Man speeds past Dive Man and used him as a shield from the missiles.

bass Hmph. Think I wouldn't think of that?
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Beta Man
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Posted on March 3rd, 2015 at 8:43pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #605
bass ...Pfft. *Jumps over the attack and pops it with a quick boomerang* Next time, use an attack from someone who isn't a wimp.
bubble-man (From the crowd) HEY!
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Beta Man
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Posted on March 3rd, 2015 at 8:12pm in "MMRPG Trading Card Game (With Card Maker)" #606
...Ah, heck with it.

Roll Charges her buster...

Roll's HP: 30 (WARNING!)
Roll.exe's HP: 30 (WARNING!)
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Beta Man
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Posted on March 3rd, 2015 at 4:24pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #607
[bass ...Ha. Hiding? I don't hide... I am just too fast. And that thing? *Blocks off the attack with some top spins that continues towards Dive Man at fast speed*
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Beta Man
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Posted on March 3rd, 2015 at 6:46am in "MMRPG Trading Card Game (With Card Maker)" #608
Roll uses Buster Shot!
Roll.exe takes 30 damage!

Roll's HP: 90 (...Warning?)
Roll.exe's HP: 30 (WARNING!)
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Beta Man
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Posted on March 2nd, 2015 at 8:59pm in "The questioned caper." #609
@MetaKirbSter : Right. Here's my information on the villain:

Hypnosis Man
Core: Space
Model: QCN-010 (Questioned Caper Number)
Theme: Meta Knight's Revenge Remix
Side: Caper's Team
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Beta Man
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Posted on March 2nd, 2015 at 8:39pm in "Practice RP Dojo!! [Pratice RP here]" #610
A little peak of something I want to test real fast.
mega-man
I wonder who this is...
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Beta Man
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Posted on March 2nd, 2015 at 8:35pm in "The questioned caper." #611
Sargent Man heard about a robot robbing a bank, and decided to see what was going on. When he got there, he sees a mysterious Purpleish-gray Robot Master.
proto-man Who are you?
mega-man Heh... you caught me... NOT! HYPNO BEAM!
The mysterious robot hypnotizes Sargent Man. The robot catches no sight of a Model Number, but he knows who it isn't.
mega-man Dang it! This isn't Proto Man... Apparently, this is Sargent Man. Once I capture Proto Man, Mega Man, and Bass, I, Hypnosis Man, will be the best warrior my master ever had! That is... once I find the 3 copy-cores and make them our slaves! For now, this will do. *Cut Man and Ice Man appears from the shadows* Cut Man, Ice Man, and now this Sargent Man guy... All 3 fell for the same Robbing the Bank trick!
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Beta Man
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Posted on March 2nd, 2015 at 5:34pm in "MMRPG Trading Card Game (With Card Maker)" #612
Bt Man sent out Roll!

mega-man This won't be easy. Roll only knows 1 move... And it's the weakest one yet.

Roll charges her buster!

Roll's HP: 150
Roll.exe's HP: 60 (WARNING)
Btw, no need to state Negative numbers, it's unimportant.
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Beta Man
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Posted on March 2nd, 2015 at 3:35pm in "MMRPG Trading Card Game (With Card Maker)" #613
mega-man Darn it! I don't think I'll have the time to use Mega Ball before Retro defeats Mega Man... I am severely losing. And this is only his first card!

Mega Man uses Mega Slide!
Roll.exe takes 40 damage!

Mega Man's HP: 40 (WARNING!)
Roll.exe's HP: 60 (WARNING!)
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Beta Man
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Posted on March 2nd, 2015 at 7:02am in "MMRPG Trading Card Game (With Card Maker)" #614 ( Edited : 2015/03/02 at 3:35pm )
Time to send out Mega Man!

Bt Man sends out Mega Man!
Mega Man uses Mega Slide!
Roll.exe takes 40 damage!

Mega Man's HP: 100
Roll.exe's HP: 100
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Beta Man
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Posted on March 1st, 2015 at 8:48pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #615
Hey, MBM. Any more gonna be added to the Spinstrike story?
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Beta Man
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Posted on March 1st, 2015 at 7:43pm in "The Weekly Quiz!" #616
@MetaKirbSter : I... DON'T... KNOW... ANYMORE.
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Beta Man
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Posted on March 1st, 2015 at 6:10pm in "The Weekly Quiz!" #617
Should I do a combination post for all the current RM poll rankings? No? Ok, then. Let's head off to the land of least favorites!

gravity-man How could WE be least favorite!?
robot How are we runner-ups! ...Well, rather that than first. (With no sprited robot masters from MM8 in MMRPG, the blank robot took place of Tengu Man.)
robot Well, 3rd is not the best, but it's not the worse, either. Same as above, the robot represents King.)
concrete-man I guess Dr. Light doesn't get a lot of hate.
mega-man dr-wily proto-man dr-cossack bass dr-light robot Thank you all for not hating our games! (This time, robot=blade man)
mega-man ...So far, no complaining from the MM5 gang. I think we can relax from that now... besides, afterwards we will contain the gangs without RPG sprites, so we won't hear any complaining from them.
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Beta Man
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Posted on February 26th, 2015 at 7:16am in "I need to have a CHAT with all of you. x)" #618
I'm in the chat. All I have to say.
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Beta Man
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Posted on February 25th, 2015 at 3:56pm in "Case of the Missing Mega Man" #619
WITH THE POWER OF 1-UPS, I COMMAND THIS RP TO REVIVE! RISE FROM YOUR GRAVE!
Yeah, anyone remember this? I decided not to let it rot, considering it has a plot here and a shocking discovery there. Some of the main post will be edited to look a bit better. (Also because some of it is just kinda stupid) But without further ado, let's move on to Robot Master #2: Ninja Man. (Would be #1, but the first HWN was Retro Pikachu, and once again this one is connected to the original RP, so Retro is not around.)
At Quick Man's Stage...
mega-man Here we are, Ninja Man. Quick Man's stage, the place you cho-
Ninja Man quickly hits him with a Quick Boomerang. (Ha. Quick.)
mega-man ...That was cheap.
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Beta Man
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Posted on February 25th, 2015 at 3:53pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #620
Announcer: Alright, our first opponents are Ninja Man and Dive Man!
bass Finally... I see a well-recognized robot.
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Beta Man
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Posted on February 24th, 2015 at 7:08am in "The Weekly Quiz!" #621
Once again, this place is back from the dead. Thus, Mega Man 4. Again.

ring-man I am still in the lead!
skull-man I have returned from the shadows to victory!
pharaoh-man That skull-head surpassed ME! You made a big mistake, mortals!
toad-man I don't think I will leap to my victory...
dive-man I am still losing...
bright-man At least YOU GUYS have votes...
drill-man My victory is- Wait, didn't I already say that?
dust-man *Sighs* I guess it's not possible for me to win.
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Beta Man
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Posted on February 20th, 2015 at 7:44am in "The 3rd Annual Robot Tournament! *RP ENDED*" #622
Announcer: Amazing! However, with the Ref, not to mention nearly all of the audience, nearly destroyed... Yikes.
bass ...Retro got lucky. Every single bombs did not ONCE go near any human... Maybe Bomb Man Ω's explosions were ALMOST controlled.
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Beta Man
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Posted on February 19th, 2015 at 10:21pm in "Practice RP Dojo!! [Pratice RP here]" #623 ( Edited : 2015/02/19 at 10:30pm )
Gold Fest!
cut-man Gold Cut Man!
fire-man Gold Fire Man!
time-man Gold(ish) Time Man!
snake-man Gold Snake Man!
shadow-man Gold(ish) Shadow Man!
hard-man Gold Hard Man!
magnet-man Gold Magnet Man!
spark-man Gold Spark Man!
skull-man Gold Skull Man!
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Beta Man
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Posted on February 19th, 2015 at 6:36pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #624
@MegaBusterMan and Cold Shadow : Guys, please, we are in a middle of something here.
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Beta Man
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Posted on February 19th, 2015 at 10:51am in "The 3rd Annual Robot Tournament! *RP ENDED*" #625
Ok, Retro. What says you? Think about it: it's less of "Do you want to win" than it is "Do you want Zero to actually fight this time".
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Beta Man
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Posted on February 19th, 2015 at 9:31am in ""Create" a Mega Man Game!" #626
Hello! Remember this page? Been a long time.

...Well, technically, it's been a whole month, but potato patato.
You may noticed (Or may not), but I added a "1" in "Mega Man Powered Up 1/2" because it kinda makes no sense.
Now, prepare for a new game!

Name: Mega Man 2 1/2

Player: mega-man Mega Man or (BONUS) proto-man Proto Man
Game Information (Optional, and new) : Mega Man has defeated Wily 2 times. However, Wily built more robot masters to take him down. However, Mega Man heard of this too early, so Wily sends out already completed robot masters, along with classic ones, to take him down.

Robot Master 1: needle-man Needle Man
Robot Master 2: air-man Air Man
Robot Master 3: bubble-man Bubble Man
Robot Master 4: top-man Top Man
Robot Master 5: crash-man Crash Man
Robot Master 6: flash-man Flash Man
Robot Master 7: heat-man Heat Man
Robot Master 8: snake-man Snake Man

Robot Master Weaknesses: Needle Man-Top Spin and Needle Cannon Air Man-Search Snake Bubble Man-Needle Cannon Top Man-Flash Stopper and Crash Bomber Crash Man-Air Shooter Flash Man-Crash Bomber Heat Man-Bubble Lead Snake Man-Atomic Fire and Needle Cannon
And who could forget the battles with Proto Man? However, the battles with Proto Man won't happen if you play as him.

Doc Robot 1/2 (Yep, Doc Robots, but a little different) (Needle Man) : cut-man guts-man Cut Man and Guts Man (Wait... WHAT!?)
Doc Robot 3/4 (Bubble Man) : ice-man elec-man Ice Man and Elec Man
Doc Robot 5/6 (Crash Man) : bomb-man time-man Bomb Man and Time Man
Doc Robot 7/8 (Heat Man) : fire-man oil-man Fire Man and Oil Man
Break Man (Can't face as Proto Man)

Wily Stage 1: That one Turtle Thingamajig
Wily Stage 2: Yellow Devil MK2
Wily Stage 3: quick-man Quick Man (Is it me, or is he stronger than before... When could he throw 5 boomerangs at a time?)
Wily Stage 4: Robot Master Rematch
Wily Stage 5: Wily Machine 3
Final Boss: Alien
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Beta Man
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Posted on February 19th, 2015 at 9:26am in "The 3rd Annual Robot Tournament! *RP ENDED*" #627 ( Edited : 2015/02/19 at 9:26am )
I'm going to say he survives, because I want this to be an even tournament. And IDK HOW people dropping out makes it happen.
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Beta Man
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Posted on February 17th, 2015 at 8:25pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #628
Ref: Self Destruct? Does that mean he's going to- ...I'm getting to a safe distance.
The Ref teleports out of the way of Bomb Man Ω's blast. Could this end with no winner? Can Dive Man survive? We shall see...
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Beta Man
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Posted on February 14th, 2015 at 2:34pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #629
Ref: This battle is heating up! Who will stand? We may see soon!
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Beta Man
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Posted on February 11th, 2015 at 7:53pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #630
@TheDoc : ...Spinstrike's story was what I meant.
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Beta Man
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Posted on February 11th, 2015 at 7:40pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #631
...Any more gonna be added to the final part of this, MBM?
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Beta Man
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Posted on February 11th, 2015 at 6:25pm in "MMRPG Trading Card Game (With Card Maker)" #632 ( Edited : 2015/02/11 at 6:29pm )
@TailsMK4 : You can not fight, but the cards are forever!
I mean, you can fight, but if you don't want to, don't.
Also, I called your full powered form "Super TailsMK4". Sonic the Hedgehog jokes. Lol.
@RhythmVirusBCA : YOU STOLE RHYTHMBCA'S IDENTITY!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 11th, 2015 at 6:47am in "MMRPG Trading Card Game (With Card Maker)" #633
@TailsMK4 : Well, I am not sure on limits. Depends on the amount of people, the amount of created cards, and how much space I have left in the main/top post. However, the use of only using a Robot Master by way of using a support card is kinda against the rules.
@Retro Pikachu :
Sargent Man uses Missile Strike!
Roll.exe takes 60 damage!
Sargent Man takes 10 damage!

Sargent Man's HP: 10 (CRITICAL HEALTH)
Roll.exe's HP: 140

mega-man You have two choices this time, Retro: finish your fight against Sargent Man now or heal yourself, destroying yet another thing that could be helpful later on.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 10th, 2015 at 7:05am in "MMRPG Trading Card Game (With Card Maker)" #634
Sargent Man uses Army Buster
Roll.exe takes 60 damage!

Sargent Man's HP: 80 (CRITICAL HEALTH! Apparently.)
Roll.exe's HP: 200
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 10th, 2015 at 7:03am in "The 3rd Annual Robot Tournament! *RP ENDED*" #635
Ninja Man, still a bit tired, gets up and teleports back into the stands.
Announcer: We now move on to our next battle!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 7:42pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #636
@Retro Pikachu : Good point.
Ninja Man gets knocked back. It seems he was defeated, but he was trying to keep himself from breaking the rules. He eventually gets up and focuses his energy into an attack.
bass This is hard to do without my shadow form, but if it works... NINJA BAROQUE!
He attacks Elec Man Ω with the Ninja Baroque attack. However, he ends up on a knee and his hand on the ground, breathing deeply after being worn out from the attack.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 7:42pm in "MMRPG Trading Card Game (With Card Maker)" #637
Sargent Man charges for an attack...

Sargent Man's HP: 140
Roll.exe's HP: 260
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 5:07pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #638
@Retro Pikachu : Uh... I was stating with the hitting thing that the attack was used on the after-image.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:59pm in "MMRPG Trading Card Game (With Card Maker)" #639
Bt Man sends out Sargent Man!
Sargent Man uses Missile Strike!
Roll.exe takes 60 Damage!
Sargent Man takes 10 Damage!

Sargent Man's HP: 140
Roll.exe's HP: 160

mega-man Finally, some progress!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:56pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #640
Ninja Man was hit... and then his body fades. But WAIT! That's not possible... Suddenly, a Quick Boomerang hits Elec Man Ω in the back.
bass Ah, after-images. You expected a fair fight?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:54pm in "MMRPG Trading Card Game (With Card Maker)" #641
I throw a potato at your face. Very ineffective.

Ninja Man's HP: 20 (CRITICAL HEALTH!)
Roll.exe's HP: 220
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:40pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #642
bass Master Retro? So you must be one of the Robots Retro Pikachu was talking about... Well, bring it on!
Ninja Man throws a few Quick Boomerangs and a few Top Spins at Elec Man Omega.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:31pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #643
bass ...Elec Man? Hey, wait... You can't be Elec Man! Who are you!?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:29pm in "MMRPG Trading Card Game (With Card Maker)" #644
Not gonna say it. Both attacks only do 10 damage, anyways.

Ninja Man's HP: 80 (CRITICAL HEALTH!)
Roll.exe's HP: 230
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:22pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #645
Bt Man falls, defeated. Before Retro Pikachu could do more, the Ref Robot (Yes, it is a robot.) stopped the battle and teleported Bt Man outside the ring.
Announcer: Good thing the Ref stopped the battle before anything worse could happen to the fallen competitor. We move on to our next battle!
Worker: Ninja Man, your turn to fight.
bass I guess if I can't beat Bt Man, I'll just beat the one who did! I'll be seeing him later. For now... let's see who I'm up against. (Teleports to his side of the stage)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:17pm in "MMRPG Trading Card Game (With Card Maker)" #646
Ninja Man uses Quick Boomerang!
Roll.exe takes 10 damage!

Ninja Man's HP: 140
Roll.exe's HP: 240

mega-man Wow, I am doing horribly. I done better with the card of myself, and Ninja Man's card stinks.
bass (This is the RP Ninja Man, not the Card one) Shut up, you made it.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:13pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #647
Bt Man avoids all the meteors but the large one, in which destroys the part of the stage that the Meteor hit. Bt Man has a little bit of energy left.
Announcer: Retro Pikachu's attack destroyed some of the stage! Bt Man looks tired after BARELY surviving the Meteor. The match could be over in a matter of seconds!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:04pm in "MMRPG Trading Card Game (With Card Maker)" #648 ( Edited : 2015/02/09 at 4:13pm )
Bt Man sent out Ninja Man!
Ninja Man uses Quick Boomerang!
Roll.exe takes 10 damage!

Ninja Man's HP: 200
Roll.exe's HP: 250
Yes, after a robot master card's defeat, the turn does not end after you change the card.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 4:01pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #649
Bt Man tried to block off the attack, but was not fast enough, thus getting knocked back and landing on his back. He gets up and takes out another skull barrier, this time throwing it at Retro Pikachu.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 3:48pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #650
@Adrian Marceau : Woah, woah, woah.
Freeze Buster?
FREEZE BUSTER!?
Are there gonna be different types of busters now?
Also, what do you mean by next week?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 3:44pm in "MMRPG Trading Card Game (With Card Maker)" #651
Bt Man uses Slide!

Bt Man's HP: 60
Roll.exe's HP: 220

mega-man GAH! If only his characters weren't so strong, I'd actually be able to beat him! But it doesn't end here, I still have 4 robot masters left.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 3:40pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #652
Bt Man uses a Skull Barrier to block off the Wood Tower attack.

mega-man Nice try. My turn once again.
Bt Man charges his buster and fires a huge blast, followed by a few buster shots.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 7:00am in "MMRPG Trading Card Game (With Card Maker)" #653 ( Edited : 2015/02/09 at 7:02am )
Bt Man uses Slide!

Bt Man's HP: 120
Roll's HP: 260
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 9th, 2015 at 6:57am in "The 3rd Annual Robot Tournament! *RP ENDED*" #654
bass You do know you are gonna have to change back, right? It's still a rule to not change forms in battle.
Bt Man avoids the attack.
mega-man Ok, Retro Pikachu, with you at MY level, let me show you what I can do!
Bt Man throws a few Shadow Blades at Retro Pikachu as fast as he could.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 8th, 2015 at 9:41pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #655
@Retro Pikachu :
mega-man Finally? What does that- !!!
bass Oh, he's fighting an Electric Core. Let's see... The designation is HWN-001. Interesting. (Takes a sip of soda, don't ask, and then spittakes) WAIT, WHAT!? IMPOSSIBLE! I-I thought... H-he was... I-I... W-Wily said... I THOUGHT RETRO PIKACHU WAS DESTROYED!!!

FLASHBACK!

bass-copy NINJA BAROQUE!
bass-copy bass-baroque proto-man bass-baroque

bass-copy You are a worthy foe... But you can't win. Now I end this. NINJA BUSTER!
bass-copy bass-buster proto-man

Dust covers the area.

bass-copy Good thing I got out of that... I was lucky. Just in case, I need to power down. (Turns to swift form)

proto-man ... ugh... I can't keep up any longer... my body.. is.. being... d.le..d... .y bod. .s fa.l..g m. ... .s thi. t.e .nd?...

FLASHBACK OVER!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 8th, 2015 at 8:57pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #656
bass That reminds me, why haven't Bass joined himself? Sure, he's a Wily bot, but that probably wouldn't stop him. I mean... I heard we still wants to prove he's the "world's strongest robot". Let's just watch the battle.
Ref: Fighters, enter the ring!
Bt Man enters first. (I hope nobody minds if I bring up a moment from "Dungeons and Robot Masters" when Retro Pikachu shows up.)
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 5th, 2015 at 7:02am in "The 3rd Annual Robot Tournament! *RP ENDED*" #657 ( Edited : 2015/02/05 at 7:16am )
Worker: Bt Man, it's your turn to fight.
mega-man Ok.
Bt Man teleports into his side of the ring as the Worker leaves the stands. Ninja Man appears at the stands and sits on the same row as Zero, but from a distance.
bass Heh. I see Bt Man is fighting. I wanted to see who else joined, but I just stayed focus on him on the screen, as well as who I was facing.
Announcer: Turns out we actually have BOTH of our opponents ready for action! Let's see our fighters!
bass I wonder who Bt Man's facing.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 5th, 2015 at 6:58am in "MMRPG Trading Card Game (With Card Maker)" #658 ( Edited : 2015/02/05 at 7:01am )
The Dr. Light Support Card was used on Bt Man!
Bt Man restored 100 HP!

