Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Waterfall Institute | Mega Man RPG World Field Database

( 41 Fields )
 
No.20
Waterfall Institute's Avatar

Waterfall Institute's Data Water Type

Waterfall Institute   Mega Man 2
Water Type   Bubble Man (Sega Genesis)
None   None
Water x 1.5 Nature x 1.3 Flame x 0.5

Waterfall Institute's Description

The Waterfall Institute was a learning institute that focused on Marine Biology, with a huge flowing Waterfall nearby. Bubble Man took it over until Mega Man battle him to get it back. The flowing waterfall and the studies of Marine Biology gives power to Water-Cores and Nature-Cores, but all this water seems to scare Flame-Cores. The Snappers designed to observe the water quality have been reprogrammed to attack any intruders. Toad Man likes to visit and gaze at the waterfall, observing the beauty of life.

Waterfall Institute's Sprites

 

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)