Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Sky Ridge | Mega Man RPG World Field Database

( 41 Fields )
 
No.18
Sky Ridge's Avatar

Sky Ridge's Data Wind Type

Sky Ridge   Mega Man 2
Wind Type   Air Man (Sega Genesis)
None   None
Wind x 1.5 Time x 0.8 Earth x 0.6

Sky Ridge's Description

The Sky Ridge was the first elevated landmass(albeit, metallic), created due to growing sizes of the Earth’s population. Air Man took it over, until Mega Man fought him and took it back, but the platform was too damaged to continue functioning, so it was taken back down. The atmosphere powers up Wind attacks, but being so far from the ground weakens Time and Earth attacks. The Fan Fiends reside here, pushing off trespassers off the Ridge, making them very dangerous opponents. Air Man hires Dust Man to clean up the Ridge, but Dust Man always wants to be paid a higher fee, due to believing he’s not very safe up so far in the air.

Sky Ridge's Sprites

 

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)