BtMan's HP: 180
Roll's HP: 300
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 5th, 2015 at 6:57am in "The 3rd Annual Robot Tournament! *RP ENDED*" #659
@ZeroDXZ : Sorry. I guess my mind was a blank there. But I fixed it.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 4th, 2015 at 9:36pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #660 ( Edited : 2015/02/05 at 6:57am )
@ZeroDXZ : Bt Man looks at Zero in confusion.
Note for the future: Don't say stuff like AFK or anything in the actual RP. That's 4th Wall Breaking.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 4th, 2015 at 8:20pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #661 ( Edited : 2015/02/04 at 8:35pm )
Ok, it's clear that TailsDoll is not going to be online for a while, so I'll just eliminate his people too.
Announcer: Seems that Fire Man and the people who signed in with him all dropped out, so we move on to our next round!
mega-man Wow, that was fast.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 4th, 2015 at 7:06pm in "MMRPG Trading Card Game (With Card Maker)" #662
Bt Man attacks with Shadow Blade!
Roll.exe takes 10 Damage!

Bt Man: 140 HP
Roll.exe: 300 HP
Alright, here is some information on one of the newer starter sets: The Slur Starter Set. Since there are no official movesets for these characters as I know of... they were a bit tricky. And as for Trill? I had to... improvise. (However, I didn't like the fact that Trill is Mr./Mrs. Perfect, coming without a weakness... So I changed that a bit too. Slur as well.)

Name: Trill
Core: Space
Health: 100
Attack 1: Buster Shot (10 damage, +30 if you decide to skip a turn.)
Attack 2: Galaxy Bomb (20 damage)
Attack 3: Astro Crush (30 damage, crushes all Copy Cores in your deck if any.)
Resistance: Space, Water, Electric, and Copy
Weakness: Impact

Name: Slur
Core: Space
Health: 100
Attack 1: Spacial Buster (Skips a turn, then attacks with 50 damage.)
Attack 2: Galactic Judgement (50 damage, -20 if robot is a Light-bot, Cossack-bot, or hero.)
Attack 3: Astro Hammer (30 damage, +10 for each Shadow Core in the opponent's deck.)
Resistance: Space, Water, Electric, and Copy
Weakness: Time

Name: Dark Fragment
Description: The next attack, if copy-type or neutral-type, does nothing.

I know, I was a little uncreative with Slur's and Trill's weaknesses, but hey, I gave them some to make it at least a little FAIR for everyone.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 4th, 2015 at 3:37pm in "I need to have a CHAT with all of you. x)" #663
Anyone want to chat? I am waiting for people to come on. AGAIN.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 4th, 2015 at 3:25pm in "The energy source. (An RP adventure!)" #664
OBJECTION!
I don't see how Cossack would trust a Wily-bot to do things. Sorry, but I just don't see this happening.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 3rd, 2015 at 5:50pm in "Tips and Tricks: Boss Strategy Guide" #665
@The Zion : You can only play as Mega Man, Proto Man, Bass, Roll, Disco, Rhythm, and the robot masters from MM1-MM4, including Oil Man and Time Man. You are not yet allowed to play as the killers or the robot masters from Mega Man 5 and up.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 2nd, 2015 at 3:26pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #666
Finally, more plot.
Would it be a bother to ask for my characters to he reserved for me again? I got tired of waiting to use them again.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on February 1st, 2015 at 8:52pm in "Celebration Thread" #667
Strike Man: WOO! FOOTBALL!
bass Could you not? Not only did you yell too loud, but you also ruined this post by not having sprites yet.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 9:58pm in "MMRPG Trading Card Game (With Card Maker)" #668
Oh. Well. Ok then.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 9:37pm in "MMRPG Trading Card Game (With Card Maker)" #669
@ZeroDXZ : Dude... He's fighting YOU.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 9:30pm in "MMRPG Trading Card Game (With Card Maker)" #670
Fun fact: Tails just logged on, and I was gonna message him about the Robot Tournament... Then I spotted...
NightmareTails and Tails are separate characters. Luckily, I didn't send the message.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 8:57pm in "MMRPG Trading Card Game (With Card Maker)" #671
@Retro Pikachu : Alright, Retro, your turn.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 8:51pm in "MMRPG Trading Card Game (With Card Maker)" #672
@MegaBoyX7 : Well, you aren't allowed to change forms or core type. I mean... they are just CARDS, dude. I mean, sure, the digital thing works, but you just can't change a card's form or core.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 8:46pm in "MMRPG Trading Card Game (With Card Maker)" #673 ( Edited : 2015/01/28 at 8:47pm )
@MegaBoyX7 : Look. Let me remind you.
No transformations are allowed. That means core changes and all that.
Besides, it's too late to change your card.

@Retro Pikachu :
Before we start, please tell me when you are to purchase cards, unless it is Roll.exe.
Bt Man attacks with Slide!
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 8:23pm in "MMRPG Trading Card Game (With Card Maker)" #674
@MegaBoyX7 : Hm... let me see...
No.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 7:51pm in "MMRPG Trading Card Game (With Card Maker)" #675 ( Edited : 2015/01/28 at 7:54pm )
Bt Man starts with the Bt Man card!

Bt Man's Health: 200
???'s Health:

mega-man Alright, now you take out your card, and I will start off with my attack.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 28th, 2015 at 7:41pm in "MMRPG Trading Card Game (With Card Maker)" #676
Hey, Retro. Want to battle?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 9:52pm in "Practice RP Dojo!! [Pratice RP here]" #677
cut-man It's strange to have 2 of me.
cut-man Well, at least there may not be more.
cut-man Hello!
cut-man ...You were saying?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 4:27pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #678
Daroach practically dropped out.
Ref: Hm... it seems that MetaKirb, Metal Man, Cut Man?, Pharaoh Man, and Snake Man were late for the call. Thus, we move on to the next battle.
Announcer: Our next match is between Fire Man and Elec Man Ω.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 11:40am in "MMRPG Trading Card Game (With Card Maker)" #679
@MegaBoyX7 : Sorry, but those are for my own sprites and stuff.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 11:16am in "I need to have a CHAT with all of you. x)" #680
I'm in the chat AGAIN. And I also have something to announce if you are interested.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 11:07am in "MMRPG Trading Card Game (With Card Maker)" #681
@MegaBoyX7 : Actually, sadly, you have only one card. You can't buy any until you are done in the battle.
Luckily, Zero has only 1 as well.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 10:03am in "MMRPG Trading Card Game (With Card Maker)" #682
By the way, you can have more than 1 of the same card.
I'm gonna go ahead and do information on my cards.

Name: Bt Man
Core: Shadow
Health: 200
Attack 1: Shadow Blade (20 Damage)
Attack 2: Shadow Buster (10 Damage, +30 if you choose to skip a turn)
Attack 3: Slide (40 Damage)
Resistance: Shadow
Weakness: Space

Name: Sargent Man
Core: Missile
Health: 150
Attack 1: Sargent Missiles (30 Damage, +10 for each Missile Core in your deck)
Attack 2: Army Buster (10 Damage, +50 if you choose to skip a turn)
Attack 3: Missile Strike (60 damage, 10 damage to yourself)
Resistance: Missile and Explode
Weakness: Shield

Name: Ninja Man
Core:Swift
Health: 200
Attack 1: Quick Boomerang (10 Damage, x2 for each Swift Core in your deck)
Attack 2: Top Spin (10 Damage, +10 for each Swift Core in your deck)
Resistance: Swift and Cutter
Weakness: Time
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 7:52am in "MMRPG Trading Card Game (With Card Maker)" #683
ATTENTION EVERYONE!

First off, I got a Dr. Light Pack, thus my Zenny is at 0.
Second off, you now get 50 zenny for each win (Instead of 10).
Thirdly, Retro Pikachu, I suggest adding attack types to your cards. If you don't want to, I'll just classify them as the same type as the Navi using them. This suggestion goes to you too, MegaBoy, but neither of you two are forced to do it.
Fourth of all, ZeroDXZ, until he makes another card, will be singular.
Finally, I shall reveal information on the 3 cards from the Dr. Cossack Starter Set.

Name: Proto Man
Core: Copy
Health: 100
Attack 1: Buster Shot (10 damage, +30 if you choose to skip a turn)
Attack 2: Proto Strike (60 damage)
Resistance: Laser
Weakness: Impact and Explode

Name: Rhythm
Core: Neutral
Health: 150
Attack 1: Buster Shot (10 damage, +30 if you choose to skip a turn)
Resistance: Space
Weakness: Laser and Crystal

Name: Dr. Cossack
Description: Next attack from the opponent does not have increased damage based on weakness. However, attacks like the Buster Shot still can increase damage.

Let me better explain how the Cossack Card works. Say you have a Robot Master (or Navi) that's weak to fire, and you use the Cossack Card. Then, let's say that there was a Fire Man card. (There actually isn't YET, this is an example. But You CAN make one of ANY robot master or Mega Man character. Heck, make a MARIO one if you want.) Fire Man uses Fire Storm. Instead of doing double the damage, it just uses the same amount of damage as it would to someone without fire resistance or fire weakness, like Disco. But then say you are somehow weak to Neutral, and is up against Proto Man. Proto Man skips a turn to charge up the buster shot. Then you use the Cossack card, Proto Man uses the charged Buster Shot, and even though Cossack was in use, the attack STILL does 40 damage instead of 10. But hey, at least it wasn't 80.
Thank you.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 7:40am in "MMRPG Trading Card Game (With Card Maker)" #684
@MegaBoyX7 : No problem.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 27th, 2015 at 7:30am in "MMRPG Trading Card Game (With Card Maker)" #685
@MegaBoyX7 : It's just robot:right for mugshots. If you want it facing left, do robot:left. For more information, click on Show Formatting Options.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 26th, 2015 at 10:26pm in "MMRPG Trading Card Game (With Card Maker)" #686
You guys can go ahead and challenge, or make more cards. Just wait to challenge me, I have to reveal my cards before I can do that.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 26th, 2015 at 9:51pm in "I need to have a CHAT with all of you. x)" #687
Anybody wanna chat? I'm just there to see if any conversation was happening... and there isn't.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 26th, 2015 at 9:35pm in "MMRPG Trading Card Game (With Card Maker)" #688 ( Edited : 2015/01/26 at 9:56pm )
Well, now here's Dr. Wily's set.

Name: Bass
Core: Copy
Health: 100
Attack 1: Buster Shot (10 damage, +20 if you choose to skip a turn)
Attack 2: Bass Baroque (50 damage)
Resistance: Space
Weakness: Flame and Shadow

Name: Disco
Core: Neutral
Health: 150
Attack 1: Buster Shot (10 damage, +20 if you choose to skip a turn)
Attack 2: Energy Break (20 damage)
Resistance: Shadow
Weakness: Cutter and Swift

Name: Dr. Wily
Description: Next attack does 2x the damage.

Also, I'm going to add Slur and Support starter sets. Just because.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 26th, 2015 at 9:25pm in "MMRPG Trading Card Game (With Card Maker)" #689 ( Edited : 2015/01/26 at 9:30pm )
@MegaBoyX7 : Please don't double post. Also, they are just cards. No transforming or type change.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 26th, 2015 at 6:40pm in "MMRPG Trading Card Game (With Card Maker)" #690
@Retro Pikachu : At least Retro Pikachu, but whatever.

@Everyone: Here's some information about the Dr. Light Starter Set cards:

Name: Mega Man
Core: Copy
Health: 100
Attack 1: Buster (10 Damage, +30 if you choose to skip a turn)
Attack 2: Mega Slide (40 Damage)
Attack 3: Mega Ball (60 Damage, must skip a turn)
Resistance: Shadow
Weakness: (Can have more than 1) Electric and Wind

Name: Roll
Core: Neutral
Health: 150
Attack 1: Buster Shot (10 damage, +20 if you decide to skip a turn)
Resistance: Wind
Weakness: Freeze and Nature

Name: Dr. Light
Description: Heals 50% of your health

I'll do more descriptions of other decks in the really close future.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 26th, 2015 at 6:35pm in "MMRPG Trading Card Game (With Card Maker)" #691
@Retro Pikachu : I'm gonna have to ask you this... Why didn't you just make a separate card for your own character/characters? Just saying you could.
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Beta Man
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Posted on January 26th, 2015 at 5:24pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #692 ( Edited : 2015/01/26 at 9:53pm )
@Retro Pikachu : But then when that happens, there might be too much chaos on the ring when the battle does happen, and I don't do separate rings.
You know what? I don't think he's gonna do anything. If you think we should wait at least a bit longer, say so. If you just want to eliminate all his characters, do the same. Whatever is agreed on most will be the decision.
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Beta Man
167,684,436 BP
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Posted on January 26th, 2015 at 4:51pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #693
@ZeroDXZ : Sure, why not? Btw if Daroach doesn't do his battle with... himself, I guess, then all of his robots will be automatically disqualified. I'll give it at least another week.
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Beta Man
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Posted on January 26th, 2015 at 7:04am in "The 3rd Annual Robot Tournament! *RP ENDED*" #694
@ZeroDXZ : You are facing Pharaoh Man. Which you fight after Napalm Man and Dive Man, who is after Ninja Man and Snake Man, who is after Fire Man and Elec Man Ω, who is after MetaKirb and Metal Man. So please, be patient.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 22nd, 2015 at 7:12am in "The 3rd Annual Robot Tournament! *RP ENDED*" #695
@Retro Pikachu : Sure, do your own thing. But the Fire Man I think Tails was referring to was regular.
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Beta Man
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Posted on January 21st, 2015 at 8:37pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #696
Gyro Man and his team is off somewhere. Spinstrike, whenever you get here, we need to finish up our little war so we can do our little finale here. Because this place has been inactive for FAR too long.
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Beta Man
167,684,436 BP
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Posted on January 21st, 2015 at 8:36pm in "Blue Bombed: The Short Collection" #697
We need to have more stuff here. This place now just seems so... sad.
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Beta Man
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Posted on January 21st, 2015 at 8:35pm in "Practice RP Dojo!! [Pratice RP here]" #698
roll roll
Sorry, had to try these.
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Beta Man
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Posted on January 21st, 2015 at 3:46pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #699
I believe we are ready to begin.
Announcer: Alright, everyone. We are ready to begin! Our first match is between Metal Man and MetaKirb!
Ref: Alright, are both sides ready?
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Beta Man
167,684,436 BP
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Posted on January 21st, 2015 at 3:45pm in "The Weekly Quiz!" #700
@TheDoc : It's not how it works, Doc. Sorry... but it just doesn't work that way.
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Beta Man
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Posted on January 21st, 2015 at 7:03am in "The Weekly Quiz!" #701
Because only ONE new person voted?
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Beta Man
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Posted on January 20th, 2015 at 9:02pm in "a very serious strategy..." #702
Idk what you are talking about, and I don't really want to.
This is a strategy place for the RPG, not random stuff like this.
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Beta Man
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Posted on January 20th, 2015 at 7:26pm in "The Weekly Quiz!" #703 ( Edited : 2015/01/20 at 7:35pm )
The Results

ring-man Aha! I am the most favorite! I have fans that reach the stars!
pharaoh-man Those who voted for me made the right choice... Don't mess with me, Mortals!
toad-man YIKES! My vote amount is hopping away!
skull-man My chances of victory is in deep shadows...
dive-man I don't seem to have much fans... I feel seasick...
bright-man My light burnt out...
drill-man My chances of winning got buried...
dust-man Looks like my victory's all dusty...
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Beta Man
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Posted on January 20th, 2015 at 6:43pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #704
@Retro Pikachu : I actually want it to be 1-on-1. I actually want to MAKE an online bracket for free.
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Beta Man
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Posted on January 20th, 2015 at 5:13pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #705
Ok, so it's been past the afternoon, but now the sign-ups are over. However, I kinda want to figure out how we are gonna do our brackets for the tournament and everything. How do you think we do that? I am open to suggestions.
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Beta Man
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Posted on January 19th, 2015 at 7:30pm in "more characters" #706
@uraccountcrashed : Ha. Liar.
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Beta Man
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Posted on January 19th, 2015 at 4:58pm in "look at what i found" #707
Put the upside-down text upside-down.
It becomes normal text.
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Beta Man
167,684,436 BP
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Posted on January 19th, 2015 at 2:51pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #708 ( Edited : 2015/01/19 at 2:53pm )
I think we have plenty of Robot Masters now. I think we should begin soon. *Checks number* Yep, we have 18 robots. I hope everyone is ready. I am giving one last chance for ANYONE ELSE to join. I'll give you guys until tomorrow afternoon. (January 20th)
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Beta Man
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Posted on January 19th, 2015 at 11:20am in "Practice RP Dojo!! [Pratice RP here]" #709
@NightmareTailsEXE :
mega-man Guys, I'm just saying.
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Beta Man
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Posted on January 18th, 2015 at 9:41pm in "Practice RP Dojo!! [Pratice RP here]" #710
trill You have been ignoring me... But ignore me no longer, for my sprites have arrived!
mega-man Welcome to the roleplay area, where people don't use people like you or Slur. Have fun on the ban list!
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Beta Man
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Posted on January 12th, 2015 at 5:52pm in "Challenge System" #711
@TheDoc : Oh.
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Beta Man
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Posted on January 12th, 2015 at 6:42am in "Challenge System" #712 ( Edited : 2015/01/12 at 5:53pm )
Checklist- Starring Mega Man, Bt Man, and more!

Easy Challenges:
Victory! - Beat the Intro Stage for the first time
mega-man
Better Victory! - Complete 1 story
dr-light
Ultimate Victory! - Complete all 3 stories
dr-light dr-wily dr-cossack
League of Mets - Get Field Support on all 3 stories
met
Introduction - Introduce yourself on this thread!
mega-man proto-man
New Friends - Transfer a robot
dr-light    proto-man    dr-cossack

MetaDaroachSter's Challenges:
Greater Level: Have all robots in the game at lv. 100
mega-man bass proto-man

ThatOneEnderMan's Challenges:
A Bit of Help... - Unlock Roll, Disco, and Rhythm.
roll disco rhythm
Strange New Foes... - Beat all of the Mega Man Killers! (Enker, Punk, Ballade, and Quint once he is added)
enker punk ballade quint

My Challenges:
Super Fighting Robot: Have a level 100 Mega Man.
mega-man
Big Bang Strike: Have a level 100 Proto Man.
proto-man
Bassnium: Have a level 100 Bass.
bass
You Cheater!: Discover the Secret Codes area.
dr-wily dr-light
Powered Up: Have all the Mega Man Powered Up robot masters. (Not including Mega Man and Roll)
cut-man guts-man
The Second Lineup: Have all the Mega Man 2 robot masters.
metal-man quick-man
Cossack Attack: Have all the Mega Man 4 robot masters.
ring-man pharaoh-man
Scan, Search, Destroy, Collect: Have all the Mega Man 3 robot masters. (Not including Proto Man)
needle-man gemini-man

TobyJoey's Challenges:
New Domain: Purchase a Robot Field.
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Beta Man
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Posted on January 8th, 2015 at 9:56am in "Roleplay Bios" #713
Lol inside Enker's head. Gonna go insane soon, is he? Hahahahaha! Ok, I'll stop now and give this a spin.

Name: Bt Man
First Appearance: The Weekly Quiz! page 2.
In Universe: Mainly in Dungeons and Robot Masters!, but is almost everywhere else.
Designation: SAB-000 (Spoiler Alert Blocked, as in the number is not to be revealed until further notice.)
Weaknesses: Space, from the fact that he wouldn't withstand the Bright Burst. Luckily, Bright Man is a good guy, and will never be hypnotized by the Master, right? ...Right?
Resistances: None.
Immunities: Shadow.
Current Status: Resting his energy and is banned from use until the battle against the master or something.
Forms: 1

Form: 1
Type: shadow
Stats:
Energy: 200
Attack: 200
Defense: 200
Speed: 200
Theme: None.

Trivia:
Good Point: Charges up better in dark areas.
Bad Point: Gets mad whenever he loses someone close to him, like Sargent Man.
Likes: Whenever he gets a time to relax.
Dislikes: Whenever Ninja Man bursts in to destroy him.
Other: His past a mystery, his destination unknown, Bt Man, a shadow-type look-alike of Mega Man, helps Mega Man and the others in their fight for peace. Bt Man usually thinks about changing his name, but hasn't really thought it out yet. When the time comes to fight, you can rely on him as an ally... unless you are Wily or another villain.
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Beta Man
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Posted on January 7th, 2015 at 3:30pm in "Challenge System" #714
Here's some of my own Challenges.

Bt Man's challenges:
Master of the Shadows: Win using ONLY Shadow Man. (That means just Shadow Man on your team)
The Law: Win using ONLY Quick Man. (Just like the above one, but with Quick Man.)
World's Strongest Robot: Beat Punk, Ballade, and Enker with only Bass.
Master of All Elements: Collect all starforce.
Super Fighting Robot: Have a level 100 Mega Man.
Big Bang Strike: Have a level 100 Proto Man.
Bassnium: Have a level 100 Bass.
You Cheater!: Discover the Secret Codes area.
Gameshark: Figure out one of the codes.
Powered Up: Have all the Mega Man Powered Up robot masters. (Not including Mega Man and Roll)
The Second Lineup: Have all the Mega Man 2 robot masters.
Cossack Attack: Have all the Mega Man 4 robot masters.
Scan, Search, Destroy, Collect: Have all the Mega Man 3 robot masters. (Not including Proto Man)
Humiliation: Win a battle (That CAN'T be the Met battles) using only the Buster Shot.

I think that's enough. Maybe more than enough.
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Beta Man
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Posted on January 6th, 2015 at 6:45pm in "The Weekly Quiz!" #715
ring-man Will we have our time to shine...?
toad-man This place is long dead. Who knows when we will-
mega-man Look what I found! And since I did, I suggest a favorite Mega Man 4 Robot Master poll.
ring-man You were saying?
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Beta Man
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Posted on January 6th, 2015 at 7:22am in "an adventue CYOA i kinda wanna try..." #716
I am still in this thing. And I meant like you roll, and the number the dice lands on (Idk how it works with the whole success or failure dice number thing, so don't ask me to be simpler, for I can't be more simpler) depends if Ninja Man goes first (good area) or if Napalm Man goes first (bad area).
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Beta Man
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Posted on December 30th, 2014 at 11:13am in "an adventue CYOA i kinda wanna try..." #717
I think there should be a roll to see if either Ninja Man or Napalm Man goes first.
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Beta Man
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Posted on December 30th, 2014 at 9:58am in "an adventue CYOA i kinda wanna try..." #718 ( Edited : 2014/12/30 at 10:14am )
Count me in. And because it makes more sense, I hope you don't mind if I do the roleplaying as Ninja Man.

napalm-man Hey! Where is my wallet, punk!?
bass Heh... So you think that I stole it, huh? So what if I did?
napalm-man Then you'll regret it.

Ninja Man vs. Napalm Man
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Beta Man
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Posted on December 18th, 2014 at 6:58am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #719
Meanwhile...
gyro-man That Spinstrike guy just got away so fast. I think we are close, though.
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Beta Man
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Posted on December 16th, 2014 at 4:22pm in "Found him." #720
@Rhythm_BCA : No your not. Lol.
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Beta Man
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Posted on December 9th, 2014 at 8:35pm in "Role-Play Formatting Help" #721
@MerryBossMan : I have no problem with that at all. I actually think it is a good idea.
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Beta Man
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Posted on December 8th, 2014 at 6:18pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #722
Meanwhile...
Bt Man and Sargent Man teleports to where Ninja Man.
bass Ah, finally! About time you got here! What plan did you get?
mega-man Well, we asked the Light Bots for ideas and plans to fight and stop the master and whatever HIS plans are.
bass And the plan is?
mega-man The plan is... that we HAVE no plan. And until we do, we'll have to go back to our homes and meet back here afterwards.
bass I'll have to find a place, apparently there's too much chaos going on at Wily Castle.
mega-man Alright, we'll see you once we have an idea.
Bt Man and Sargent Man teleports to Lights, while Ninja Man simply leaves.
So, I would like to request not just that I would no longer reserve Bt Man, Sargent Man, and Ninja Man, but also to avoid their contact in the story, I'd also like to ban their use, for they are too busy resting. I hope the ban thing is OK, and I'd like if the ban would be removed once we start chapter 3.
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Beta Man
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Posted on December 7th, 2014 at 9:42pm in "Celebration Thread" #723 ( Edited : 2014/12/08 at 2:52pm )
It's December, and we have Christmas, New Years Eve, and whatever Holiday(s) you celebrate!
mega-man And wherever you are, make sure to celebrate!
bass I wonder if there's gonna be a Ghost Man around here... (Everyone looks at him) ...What? Do you remember the Scrooge story?
mega-man All too well... But I think Ghost Man would be around Halloween instead.
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Beta Man
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Posted on November 26th, 2014 at 12:33pm in "Your thoughts on any game. Any Entertainment." #724
@MetaKirbSter : I guess I can give it a spin.
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Beta Man
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Posted on November 23rd, 2014 at 6:19pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #725
Hey, guys. Has Toad Man gone off anywhere? I want to use him for something.
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Beta Man
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Posted on November 18th, 2014 at 3:29pm in ""Create" a Mega Man Game!" #726
Name: Bass

Player: Bass bass

Robot Master 1: Cut Man cut-man
Robot Master 2: Bomb Man bomb-man
Robot Master 3: Ice Man ice-man
Robot Master 4: Fire Man fire-man
Robot Master 5: Oil Man oil-man
Robot Master 6: Elec Man elec-man
Robot Master 7: Time Man time-man
Robot Master 8: Guts Man guts-man

Weaknesses: Cut Man-Super Arm and Fire Storm Bomb Man-Rolling Cutter and Fire Storm Ice Man-Hyper Bomb and Thunder Beam Fire Man-Ice Slasher Oil Man-Fire Storm and Ice Slasher Elec Man-Oil Slider and Rolling Cutter Time Man-Thunder Beam Guts Man-Time Slow and Hyper Bomb
Surprize! You might have guessed, but instead of Wily, Bass is chasing after Dr. Light!
Light Stage 1 Boss: Concrete Man and Plug Man concrete-man plug-man (Yep. 2 robot masters. You sure would have fun with this.)
Light Stage 2 Boss: Jewel Man and Hornet Man jewel-man hornet-man (And you do it twice. At least it would not like that one hack where you had to face 8 robot masters in one. Hey, this is based off of Mega Man 1, so I kinda HAD to stuff all these bosses in one stage.)
Light Stage 3 Boss: Mega Man mega-man (The last line of defense is the blue bomber itself! However, the battle would be more like copy robot from Mega Man 1 because it would be based on Mega Man 1. Yeah... That.)
Final Boss: Light Machine (Would be a recolored version of Wily Machine 1. While here, the reason I said words like "would" is because these are not really games, just bodies of games that might never happen unless someone is a super-hacking genius, not a genius in general, that would whip up these games for us. That'd be nice, I guess, but it won't happen.)
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Beta Man
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Posted on November 17th, 2014 at 9:51pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #727
mega-man How's it going in he- WOAH! What happened!?
cut-man Enker happened...
mega-man (Thinking?) If Enker's THAT strong... We will need more help with the master than I thought... (Stops doing whatever would be thinking for robot like these) Listen. I think we can get some help.
Meanwhile...
bass What's taking so long?
proto-man Patience, Ninja Man. Who knows what could happen...
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Beta Man
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Posted on November 12th, 2014 at 3:30pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #728
@Spinstrike : Ok. Reminder: MBM set you up on a decision to give up due to overwhelming or to keep fighting. Another thing to consider is that we need to speed things up so we can start the RP that MBM wants to do after this one.
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Beta Man
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Posted on November 12th, 2014 at 7:00am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #729
Back with the other HWN Hunters and TOPHOUND... Again...
wind-man I'm bored.
gyro-man Quiet, you! We need to be ready to fight when they do!
wind-man They look like they don't want to fight anymore, so I think we're done.
gyro-man Look, Wind Man. What do you want to do, teleport to the Master's location, try to go ahead and destroy him, and leave!? That's just a foolish thing to do!
Meanwhile...
mega-man So, you said you have a plan since one of the other ones didn't work. What exactly IS that plan?
bass We wing it.
mega-man (Stops) Woah, woah, woah! We're gonna WING IT!? THAT'S your brilliant idea!?
bass So I suppose YOU have better plans?
mega-man Well, no... But maybe the Light Bots can help?
bass ...Fine, go get your friendly Light bots, but I'm staying here.
mega-man Glad we can agree on something. I'll be back! (Teleports out)
Because you didn't bother helping with a plan from Ninja Man, Bt Man, or Sargent Man, and because I just want to do something other than my robots secretly telling Spinstrike to hurry up, I just decided for Bt Man to ask help from a robot in Light Labs. This will get things busy.
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Beta Man
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Posted on November 10th, 2014 at 4:24pm in "Prototype Devroom : Game Suggestions" #730
I want to share the types of Quint, Enker, Punk, and Ballade, along with why I think they should be these types.
Enker-Shield
Enker's weapon, the Mirror Buster, is Shield and Copy. But really, could ANY robot master pass as both copy type and another type?
Quint-Copy
Speaking of copy, Quint is the future Mega Man. So, despite his weapon's type, why not?
Punk-Cutter
Punk's weapon is more cutter than it is impact.
Ballade-Explode
Like Punk, Ballade's weapon is more explode than it is flame.

Also, there should be weapons based on Rush (Maybe Rush Drill from the Marvel-Capcom crossovers) and Treble (You guys can come up with something if you'll consider this).
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Beta Man
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Posted on November 9th, 2014 at 9:53pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #731
Meanwhile, Ninja Man, Bt Man, and Sargent Man were going over their plans...
But I don't have one, and IDK when you will get an idea, so let's skip this and (finally) head on out where the last of the HWN Hunters and TOPHOUND is at... Not to mention the others.
gyro-man What's the matter, Spinstrike? Loss of words?
bubble-man Don't get too exited, Gyro Man. If they want to fight, we'd end up getting beaten when not ready if we do.
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Beta Man
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Posted on November 5th, 2014 at 8:35pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #732
Looks like the master's not gonna let them get away with it... But will he be distracted? Or will Sargent Man's plan fail? Once again, your call, guys. Message me a plan you come up with and I'll consider it.
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Beta Man
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Posted on November 4th, 2014 at 8:12pm in "The King's Gambit Challenge" #733
Mage Man smiled. "With pleasure!" the robot-mage said, lighting the puddle on fire with a Mage Fireball.
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Beta Man
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Posted on November 3rd, 2014 at 10:17pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #734
Meanwhile...
bass Ugh... that was harsh... good thing I had that E-tank. I had enough of this. I am done with my break... And I am done with this Master foolishness. I will find him... and ensure that not even his core and data can be found! But first, and I hate this... I need some assistance.
Later, at Rainy Sewers...
mega-man Ok, I understand you want him defeated-
bass Correction: I want him DESTROYED. For what he did to my fellow Wily Bots... Especially Retro Pikachu.
mega-man ...But I don't even know where to begin.
bass If we are lucky enough... Maybe we can have a plan.
proto-man I already have one. We just need a few others. Alright, here's the plan...
Sargent Man discusses the plan with Bt Man and Ninja Man. What is this plan? And how will it go? Will the Master finally be beaten? That... is all up to you.
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Beta Man
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Posted on October 29th, 2014 at 6:46am in "I need to have a CHAT with all of you. x)" #735 ( Edited : 2014/10/29 at 6:50am )
@Adrian Marceau : Hm... Well that just added some spice into it.
However, I'd like to have a saying in this. Don't really have to read it, though.
How are guests supposed to talk? I mean... The chat was made to have guests become members.
Maybe this can work through PM, located on where you click a user's name and click on private chat. Don't click on Private Message, though, because it's just a message for just one person, in which is pointless because of the Private Chat. Don't know why the maker of Xat put it there, it's just there.
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Beta Man
167,684,436 BP
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Posted on October 26th, 2014 at 8:06pm in "MegaBossMan's Own Contest! C.N.S.C!" #736
My name idea is...
Mega Trouble
Or something like that, but not "Mega Pain". There's already a comic like that if you haven't noticed...
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Beta Man
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Posted on October 26th, 2014 at 8:02pm in "Celebration Thread" #737
I already saw.
And I was surprised at what I saw.
But I saw it before the video, but I was so happy to see what I saw.
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Beta Man
167,684,436 BP
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Posted on October 20th, 2014 at 4:03pm in "Grayscale or GB?" #738 ( Edited : 2014/10/20 at 4:08pm )
I vote gameboy because it looks... gameboy-ish enough. (Already voted on poll.)
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Beta Man
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Posted on October 20th, 2014 at 3:32pm in "Robot Sprite Editors : Mega Man 6" #739
Then put it up on the celebration thread so we don't end up celebrating on the wrong topic.
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Beta Man
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Posted on October 19th, 2014 at 9:37pm in "I need to have a CHAT with all of you. x)" #740
Already gave a warning to MBM.
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Beta Man
167,684,436 BP
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Posted on October 19th, 2014 at 9:24pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #741 ( Edited : 2014/11/05 at 5:42pm )
Dun dun dun!!!
The location of Metal Man and Heat Man's attack is... not discovered yet. Lol, idk where it should even be, but... Well, let's cut to the chase and watch the roleplay!
shadow-man (Teleports into a mysterious area. Heat Man comes in after his does.)
heat-man The Master said to work with you.
shadow-man The same to me as well. He also warned me that he may have bumped up your confidence a little too much, and to ensure that doesn't end up with us being scrapped. Now, here's the Master's plans...
Shadow Man whispers to Heat Man the attack plans and where to attack... and who to attack.
Edit on October 19th, 2014 at 4:12

Well, I figured out what Shadow Man and Heat Man are gonna do, but while they head out, let's see exactly what Ninja Man and Wily is up to...
bass By the way, any case you can rebuild Retro Pikachu?
dr-wily Actually, he may not have noticed, but when Bt Man randomly destroyed my robot and some of the lab- which, by the way, took a while to repair- I was unable to find Retro Pikachu's data... or yours. And I didn't make the back-up data, either...
bass You know what, that's alright. He would be a help in this so we can get back to doing evil things faster, but we still have many other robot masters. Maybe the others would even finish building before-
Suddenly, there was an explosion and sirens. And then...
Shadow Blade!
Atomic Fire!
bass ...Was that-
atomic-fire shadow-blade bass dr-wily

dr-wily Wh-what is going on here!?
Allow me to explain...
shadow-man heat-man bass dr-wily

dr-wily Shadow Man and Heat Man! Of ALL the robots who dared to betray me-
shadow-man This is the most biggest way of betrayal? Enker actually had the biggest betrayal on you. Be lucky it isn't Bass who betrayed you to follow commands of the Master.
bass Ugh... Who... who IS your master?
Shadow Man and Heat Man looks at each other, than back at Ninja Man. Then they laugh. They soon stopped.
shadow-man ...Oh. He's serious.
heat-man Look, you fool.
bass (Thinking to himself...?) ...Fool? Since when am I a fool... and since when did Heat Man got the courage to say something like that?
heat-man The only person you can get that information from is the Master himself, because nobody is that knowledgeable-
shadow-man Or foolish-
heat-man To be able to say so. Not even Enker would do such a thing. So your wasting your breath.
shadow-man Now, enough of this. Let's knock him out and continue on with the plan. (Knocks Ninja Man out with a chop and the two robots kidnap Wily)
dr-wily I can't believe you would do such a thing like this!
shadow-man Grr... I'd get him quiet, but something is stopping me from knocking this fool out.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 14th, 2014 at 9:41pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #742
Meanwhile...
mega-man You think we should help Skull Man and Drill Man?
proto-man They managed to beat him before, so we won't need to worry.
mega-man Man, I wish there could be something we can do to help... everyone's scattered around everywhere and are in no danger. Enker is off doing who-knows-what, TOPHOUND is fighting Top Man, Roll, and some of the HWN Hunters, Punk is fighting Drill Man and Skull Man, ...There seems to be no major threat.
proto-man I don't know, Bt Man... Someone could become under the unknown Master's control at this moment...

Meanwhile, in Wily's Lab and somewhere near Punk, Skull Man, and Drill Man...
heat-man shadow-man (Shadow Man stops walking and Heat Man is in a tube. Suddenly, Heat Man's eyes open, and then both of the robots' eyes glow red)
Yep. They became under control of that Master. I guess the Master finally gave Heat Man a chance... and assigned him to team up with Shadow Man!
Where will they strike? What are the plans? Who will stop them? We will find out soon enough.
^ Top
 
Beta Man
167,684,436 BP
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Posted on October 14th, 2014 at 3:31pm in "Robot Master Group Creator" #743
Sorry, no 1-man groups. It wouldn't technically be a group if it's just one guy.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 14th, 2014 at 7:03am in "Robot Master Group Creator" #744
The Feared
air-man needle-man toad-man napalm-man blizzard-man

The Shadows
metal-man quick-man shadow-man gyro-man yamato-man enker

The Halloween Crew
shadow-man pharaoh-man skull-man knight-man yamato-man
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 13th, 2014 at 9:02pm in "Robot Master Group Creator" #745
ballade Nice group.
crash-man Why is Bass in the group though?
bass I'm not Bass! I'm Forte!
^ Top
 
Beta Man
167,684,436 BP
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Posted on October 13th, 2014 at 3:33pm in "Official Player Introductions Thread" #746
The name's Evil Man, but I'm originally called Bt Man. You could've also called me BtMan, or just Bt. Evil Man is my Halloween Display Name. I'll be seeing you around, Raynor X.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 13th, 2014 at 6:54am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #747
There really needs to be an actual post. So, allow me.
bass ...Anyways, I'm here for a break.
dr-wily A... break?
bass Really, I'm just waiting for something to show up. I guess Bass just gave me an opening... but I'd rather stand out of the way as I think of it.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 12th, 2014 at 7:32pm in "Celebration Thread" #748
Lol, I'm not down on myself, it's just that much of an accomplishment. But thanks for the cupcake!
bass My cupcake! (Takes cupcake, removes candles, and eats cupcake)
mega-man Really?
^ Top
 
Beta Man
167,684,436 BP
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Posted on October 12th, 2014 at 7:09pm in "Celebration Thread" #749
I made it to 44th place!
(Cricket sounds)
...I also made a guide to facing the copy robots from chapter 5.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 12th, 2014 at 6:33pm in "Smash 4 thoughts.... " #750
I never played Smash Bros. 4... just heard of it. I think I would if I had a 3ds. Or a Wii U (Which that version's coming next month). But I don't, and that's sad. But I know all the characters. Even from Melee.

Fun fact: They had Dr. Mario in Melee, then removed him in Brawl, and now he's back. But they could've had anyone take that spot, and they didn't give it to Mewtwo?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 7th, 2014 at 8:58pm in "The Weekly Quiz!" #751
...Where is the "This is Sparta" choice?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 7th, 2014 at 6:04pm in "Alternate Costumes Suggestion Thread" #752 ( Edited : 2014/10/08 at 4:35pm )
You think you can do an alt for Shadow Man to have him wear a classic ninja suit?
^ Top
 
Beta Man
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Posted on October 7th, 2014 at 4:46pm in "My Guide for Cores" #753
@TailsDollMK4 : ... (Blows up due to complication.)

In short, that's so much information, not enough space... besides, if I were to mention weaknesses, I'd have to make a whole other guide and stuff. Which could be helpful... people could go there to see the weaknesses for the copy robots.
^ Top
 
Beta Man
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Posted on October 7th, 2014 at 3:37pm in "We better address this problem right now..." #754
And that's where people talk about suggestions and stuff. These, I'd either would not be able to be there, or I just didn't want to go to that lame chat... Xat for President 20XX
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on October 7th, 2014 at 3:28pm in "I NEED SOME HAYELP! (cores edition!)" #755
Neutral: Roll, Rhythm, Disco, Enker, Punk, or Ballade. (Quint not included. lol)
Copy: Mega Man, Proto Man, or Bass.
Shield: Wait for King or Shield Man to be released, then go to them.
Laser: You'll have to fire your lazor for the core when Laser Man or Terra is around.
Crystal: Gemini Man, Crystal Man, and Jewel Man.
Space: Star Man. (And Ring Man, apparently. Unless Mikey/Mike is wrong, but idk)

You're welcome. I think I should make a core hunt guide...
^ Top
 
Beta Man
167,684,436 BP
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Posted on October 5th, 2014 at 9:24pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #756 ( Edited : 2014/10/05 at 9:28pm )
It's OK, MegaBossBonesMan. But yeah, go ahead and replace Shadow Man, Gyro Man, Spark Man, and Bright Man with Ninja Man and Sargent Man, the HWN Hunters are gonna end after Spinstrike makes a decision... If he does, that is.

skull-man skull-man Happy Super Early Halloween! skull-man skull-man
^ Top
 
Beta Man
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Posted on October 1st, 2014 at 7:51am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #757
Shall we continue?
gyro-man Alright, Spinstrike. It's all of us against all of you. You can give up now or keep fighting.

Meanwhile, somewhere near Skull Man and Drill Man is...
shadow-man (Walks some and stops) Wait, do I even know where I'm going? I don't even know what to do. I'm not going back to Cossack Citadel, I'm pretty sure Skull Man can face Ring Man himself. I'm not going back to the others in Spinning Greenhouse, there's no telling how much of a madhouse it is over there.
Meanwhile...
wind-man And 3s?
charge-man Go fish.
^ Top
 
Beta Man
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Posted on September 30th, 2014 at 10:27am in "Blue Bombed: The Short Collection" #758 ( Edited : 2014/09/30 at 10:28am )
Well, that's pretty much what it's supposed to be, except with custom MM robots. I'll make part 2 a few shorts later.
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 30th, 2014 at 6:50am in "Blue Bombed: The Short Collection" #759
Once upon a time, there was a golden Hard Man named Gold Man, with the model of ???-0?? because nobody knew who created him. He does not like to fight: instead, he likes money. Lots of it. He was selling a bunch of old stuff he doesn't use anymore. BtMan came to his little yard sale and saw a Super Nintendo with Mega Man 7 on the top of it. He bought it for the given price of 100z. As soon as BtMan left...

cut-man Excuse me, sir.
hard-man Yes?
cut-man I heard you were selling copies of Mega Man 7?
hard-man Fresh out.
cut-man Let me re-explain. I'll give you 500z for that game.
hard-man Fi-fi-fi-fi-fi-
roll Not so fast! I'll give you 1,000z for that game.
hard-man O-o-o-o-o- (Saying some of "one")
metal-man I'll give you ten thousand zenny in cash for the game.
hard-man Te-te-te-te-te-
needle-man Sir, I'll give you 1,000,000,000z for that game!

And then Gold Man ran off drooling.
*To be continued*
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 29th, 2014 at 7:29pm in "The King's Gambit Challenge" #760
Right before the lance hit Gamble Man, Mage Man jumped in front of him and used Mage Reverse, sending the lance back.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 29th, 2014 at 3:44pm in "Battle and Fighters (Battling RP)" #761 ( Edited : 2014/09/29 at 4:52pm )
I added a new character: Evil Man.
A guide to Evil Man
The main attacks of the new guy besides buster shot, along with quotes and other information.

Model:SWN-∞

Description:
Evil Man was designed a year before the prototype to destory Mega Man, but he seems more focused on destroying the world, so Wily decided to shut him down. However, now he awoken from his slumber and has his mind set on destroying the world... and the universe if he has to.

Form 1 (Start)
Start-You thought you could beat me!?
Taunt-Your doom is upon you...
Victory-You didn't stand a chance... Now I will finish you off!
Defeat-No... How can this be possible!?

Form 2 (K.O. him in under a day)
Start-I'm not done with you yet!
Taunt-For your ignorance on how you can't win, I'll destroy the world!
Victory-You are a fool... You and this world are doomed!
Defeat-This can't be happening...

Form 3 (K.O. Form 2 in under a day)
Start-You think you won? This is only the beginning of the end!
Taunt-You can run, but you can't hide!
Victory-I shall destroy this world.
Defeat-No... this can't happen... NO!!!

Form 1 attacks
Energy Break bass energy-break bass
Bass Baroque bass bass-baroque proto-man
Proto Strike bass proto-strike mega-man

Form 2
Energy Drain proto-man energy-swap proto-man Drains 10% of full the opponent's energy.
Evil Baroque proto-man bass-baroque mega-man
Evil Strike proto-man bass-buster bass

Form 3
Energy Absorb mega-man-copy attack-swap mega-man Drains twice the energy than Energy Drain.
Doom Baroque mega-man-copy bass-baroque bass-baroque bass-baroque bass
Destruction Strike mega-man-copy wily-buster proto-man
Shadow Summon mega-man-copy robot robot robot robot robot mega-man Summons 5 shadows to attack the opponent.

All forms also know the moves from ALL robots, using a variety of attacks. He is also unplayable, only able to be faced by choosing Mega Man after someone completes tournament mode with Mega Man, Bass, Proto Man, BtMan, Sargent Man, Enker, Quint, Punk, Ballade, Ninja Man, Cutter Ninja Man, Shadow Ninja Man, Retro Pikachu, and Omega Retro Pikachu.
^ Top
 
Beta Man
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Posted on September 29th, 2014 at 1:21pm in "Battle and Fighters (Battling RP)" #762
A TRUE guide to Bass
Here's the true list or Bass' moves besides Buster Shot:
Bass Buster bass bass-buster metal-man
Bass Baroque bass bass-baroque bubble-man
Machine Gun bass buster-shot buster-shot buster-shot heat-man Bass shoots out up to 5 buster shots, pauses, shoots 5 more, pauses, and repeats. This is based on gameplay as Bass.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 29th, 2014 at 1:09pm in "The Weekly Quiz!" #763
I request a poll for who would win in a battle to disablement: Bass or Zero.
^ Top
 
Beta Man
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Posted on September 29th, 2014 at 7:02am in "Prototype Devroom : Game Suggestions" #764
I suggest a change of Turbo Man's type to Swift.
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 28th, 2014 at 6:58pm in "I need to have a CHAT with all of you. x)" #765
I'm gonna be at the chat. If anyone wants to join, you can. Really. It's so quiet in there...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 28th, 2014 at 6:15pm in "The King's Gambit Challenge" #766
Mage Man quickly used Mage Reverse at the right moment. He didn't know what Insanity Man was up to. Either he learned that he has to help... He thought, ...or he was just applying to his name. Either way, Knight might not be able to avoid this.
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 24th, 2014 at 6:38pm in "The King's Gambit Challenge" #767
Mage Man ran at Knight. He jumps right above the horse and throws yet another fireball.
^ Top
 
Beta Man
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32 TP | 930 PP
Posted on September 24th, 2014 at 3:27pm in "I need to have a CHAT with all of you. x)" #768
We welcome you with open chat boxes. (Thumbs up)
^ Top
 
Beta Man
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Posted on September 22nd, 2014 at 9:55pm in "Make-A-Moveset: What If..." #769 ( Edited : 2014/09/23 at 6:46pm )
THE PLACE IS REVIVED!

Name:
Designation:
Class:
Core:

Weaknesses:
Resistances:
Immunities:
Affinities:

Energy:
Attack:
Defense:
Speed:

Quotes
Start:
Taunt:
Victory:
Defeat:

Signature Moves

*Name*
Learned at Level:
Power:
Accuracy:
Speed:
Energy:
Range:
Description:

Description:

A body of a uprising... And here's my character! From the depths of Ghost n Goblins... our hero of light... Sir Arthur!

Name:Sir Arthur
Designation:GGN-000 (Ghosts Goblins Number)
Class:Ghost Fighting Knight
Core:Neutral

Weaknesses:Impact
Resistances:Shadow
Immunities:Cutter
Affinities:

Energy:100
Attack:100
Defense:100
Speed:50

Quotes
Start:Foul beast! Prepare to be defeated by the mighty Sir Arthur!
Taunt:You stand no chance against my arsenal!
Victory:Go back to which you came, demon!
Defeat:I... lost?

Signature Moves

Lance
Learned at Level:1
Power:10 damage
Accuracy:100%
Speed:4
Energy:4
Range:In front
Description:The user throws a lance at the target.

Axe
Learned at Level:3
Power:6
Accuracy:88%
Speed:4
Energy:4
Range:Selectable Target
Description:The user throws an axe at the target, causing damage and possibly hitting a second time.

Sword
Learned at Level:5
Power:16
Accuracy:86%
Speed:4
Energy:4
Range:In front
Description:The user throws a sword at the target.

Shield
Learned at Level:7
Power:24
Accuracy:95%
Speed:4
Energy:4
Range:In front
Description:The user guards itself with a heart-shaped shield to bolster shields prevent all damage from attacks for one turn! The shield can also be thrown at the target for massive damage!

Description:Arthur, the brave knight, has defeated Satan, Loki, Sardius, and other demons in order to save his princess/wife, Prin Prin. He is a great fighter, battling strong with a great suit of armor and many weapons and magic. However, there are rumors that you can easily destroy his suit of armor...
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 22nd, 2014 at 8:38pm in "The Weekly Quiz!" #770
I request a poll on how people pronounce Bass' name, like the fish or like "Base"?
^ Top
 
Beta Man
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Posted on September 22nd, 2014 at 7:09pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #771
What about ones for robots and disabled robots on your side?
^ Top
 
Beta Man
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Posted on September 22nd, 2014 at 6:00pm in "The King's Gambit Challenge" #772
Mage Man was surprised. "Well, that was unexpected. But I accept your challenge!" he said, then he threw 3 Mage Fireballs at Knight.
^ Top
 
Beta Man
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Posted on September 22nd, 2014 at 4:21pm in "The Ultra Copy Robot" #773 ( Edited : 2014/09/22 at 4:48pm )
Later...
mega-man Alright, my perfect copy robots! Together we shall RULE THE WORLD!
mega-man Alright, what's the big deal? What are Wily's plans?
mega-man Wily? HA! My creator may be evil, but he's NOT my boss! I'm my OWN boss!
mega-man This... is not Wily's fault?
mega-man Actually, it is. If he hadn't created me, I would've never broke free of the castle. Or be my own bot. Or send my WHOLE ARMY OUT to RULE THE WORLD!
mega-man Army? What army?
mega-man My WHOLE ARMY of COPIES of ALL THE ROBOT MASTERS IN MONSTROPOLIS!
mega-man ...That's a huge army.
mega-man-copy You bet it is!
mega-man ANOTHER copy of me? If that's a copy robot of me... Then who are you?
mega-man I have no idea. Am I you? (Starts shapeshifting)
quint Or you from the future?
[dr-wily Maybe I was Dr. Wily the whole time?]{attack_shadow}
mega-man ...?
[dr-light Maybe I'm your creator.]{defense_shadow}
proto-man Or a partner.
mega-man Maybe a look-alike?
roll Your sister?
disco The sister of your rival?
bass Or the rival itself?
mega-man-copy Maybe I am the TRUE clone.
enker A killer?
bomb-man Your friend?
bomb-man Someone that looks like him?
slur An enemy of the past?
[dark-man-1 Or a lame robot?]{empty_shadow}
met A mecha?
robot (Turns into this and stops) I am NONE of those things! I am ULTRA COPY ROBOT! THE BEST ROBOT COPY THERE IS! And I thought I'd see all your friends... no matter. Elec Man Copy!
elec-man Yes, master?
robot Dispose of him!
elec-man Yes, sir!
mega-man thunder-beam thunder-beam thunder-beam elec-man    robot

[mega-man No... I can't... can't let you... (Fades)]{copy_empty}
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on September 22nd, 2014 at 4:10pm in "Attack Creator" #774
Here's an attack based on the move Transform from Pokemon:

Attack Name:Shapeshift
Weapon Energy:8
Weapon Type:Copy
Power:-
Accuracy:100%
Speed:4
Range:In front, but only affects user.
Description:The user shape-shifts, transforming into the robot that is in front of the user and replacing their moves with the robot copied. It will still keep it's stats, type, weaknesses, resistances, affinities, and immunities. When used by an opponent, it can also be scanned as the robot that used it.
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 21st, 2014 at 9:01pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #775
I thought winter starts in November or December. And you forgot January and February.
^ Top
 
Beta Man
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Posted on September 21st, 2014 at 9:00pm in "The King's Gambit Challenge" #776
Mage Man just pressed forward, seemed prepared for the next opponent.
^ Top
 
Beta Man
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Posted on September 21st, 2014 at 8:54pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #777
When is this planned to be ready?
^ Top
 
Beta Man
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Posted on September 21st, 2014 at 8:51pm in "I did it!!" #778
Thank you Dark Man!
But the cake is in another castle!
^ Top
 
Beta Man
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Posted on September 21st, 2014 at 8:45pm in "The King's Gambit Challenge" #779
Mage Man thought. Who knows WHAT'S next. A knight? No... can't be a Knight, there is already a Knight MAN. Bishop? Warrior? Whoever it is, I'm ready.
^ Top
 
Beta Man
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Posted on September 21st, 2014 at 8:15pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #780 ( Edited : 2014/09/22 at 3:35pm )
Meanwhile...
mega-man Where did Guts Man go?
proto-man Does not matter. We have business elsewhere. Gyro Man, can you guys here handle things?
gyro-man Gladly.
bass Meanwhile, we have to find Enker. The others with Quint and Ballade can handle it. Let's search for more help to stop Enker. He may be the hardest of ALL the robot masters that paired with the master. Let's see... The last available Robot Masters are... ? None left!? There can't be none left! ...No matter. We are strong. It'll be... 4 on 4? Seems like Bass is already facing Enker... and clones of him, apparently. Which leaves... nobody?
mega-man If Bass' energy fades on your scanner, tell us so we can see if he need assistance. Until then, let's go to Light's Laboratory, see how things are in there.
bass Actually, I'm gonna catch a well-needed break at Wily Castle. I'll inform you by communicator. (Teleports out)
mega-man (Teleports out to Light Labs with Sargent Man)
So, Ninja Man won't appear unless Bass gets in trouble. And BtMan and Sargent Man are in lack of use, so I'm open for options. And the HWN hunters will face TOPHOUND and will disband afterwards, so I'm opening them for use again.
While I wait for more posts, I suggest looking at my new roleplay. The reason why I did this is so I don't have to span just go get a roleplay going. I mean, seriously. Why can't people just post a part of the roleplay or something related to it to avoid spam? I mean, come on! Not to be mean or anything, but spamming just to get a roleplay going just makes no sense.
^ Top
 
Beta Man
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Posted on September 18th, 2014 at 6:51am in "The King's Gambit Challenge" #781
Mage Man looked at Insanity Man, then focused back on the battle.
^ Top
 
Beta Man
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Posted on September 17th, 2014 at 9:14pm in "The Weekly Quiz!" #782
Watch as I, BtMan, combine BOTH recent polls IN ONE RESULT AREA!
enker proto-man We are the most voted. (Because I can't do Neutral and Copy...)
mega-man Like of all may be second, but the liking of all heroes are in second!
punk ballade mega-man And we're in third!
bass HOW DARE YOU HAVE ME AT FOURTH! I SHALL- ah, forget it.
quint dr-wily Last place!?
enker quint punk ballade At least nobody thinks we're bad ideas!
ring-man dust-man skull-man dive-man drill-man toad-man bright-man pharaoh-man But-
mega-man WHAT DID I JUST SAY!?
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 17th, 2014 at 7:06pm in "The questioned caper." #783
I guess the questioned caper is the theme of the roleplay, because IDK what it is. Not trying to be mean.
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 17th, 2014 at 5:59pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #784
Actually, Shadow Man just buried Mega Man's core, so I don't even think that will be possible for a while... at least until the end... maybe.
^ Top
 
Beta Man
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Posted on September 17th, 2014 at 3:35pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #785 ( Edited : 2014/09/17 at 4:08pm )
shadow-man I will not leave in fear this time! I am Shadow Man! And whoever is the villain here, I WILL BE HIS END!

Next thing you know, he ends up flying out of Cossack Citadel.
shadow-man

He keeps flying and flying until...
      shadow-man
shadow-man
shadow-man      

shadow-man Left in pain... that works, at least.
shadow-man mega-buster super-arm mega-buster

shadow-man ... (pushes off pile of rocks) A... core? No, wait... Not just any core...
shadow-man core-copy

shadow-man According to my scanner, that's Mega Man's core! ...I wonder... (Puts core in his hand, and sees a list of Mega Man's weapons) It's a list of all his weapons! (Scrolls through them) ...What is Hadouken? I don't get it. (The list closes) Maybe I should not mess with this... (Puts down core) Maybe the Light Bots can do something with it. ... (Looks around) If anyone can find it! (buries the copy core) Ha ha ha!

You might be wondering, "Why did he do that? Is he under control of the Master?" Well, he's not in control of the master, he did it because... well, he's a Wily Bot! What else did you expect?
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 17th, 2014 at 3:27pm in "The Weekly Quiz!" #786 ( Edited : 2014/09/17 at 3:33pm )
enkerI'm the first one ever, so of course I am the most famous Mega Man Killer!
mega-man All of the above is 3rd... With 2 votes, which is good in my case... I guess.
punk ballade We may be in 3rd...
quint And I may be in last...
enker punk ballade quint But at least nobody hates all of us!
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 16th, 2014 at 8:26pm in "Robot Master Battle Cycle" #787 ( Edited : 2014/10/06 at 7:31pm )
September 16th, 2014
Weapon sprites are kinda needed too, so... Yeah.
September 29th, 2014
Since I finally have the courage to do it... Here we go: A robot master cycle for MM5!
You know how I made that "always start on cutter types when there is one" suggestion? Yeah... this game is an example. However, I saw on MMKB that Charge Man is weak to the Mega Buster, making him a good start. However, if you really don't want to fight him first, then use Power Stone if you have it. mega-man stone-man charge-man
Wave Man is weak to Charge Kick, which is also able to go through the harpoons. charge-man wave-man
Star Man is weak to Water Wave, going through the Star Crash shield. After his defeat, you'll not only get Star Clash, but also Super Arrow, which ALSO makes him a good choice to start with. wave-man star-man
Gravity Man is weak to Star Crash, but according to my current comic reading, I heard that he is also a good start. But idk. star-man gravity-man
Gyro Man is weak to Gravity Hold. ...What? That's it. All there is to it. gravity-man gyro-man
Crystal Man is weak to Gyro Attack. gyro-man crystal-man
Napalm Man is weak to Crystal Eye. crystal-man napalm-man
And last but not least, Stone Man is weak to Napalm Bomb. napalm-man stone-man

Alright, wasn't really that hard.

Edit: More sprites
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Beta Man
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Posted on September 16th, 2014 at 6:17pm in "The King's Gambit Challenge" #788
Mage Man looks at Print Man. "Ok!" And he did.
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Beta Man
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Posted on September 16th, 2014 at 5:42pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #789
Um... I think it would be Spinstrike's decision on what his characters will do.
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Beta Man
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Posted on September 16th, 2014 at 5:32pm in "Official Questionaire About the Game and About Dark Man" #790
-_- I meant put all your posts in one area.
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Beta Man
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Posted on September 16th, 2014 at 5:06pm in "The King's Gambit Challenge" #791
Mage Man reversed every leaf to go towards the Pawn, and Pawn goes for a punch, in which he reverses it to hit the other Pawn.
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Beta Man
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Posted on September 16th, 2014 at 5:01pm in "Official Questionaire About the Game and About Dark Man" #792
Dude. Edit your posts together instead of spamming posts.
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Beta Man
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Posted on September 16th, 2014 at 3:37pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #793 ( Edited : 2014/09/16 at 3:46pm )
metal-man We made it. And just in time, there's Enker! Get him!
The 3 robots attack Enker, but Enker stops their attacks.
metal-man How did he...
enker You thought you could win? HA! I think the Master might have plans for you...
robot Well, not really. Heat Man's weak. Dispose of him.
enker Got it.
The Master uses his power to make Metal Man and Flash Man obey, and Enker disables Heat Man.

Meanwhile...
shadow-man Alright, we healed Oil Man, Time Man, and Jewel Man. I'm gonna head off. I have unfinished business. (Teleports out)

Back at Outside Cossack Citadel...
shadow-man Alright, this time I'm not chickening out. CHARGE!!! (Charges inside the building)
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Beta Man
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Posted on September 16th, 2014 at 3:27pm in "The King's Gambit Challenge" #794
Mage Man looks at Insanity Man. "...Yeah... you do realize that this is to-" but before he could finish, one of the Pawns hit him. "Nice shot, Pawn. Really. Besides the fact I was off guard. Alright, guys, let's do this!"
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Beta Man
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Posted on September 16th, 2014 at 6:53am in "Robot Master Battle Cycle" #795
I really don't think I should... Really. Besides, the spriting styles don't really work. Plus... They are ENTIRE SPRITE SHEETS. And I can't show that. And I have NOTHING that I can edit it and make it an online image. So I'm gonna have to pass.
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Beta Man
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Posted on September 16th, 2014 at 6:51am in "Prototype RPG: Robot Museum" #796
Sure, I'll go with my moveset.
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Beta Man
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Posted on September 15th, 2014 at 9:45pm in "Attack Creator" #797 ( Edited : 2014/09/16 at 6:22pm )
Here is my take on Drill Man's true weapon, the Drill Bomb:

Attack Name:Drill Bomb
Weapon Energy:3
Weapon Type:Earth and Explode
Power:4 Damage
Accuracy:90%
Speed:4
Range:In front
Description:The user launches an explosive drill that digs into the target and explodes, causing damage that's half of the Drill Blitz.

And these are based off of Street Fighter X Mega Man:

Attack Name:Mine Sweeper
Weapon Energy:4
Weapon Type:Explode
Power:16 Damage
Accuracy:96%
Speed:4
Range:In front
Description:The user lobs a mine at the target, which explodes on target and causes damage.

Attack Name:Yoga Inferno
Weapon Energy:4
Weapon Type:Flame
Power:10 Damage
Accuracy:95%
Speed:4
Range:In front
Description:The user fires a line of fire at the target, burning the opponent.

Attack Name:Aegis Reflector
Weapon Energy:4
Weapon Type:Crystal and Copy
Power:Varies
Accuracy:Varies
Speed:Varies
Range:Varies
Description:The user uses the reflector to copy the attack that last hit the user and then fires it with double power. The copied weapon replaces this attack.

Attack Name:Hadoken
Weapon Energy:2
Weapon Type:Neutral
Power:24 Damage
Accuracy:100%
Speed:4
Range:In Front
Description:The user charges a ball of energy for one turn, then launches an energy blast that does twice the damage of the buster shot.

Attack Name:Tropical Hazzard
Weapon Energy:4
Weapon Type:Nature and Impact
Power:60 damage
Accuracy:94%
Speed:4
Range:Selectable target
Description:The user summons a watermelon that stays there until kicked to produce massive damage.

Attack Name:Soul Satellite
Weapon Energy:4
Weapon Type:Shadow and Shield
Power:-
Accuracy:-
Speed:-
Range:User
Description:The user summons 2 orbs to shield itself with for a turn. If used again, it will lengthen the protection.

Attack Name:Optic Laser
Weapon Energy:4
Weapon Type:Laser
Power:12 damage
Accuracy:100%
Speed:4
Range:Selectable target
Description:The user fires a laser at the target, causing damage.

Attack Name:Lightning Kick
Weapon Energy:6
Weapon Type:Impact
Power:20 damage
Accuracy:100%
Speed:9
Range:In front
Description:The user charges at the opponent, causing damage on impact up to 3 times.
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Beta Man
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Posted on September 15th, 2014 at 9:37pm in "Robot Master Battle Cycle" #798
Sure Mega Man 8 has bad voice acting, but at least it caused something funny on youtube for Mega Man. But, you know.
From Mega Man 5-Mega Man 10, along with Mega Man and Bass, Mega Man: the Wily Wars, and Mega Man V, because of lack of sprites, there won't be any sprite images for the cycles, so the cycles then may be a little boring. But I MAY try to intensify them at least a LITTLE bit in order to make them a little more interesting. And images will return when I get to the Killers.
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Beta Man
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Posted on September 15th, 2014 at 7:32pm in "The King's Gambit Challenge" #799
Mage Man thinks a little bit. "Hm... maybe alone..." He said. "But together, maybe we can beat him."
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Beta Man
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Posted on September 15th, 2014 at 6:35pm in "The Weekly Quiz!" #800
mega-man I just could not choose.
enker quint punk ballade FINALLY! WE GET A POLL!
mega-man Good. Now can everyone be quiet and wait for a new poll?
All robot masters: Yes.
mega-man Good. I don't want to hear a single one, so follow to your word.
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Beta Man
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Posted on September 15th, 2014 at 6:30pm in "Official Questionaire About the Game and About Dark Man" #801
...We knew that for... how long? A year? More or less?
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Beta Man
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Posted on September 15th, 2014 at 6:22pm in "The Weekly Quiz!" #802
Finally, this place was dying.

shadow-man I'm still the best!
top-man Second place. Not bad. Thanks to all my fans!
snake-man gemini-man You gotta be kidding! STILL IN THIRD!
needle-man magnet-man WE'RE IN FOURTH!?
spark-man hard-man We still have no votes...
enker quint punk ballade Where's out poll!?
mega-man WHO LET YOU OUT OF THE CORNER!? Ugh... fine. I suggest a Mega Man Killer poll, please. And do it fast so everyone can be quiet.
bass Tired of their constant complaints, too?
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Beta Man
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Posted on September 15th, 2014 at 6:21pm in "The King's Gambit Challenge" #803
Mage Man smiled, and reflected the burning tree back at the Pawns.
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Beta Man
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Posted on September 15th, 2014 at 3:51pm in "Robot Master Battle Cycle" #804 ( Edited : 2014/09/15 at 4:34pm )
Can we agree that Mega Man 3's Cycle is a train wreck? Hopefully, the same won't be for Mega Man 4...
pharaoh-man pharaoh-shot ring-man As always, I start with a Cutter-type's weakness, such as the Pharaoh Shot is stronger than Ring Man.
ring-man ring-boomerang dust-man Dust Man is weak to Ring Boomerang.
mega-man mega-buster dust-man But, making him a good start if you want, he is also weak to a charged Mega Buster.
dust-man dust-crusher skull-man Dust Crusher is the way to go against Skull Man.
ring-man toad-man ring-boomerang rain-flush skull-barrier But if you want through the Skull Barrier, use the Ring Boomerang or Rain Flush on it and THEN launch the Dust Crushers.
skull-man skull-barrier dive-man Dive Man is weak to Skull Barrier...
dust-man dust-crusher dive-man ...And Dust Crusher. (And Thunder Beam in Mega Man 2: The Power Fighters)
dive-man dive-torpedo drill-man And you can use the Dive Torpedos on Drill Man.
drill-man drill-blitz toad-man Toad Man is weak to Drill Bomb. (Drill Blitz in the RPG, but I think that will become a weapon itself some time)
toad-man rain-flush bright-man Bright Man is weak to Rain Flush.
mega-man buster-shot bright-man But before that, hit him once with the Mega Buster.
bright-man bright-burst pharaoh-man And to end the cycle, use the Bright Burst. Think it's name is incorrect? Look how incorrect the name the MMKB gave it.
Well, I'm glad this wasn't as much of a train wreck than Mega Man 3...
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Beta Man
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Posted on September 14th, 2014 at 9:47pm in "Robot Master Battle Cycle" #805 ( Edited : 2014/10/06 at 9:43pm )
Well, IDK how you could beat Air Man with only a Mega Buster, but it's fine as long as you follow these weakness tips.
Or not. I am just sharing tips. It doesn't mean you HAVE to do this.
However, these cycles are mainly based on the rpg game, so I may be inaccurate from time to time. Oh, and the full Smash Bros. 4 roster isn't really a lie. Don't believe me? Look at Smash Bros. 4-based areas EVERYWHERE!
Now, without a moment to do... A MM3 cycle! ...Er... my opinion of one base on the RPG, but I think it's kinda accurate. And if it's not, blame me if you want, but this place is my source. And the MMKB.
gemini-man gemini-laser needle-man Well, Needle Man shouldn't be messing with Gemini Man's lasers, that's for sure.
needle-man needle-cannon magnet-man Well, Magnet Man sure will get the point.
magnet-man magnet-missile hard-man Magnetic force!
hard-man Hard Man also beats himself. This'll help with the rematch... maybe.
hard-man hard-knuckle top-man Hard Knuckle on Top Man.
top-man top-spin shadow-man Shadow Man is weak to Top Spin.
shadow-man shadow-blade spark-man I forgot Spark Man's weakness... problem solved.
spark-man spark-shock snake-man I'm getting this from the rpg. You are free to correct me, all will be fixed for corrections.
Blah bah blah, mistakes, blah blah blah...
mega-man Magnet Man's cutter weakness came from the SHADOW BLADE, not the Needle Cannon!
needle-man It works for the Game Boy.
mega-man WE'RE SPEAKING OF THE NES HERE! NINTENDO! ENTERTAINMENT! SYSTEM!
Blah blah blah...
proto-man EVERYONE JUST CALM DOWN! We need to hurry here! We have already expanded the Robot Masters because of Doc Robot!
mega-man ...Your right. We need to move along, and fast!
snake-man search-snake gemini-man Search Snake > Gemini Man
Cycle starts again.
Doc Bots!
magnet-man hard-man magnet-missile hard-knuckle metal-man Hard Knuckle+Magnet Missile > Metal Man+Doc Robot
gemini-man snake-man gemini-laser search-snake quick-man Gemini Laser+Search Snake > Quick Man+Doc Robot
magnet-man spark-man magnet-missile spark-shock air-man Spark Shock+Magnet Missile > Air Man+Doc Robot
top-man hard-man top-spin hard-knuckle crash-man Hard Knuckle+Top Spin > Crash Man+Doc Robot
needle-man gemini-man needle-cannon gemini-laser flash-man Needle Cannon+Gemini Laser > Flash Man+Doc Robot
spark-man shadow-man spark-shock shadow-blade bubble-man Spark Shock+Shadow Blade > Bubble Man+Doc Robot
needle-man snake-man needle-cannon search-snake wood-man Needle Cannon+Search Snake > Wood Man+Doc Robot (Mistaken for Flash Man. Fixed.)
shadow-man top-man shadow-blade top-spin heat-man Shadow Blade+Top Spin > Heat Man+Doc Robot
Done!

Edit: I combined and shortened the cycle and doc robot posts.
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Beta Man
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Posted on September 14th, 2014 at 8:49pm in "The King's Gambit Challenge" #806
Mage Man grinned. "Now's my chance for a REAL attack!" He said, then launched two Mage Fireballs, one at each Pawn that charged at him.
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Beta Man
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Posted on September 14th, 2014 at 8:25pm in "Battle and Fighters (Battling RP)" #807
Here are quotes to my newest addition: Ninja Man's Shadow Star Form!

Energy: 110
Attack: 100
Defense: 115
Speed: 120
(All his stats are raised by 10)

Quotes:
Start-I knew I might use this form on someone as strong as you
Taunt-Oh, come on! Is that the best you got?
Victory-Really? This was a waste of starforce!
Defeat-You beaten me in my strongest form? How...?

Bonus: Taunt, Victory, and Defeat images:

Taunt bass
Victory star-2 bass star-2
Defeat star bass star (The reason the stars became neutral-type is because the powers vanished from the field stars)
A guide to Proto Man
Here's a list of Proto Man's moves besides of Buster Shot:
Proto Buster proto-man proto-buster oil-man
Proto Strike proto-man proto-strike elec-man
Proto Shield proto-man proto-shield time-man Unlike the RPG, instead of helping with defense, Proto Man instead dashes towards the opponent, damaging on contact or his shield. Also, you can't cause any damage on the front side, but yet you can hit Proto Man on the back, making him drop his shield. Mega Man and Bass can pick up the shield before Proto Man does, but it will allow you to do the Proto Shield attack only ONCE before it becomes dropped again, but you can just pick it up over and over as Mega Man or Bass until Proto Man does.
On the other side, until Proto Man DOES pick it up, he can still use the attack, but it will do no damage and he will be vulnerable. When facing him... USE THIS AS AN ADVANTAGE. proto-man guts-man
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Beta Man
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Posted on September 11th, 2014 at 9:45pm in "The King's Gambit Challenge" #808
Mage Man seems annoyed by the tactics of Pawn. Gah! If he doesn't stop jumping on Print Man, then I'd end up burning him! I gotta keep him away from Print Man... He waits. Pawn jumps off of Print Man, but before jumping again, Mage Man uses Mage Reverse on him, making him go the other way, practically towards Insanity Man.
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Beta Man
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Posted on September 11th, 2014 at 9:10pm in "The King's Gambit Challenge" #809
Mage Man waited for an opening... the moment he was away from Print Man, he was to use Mage Fireball to defeat Pawn.
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Beta Man
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Posted on September 11th, 2014 at 5:50pm in "The King's Gambit Challenge" #810
Mage Man kept wondering who might show up... or what. As all people walk in, he follows behind.
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Beta Man
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Posted on September 11th, 2014 at 5:00pm in "Celebration Thread" #811
How did you do this...
HOW!?
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Beta Man
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Posted on September 11th, 2014 at 4:19pm in "-2 Damage.....?" #812
Just don't make a topic on it, please.
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Beta Man
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Posted on September 11th, 2014 at 3:35pm in "-2 Damage.....?" #813
What is the point of a bug report topic when nobody is gonna use it? I mean, COME ON people!
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Beta Man
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Posted on September 11th, 2014 at 3:32pm in "The King's Gambit Challenge" #814
The magician robot spoke. "Um... We are supposed to help each other, not get crushed because one robot told us to. I mean... aren't we supposed to be a team?"
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Beta Man
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Posted on September 11th, 2014 at 3:32pm in "Robot Master Battle Cycle" #815 ( Edited : 2014/10/06 at 7:14pm )
I added the MM1 Ice Slasher weakness to the MM1 cycle.
Here's a cycle for Mega Man 2:
quick-man quick-boomerang metal-man Metal Man is weak to the Quick Boomerang...
metal-man And surprisingly himself.
mega-man mega-buster metal-man But I heard on the MMKB (Mega Man Knowledge Base) that he's also weak to the Mega Buster.
metal-man metal-blade bubble-man The man who sends people to Davy Jones Locker can be sent to Davy Jones Locker himself with the Metal Blade.
bubble-man bubble-lead heat-man And hit Heat Man with the Bubble Lead and your good.
heat-man atomic-fire wood-man And the Wrath of Mother Nature is weak to Atomic Fire.
metal-man metal-blade wood-man And according to a certain picture on Google Images, which shows up when searching Mega Man 2 Weaknesses on Google images, Wood Man is also beaten by Metal Blade. Which marks the 3rd robot master with a Metal Blade weakness.
wood-man leaf-shield air-man And Air Man is beaten by Leaf Shield. Why would someone that looks so intimidating weak to puny leaves? Well, it's because they jam the fan.
air-man air-shooter crash-man Crash Man is weak to air shooter.
crash-man crash-bomber flash-man The annoying Time Stopper can be Time Stopped by the Crash Bomber.
metal-man metal-blade flash-man Of course, the MMKB says that he is also weak to the Metal Blade, making it the 4th and (finally) last robot master to be weak to the Metal Blade.
flash-man flash-stopper quick-man And the first ever swift-type robot master is weak to Flash Stopper.
crash-man crash-bomber quick-man However, with it's short time of damage, you'll need a plan b, right? That's where the Crash Bombers come in again, for it is Quick Man's second weakness. And with that, our cycle starts again.

What's that? Crash Man has a shield-type weakness? I think that only goes for this game. Well, that's a wrap.

Edit: More accurate look. (See Flash Man vs. Quick Man)
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Beta Man
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Posted on September 11th, 2014 at 7:02am in "Robot Master Battle Cycle" #816
Really? I did not know that.
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Beta Man
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Posted on September 10th, 2014 at 6:35pm in "The King's Gambit Challenge" #817
Mage Man looks at the robot in a trench cloak and "artistic" beret. "My name is Mage Man. And you might wanna back off away from me in battle if you don't want to be burned. Just saying." He looks at the other 2. I wonder how they can do in battle. And WHAT we're battling. he thought.
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Beta Man
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Posted on September 9th, 2014 at 9:32pm in "The King's Gambit Challenge" #818
For my next trick, you shall see my opponents disappear!

Name:Mage Man
Designation: DEN-001 (Doctor Emerald Number)
Type: Time
Design:The classic look of a medieval mage/wizard, but with a robotic head.

Abilities: His Mage Reverse turns around the opponent, causing him to miss. He also reverses other abilities! And his other weapon, the Mage Fireball, is a fireball that seems to be unaffected by other time attacks.
Personality: Originally created for the study of magic, Mage Man is wise, but will fight when he feels. He was a robot of a peaceful doctor, Dr. Emerald, but leaved the castle to practice spell craft, which is how he learned the Mage Fireball. When not fighting or practicing spells, he is seen meditating, threatening to destroy whoever disrupts his meditation. Therefore, he is not a peaceful robot, like Dr. Emerald intended.

Theme
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Beta Man
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Posted on September 9th, 2014 at 3:31pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #819 ( Edited : 2014/09/11 at 3:38pm )
Meanwhile...

metal-man So, what's the plan?
heat-man We can call the cops.
metal-man ...We work for a criminal, dude. Plus even if they DO answer our calls, do you REALLY think they stand a chance against this powerful master guy?
heat-man ...Oh.
Btw I can't post more story stuff until someone else does... because if I do, I'd end up using reserved characters. Or something else.
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Beta Man
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Posted on September 9th, 2014 at 3:26pm in "Celebration Thread" #820
Let's see... normal alt... legacy... Don't think there is a third one.
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Beta Man
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Posted on September 8th, 2014 at 6:42pm in "Prototype RPG: Robot Museum" #821
This shall be my team:

Cut Man:
Abilities: Buster Shot, Light Buster, Rolling Cutter, Rising Cutter, Ice Slasher

Crash Man:
Abilities: Buster Shot, Wily Buster, Hyper Bomb, Danger Bomb, Crash Bomber, Bubble Bomb

Snake Man:
Abilities: Buster Shot, Wily Buster, Search Snake

Pharaoh Man:
Abilities: Buster Shot, Cossack Buster, Fire Storm, Fire Chaser, Pharaoh Shot

Charge Man:
Abilities: Buster Shot, Wily Buster, Fire Chaser, Quick Boomerang, Top Spin

Wind Man:
Abilities: Buster Shot, Wily Buster, Air Shooter, Dust Crusher

Turbo Man:
Abilities: Buster Shot, Wily Buster, Fire Chaser, Quick Boomerang, Top Spin

Concrete Man:
Abilities: Buster Shot, Light Buster, Oil Shooter, Oil Slider, Bubble Lead, Drill Blitz
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Beta Man
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Posted on September 8th, 2014 at 6:21pm in "Case of the Missing Mega Man" #822 ( Edited : 2014/09/08 at 6:40pm )
Meanwhile, at Cossack Citadel...
mega-man So, Dr. Cossack. You called us back in?
dr-cossack Yes, it seems that Dr. Wily has sent out 7 robot masters with 6 areas that seem like combinations of old areas.
proto-man ...SIX areas? What happened to 7?
dr-cossack It seems that a swift-core robot is coming to this area fast.
mega-man ...Uh oh.
(Ninja Man bursts through the wall)
mega-man proto-man dr-cossack bass

dr-cossack Why did you have to go through the wall!?
bass To destroy BtMan! And because I'm not just about to go through some good guy's lab, especially if there's about 22 robot masters in here.
mega-man Let's go to a robot master's area instead. I'm not about to destroy Cossack Citadel.
bass Whatever. (They both teleport out)
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Beta Man
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Posted on September 8th, 2014 at 5:31pm in "Battle and Fighters (Battling RP)" #823
Nice. I added your character. I also added your Omega Form. But I apologize, but all recovery and attacks that lower attack, defense, and speed are unusable. Basically, this is a combo of this game and other fighting games like Street Fighter.

Here's BtMan's Stats and Quotes! (I will do a weapon guide later)

Energy: 110
Attack: 87
Defense: 156
Speed: 100

Quotes:
Start-You are a worthy opponent.
Taunt-You have no idea you are up against, *robot name*
Victory-See how your defeat was faster than lightning?
Defeat-Good job. But I shall be back!

And here's Sargent Man:

Energy: 100
Attack: 120
Defense: 95
Speed: 104

Quotes:
Start-Locked on target!
Taunt-A good soldier is always ready for battle!
Victory-War is not all about fun and games, you know. We'll play later.
Defeat-Man down! Man down!

And here's Ninja Man:

Energy: 100
Attack: 95
Defense: 105
Speed: 110

Quotes:
Start-Mission started!
Taunt-Stand aside. You stand no chance.
Victory-This had gone on long enough. I knew I would win in the end.
Defeat-Gah! You are strong. But you haven't seen the last of me!
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Beta Man
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Posted on September 8th, 2014 at 4:27pm in "The Weekly Quiz!" #824
Latest results

shadow-man Still the obvious choice!
top-man Up by another vote! You guys just made my day!
snake-man I am ssssseriousssss, you know!
gemini-man Oh, that was your Search Snakes passing by? Sorry, we destroyed it because we thought they were after us...
needle-man This whole "1 vote" thing really pokes me with a needle... which is ironic.
magnet-man Am I STILL not attractive?
hard-man Still no votes? Am I not powerful enough to impress anyone?
spark-man I thought we were all friends...
enker quint punk ballade toad-man pharaoh-man bright-man drill-man skull-man dust-man dive-man ring-man mega-man proto-man bass What about us?
mega-man That's it! All of you, to the corner!
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Beta Man
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Posted on September 8th, 2014 at 4:05pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #825
bass ...Not even a core... Maybe Dr. Wily still has the blueprints... (Turns to cutter form and teleports out)

Back at the TOPHOUND fight...
bass (Teleports in)
mega-man You won?
bass With the loss of my fellow HWN... AND information on this Master guy... Who IS he? And what does it even want with us? And Proto Man?
gyro-man I can tell you about the Proto Man thing later, but I don't know who this Master is.
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Beta Man
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Posted on September 7th, 2014 at 9:20pm in "Role-Playing POWERED UP!" #826 ( Edited : 2014/09/16 at 3:36pm )
Vs. Elec Man
bass oil-slider thunder-beam elec-man

elec-man You are a strong fighter indeed... but it's time to say goodbye here.
bass Here? I'd rather do it right before I blow you up.
elec-man You think you can win? How shocking!

Vs. Time Man
time-slow bass time-slow thunder-beam time-slow time-man time-slow

time-man Impressive. You are early for your appointment.
bass Appointment? The only appointment I have is with Dr. Wily.
time-man Really? It'll be a shame if you become late.

Vs. Guts Man
time-slow bass time-slow super-arm time-slow guts-man time-slow

guts-man Hey! Men only! Go home before you get hurt!
bass I'm closing down your little project, Guts Man.
guts-man You big idiot! What'll happen to me if I get fired?! I'm taking you down with me!

Vs. BtMan (You are free to use Bass for your own bosses)
bass super-arm shadow-blade mega-man

mega-man Bass, you made it.
bass Mega Man? Wait, you're not Mega Man!
mega-man The name's BtMan, and YOU are in danger of failure!

Vs. Sargent Man
bass shadow-blade dive-torpedo proto-man

proto-man Locked on target!
bass I don't care what's going on here, get out of my way!
proto-man A good soldier never gives up!

Vs. Copy Robot
bass fire-storm bass-buster bass

bass You are not the strongest robot. I am!
bass Is that a challenge? Finally, an opponent that matches my power, strength, and all!
bass I couldn't agree more.

Vs. Dr. Wily
bass dive-torpedo dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
bass Silence, Doctor! I was made to destroy Mega Man... and you got in the way!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilogue

Bass has defeated Dr. Wily and told him to release Roll and Mega Man. As soon as he did, the two robots battled each other... Some things never change...
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Beta Man
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Posted on September 7th, 2014 at 8:50pm in "Celebration Thread" #827
@Mikey76500 : ... (Backs away slowly)
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 7th, 2014 at 8:40pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #828 ( Edited : 2014/09/07 at 8:49pm )
bass No! I will fight back...
bass-copy NINJA BAROQUE!
bass-copy bass-baroque proto-man bass-baroque

bass-copy You are a worthy foe... But you can't win. Now I end this. NINJA BUSTER!
bass-copy bass-buster proto-man

Dust covers the area.

bass-copy Good thing I got out of that... I was lucky. Just in case, I need to power down. (Turns to swift form)

What happens to Retro Pikachu? Will he be released from the Master? Will he be disabled? Or will he still stand? It's all Retro Pikachu's choice.
^ Top
 
Beta Man
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Posted on September 7th, 2014 at 8:22pm in "Role-Playing POWERED UP!" #829 ( Edited : 2014/10/08 at 8:51pm )
I'm just gonna do Cutter Types. Other Robot Masters are troubling... But before I pass other MM2 Robot Masters to other people... Here's Bass!

Intro Field (Like Roll, Mega Man, and Proto Man, he has no boss)
bass

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. One robot went to Light Labs to deal with some business (Click on Some Business)

Bass comes in with sirens going off.
roll What are YOU doing here!?
dr-wily (appears on the screen) Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (laughs) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots! (bursts through the screen) Nuhahahaha!! That is to say... Hmm? Oh, Bass. I'd like to talk, but you seem busy, and as am I! (Laughs and leaves)
roll My friends are in trouble! I gotta hurry to the lab!

Light Labs
roll dr-light bass

dr-light ...What insanity! Using my robots to conquer the world!
bass Alright, Light, I'll help.
dr-light Bass!?

Screen Fade
roll dr-light bass

dr-light Are you sure I can trust you, Bass?
bass (Battle Ready Phrase) Bring it on!

Vs. Cut Man
bass buster-shot rolling-cutter cut-man

cut-man Dr. Wily was right! You are a bad fighting robot!
bass You are correct, but since Dr. Wily was my creator, doesn't that make HIM evil?
cut-man You're lying! I shall make you good!

Vs. Bomb Man
bass rolling-cutter hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
bass I have no time for fun, Bomb Man. I want to have a word with Wily.
bomb-man You shoulda came the day before yesterday! I had some big boom booms then!

Vs. Ice Man
bass hyper-bomb ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
bass Are you... talking to yourself? Hah! This makes it easier.
ice-man The target is hostile sir! What do I do?...Finish the job, Soldier!

Vs. Fire Man
bass ice-slasher fire-storm fire-man

fire-man Fiiiiire! Burn! Burn! My justice burns hotly! Evil beware!
bass You should beware me, Fire Man.
fire-man By the fire of justice, I am certain you are evil!! Fiiiiiire!!

Vs. Oil Man
bass fire-storm oil-slider oil-man

oil-man Hey, whadja come out here for? Don'tcha have a place near your house for fill-ups?
bass Very funny. I didn't came for oil, I came for you.
oil-man Sorry, I'm not your oil type. I'm the type that can take you down.
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Beta Man
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Posted on September 7th, 2014 at 7:20pm in "Battle and Fighters (Battling RP)" #830 ( Edited : 2014/09/08 at 4:17pm )
Actually, as long as they have attacks. Your Retro Proto Strike attack thing-a-ma-jig would probably be just Proto Strike, though. There is only moves from the prototype game.

Btw, I guess I can just send the storyline thing to another rp. Thanks for the information.
A guide to Mega Man
Aside of Buster Shot, here's a list of Mega Man's attacks:
Mega Buster mega-man mega-buster bomb-man
Mega Slide mega-man mega-slide ice-man
Mega Ball mega-man mega-ball fire-man
^ Top
 
Beta Man
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Posted on September 7th, 2014 at 6:56pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #831 ( Edited : 2014/09/07 at 7:18pm )
plug-man Woah! (Bright Man teleports in) Me and Bright Man came to help!
bright-man Woah, WHAT!? Are you INSANE, Plug Man! Those two-
plug-man Is with Dust Man. And we came to help him, and these two killers might be on OUR side now!
bright-man ... *sighs* Ok. But we will leave the group immediately if it is a trap.

Meanwhile...
bass You can't- (Gets hit by attack) Gah! Ok, you are strong, I'll admit it. But you have no idea who you're messing with! I brought some assistant items with me from Dr. Wily's lab, JUST in case I run into someone as powerful as YOU.
star-2 star-2 bass star-2 star-2 proto-man

proto-man Immpossible!
bass Immpossible, yes. Happening, yes.
bass-copy proto-man

bass-copy You are powerful, Retro Pikachu. But this ends here! I shall send you back to Wily to wait until when needed by the doctor.
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Beta Man
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Posted on September 4th, 2014 at 6:56am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #832 ( Edited : 2014/09/21 at 11:16am )
gyro-man Retro Pikachu!? What does he want with Ninja Man!?

Back at the Battle of the HWNs...

bass (was knocked back, but is still standing) Nice shot, but can you keep up? NINJA FORM! SWIFT! (Changes into swift form)
bass Catch me if you can! (Runs circles around Retro Pikachu while throwing Quick Boomerangs)
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Beta Man
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Posted on September 3rd, 2014 at 8:39pm in "The Weekly Quiz!" #833 ( Edited : 2014/09/08 at 4:27pm )
Here's my take...

shadow-man I am the most liked! Like that's not the obvious choice...
snake-man Only TWO votesssss!? My SSSSSearch SSSSSnakesssss will find you!
gemini-man 2 votes!? That's only one vote each!
top-man 2 votes? Oh, man, that makes me feel dizzy...
needle-man One vote!? You guys must not be sharp...
magnet-man Be quiet, pin-cushion. They aren't attracted to me, neither...
spark-man hard-man At least you guys got A vote...
enker quint punk ballade What about us?
mega-man Be quiet and wait!
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Beta Man
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Posted on September 3rd, 2014 at 7:51pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #834 ( Edited : 2014/09/03 at 8:50pm )
gyro-man We need to stop Retro Pikachu. But now since Proto Man and Tails is busy, there is only ONE person who can help. I guess if we need to defeat a HWN Robot... We need HELP from a HWN robot. We need Ninja Man. I detect him, with BtMan, Sargent Man, Top Man, Roll, Needle Man, Disco, Air Man, Crystal Man, Wood Man, and a strange, unknown robot there. But I sense dark energy around Needle Man, Disco, Air Man, Crystal Man, Wood Man, and the unknown robot. It looks like they need help. It seems that Jewel Man, Oil Man, and Time Man is disabled there. Did anyone have any more E-tanks with them? (Yamato Man pulls out some extra lives) Those will have to do. Come on! (The group teleports out)

Back to the other 3...

mega-man Fight strong!
gyro-man (The gang teleports in) We're here to help!
shadow-man magnet-man yamato-man gyro-man star-man blizzard-man bubble-man toad-man knight-man charge-man wind-man flame-man mega-man roll top-man bass proto-man air-man disco wood-man top-man crystal-man needle-man

gyro-man Yamato Man, use your extra lives to fix Oil Man, Jewel Man, and Time Man! Wind Man, you get Needle Man. Flame Man, take on Wood Man. Knight Man, take on Air Man. I will handle Crystal Man. BtMan, you think you can contact Guts Man?
mega-man Sure.
gyro-man Tell him to come here and help you guys with the purple Top Man guy.
mega-man He says his name was Liquid Spinstrike.
gyro-man Good to know. Everyone else, protect Yamato Man in case someone attacks him. Go!
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Beta Man
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Posted on September 3rd, 2014 at 6:05pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #835 ( Edited : 2014/09/03 at 6:08pm )
mega-man I'll take Crystal Man. Ninja Man, take Wood Man. We could use your newly found cutter weapons as an advantage. Roll, Top Man, take whoever you want, I'll not mind.
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Beta Man
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Posted on September 3rd, 2014 at 5:48pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #836
plug-man ...Wait for me! (Teleports behind Dust Man)
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Beta Man
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Posted on September 3rd, 2014 at 5:32pm in "10 Years Later..." #837
Sorry, no. Only the ones on the list. The classic robot masters (besides Cut Man, who only appeared once) have disappeared mysteriously during the Mega Man X series... And only I can add new people, and I will when/if there are more alternates before this rp is over.
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Beta Man
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Posted on September 3rd, 2014 at 5:27pm in "10 Years Later..." #838
Sorry, no robot masters from Mega Man 1.

cut-man Actually, I was a secret boss in the series.
Me: So?
cut-man ...Good point...
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Beta Man
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Posted on September 3rd, 2014 at 5:11pm in "10 Years Later..." #839
The robots aren't mavericks or hunters, they are remakes of the past robot masters. Oh, and they are more powerful than the past ones, having new attacks similar and different from the originals.

For instance, instead of Metal Blade, the attack is Saw Blade. Saw Man also has the ability Saw Slash, where he slashes at the opponent with a Saw Blade.

Oh, and the others aren't around because there weren't alternate versions for them yet. they are under construction at the moment by Dr. Howard Wily. ...Should we just call him Dr. Howard or Dr. Wily or something?
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Beta Man
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Posted on September 3rd, 2014 at 3:28pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #840
gyro-man ...Whew.
shadow-man (Teleports in)
gyro-man I thought you were with Skull Man?
shadow-man ...He was busy... (Curls up in ball, mumbling to self) So much power, so much power, so much power...
spark-man ...Wow, I'd never thought that Shadow Man could be such a-
gyro-man (Staring at Spark Man angerly) ...
spark-man ...Nevermind.

BTW, I can't do more with Sargent Man, BtMan, and Ninja Man until Spinstrike puts up another post based on the bombardment of missiles all over TOPHOUND.
^ Top
 
Beta Man
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Posted on September 3rd, 2014 at 6:41am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #841 ( Edited : 2014/09/03 at 6:48am )
Go ahead, but remove Bright Man, Plug Man, and Shadow Man, because those 3 are in different areas.
(Shadow Man teleports in)
shadow-man ...
(Shadow Man teleports out)

Meanwhile...

bright-man How's it going in he- Wait, what happened to Pharoh Man!? And the Killers? ...Wait, THE KILLERS!? (Plug Man and Bright Man gets into fighting position)
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Beta Man
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Posted on September 2nd, 2014 at 9:40pm in "Role-Play Formatting Help" #842
I'm not sure if that will happen, but if he accepts, I'll maybe ask for X and Zero from the Mega Man X series.
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Beta Man
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Posted on September 2nd, 2014 at 9:13pm in "The Weekly Quiz!" #843
metal-man WHAT!? NO!!! IT WAS FUNNIER WHEN IT WAS ONLY FLASH MAN!!!
flash-man Not so fun, is it?
air-man Second place... Hmph. Whatever. So what IF I'm beaten by leaves!
bubble-man heat-man wood-man wood-man crash-man We are strong!
quick-man I AM THE CHAMPION!
needle-man magnet-man gemini-man hard-man top-man snake-man spark-man shadow-man What about us...?
mega-man Alright, alright. I request a best MM3 Robot Master poll. And a Best MM Killer poll before the killers start complaining.
^ Top
 
Beta Man
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Posted on September 2nd, 2014 at 8:41pm in "Role-Playing POWERED UP!" #844 ( Edited : 2014/09/02 at 8:59pm )
VS. Dr. Wily
metal-man metal-blade dr-wily

dr-wily If only I had programmed you differently back then! ...It would have been genius! It's the only mistake I've made in my life!
metal-man So what if Dr. Light's not my real father? So what if you're my real creator? I don't care! I will rip your plans apart!
dr-wily Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!

Epilouge

Thanks to the actions of Metal Man, Dr. Wily was defeated. However, after defeat, a mysterious robot disables him, allowing the evil doctor to rewire him... (Click on a mysterious robot)

BONUS FOR 100+ COMMENTS ON DUNGEONS AND ROBOT MASTERS: Mega Man vs. The Master
mega-man mega-buster thunder-beam robot

robot You seem like a strong robot.
mega-man Who are you?
robot That's none of your concern. But you shall soon serve me!

mega-man And here's to another 100 comments! proto-man
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 2nd, 2014 at 7:46pm in "Role-Playing POWERED UP!" #845 ( Edited : 2014/09/02 at 9:06pm )
Vs. Bomb Man
metal-man metal-blade hyper-bomb bomb-man

bomb-man Ah ah! Don't run off! Let's have a little fun with my explosives!
metal-man Ok, Bomb Man, give me one good reason not to rip your bombs apart.
bomb-man You shoulda come the day before yesterday! I had some big boom-booms then!

VS. Ice Man
metal-man metal-blade ice-slasher ice-man

ice-man There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
metal-man Freeze me if you can, Ice Man, but you won't catch me.
ice-man But, sir... Finish the mission, soldier!

Vs. Fire Man
metal-man metal-blade fire-storm fire-man

fire-man Fiiiiire! Burn! Burn! My justice burns hotly! Evil beware!
metal-man Justice? And yet you work for Wily? Your joking, Fire Man.
fire-man Fiiiiire!

Vs. Oil Man
metal-man metal-blade oil-shooter oil-man

oil-man Hey, whadja come out here for? Don'tcha have a place near your house for fill-ups?
metal-man I haven't came here for oil, I came here to take you home.
oil-man Gotta catch me first.

VS. Elec Man
metal-man metal-blade thunder-beam elec-man

elec-man You are a strong fighter indeed... but it's time to say goodbye here.
metal-man Don't worry, I'll keep you in my memory.
elec-man You think you can beat me? How shocking!

VS. Time Man
time-slow metal-man time-slow metal-blade time-slow time-man time-slow

time-man It's about time. You are late.
metal-man Oh, so you think you can clean up your own mess FASTER?
time-man Don't worry. I'll remember to clean up your scattered parts.

VS. Guts Man
metal-man metal-blade super-arm guts-man

guts-man Hey! You don't have a permit to be here!
metal-man Too bad, I'm ending your project early.
guts-man You big idiot! What'll happen to me if I get fired?! I'm gonna take you down with me!

VS. Mega Man?
metal-man metal-blade mega-buster mega-man

mega-man Hey, Metal Man! You do know that Dr. Light is not your real father, right?
metal-man I don't know who you are, but I don't care if Wily's my true father! I will stop his evil plan!
mega-man You figured me out? I guess you're less gullible than Cut Man.

VS. Copy Robot
metal-man metal-blade metal-blade metal-man

metal-man I heard you are weak to yourself, Metal Man.
metal-man Yes, but as a clone of me, you must be weak to yourself too, right?
metal-man Um... Oh. I haven't really thought that through...

More below!
^ Top
 
Beta Man
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Posted on September 2nd, 2014 at 7:36pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #846
Meanwhile...
proto-man I gotta find out what to do...
gyro-man (Everyone told to find Proto Man teleports in) There you are, Proto Man! But where's Enker?

So, Proto Man explains what he knows of the situation...

gyro-man ...You serious? This is bad... I think something bad must've happened to Mega Man by now! What to do...
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Beta Man
167,684,436 BP
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Posted on September 2nd, 2014 at 7:33pm in "Prototype Devroom : Website Suggestions" #847 ( Edited : 2014/09/03 at 6:52am )
Um... I was just coming up with the idea. I have nothing to use for that stuff.

BTW, how often is the RPG updated?
^ Top
 
Beta Man
167,684,436 BP
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Posted on September 2nd, 2014 at 7:06pm in "Prototype Devroom : Website Suggestions" #848
Um... Nobody used it though. Plus, I meant for EVERYONE to see.
^ Top
 
Beta Man
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Posted on September 2nd, 2014 at 6:57pm in "Prototype Devroom : Website Suggestions" #849
We should have a Sprite/Art Showcase thread! Just to see how the people can do.
^ Top
 
Beta Man
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Posted on September 2nd, 2014 at 6:53pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #850 ( Edited : 2014/09/02 at 7:35pm )
1. All of those guys are in different places, thank you.
2. Shrek Man? Seriously?
3. It's Nature, not grass. It's copy, not... whatever... it's shadow, not dark. It's cutter, not whatever you think it is. Look at all types in the cusomization.

For more information, go here
Suddenly, E-tanks fell from Yamato Man
proto-man-copy What!?
An E-tank revives Yamato Man, and he uses the others to revive the rest of the defeated robot masters facing Retro Pikachu
gyro-man How did you get E-tanks!? You know what, no matter. You got lucky, Retro Pikachu. But we will return for a rematch! (They all teleport out)

Back at Wily Castle...
gyro-man We need more help.
spark-man I have an idea! How about we save the hardest for last! I mean, we have bigger problems, right?
bright-man He's right, Gyro Man. We need assistance, but we also have bigger problems. May I remind you that there is this so-called MASTER going around with a big ARMY and have eyes on Proto Man!?
gyro-man ...Split up, everyone! Bright Man, do you know where Dust Man is?
bright-man I detect him at Shadow Man's stage. (Apparently)
gyro-man Ok. You and Plug Man go check out the scenery. Meanwhile, Shadow Man, you go find Skull Man while the rest of us find Proto Man and, if lucky enough, the Mega Man Killers. After the defeat of the master, we will gather everyone else and meet at point Retro Pikachu. Move out. (Everyone teleports to the explained location)
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Beta Man
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Posted on September 2nd, 2014 at 6:19pm in "Case of the Missing Mega Man" #851 ( Edited : 2014/09/02 at 6:51pm )
dr-wily Hm... maybe an underground area?
bass Doesn't Proto Man does that when he was evil?
dr-wily I don't see YOU coming up with anything.
bass ...Good point. That'll do.

Later...
dr-light mega-man proto-man roll rhythm shadow-man bass dr-wily bass

dr-wily Seems like the Skull Barriers are down. KNIGHT MAN! HARD MAN! (Knight Man and Hard Man teleports in)
hard-man knight-man Yes, Master Wily?
dr-wily Make sure they don't have any smart ideas.
hard-man knight-man Yes, sir! (Uses Super Arm and surrounds the captured heroes with blocks)
super-arm dr-light mega-man proto-man roll rhythm super-arm hard-man knight-man shadow-man bass dr-wily bass

dr-wily ...WHY HAVE WE NOT THINK OF THAT!?
bass Dr. Wily.
dr-wily WAH!!! Ninja Man, you scared me! What do you want!?
bass The other 6 HWN robots are prepared.
dr-wily Finally! Go out and wreck havoc or something, we need to distract Dr. Cossack and the other robot masters so we can plan a trap! (Ninja Man leaves) ...I wonder how my little... stolen robot masters are doing...
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Beta Man
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Posted on September 2nd, 2014 at 3:31pm in "thanking adrian." #852
Thanks, Adrian, for working hard on this amazing game we call Mega Man RPG Prototype. Or Megaman RPG Prototype. Or whatever it is in different languages.

Sure, it's unfinished, but it's still cool. I enjoyed playing it and I can't wait for the next game update.

And I'm gonna hope it doesn't mean I would have to delete any mission progress or anything. But, you know, whatever.

Feel the ultimate power, weaklings!
-Ballade, before my people blew him up.
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Beta Man
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Posted on September 2nd, 2014 at 3:30pm in "June 2014 Update : Mega Man Goes Shopping" #853
...What did you just say?
^ Top
 
Beta Man
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Posted on September 2nd, 2014 at 7:03am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #854 ( Edited : 2014/09/02 at 3:51pm )
I don't mind if you use Shadow Man or Bright Man for that. Really.

shadow-man I still have more assistance...
A Pierrobot teleports in.
shadow-man Hey! Aren't you Metal Man's mecha?
pierrobot MESSAGE FROM UNKNOWN DESTINATION.
I just want to appologize for attacking. I'm just busy at the moment, so I, ...Uh... borrowed one of Metal Man's mechas.
shadow-man ...Ninja Man? Yamato Man must've found a way to make him a good guy.
I just messaged Yamato Man to go help because I'm busy with something else. He'll be here shortly. *Message ends*
pierrobot (Teleports to Metal Man's stage)
yamato-man Watashi wa tasukeru tame ni koko ni iru! (I'm here to help!)
Gyro Man and Spark Man joins in, along with Plug Man, Blizzard Man, Bubble Man, Toad Man, Knight Man, Charge Man, Wind Man, and Flame Man. Star Man, Bright Man, and Magnet Man gets up, but the mechas are disabled.
shadow-man bright-man magnet-man yamato-man gyro-man star-man spark-man plug-man blizzard-man bubble-man toad-man knight-man charge-man wind-man flame-man Show no Mercy! (Jihi o shimesanai! for Yamato Man)

shadow-man I got a plan. (Whispers plan)
shadow-man bright-man magnet-man yamato-man gyro-man star-man spark-man plug-man blizzard-man bubble-man toad-man knight-man charge-man wind-man flame-man Blade blast! (Burēdo burasuto! for Yamato Man)
bright-man magnet-man yamato-man gyro-man star-man spark-man plug-man blizzard-man bubble-man toad-man knight-man charge-man wind-man flame-man shadow-man wily-buster shadow-blade wily-buster proto-man
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Beta Man
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Posted on September 1st, 2014 at 9:36pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #855 ( Edited : 2014/09/01 at 10:16pm )
Meanwhile...
shadow-man You are Retro Pikachu? A HWN? HA! Then fight back! Unless you want us all to disable you right here, right now. You are outnumbered, Retro Pikachu! We are taking you back to your containment unit until we stop your little "destroy all non-HWN bots" mission... or whatever mission you are on now...
bright-man The plan's been compromised. We are comming to you. And we repaired Star Man, Magnet Man, and the Mag Fly.
shadow-man ...You ran out of luck, Retro Pikachu. Reinforcements are on the way. So even if you even the odds, we will still outnumber you. And to ensure that... RIBBITRONS! TO ME!
shadow-man ribbitron ribbitron-2 ribbitron-3 proto-man

I finally did it... Finally placed the alternate mechas... mega-man It took a few tries...
Now what I need to do is to figure out separations... (Notices separation) Nevermind...

Separations are done with [tab], if that's what you mean.-MBM
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Beta Man
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Posted on September 1st, 2014 at 7:57pm in "Battle and Fighters (Battling RP)" #856 ( Edited : 2014/09/02 at 5:06pm )
It is the same as the prototype, removing weapon energy. It is still turn-based, so Player vs. Player will work in the way of one player posts up their attack, followed by the other.

This was also made with no storyline, but now ther is a storyline mode! However, there will be 3 chapters, the 3rd roleplay being the final one. For now, you can only do chapter 1.

I am also planning on having this rp changed into a storyline battle rp. Please state your agreements or disagreements.
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Beta Man
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Posted on September 1st, 2014 at 7:43pm in "Battle and Fighters (Battling RP)" #857 ( Edited : 2014/09/01 at 7:52pm )
A guide to Copy Ability
Copy Ability allows Mega Man, Bass, Proto Man, and other Copy Core robots have other robot master abilities. In tournament mode, it is given when a robot master is defeated.
rolling-cutter
mega-man cut-man
In battle mode, you can pick 3-5 abilities for Mega Man to have. When you pick your opponent... choose your weapons wisely... ESPECIALLY if against another user...
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Beta Man
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Posted on September 1st, 2014 at 5:46pm in "Formatting Help and Comment Guidelines" #858 ( Edited : 2014/09/01 at 5:49pm )
[Thanks for the tips!]{empty_energy} [I'll make sure to remember.]{wily_attack}

Second one is Willy Type and attack. They are just the same color.
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Beta Man
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Posted on September 1st, 2014 at 5:28pm in "Formatting Help and Comment Guidelines" #859
(Points at my question) The formatting options does not answer MY question.
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Beta Man
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Posted on September 1st, 2014 at 4:49pm in "Role-Play Formatting Help" #860 ( Edited : 2014/09/02 at 9:32pm )
I went ahead and made it. However, you all noticed by now, so saying this is just pointless.
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Beta Man
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Posted on September 1st, 2014 at 11:51am in "Formatting Help and Comment Guidelines" #861
How do you do the none types, the dr. wily types, and other stuff in the community? (I know about attack, speed, ect., but not Dr. Cossack, Dr. Light, Dr. Wily, Empty, Energy, Experience, Level, None, and Weapons types.)
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Beta Man
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Posted on September 1st, 2014 at 11:12am in "Case of the Missing Mega Man" #862
...Oh. OK.
skull-barrier dr-light mega-man proto-man roll rhythm skull-barrier shadow-man bass disco dr-wily

dr-wily YES! MY GENIUS PLAN IS ABOUT TO BE A SUCCESS! As soon as Dr. Cossack and the other hero robot masters are captured, I will send my army of superpowered robot masters to rule the world!
bass Permission for me to scrap this Mega Fool?
dr-wily Sure. He's not going anywhere, after all.
shadow-man Actually, we have a problem. The Skull Barriers won't last long. We need a better place to hide them, so they can't escape.
bass Hm... This will take time to figure out.
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Beta Man
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Posted on September 1st, 2014 at 10:44am in "Role-Playing POWERED UP!" #863 ( Edited : 2015/06/08 at 6:04pm )
Hope you guys don't mind if I make ones for the Mega Man 2 Robot Masters. Here's Metal Man!

VS. Mega Man
mega-man rolling-cutter metal-blade metal-man

metal-man Hey, Mega Man! Catch!
mega-man Dr. Wily made his OWN robot master?
metal-man And I have orders to rip you apart.

VS. Roll
roll metal-blade metal-man

metal-man What pretty hair. It's too bad I'm gonna cut it down.
roll I won't stand down to you!
metal-man Too bad, I have direct orders to rip you apart.

VS. Proto Man
proto-man proto-strike metal-blade metal-man

metal-man Nice shades. Too bad I WOULD hit a guy with glasses.
proto-man Careful, one scratch on my nuclear core and we're BOTH done for.
metal-man Even if I'm destroyed, at least I'd complete my orders to rip you apart.

Intro Field
metal-man dr-wily

In the year 20XX, with the advancement of science, humans were able to create industrial humanoid robots. Invented by Dr. Wily, Metal Man was freed from his evil master and was changed into a robot capable of helping Cut Man in Timber Cutting.
roll (Metal Man comes in. Sirens are going off) We have a problem!
dr-wily (appears on the screen) Wahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! (laughs) Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots! (bursts through the screen) Nuhahahaha!! That is to say... Hmm? Metal Man? Sorry, but I don't accept traitors on the team! Nuhahahaha! (leaves)
roll Our friends are in trouble! Quickly, we need to get to the lab!

Light Laboratory
roll dr-light metal-man

dr-wily Nuhahahahah! Just as I promised, Dr. Light, I'll be taking them with me!
dr-light Stop, Dr. Wily! Stop, I say!
dr-wily Farewell! Nuhahahaha!
dr-light (Roll and Metal Man arrives a bit too late) What insanity! Using my robots to conquer the world...
metal-man (Turns to Dr. Light) I'll stop my old master, Dr. Light.
dr-light Metal Man!? (Starts thinking for a while) Hmmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

Upgrades
roll dr-light metal-man

dr-light Your metal blades are an upgrade on Cut Man's weapon, the Rolling Cutter.
metal-man (Level-start/Boss Fight Phrase) Catch THIS! (Health Bar Appears)

Vs. Cut Man
metal-man metal-blade rolling-cutter cut-man

cut-man Dr. Wily was right... You turned into a bad robot, trying to replace me!
metal-man Um, RETRIEVE is more like it. Dr. Wily told you a lie, dude.
cut-man Don't tell me such false statements! I'll make you good again!

More on my next post!
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Beta Man
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Posted on September 1st, 2014 at 9:03am in "thanking adrian." #864
roll rhythm disco roll roll disco

roll rhythm disco ...
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Beta Man
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Posted on September 1st, 2014 at 7:19am in "Case of the Missing Mega Man" #865
...Nobody wants to join?
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Beta Man
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Posted on September 1st, 2014 at 6:36am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #866 ( Edited : 2014/09/03 at 5:06pm )
Meanwhile...

bass (Wakes up) Ugh... huh? What is going on!?
yamato-man Watashi wa anata ga esukēpu shinai koto o kakunin shite imasu. (I an here to make sure you don't escape.]{cutter}
bass ... (Sees image of Shadow Man on the wall) ...Data collected. Shadow Man. Shadow Core Robot. Wily Bot. ... (sits down to think)
yamato-man ... Anata ga motteinai watashitachi no kage no koa o kōgeki shinakereba, anata ga shitte iru. (...You don't have to be attacking our shadow cores, you know.)
bass (Raises hand and clutches it into a fist, standing up) I understand that now. (Yes, he can normally understand Yamato Man. He's called Ninja Man, so I thought I could add the ability to understand Japanese. Sure, ninjas might not be from Japan, but I don't really care.)
yamato-man Anata wa raitobotto to bottokosakku-jō no kadai to sa retemashita. Ima, karera wa shien o hitsuyō to shi, anata ga sō suru koto o kyohi. (You were made to be a challenge on the Light Bots and Cossack Bots. Now they need assistance and you refuse to do so.)
bass ...Yes, I did... until now! NINJA FORM! CUTTER!
bass yamato-man

bass Let's do this. (Teleports out)

Meanwwhile, at the Legion of Doom secret base of the killers...

mega-man ...I have a bad feeling... ! I gotta get to Sargent Man! And fast! (teleports)
bass (Teleports in) I want to say sorry about earlier and... they are... gone... Ninja Sense! (Senses BtMan heading for Top Man's stage, also detecting TOPHOUND) Uh oh. Those guys are gonna destroy him! I gotta get there and help, fast! But how to help... Hm... Sargent Man... (teleports out)

BtMan heads into the TOPHOUND attack
(I hope Spinstrike doesn't mind if I use the music and this final line)
top-man Very well, Crystal Man. You may proceed.
mega-man Not so fast! (Teleports in) I WON'T allow this! (A mysterious teleporting-looking thing cutter-colored drops down and leaves, taking Sargent Man. Nobody notices) You stay away from them and stay away from Sargent Man!

Meanwhile...
bass proto-man

bass WOW, he was damaged. Must be the work of the killers. Alright... lets see... (muted dialouge, fading to black)

Back at the area...
mega-man (Was knocked back, landing on the ground) Ugh... I... will not... (collapses)
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Beta Man
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Posted on August 31st, 2014 at 9:35pm in "Formatting Help and Comment Guidelines" #867
Ok. With him not in the database... Maybe we have a chance of Yellow Devil in the community...? The SSB4 Roster is (maybe) a LIE!
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Beta Man
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Posted on August 31st, 2014 at 9:08pm in "Formatting Help and Comment Guidelines" #868 ( Edited : 2014/09/01 at 11:23am )
dark-man-1

Hm... this gets me thinking...

dark-man-1

Result: Only 1/3 worked.
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Beta Man
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Posted on August 31st, 2014 at 8:10pm in "Formatting Help and Comment Guidelines" #869
...Oh. I get it. I thought Legacy was the original versions of the sprites used, such as the Bass Sprites of Mega Man 10.
...On the other hand, we could always just find images of the sprites and hope they aren't too big... and that they're transparent if gonna be on backgrounds and stuff... (Lol)
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Beta Man
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Posted on August 31st, 2014 at 8:06pm in "Formatting Help and Comment Guidelines" #870 ( Edited : 2014/08/31 at 8:07pm )
I agree. I'm gonna try something else...

bass ...Hm...
bass They are exactly the same!!! Except the legacy one is reversed...
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Beta Man
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Posted on August 31st, 2014 at 8:04pm in "Role-Play Formatting Help" #871 ( Edited : 2014/08/31 at 9:41pm )
...I'd take happy Labor Day or something, but whatever.
BTW, do you mind if I try to tackle 2 in one? I also have an idea of a roleplay with just battles.
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Beta Man
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Posted on August 31st, 2014 at 8:00pm in "thanking adrian." #872
Aww... I wanted to use them in battle...
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Beta Man
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Posted on August 31st, 2014 at 7:58pm in "Formatting Help and Comment Guidelines" #873 ( Edited : 2014/08/31 at 8:00pm )
Wait... All the people in the alts list... that's it!? There are not enough! ...Aw, well. It's not the only ones.

Wait... I'm gonna test something...

(Tries a Legacy Cutter Bass but fails) Aw, well. I tried.
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Beta Man
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Posted on August 31st, 2014 at 7:54pm in "Role-Play Formatting Help" #874
...Does this mean we can make our own roleplaying topics?
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Beta Man
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Posted on August 31st, 2014 at 7:43pm in "Formatting Help and Comment Guidelines" #875
I'd like info on alts. I just wanna know what alts there are. This will subtract core forms and the copies of Mega Man, Bass, and Proto Man.
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Beta Man
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Posted on August 31st, 2014 at 5:02pm in "thanking adrian." #876 ( Edited : 2014/08/31 at 5:03pm )
ice-man
For those of you who don't play Artix Entertainment games, stop reading the below text:

Artix:So... much... PINK!!! MY EYES!!!
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Beta Man
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Posted on August 31st, 2014 at 4:46pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #877
Gyro Man, Bright Man, and Spark Man are all helping.
Yamato Man returned Ninja Man and is at Dr. Wily's guarding, so remove him and the extra Knight Man.
Plug Man, Blizzard Man, Bubble Man, Toad Man, Shadow Man, Knight Man, Charge Man, Wind Man, and Flame Man are currently waiting for Enker to be fought. However, with the Mega Man Killers distracted, they are to jump into battle. I'll keep Shadow Man, Btman, Gyro Man, Bright Man, and Spark Man, but the others are available.

shadow-man Huh!? How is Mega Man up!? And where did Proto Man and Elec Man come from!? Ugh, nevermind. Plug Man! Blizzard Man! Bubble Man! Toad Man! Knight Man! Charge Man! Wind Man! Flame Man! Attack Retro Pikachu! Shadow Blade!
*(Darth Vader Voice) Join the Music Side. We have cookies*
shadow-man shadow-blade proto-man shadow-blade

(I hope Retro Pikachu didn't mind if I used his character for the damage thing...)
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Beta Man
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Posted on August 27th, 2014 at 9:07pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #878 ( Edited : 2014/08/27 at 9:54pm )
Meanwhile...
bass This gone on long enough! I will destroy you, Sha-
mega-man Stop calling me that! Look, my name is BtMan. Calling me "Shadow Core Robot" is just lame, OK? Now, how about you disable YOURSELF, we're busy.
bass SCILENCE! I will make sure you're done with you're chore... PERMINATELY! Qui-
(From far away) Bright...
bass What was-
bright-man FLASH!
elec-man mega-man proto-man star-man magnet-man mag-fly bright-man bright-burst bass bright-burst

bass AH! I CAN'T SEE!
bright-man Yamato Man! Now!
yamato-man Yamatosupia! (Yamato Spear!)
elec-man mega-man proto-man star-man magnet-man mag-fly bright-man bass yamato-man

(Gyro Man and Spark Man teleports in)
bright-man (turns on communicator) *Shadow Man/Shadow Man 2*, can you read me? How's the search going?
shadow-man We have found Retro Pikachu. However, he's with Enker, Dr. Light, and Mega Man. Hurry up over there, before Retro Pikachu knows the Light Bots are up.
mega-man What are you guys planning?
bright-man I'll tell you.
What you saw there was a part of the plan. I used Bright Flash to blind Ninja Man, allowing Yamato Man to use Yamato Spear, disabling him.
Gyro Man and Spark Man is here to help, as will I. I will fix up Star Man, Magnet Man, and the Mag Fly.
Yamato Man is to take Ninja Man back to Wily Castle.
Meanwhile, *Shadow Man/Shadow Man 2* is leading Plug Man, Bubble Man, Toad Man, Blizzard Man, Charge Man, Knight Man, Charge Man, Wind Man, and
Flame Man.
They are to find and disable Retro Pikachu. But because of some setbacks, we will have to defeat Enker while they do the rest.
The rest of our plan is based upon Elec Man's plan.
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Beta Man
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Posted on August 27th, 2014 at 4:59pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #879
Actually the main antagonist is the mysterious master guy...
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Beta Man
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Posted on August 27th, 2014 at 3:28pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #880
...Oh. Sorry. I thought he was available.
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Beta Man
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Posted on August 26th, 2014 at 9:35pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #881 ( Edited : 2014/08/27 at 7:03am )
bass ...Mission Aborted. New mission: destroy all in way of Shadow Core Robot! QUICK BOOMERANG!
elec-man ice-man fire-man bomb-man mega-man proto-man cut-man guts-man quick-boomerang star-man quick-boomerang magnet-man quick-boomerang mag-fly quick-boomerang bass

mega-man !!!
bass ...Anyone else? You can save yourself trouble by handing over the Shadow Core Robot, or telling me where to find a different one. But I suggest handing
over the Shadow Core Robot, since I'd just come back.


Meanwhile...
plug-man I wonder if Spark Man wants to hang out again...
blizzard-man I just wanna go to Arctic Jungle and train my skiing... I want to become a professional, ya know?
bubble-man Yeah, yeah... Toad Man, wanna go to Waterfall Institute and have a swimming race?
toad-man You're on.
Yamato Man, Bright Man, Spark Man, and Gyro Man teleports in.
gyro-man HWN 001 has escaped!
The Shadow Core Hunter? Interesting...
toad-man ...Shadow Man?

The robot masters move forwards and sees that Shadow Man was actually talking to Charge Man, Wind Man Flame Man, and Knight Man.
shadow-man So, tell me... which way did HWN 002 go exactly?
gyro-man ... (Facepalm)
wind-man I don't know where he went, but I sense another Shadow Core Robot about 15 miles from here. That is what my scanner says, at least...
shadow-man ...And how far are we from Dr. Wily's Castle?
flame-man I believe about 5 miles.
shadow-man ...We need to find and turn off HWN 002.
gyro-man Wait! The HWN bots are OUR responsibility, you know. And if you want to stop them... Then you have to come along with us!
shadow-man ...Agreed.
spark-man Yeah! That makes us a team!
plug-man What should we be called?
wind-man Oh! I know! The HWN Hunters!
gyro-man Ugh... we'll go with it IF you promise to focus, Spark Man.
spark-man I promise.

And so, Gyro Man, Spark Man, Bright Man, Yamato Man, Plug Man, Blizzard Man, Bubble Man, Toad Man, Shadow Man, Knight Man, Charge Man, Wind Man, Knight Man, and Flame Man became THE HWN HUNTERS! (I'd like to own these. At least until after HWN 001 and HWN 002 is beaten) Go, HWN Hunters! Stop Retro Pikachu and Ninja Man...

[star-man magnet-man mag-fly Before it's too late...]{attack_swift}
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Beta Man
167,684,436 BP
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Posted on August 26th, 2014 at 7:51pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #882
(Fixed the problem)

mega-man Alright then. Let's do this.
bass STOP RIGHT THERE! I knew I detected a Shadow Core Robot here.
star-man Ah, good. Another Wily Bot.
magnet-man Wait, you're Ninja Man! Listen! I know you have an objective, but we have one too. We have to do this! Just help us out real quick.
bass SCAN COMPLETED. DWN-018. DWN-037. Stand aside.
magnet-man Abort the mission, Ninja Man!
bass ...Mission Aborted. New mission: destroy all in way of Shadow Core Robot! QUICK BOOMERANG!
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Beta Man
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Posted on August 26th, 2014 at 4:01pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #883 ( Edited : 2014/08/26 at 7:50pm )
Rhythm had been used, but I'm not sure if Metal Man has.

In Wily's Castle, where HWN 001 is was...
gyro-man

gyro-man Hey, I'm back from break! How is- !!! SPARK MAN!!!
spark-man (Teleports in) Yes, Gyro Man?
gyro-man ...Spark Man... where were you?
spark-man Hanging with Plug Man.
gyro-man Who was guarding HWN 001 while you were gone?
spark-man Um... oh.
gyro-man Ugh, I should've KNOWN not to let YOU do it... at least the same did not happen with HWN 002.
spark-man HWN 00...2?
gyro-man NINJA MAN!* *Another one of my custom Robot Masters. I just did not want to make something for him. Basically the soon-to-be rival of BtMan.
spark-man You mean the guy who looks like Forte and Bass and destroys Shadow Core robots?** **Again, BtMan's rival.
gyro-man YES! THAT ONE! And it's just BASS, you IDIOT! Forte was his BOMB PARTY DISGUISE! Ugh... sometimes, I don't know what to do with you... come on!
We need to tell other Robot Masters! We already lost a fraction of help due to the Mega Man Killers...

As soon as Gyro Man and Spark Man teleports out, glass surrounding Swift Type HWN 002, Ninja Man, cracks and breaks, revealing a robot that has the same look but different color of Bass.
bass MISSION STARTED! OBJECTIVE: DESTROY SHADOW CORE ROBOTS! ACTIVATING NORMAL VOICE.
Meanwhile...
yamato-man Nani mo kyō okotte inai... (Translation: Nothing is happening today...)
spark-man (Teleports in with Gyro Man) HWN 001 escaped!
yamato-man Retoropikachuu? Kare wa dono yō ni dasshutsu shita no ka? (Retro Pikachu? How did he escape?)
gyro-man ...Huh?
???: Ugh... allow me... (Is revealed as Bright Man)
bright-man He asked about how he escaped.
gyro-man Well, he escaped because SOMEBODY happened to leave to hang with Plug Man.
yamato-man Sonogo, wareware wa kare ni keikoku shinakereba naranai! (Then we must warn him!)
bright-man He said to warn Plug Man!
So, Gyro Man, Spark Man, Yamato Man, and Bright Man have to tell other robot masters and then search for Retro Pikachu. But what they did not know is that during that time, Ninja Man was freed...
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Beta Man
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Posted on August 26th, 2014 at 4:00pm in "The Attempt to Translate Yamato Man" #884
...Oh. I was gonna go with that.
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Beta Man
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Posted on August 26th, 2014 at 3:24pm in "The Attempt to Translate Yamato Man" #885
...Did Retro Pikachu say what LANGUAGE he speaks?
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Beta Man
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Posted on August 26th, 2014 at 6:55am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #886 ( Edited : 2014/08/26 at 7:04am )
Back at our other heroes...
mega-man ... (Nobody has a plan? Is it just up to me? I don't have any idea what to do... where I even start...)

By the way, can I have a list of unused robot masters that are in this game?
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Beta Man
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Posted on August 25th, 2014 at 8:12pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #887
(All the robot masters were up because of Magnet Man. Does anyone have a new plan? Also, is it OK if I have a side-roleplay? My idea was that Dr. Wily kidnapped Roll, Mega Man, Proto Man, and Rhythm and sent out all his robot masters, leaving it to Dr. Light's and Dr. Cossack's Robot Masters to save the day.)
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Beta Man
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Posted on August 25th, 2014 at 7:01am in "The Weekly Quiz!" #888
dr-wily Whahahahaha!
roll Second place!? I should be in last at least!
dr-light ...Whoever voted me must be some wily fan or something.
dr-cossack Thanks to everyone who believes me and Light aren't really bad guys!
mega-man ...Might just wanna look in 3rd place...

cut-man Finally! Recgonization!
bomb-man BOMBS!!!
elec-man I'm liked as a master robot, but not as much for my taste of music. Shockingly interesting...
guts-man I am STRONG! I don't care if I'm 4th or lower in this! MAXIMUM POWER!
fire-man FIIIIIIRE!
dr-wily Some of my music is not a fan favorite, but I got at least one vote!
ice-man A soldier always stay cool in battle... No matter what!
oil-man time-man You're telling us...

quint Sure, I'm a Mega Man Killer... but if I win... what will happen to me?
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Beta Man
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Posted on August 24th, 2014 at 8:36pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #889
mega-man OW! Thank you, but... OW. We need to hurry. What's the next plan?
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Beta Man
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Posted on August 21st, 2014 at 7:05am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #890
Meanwhile, at the door of Wily Castle...
cut-man Mr. Bt Man! We were supposed to have a plan!
mega-man Correction, Cut Man. YOU were supposed to have a plan. Besides, what for?
guts-man Dr. Wily taken Mega Man and Dr. Light!
mega-man No he didin't. I would've noticed if Dr. Wily took them. I would've saw. But if it's any concern, he said he haven't seen any of his loyal robot masters for a while.
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Beta Man
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Posted on August 20th, 2014 at 9:46pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #891 ( Edited : 2014/08/20 at 9:56pm )
[mega-man (Sees Dr. Wily and picks him up) Ok, Wily! Which one of you're robots destroyed Sargent Man!?]{shadow_attack}
[dr-wily I-I don't know what you're talking about! Honestly! Please, let me go! I promise I didn't do anything! I wasn't planning anything evil until the next Mega Man
game!]{attack_defense}
mega-man (calms down and lets Wily go gently.) You sure you did nothing?
dr-wily Yes! I'm sure! I haven't even seen Bass, Quint, or ANY of my loyal robot masters for a while!
mega-man ...You haven't, huh? Interesting... Alright, Dr. Wily. I'll spare you're robots. But if I see ANY proof of your evildoing, I'm taking down you're latest robot.
Other robot masters: O.o
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Beta Man
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Posted on August 20th, 2014 at 8:27pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #892 ( Edited : 2014/08/20 at 8:41pm )
Earlier...
mega-man ...Quick Man knockoff? You mean Forte? Bass more likely... We took care of that guy. Remember?
mega-man Uh, guys? (everyone looks at Mega Man) Speaking of "taking care of things"... (points at the missile core)
[mega-man ... (drops to knees) Sargent Man... Whoever did this... THEY ARE DEAD!!! (rushes off to find answers)]{shadow_attack}
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Beta Man
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Posted on August 20th, 2014 at 8:10pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #893 ( Edited : 2014/09/17 at 4:08pm )
mega-man COPY!? The name's BtMan, and you might not want to get on my bad side... especially if you're weak to shadow, cutter, or shield types.
proto-man Might not wanna mess with him, BtMan... he IS a mod, after all.

Later...
proto-man ...Something feels bad...
punk (throws the Screw Crusher at Sargent Man, disabling him) Ha! We got Proto Man!
enker !!! That was not Proto Man...
core-missile

punk !!! They are gonna find and demolish us!
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Beta Man
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Posted on August 20th, 2014 at 8:07pm in "tell how you got introduced to the game." #894
I was searching for Mega Man RPGs and this was the only one that showed up.
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Beta Man
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Posted on August 20th, 2014 at 5:20pm in "The Weekly Quiz!" #895 ( Edited : 2014/08/20 at 5:25pm )
Later...
bomb-man napalm-man crash-man ballade

bass ...Wanna face me!? BRING IT ON!

Later, again...
bomb-man napalm-man bass crash-man ballade
cut-man mega-man ice-man fire-man cut-man mega-man top-man oil-man elec-man time-man guts-man proto-man

bomb-man We just wanted to party...
proto-man Laying enough bombs on the ground to destroy the entire city is NO way to party.
top-man And hey! Who said I didn't like parties?
mega-man ...I have an idea that solves ALL problems...

Later...
bomb-man proto-man (Bomb Man throws his bombs in the air, with Sargent Man's Dive Missiles locking on to them and launching,
exploding the bombs in the air like fireworks. Music plays in the background and all the other robot masters are having a good time.)

mega-man This was a great idea! Everyone is having a pretty good time!
mega-man What did I tell you? It was a pretty good idea.

(Had to move this.)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 20th, 2014 at 4:52pm in "The Weekly Quiz!" #896 ( Edited : 2014/08/20 at 5:20pm )
crash-man BOMBS!!!
mega-man Mega Man! Catch! (Tosses Mega Man a Wind Core)
proto-man We need to use Magnet Missile to deactivate those explosives!
ballade You have to get through me first!
oil-man That can be arranged.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 19th, 2014 at 5:36pm in "The Weekly Quiz!" #897 ( Edited : 2014/08/19 at 5:55pm )
mega-man *Comes in with all the original robot masters, along with Time Man and Oil Man and except for Bomb Man* Game over, explode-types! Quickly, everyone
disarm the bombs!


Later...
cut-man mega-man ice-man fire-man mega-man top-man oil-man elec-man time-man guts-man
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 19th, 2014 at 7:20am in "The Weekly Quiz!" #898 ( Edited : 2014/08/19 at 3:42pm )
mega-man *Talking to Mega Man* You should join the STOP the Bomb Party Party. It's where we stop those bombs from BLOWING EVERYTHING UP! And you're
supposed to be a hero...


And shame on Shadownnico, having Mega Man say that.
I'd point out what it was, but for the sake of kids everywhere, I'd rather not.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 19th, 2014 at 7:18am in "Formatting Help and Comment Guidelines" #899
It should actually be {its-not-in-the-game-focus-next-time}
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 10:01pm in "The Weekly Quiz!" #900
top-man c'mon!
All Explode Types: NO!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 9:58pm in "The Weekly Quiz!" #901
oil-man Wait, we're in a new quiz!
time-man ...I miscalculate too much...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 9:49pm in "The Weekly Quiz!" #902 ( Edited : 2014/08/18 at 9:58pm )
elec-man Still winning! Shocking, isn't it?
guts-man How am I not first!? I am their Superior, their boss!
fire-man Hey, at least you got second!
ice-man Yeah, you need to cool down, sir!
cut-man Still no care... Bomb Man says it stinks. He's too busy setting off bombs.
oil-man At least you're in it...
time-man Wait, it says the ORIGINAL Mega Man... Man, we miscalculated...
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 9:27pm in "The Weekly Quiz!" #903
mega-man Right behind you. Sadly, we need to find a way to defuse Napalm Man's bombs. Maybe the Magnet Missle can short circuit them.
bomb-man You can's stop us! BOMBS!!!
ballade Hey, Explode-types! Bomb party!
mega-man Oh, boy.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 9:23pm in "Formatting Help and Comment Guidelines" #904
mega-man Thanks. This will help.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 7:16pm in "The Weekly Quiz!" #905 ( Edited : 2014/08/18 at 7:19pm )
mega-man I'd rather stick to this. By the way, those are classic looking bombs... it would be a shame if somebody... cut off their strings. (Shadow Blade appears)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 7:13pm in "Formatting Help and Comment Guidelines" #906 ( Edited : 2014/08/18 at 7:15pm )
Doesn't work.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 18th, 2014 at 7:14am in "The Weekly Quiz!" #907
mega-manOh, don't tell me. You're about to go explode crazy, are you Bomb Man and Napalm Man?

(I had to use regular Mega Man. Mainly because there was no icon for Shadow Mega Man.)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 17th, 2014 at 8:36pm in "Official Player Introductions Thread" #908
Might as well introduce myself. The name's BtMan, but you can put a space between the t and the m. You can also call me the Shadow Bomber.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 10th, 2014 at 4:19pm in "Official Question and Answer Thread" #909
Are we allowed to have a roleplay or something on the community area?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 9th, 2014 at 1:44pm in "...Can I get help on this??" #910
Thanks! I think that's all for now.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 9th, 2014 at 1:08pm in "...Can I get help on this??" #911
So, yeah. I figured it out. (Finally) The one thing I don't know about is how to do a duel-type thing. (If possible)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 9th, 2014 at 12:34pm in "...Can I get help on this??" #912 ( Edited : 2014/08/09 at 12:43pm )
I am using the Mugshots from this rpg using the robot thing that... almost everyone talked about.
By the way, I am using this post to test this out:
dr-wily : If only I had programmed you differently back then...! It would have been genius! It's the only mistake I've made in my life!
guts-man :It's a foreman's job to look out for everybody, but sometimes, you gotta do what ain't in the blueprints!
dr-wily :Wha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 9th, 2014 at 12:21pm in "...Can I get help on this??" #913
...I'm... I'm serious. My images on my profile description does not show on my screen.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 9th, 2014 at 6:11am in "Prototype Devroom : Sunday Night Chatroom" #914
...So on the chat, you guys basically talked about new Robot Master attacks and other stuff.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 5:29pm in "...Can I get help on this??" #915
@sunbeam : Um... I was talking about my profile description.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 3:50pm in "...Can I get help on this??" #916
Seriously, can someone view my profile and see if it's working or not?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 3:45pm in "...Can I get help on this??" #917
enker I see.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 1:11pm in "...Can I get help on this??" #918
Some of my images aren't showing.
By the way, how do you do mugshots?
^ Top
 
Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 11:35am in "...Can I get help on this??" #919 ( Edited : 2014/08/08 at 11:38am )
met Nevermind. It just has to be non-caps
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 11:34am in "...Can I get help on this??" #920
...Not working at the moment.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 8th, 2014 at 7:58am in "Prototype Devroom : Game Suggestions" #921 ( Edited : 2014/08/08 at 8:07am )
Alternate costumes? I wonder how that will work.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 7th, 2014 at 7:52pm in "Prototype Devroom : Game Suggestions" #922
Good to know. (Teleports out)
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 7th, 2014 at 7:12pm in "Prototype Devroom : Game Suggestions" #923
...So when is the next update?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 5th, 2014 at 6:52am in "A little help on codes?" #924
By the way, if there was GONNA be a character code, would it be Robot Get or Character Get?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 5th, 2014 at 6:50am in "A little help on codes?" #925
...They already are. MegaBossMan, I thought you would've already known about Final Destination.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 4th, 2014 at 4:44pm in "A little help on codes?" #926
...So no Ballade or anything like that?
That kinda stinks a little.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on August 4th, 2014 at 7:53am in "Prototype Devroom : Game Suggestions" #927
@TheDoc
Until we get Laser Fields, yes.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 12th, 2014 at 8:46am in "9999 Experience every time, all the time" #928
My tip? When doing this, BRING. ALOT. OF. WEAPON ITEMS.
Field Support drains a LOT of weapon energy, and after 2 uses, it's unusable until you restore it.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 7th, 2014 at 4:10pm in "Unlocking New Robot Masters" #929
...Oh. Ok.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on July 7th, 2014 at 12:19pm in "Unlocking New Robot Masters" #930
So basically you get Disco and Rhythm the same way?
Good thing my Megaman/Mega Man/Whatever you prefer, Bass, and Proto Man robots are strong! I WILL get the other unlockable characters.
^ Top
Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)